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maszyna/application/editormodeselftest.cpp

1366 lines
55 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "application/editormode.h"
#include "editor/editorSettings.hpp"
#include "editor/editorGeometry.hpp"
#include "application/application.h"
#include "application/editoruilayer.h"
#include "application/editorprojection.h"
#include "simulation/simulation.h"
#include "simulation/simulationtime.h"
#include "scene/scenelayers.h"
#include "utilities/Globals.h"
#include "utilities/Logs.h"
#include "world/Track.h"
#include "world/MemCell.h"
#include "world/Event.h"
#include "vehicle/DynObj.h"
#include "model/AnimModel.h"
#include "model/Model3d.h"
#include "rendering/renderer.h"
#include "world/Sweep.h"
#include "input/keyboardinput.h"
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <algorithm>
#include "editor/editorFormat.hpp"
#include <cstdint>
#include <cstdlib>
#include <fstream>
#include <map>
#include <sstream>
// the script is a text file, one action a line:
// wait <frames>
// camera <x> <y> <z> <x> <y> <z> from the first point, looking at the second
// select <track name>
// sweep <key>=<value>... model, params (separated by commas), lateral, height, side (origin, near, far,
// centre), top (origin, bottom, top, edge), mode (bend, repeat), step,
// length (original, all, or metres), from, to, widen (0, 1), face (0, 1), tilt (0, 1)
// selectmodel <x> <z> the model instance nearest the point
// bend <key>=<value>... the selected model bent along a track: track (index on the list), axis (auto, z, x),
// turned (0, 1), along (start, origin, middle, end, point), side (origin, near, far,
// middle, point), height (origin, bottom, top, edge, point), point=<x>,<y>,<z>,
// pick=<x>,<y>,<z> (a point of the scene picked as the reference point), go (0, 1)
// selectinclude <x> <z> the include placed nearest the point
// addmodel <x> <z> the model instance nearest the point added to the selection, or taken out (Shift+LMB)
// selection logs the selected models, with the models of their groups
// moveselection <x> <y> <z> the selection moved by the offset, as the gizmo moves it
// turnselection <degrees> the selection turned around the model with the gizmo
// copy, paste <x> <y> <z>, group, ungroup, drop, delete as the keys of the selection do them
// bendset <key>=<value>... the bent model being edited: length, lateral, height, along, side, height
// bendprobe logs the bent model being edited
// undo, redo
// key <S|W|CTRL|RMB> <press|release> [ctrl] a key or right button event, as the window gives it
// lineside <vehicle|hekto|fouling|parallel> the tab of the objects along the track in the track window
// event <name> queues the event
// memcell <name> logs the memory cell
// bendpanel unfolds the bend section of the toolset
// openscenerypopup the window of File / Open scenery, its list searched for zz_
// openscenery <scenery file> the editor starts again with the scenery
// checkspans logs whether the text the scenery files hold at each node's place starts and ends it
// spread <track> <stop 0..2> <reach> logs the paths the spread from the track takes
// newscenery the editor starts again with the wizard of a new scenery
// vehicles logs each vehicle: its head, facing, and what its couplers hold
// terrainmode the terrain field of work, with its texture browser
// terrainsculpt <x> <z> <radius> <metres>, terrainpaint <x> <z> <radius> <palette entry>,
// terrainlevel <x> <z> <radius> <target height> [mode] as a stroke of the brush
// terrainadd <count> <spacing> chunks made around the camera, count x count, as the button of the chunks panel does it
