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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 03:59:19 +02:00
Files
maszyna/gl/query.cpp
maj00r b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00

84 lines
1.7 KiB
C++

module;
#include <array>
#include <chrono>
#include <cstddef>
#include <deque>
#include <limits>
#include <mutex>
#include <sstream>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>
#include <ostream>
#include <string>
#include <cstdint>
#include "glad/glad.h"
#include <optional>
#include "utilities/Globals_macros.h"
module eu07.gl.query;
import eu07.utilities.globals;
gl::query::query(targets target)
: target(target)
{
glGenQueries(1, *this);
}
gl::query::~query()
{
end();
glDeleteQueries(1, *this);
}
void gl::query::begin()
{
if (active_queries[target])
active_queries[target]->end();
glBeginQuery(glenum_target(target), *this);
active_queries[target] = this;
}
void gl::query::end()
{
if (active_queries[target] != this)
return;
glEndQuery(glenum_target(target));
active_queries[target] = nullptr;
}
std::optional<int64_t> gl::query::result()
{
end(); // intercept potential error if the result check is called for still active object
GLuint ready;
glGetQueryObjectuiv(*this, GL_QUERY_RESULT_AVAILABLE, &ready);
int64_t value = 0;
if (ready) {
if (!Global.gfx_usegles)
glGetQueryObjecti64v(*this, GL_QUERY_RESULT, &value);
else
glGetQueryObjectuiv(*this, GL_QUERY_RESULT, reinterpret_cast<GLuint*>(&value));
return std::optional<int64_t>(value);
}
return std::nullopt;
}
GLenum gl::query::glenum_target(targets target)
{
static GLenum mapping[6] =
{
GL_SAMPLES_PASSED,
GL_ANY_SAMPLES_PASSED,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
GL_PRIMITIVES_GENERATED,
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
GL_TIME_ELAPSED
};
return mapping[target];
}
thread_local gl::query* gl::query::active_queries[6];