/* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "stdafx.h" #include "environment/sky.h" #include "utilities/Globals.h" #include "model/MdlMngr.h" //--------------------------------------------------------------------------- //GLfloat lightPos[4] = {0.0f, 0.0f, 0.0f, 1.0f}; void TSky::Init() { // the clouds are worked out from the weather (environment/weather.h) and drawn by the renderer; the cloud model the sky // section of a scenery names (Global.asSky) is no longer loaded mdCloud = nullptr; }; //---------------------------------------------------------------------------