// terrainprobe <x> <z> logs the height of the heightmap terrain and the materials of the chunk
// terrainconvert converts every material of the terrain files of the scenery
// terrainmodifier <name> <x0> <z0> <x1> <z1> <formation> <half width> a straight modifier, as the vertical profile makes them
// terraintouchup <0|1> the brushes touch up over the modifiers, or shape the ground under them
// terrainrestore <x> <z> <radius> a stroke of the restore brush
// terrainbake <name> the modifier baked into the ground
// terrainselect <cx> <cz> [add] the chunk selected with the spacing tool (add: Ctrl)
// terrainresolution <spacing> [paint 0|1] the selected chunks converted, as the button of the resolution panel does it
// terrainfill <palette entry> <blur> <rotation> <x> <z> <x> <z> <x> <z>... the area outlined filled, as the fill tool does it
// terrainturn <palette entry> <degrees> the textures of the palette entry turned
// terrainwater <index> <material> [size] material and repeat of a body of water; terrainwaterdefault <material>
// orthophoto <north> <east> <radius> <fit 0|1> [in scene 0|1] the imagery layer on, placed and fitted as given
// screenshot
// save
// log <text>
// quit
void editor_mode::selftest_step()
{
auto &test{m_selftest};
if (false == test.loaded)
{
test.loaded = true;
auto const *file{std::getenv("EU07_EDITOR_SELFTEST")};
if (file == nullptr)
return;
std::ifstream stream(file);
std::string line;
while (std::getline(stream, line))
if (false == line.empty() && line.front() != '#')
test.lines.push_back(line);
WriteLog("SELFTEST: " + std::to_string(test.lines.size()) + " steps from " + file);
}
if (test.wait > 0)
{
--test.wait;
return;
}
while (test.next < test.lines.size())
{
std::istringstream words(test.lines[test.next++]);
std::string command;
words >> command;
if (command == "wait")
{
words >> test.wait;
return;
}
if (command == "camera")
{
glm::dvec3 from, to;
words >> from.x >> from.y >> from.z >> to.x >> to.y >> to.z;
auto const look{glm::normalize(to - from)};
Camera.Pos = from;
Camera.Angle = glm::vec3(static_cast<float>(std::asin(std::clamp(look.y, -1.0, 1.0))), static_cast<float>(std::atan2(-look.x, -look.z)), 0.0f);
Global.pCamera = Camera;
m_focus_active = false;
}
else if (command == "select")
{
std::string name;
words >> name;
m_node = simulation::Paths.find(name);
m_track_point = {};
ui()->set_node(m_node);
WriteLog("SELFTEST select " + name + (m_node != nullptr ? "" : ": no such track"));
}
else if (command == "sweep")
{
std::map<std::string, std::string> values;
std::string pair;
while (words >> pair)
{
auto const equals{pair.find('=')};
if (equals != std::string::npos)
values[pair.substr(0, equals)] = pair.substr(equals + 1);
}
auto &tool{m_sweep};
auto const get = [&](char const *Key, std::string const &Default) { auto const found{values.find(Key)}; return found != values.end() ? found->second : Default; };
tool.edited = nullptr;
tool.curve_for = nullptr;
std::snprintf(tool.model, sizeof(tool.model), "%s", get("model", "").c_str());
tool.parameters.clear();
std::stringstream parameters(get("params", ""));
std::string parameter;
while (std::getline(parameters, parameter, ','))
{
tool.parameters.emplace_back();
std::snprintf(tool.parameters.back().data(), tool.parameters.back().size(), "%s", parameter.c_str());
}
tool.parameters_for = tool.model;
auto &settings{tool.settings};
settings.lateral = std::stod(get("lateral", "0"));
settings.height = std::stod(get("height", "0"));
auto const side{get("side", "origin")};
settings.side_anchor = side == "near" ? 1 : side == "far" ? 2 : side == "centre" ? 3 : 0;
auto const top{get("top", "origin")};
settings.height_anchor = top == "bottom" ? 1 : top == "top" ? 2 : top == "edge" ? 3 : 0;
