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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 08:39:19 +02:00
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maszyna/application/driveruipanels.h
Hirek193 eed44dc858 hardware protocol v2.1: device log, diagnostic routines, manual links
Three additions, all driven from the simulator debug panel.

DEVICE_LOG lets a controller send text lines; they reach the simulator log
and a per connection view in the panel which keeps the last 64 of them.

Diagnostic routines: a controller lists the procedures it offers, the
operator picks one from a drop down and starts it, and the controller
reports progress and the result. While a routine runs the controller can
ask the simulator to show a message box with its own text and buttons and
gets back which one was pressed, which is what a valve or gauge
calibration needs. The message box appears whether the debug panel is
open or not.

Links can now be disconnected and reconnected by hand: disconnecting
closes the serial port so the controller can be reprogrammed, and the
session is rebuilt from scratch on reconnect. Ports which appear while
the simulation runs can be picked from a refreshed list, given a baud
rate and added as a new controller, so the manager now starts even with
no uart2 entries in eu07.ini.
2026-09-06 11:29:26 +00:00

169 lines
4.7 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "application/uilayer.h"
#include "utilities/Classes.h"
class drivingaid_panel : public ui_expandable_panel {
public:
drivingaid_panel( std::string const &Name, bool const Isopen )
: ui_expandable_panel( Name, Isopen )
{}
void update() override;
private:
// members
std::array<char, 256> m_buffer;
};
class timetable_panel : public ui_expandable_panel {
public:
timetable_panel( std::string const &Name, bool const Isopen )
: ui_expandable_panel( Name, Isopen ) {}
void update() override;
void render() override;
private:
// members
std::array<char, 256> m_buffer;
std::vector<text_line> m_tablelines;
};
class scenario_panel : public ui_panel {
public:
scenario_panel( std::string const &Name, bool const Isopen )
: ui_panel( Name, Isopen ) {}
void update() override;
void render() override;
bool is_expanded{ false };
private:
// members
std::array<char, 256> m_buffer;
TDynamicObject const *m_nearest { nullptr };
};
class debug_panel : public ui_panel {
public:
debug_panel( std::string const &Name, bool const Isopen )
: ui_panel( Name, Isopen ) {
m_eventsearch.fill( 0 ); }
void update() override;
void render() override;
private:
// types
struct input_data {
TTrain const *train;
TDynamicObject const *controlled;
TCamera const *camera;
TDynamicObject const *vehicle;
TMoverParameters *mover;
TController const *mechanik;
};
// methods
// generate and send section data to provided output
void update_section_vehicle( std::vector<text_line> &Output );
void update_section_engine( std::vector<text_line> &Output );
void update_section_ai( std::vector<text_line> &Output );
void update_section_scantable( std::vector<text_line> &Output );
void update_section_scenario( std::vector<text_line> &Output );
void update_section_eventqueue( std::vector<text_line> &Output );
void update_section_powergrid( std::vector<text_line> &Output );
void update_section_camera( std::vector<text_line> &Output );
void update_section_renderer( std::vector<text_line> &Output );
#ifdef WITH_UART
void update_section_uart( std::vector<text_line> &Output );
#endif
#ifdef WITH_HARDWARE_PROTOCOL_V2
void update_section_hardware( std::vector<text_line> &Output );
// interactive part of the hardware section: connect, disconnect, diagnostics
void render_section_hardware();
// message box a controller asked the simulator to show; rendered as its own window
void render_hardware_prompt();
#endif
// section update helpers
std::string update_vehicle_coupler( int const Side );
std::string update_vehicle_brake() const;
// renders provided lines, under specified collapsing header
bool render_section( std::string const &Header, std::vector<text_line> const &Lines );
bool render_section( std::vector<text_line> const &Lines );
bool render_section_scenario();
bool render_section_eventqueue();
bool render_section_settings();
bool render_section_developer();
// members
std::array<char, 1024> m_buffer;
std::array<char, 128> m_eventsearch;
input_data m_input;
std::vector<text_line>
m_vehiclelines,
m_enginelines,
m_ailines,
m_scantablelines,
m_cameralines,
m_scenariolines,
m_eventqueuelines,
m_powergridlines,
m_rendererlines,
m_uartlines,
m_hardwarelines;
#ifdef WITH_HARDWARE_PROTOCOL_V2
// debug panel state for the hardware protocol section
std::vector<int> m_hardwarefunction; // selected diagnostic function, per link
std::vector<char const *> m_hardwareports; // port names for the combo, valid for one frame
std::vector<std::string> m_hardwareportnames;
int m_hardwareport { -1 };
int m_hardwarebaud { 4 }; // 115200
#endif
double last_time = std::numeric_limits<double>::quiet_NaN();
struct graph_data
{
double last_val = 0.0;
std::array<float, 150> data = { 0.0f };
size_t pos = 0;
float range = 25.0f;
void update(float data);
void render();
};
graph_data AccN_jerk_graph;
graph_data AccN_acc_graph;
float last_AccN;
std::array<char, 128> queue_event_buf = { 0 };
std::array<char, 128> queue_event_activator_buf = { 0 };
bool m_eventqueueactivevehicleonly { false };
};
class transcripts_panel : public ui_panel {
public:
transcripts_panel( std::string const &Name, bool const Isopen )
: ui_panel( Name, Isopen ) {}
void update() override;
void render() override;
};