settings.bend = get("mode", "bend") != "repeat";
settings.step = std::stod(get("step", "0"));
settings.widen = get("widen", "0") == "1";
settings.platform = get("platform", "0") == "1";
settings.face = get("face", "1") == "1";
settings.tilt = get("tilt", "0") == "1";
settings.from = std::stod(get("from", "0"));
settings.to = std::stod(get("to", "-1"));
auto const length{get("length", "all")};
tool.length_mode = length == "original" ? 0 : length == "all" ? 2 : 1;
if (tool.length_mode == 1)
tool.length = std::stod(length);
if (values.count("edge"))
EditorSettings.platform_edge(std::stod(values["edge"]));
tool.measured.clear();
tool.open = true;
sweep_curve();
sweep_measure();
if (values.count("widen"))
settings.widen = get("widen", "0") == "1";
if (values.count("platform"))
settings.platform = get("platform", "0") == "1";
if (get("create", "1") == "1")
{
sweep_create();
WriteLog("SELFTEST sweep: " + tool.status);
}
}
else if (command == "drag")
{
glm::dvec3 from{0.0}, to{0.0};
words >> from.x >> from.z >> to.x >> to.z;
m_sweep.open = true;
if (false == sweep_press_at(from, false))
{
WriteLog("SELFTEST drag: the press wasn't taken");
continue;
}
sweep_drag_at(to);
sweep_release();
WriteLog("SELFTEST drag: " + m_sweep.status);
}
else if (command == "probe")
{
// edge of the last laid model as it was made: its distance from the axis and the height of its top over the rail head
std::string name;
double step{20.0};
words >> name >> step;
if (name == "-")
name.clear();
auto *sweep{name.empty() ? m_sweep.edited : simulation::Sweeps.find(name)};
if (sweep == nullptr)
{
WriteLog("SELFTEST probe: nothing laid");
continue;
}
auto const &definition{sweep->definition()};
double const sign{definition.lateral >= 0.0 ? 1.0 : -1.0};
struct bin
{
double edge{std::numeric_limits<double>::max()};
std::vector<std::pair<double, double>> points; // lateral, height over the axis
};
std::map<int, bin> bins;
for (auto const &shape : sweep->create_shapes())
for (auto const &vertex : shape.data().vertices)
{
double lateral;
auto const station{sweep->project(vertex.position, lateral)};
if (lateral * sign <= 0.0)
continue;
auto const axis{sweep->frame_at(station)};
auto &entry{bins[static_cast<int>(std::floor(station / step))]};
entry.edge = std::min(entry.edge, std::abs(lateral));
entry.points.emplace_back(std::abs(lateral), vertex.position.y - axis.position.y);
}
WriteLog(format("SELFTEST probe %s: %zu stretches with the model, %.1f - %.1f m of %.1f m", sweep->name().c_str(), bins.size(), sweep->start(), sweep->end(), sweep->length()));
for (auto const &[index, entry] : bins)
{
auto const station{(index + 0.5) * step};
if (station < sweep->start() || station > sweep->end())
continue;
double top{-1000.0};
for (auto const &point : entry.points)
if (point.first < entry.edge + 0.15)
top = std::max(top, point.second);
auto const at{sweep->frame_at(station)};
auto const head{0.18 + sweep_node::rail_head(at.roll, definition.lateral)};
WriteLog(format("SELFTEST probe %s at %.0f m: edge %.3f m from the axis, its top %.3f m over the rail head (cant %.1f deg, gauge widening %.3f m, cant part %.3f m)", sweep->name().c_str(), station, entry.edge, top - head, at.roll,
at.widening[definition.lateral >= 0.0 ? 1 : 0], std::max(0.0, at.cant[definition.lateral >= 0.0 ? 1 : 0])));
}
}
else if (command == "profile")
{
std::string name;
double station{0.0};
words >> name >> station;
auto *sweep{simulation::Sweeps.find(name)};
if (sweep == nullptr)
{
WriteLog("SELFTEST profile: no such sweep");
continue;
}
auto const &definition{sweep->definition()};
std::map<int, std::pair<double, double>> columns;
for (auto const &shape : sweep->create_shapes())
for (auto const &vertex : shape.data().vertices)
{
double lateral;
auto const at{sweep->project(vertex.position, lateral)};
if (std::abs(at - station) > 1.0)
continue;
auto const axis{sweep->frame_at(at)};
auto const height{vertex.position.y - axis.position.y - 0.18 - sweep_node::rail_head(axis.roll, definition.lateral)};
auto &column{columns.try_emplace(static_cast<int>(std::floor(lateral / 0.1)), std::numeric_limits<double>::max(), -std::numeric_limits<double>::max()).first->second};
column.first = std::min(column.first, height);
column.second = std::max(column.second, height);
}
std::string text;
for (auto const &[index, column] : columns)
text += format(" [%.1f %.2f..%.2f]", index * 0.1, column.first, column.second);
WriteLog(format("SELFTEST profile %s at %.0f m:", name.c_str(), station) + text);
}
else if (command == "curvedswitch")
{
std::string name, label;
glm::dvec3 at{0.0}, toward{0.0};
words >> name >> at.x >> at.z >> toward.x >> toward.z >> label;
m_node = simulation::Paths.find(name);
ui()->set_node(m_node);
show_track_tab(track_tab::turnout);
arm_switch();
auto &tool{m_switch};
for (int i = 0; i < static_cast<int>(tool.templates.size()); ++i)
if (false == label.empty() && tool.templates[i].label.find(label) != std::string::npos)
{
tool.armed = i;
break;
}
m_cursor_override = at;
auto const started{start_switch_placement()};
m_cursor_override.reset();
if (false == started)
{
WriteLog("SELFTEST curvedswitch: not started, " + tool.status);
continue;
}
tool.mouse = glm::dvec3{toward.x, tool.point.y, toward.z};
finish_switch_placement();
WriteLog("SELFTEST curvedswitch " + (tool.armed >= 0 ? tool.templates[tool.armed].label : std::string{}) + ": " + tool.status);
}
else if (command == "conecheck")
{
std::string name;
words >> name;
auto *track{simulation::Paths.find(name)};
if (track == nullptr || track->m_paths.size() < 2)
{
WriteLog("SELFTEST conecheck: no switch " + name);
continue;
}
geometry::bezier const main{track->m_paths[0]};
geometry::bezier const other{track->m_paths[1]};
std::string text;
for (int i = 1; i <= 8; ++i)
{
auto const t{i * 0.125};
auto const point{other.point(t)};
double best{std::numeric_limits<double>::max()}, along{0.0};
for (int k = 0; k <= 2000; ++k)
if (auto const distance{geometry::plan_distance(main.point(k / 2000.0), point)}; distance < best)
{
best = distance;
along = k / 2000.0;
}
auto const base{main.point(along)};
auto const direction{glm::normalize(geometry::plan_of(main.first(along)))};
auto const lateral{(point.x - base.x) * -direction.y + (point.z - base.z) * direction.x};
auto const &path{track->m_paths[0]};
auto const roll{glm::radians(path.rolls[0] + (path.rolls[1] - path.rolls[0]) * along)};
auto const cone{base.y - lateral * std::tan(roll)};
text += format(" [t %.3f off %.3f dy %.4f]", t, lateral, point.y - cone);
}
WriteLog("SELFTEST conecheck " + name + ":" + text);
}
else if (command == "frames")
{
std::string name;
double from{0.0}, to{0.0}, step{0.1};
words >> name >> from >> to >> step;
auto *sweep{simulation::Sweeps.find(name)};
if (sweep == nullptr)
continue;
auto const side{sweep->definition().lateral >= 0.0 ? 1 : 0};
if (step <= 0.0)
continue;
for (int i = 0; from + i * step <= to + 1e-9; ++i)
{
auto const station{from + i * step};
auto const at{sweep->frame_at(station)};
WriteLog(format("SELFTEST frame %s %.2f: %.3f %.3f %.3f widening %.4f cant %.4f setback %.4f", name.c_str(), station, at.position.x, at.position.y, at.position.z, at.widening[side], at.cant[side], sweep->setback(at)));
}
}
else if (command == "switchdrive")
{
int index{-1}, side{0};
words >> index >> side;
scan_switch_drives();
m_switch.drive = index;
m_switch.drive_side = side;
WriteLog("SELFTEST switchdrive: " + (index >= 0 && index < static_cast<int>(m_switch.drives.size()) ? m_switch.drives[index].name : std::string{"none"}));
}
else if (command == "drivetilt")
{
std::string name;
words >> name;
auto *model{simulation::Instances.find(name)};
auto *track{simulation::Paths.find(name.substr(0, name.find('_')))};
if (model == nullptr || track == nullptr)
{
WriteLog("SELFTEST drivetilt: no " + name);
continue;
}
auto const &path{track->m_paths[0]};
auto const transform{glm::dmat3(model->rotation_scale())};
auto const across{transform * glm::dvec3{1.0, 0.0, 0.0}};
auto const forward{transform * glm::dvec3{0.0, 0.0, 1.0}};
auto const direction{glm::normalize(glm::dvec2{forward.x, forward.z})};
auto const lateral{across.x * -direction.y + across.z * direction.x};
auto const cone{-lateral * std::tan(glm::radians(static_cast<double>(path.rolls[0])))};
auto const control{path.points[segment_data::point::control1]};
auto const grade{control.y / std::hypot(control.x, control.z)};
WriteLog(format("SELFTEST drivetilt %s: angles %.3f %.3f %.3f, +x rises %.4f (cone %.4f), +z rises %.4f (grade %.4f), origin %.3f %.3f %.3f, points %.3f", name.c_str(), model->Angles().x, model->Angles().y, model->Angles().z, across.y, cone, forward.y, grade,
model->location().x, model->location().y, model->location().z, path.points[segment_data::point::start].y));
}
else if (command == "weather")
{
auto const &time{simulation::Time.data()};
WriteLog(format("SELFTEST weather: %02d:%02d, fog end %.0f m, overcast %.2f", time.wHour, time.wMinute, Global.fFogEnd, Global.Overcast));
}
else if (command == "fouling")
{
std::map<std::string, std::string> values;
std::string pair;
while (words >> pair)
{
auto const equals{pair.find('=')};
if (equals != std::string::npos)
values[pair.substr(0, equals)] = pair.substr(equals + 1);
}
auto &tool{m_fouling};
tool.scope = std::stoi(values.count("scope") ? values["scope"] : "2");
tool.height_mode = values["mode"] == "ground" ? 0 : 1;
tool.height = std::stod(values.count("height") ? values["height"] : "0");
tool.dirty = true;
fouling_update();
WriteLog("SELFTEST fouling: " + tool.status);
int shown{0};
for (auto const &found : tool.found)
if (found.wrong && shown++ < 5)
WriteLog(format("SELFTEST fouling: %s %.2f m off, %+.3f m high", found.marker.file.c_str(), found.error, found.height_error));
if (values["place"] == "1")
{
fouling_place();
tool.dirty = true;
fouling_update();
WriteLog("SELFTEST fouling after placing: " + tool.status);
}
if (values["fix"] == "1")
{
fouling_fix();
tool.dirty = true;
fouling_update();
WriteLog("SELFTEST fouling after the fix: " + tool.status);
}
}
else if (command == "hekto")
{
std::map<std::string, std::string> values;
std::string pair;
while (words >> pair)
{
auto const equals{pair.find('=')};
if (equals != std::string::npos)
values[pair.substr(0, equals)] = pair.substr(equals + 1);
}
auto *track{simulation::Paths.find(values["track"])};
if (track == nullptr)
{
WriteLog("SELFTEST hekto: no such track");
continue;
}
hekto_start(*track, track->m_paths.front().points[segment_data::point::start]);
auto &tool{m_hekto};
tool.dirty = true;
hekto_update();
if (values.count("km"))
{
tool.km = std::stod(values["km"]);
tool.growth = values["growth"] == "-1" ? -1 : 1;
}
tool.side = values["side"] == "alt" ? 0 : values["side"] == "left" ? -1 : 1;
tool.dirty = true;
hekto_update();
auto const missing{std::count_if(tool.posts.begin(), tool.posts.end(), [](hekto_post const &Post) { return Post.standing < 0; })};
WriteLog(format("SELFTEST hekto: km %.3f growth %d, %zu posts along %.0f m, %d to place, %zu standing. %s", tool.km, tool.growth, tool.posts.size(), tool.samples.empty() ? 0.0 : tool.samples.back().chainage, static_cast<int>(missing), tool.found.size(), tool.status.c_str()));
for (std::size_t i = 0; i < tool.posts.size() && i < 4; ++i)
{
auto const &post{tool.posts[i]};
double lateral;
glm::dvec3 const axis{editor_track::sampled_position(tool.samples, post.chainage)};
auto const direction{editor_track::sampled_position(tool.samples, post.chainage + 1.0) - axis};
glm::dvec2 const offset{post.position.x - axis.x, post.position.z - axis.z};
lateral = glm::length(offset);
auto const right{(direction.x * offset.y - direction.z * offset.x) * tool.growth >= 0.0};
WriteLog(format("SELFTEST hekto post %d.%d at %.1f m, %.2f m from the axis, %s of the growing kilometrage, at %.1f %.1f %.1f", post.hectometres / 10, post.hectometres % 10, post.chainage, lateral, right ? "right" : "left", post.position.x, post.position.y,
post.position.z));
}
if (values["place"] == "1")
{
hekto_place();
WriteLog("SELFTEST hekto: " + tool.status);
}
}
else if (command == "tracks")
{
int tab{0};
words >> tab;
show_track_tab(track_tab::lineside);
m_sweep.expand = tab == 0;
m_hekto.expand = tab == 1;
m_fouling.expand = tab == 2;
m_parallel.expand = tab == 3;
m_vehicle.expand = tab == 4;
}
else if (command == "curve")
{
sweep_curve();
for (auto const &piece : m_sweep.curve)
{
auto const &a{piece.points[segment_data::point::start]};
auto const &b{piece.points[segment_data::point::end]};
WriteLog(format("SELFTEST curve piece %.1f %.1f -> %.1f %.1f", a.x, a.z, b.x, b.z));
}
if (false == m_sweep.outline.empty())
WriteLog(format("SELFTEST curve outline %zu points, %.1f %.1f -> %.1f %.1f, %.1f m", m_sweep.outline.size(), m_sweep.outline.front().x, m_sweep.outline.front().z, m_sweep.outline.back().x, m_sweep.outline.back().z, m_sweep.curve_length));
}
else if (command == "lay")
{
std::string name, side;
words >> name >> side;
auto *track{simulation::Paths.find(name)};
if (track == nullptr || track->m_paths.empty())
{
WriteLog("SELFTEST lay: no track " + name);
return;
}
auto const &path{track->m_paths.front()};
auto const atend{side == "end"};
editor_track::snap_target start;
start.track = track;
start.point = {0, atend ? editor_track::point_kind::end : editor_track::point_kind::start};
start.position = path.points[atend ? segment_data::point::end : segment_data::point::start];
auto const &control{path.points[atend ? segment_data::point::control2 : segment_data::point::control1]};
start.direction = glm::normalize(control != glm::dvec3{} ? control : path.points[atend ? segment_data::point::start : segment_data::point::end] - start.position);
m_lay.points = {start.position};
m_lay.start = start;
for (glm::dvec3 point{0.0, start.position.y, 0.0}; words >> point.x >> point.z;)
m_lay.points.push_back(point);
lay_finish({});
WriteLog("SELFTEST lay: " + m_lay.status);
}
else if (command == "analyse")
{
std::string name;
words >> name;
editor_track::curve curve;
if (auto *track{simulation::Paths.find(name)}; track != nullptr && editor_track::find_curve(*track, m_straights.tolerance, m_route.design.norms.gauge, curve))
{
std::string arcs;
for (auto const &arc : curve.arcs)
arcs += format(" R%.0f/%.1fdeg/after %.1fm", arc.radius, glm::degrees(arc.turn), arc.transition);
WriteLog(format("SELFTEST analyse %s: R %.0f, compound %d, in %.1f m, out %.1f m, turn %.1f deg,", name.c_str(), curve.radius, curve.compound ? 1 : 0, curve.transition_in, curve.transition_out, glm::degrees(curve.turn)) + arcs);
}
else
WriteLog("SELFTEST analyse " + name + ": no curve");
}
else if (command == "projtest")
{
screen_projection const projection;
for (std::size_t i = 0; i < m_sweep.outline.size() && i < 45; i += 4)
{
ImVec2 screen;
auto const shown{projection.project(m_sweep.outline[i], screen)};
auto const clip{projection.clip(m_sweep.outline[i])};
WriteLog(format("SELFTEST proj %zu: %.1f %.1f %.1f -> %d %.0f %.0f w %.2f", i, m_sweep.outline[i].x, m_sweep.outline[i].y, m_sweep.outline[i].z, shown ? 1 : 0, screen.x, screen.y, clip.w));
}
}
else if (command == "spread")
{
std::string name;
words >> name >> m_spread.stop >> m_spread.reach;
if (auto *track{simulation::Paths.find(name)})
{
std::string names;
for (auto const *other : track_spread_from(*track))
names += ' ' + other->name();
WriteLog("SELFTEST spread " + name + ":" + names + " | prev " + (track->trPrev ? track->trPrev->name() : std::string{"-"}) + " next " + (track->trNext ? track->trNext->name() : std::string{"-"}));
}
}
else if (command == "newscenery")
{
WriteLog(restart_for_new_scenery() ? "SELFTEST newscenery: started" : "SELFTEST newscenery: failed");
return;
}
else if (command == "vehicles")
{
for (auto *vehicle : simulation::Vehicles.sequence())
{
if (vehicle == nullptr)
continue;
auto const head{vehicle->HeadPosition()};
auto const front{vehicle->VectorFront()};
auto const coupler = [&](int const End) {
auto const &coupler{vehicle->MoverParameters->Couplers[End]};
return coupler.Connected != nullptr ? coupler.Connected->Name + "/" + std::to_string(coupler.CouplingFlag) : std::string{"-"};
};
WriteLog(format("SELFTEST vehicle %s head %.2f %.2f front %.2f %.2f dir %d coupler0 %s coupler1 %s", vehicle->name().c_str(), head.x, head.z, front.x, front.z, vehicle->iDirection, coupler(0).c_str(), coupler(1).c_str()));
}
}
else if (command == "screenshot")
{
Application.queue_screenshot();
test.wait = 3;
return;
}
else if (command == "save")
{
save();
}
else if (command == "turntable")
{
glm::dvec3 centre{0.0};
double yaw{0.0};
words >> centre.x >> centre.y >> centre.z >> yaw;
turntable_place(centre, yaw);
for (double angle; words >> angle;)
{
m_turntable.heading = m_turntable.table_yaw + angle;
m_turntable.exit_length = 10.0;
track_intent intent;
intent.what = track_intent::kind::turntable_exit;
turntable_press(intent);
}
WriteLog("SELFTEST turntable: " + (m_turntable.error.empty() ? m_turntable.status : m_turntable.error));
}
else if (command == "selectmodel")
{
glm::dvec3 point{0.0};
words >> point.x >> point.z;
TAnimModel *nearest{nullptr};
auto best{50.0};
for (auto *model : simulation::Instances.sequence())
{
if (model == nullptr)
continue;
auto const distance{glm::length(glm::dvec2{model->location().x - point.x, model->location().z - point.z})};
if (distance < best)
{
best = distance;
nearest = model;
}
}
m_node = nearest;
select_include(0);
ui()->set_node(m_node);
WriteLog("SELFTEST selectmodel: " + (nearest != nullptr ? format("%s at %.2f %.2f %.2f", nearest->name().c_str(), nearest->location().x, nearest->location().y, nearest->location().z) : std::string{"none"}));
}
else if (command == "addmodel")
{
glm::dvec3 point{0.0};
words >> point.x >> point.z;
TAnimModel *nearest{nullptr};
auto best{50.0};
for (auto *model : simulation::Instances.sequence())
{
if (model == nullptr)
continue;
auto const distance{glm::length(glm::dvec2{model->location().x - point.x, model->location().z - point.z})};
if (distance < best)
{
best = distance;
nearest = model;
}
}
select_node(nearest, true);
WriteLog("SELFTEST addmodel: " + (nearest != nullptr ? format("%s at %.2f %.2f %.2f", nearest->name().c_str(), nearest->location().x, nearest->location().y, nearest->location().z) : std::string{"none"}));
}
else if (command == "selection")
{
std::string text;
for (auto *node : selection_with_groups())
text += format(" [%s %.2f %.2f %.2f group %d]", node->name().c_str(), node->location().x, node->location().y, node->location().z, static_cast<int>(node->group()));
WriteLog("SELFTEST selection:" + text);
}
else if (command == "moveselection" && m_node != nullptr)
{
glm::dvec3 offset{0.0};
words >> offset.x >> offset.y >> offset.z;
selection_snapshots(EditorSnapshot::Action::Move);
auto const before{m_node->location()};
m_editor.translate(m_node, before + offset, true);
selection_follow(m_node->location() - before, glm::vec3(0.0f), m_node->location());
}
else if (command == "turnselection" && m_node != nullptr)
{
float degrees{0.0f};
words >> degrees;
selection_snapshots(EditorSnapshot::Action::Rotate);
glm::vec3 const turned{0.0f, degrees, 0.0f};
m_editor.rotate(m_node, turned, 0.0f);
selection_follow(glm::dvec3(0.0), turned, m_node->location());
}
else if (command == "copy")
copy_selection();
else if (command == "paste")
{
glm::dvec3 point{0.0};
words >> point.x >> point.y >> point.z;
paste_clipboard(point);
}
else if (command == "group")
group_selection();
else if (command == "ungroup")
ungroup_selection();
else if (command == "drop")
drop_selection_to_ground();
else if (command == "delete")
delete_selected();
else if (command == "selectinclude")
{
glm::dvec3 point{0.0};
words >> point.x >> point.z;
scene::instance_handle nearest{0};
auto best{50.0};
m_node = nullptr;
for (scene::instance_handle instance = 1; instance <= scene::Layers.instance_count(); ++instance)
{
if (false == scene::Layers.removable(instance))
continue;
select_include(instance);
bend_source source;
if (false == bend_source_of_selection(source))
continue;
auto const at{glm::dvec3(source.transform[3])};
auto const distance{glm::length(glm::dvec2{at.x - point.x, at.z - point.z})};
if (distance < best)
{
best = distance;
nearest = instance;
}
}
select_include(nearest);
WriteLog("SELFTEST selectinclude: " + (nearest != 0 ? *scene::Layers.instance(nearest).file : std::string{"none"}));
}
else if (command == "bend" || command == "bendset")
{
std::map<std::string, std::string> values;
std::string pair;
while (words >> pair)
{
auto const equals{pair.find('=')};
if (equals != std::string::npos)
values[pair.substr(0, equals)] = pair.substr(equals + 1);
}
auto const vector = [](std::string Text) {
std::replace(Text.begin(), Text.end(), ',', ' ');
std::istringstream numbers(Text);
glm::dvec3 result{0.0};
numbers >> result.x >> result.y >> result.z;
return result;
};
auto const index = [](std::string const &Text, std::vector<std::string> const &Names) {
return static_cast<int>(std::find(Names.begin(), Names.end(), Text) - Names.begin());
};
auto &tool{m_bend};
auto const along{values.count("along") ? index(values["along"], {"start", "origin", "middle", "end", "point"}) : tool.along_anchor};
auto const side{values.count("side") ? index(values["side"], {"origin", "near", "far", "middle", "point"}) : tool.side_anchor};
auto const height{values.count("height") ? index(values["height"], {"origin", "bottom", "top", "edge", "point"}) : tool.height_anchor};
auto const point{values.count("point") ? vector(values["point"]) : tool.point};
if (command == "bend")
{
tool.edited = nullptr;
tool.along_anchor = along;
tool.side_anchor = side;
tool.height_anchor = height;
tool.point = point;
tool.axis = values.count("axis") ? index(values["axis"], {"auto", "z", "x"}) : 0;
tool.turned = values["turned"] == "1";
bend_source source;
if (false == bend_source_of_selection(source))
{
std::string reason;
auto const editable{m_node != nullptr && scene::Layers.editable(m_node, &reason)};
WriteLog(format("SELFTEST bend: nothing to bend (node %p template %d editable %d %s, instance %d)", static_cast<void *>(m_node), m_node != nullptr && m_node->from_template() ? 1 : 0, editable ? 1 : 0, reason.c_str(), static_cast<int>(m_instance)));
continue;
}
tool.tracks_for = nullptr;
bend_find_tracks(glm::dvec3(source.transform[3]), source.model != nullptr ? static_cast<void const *>(source.model) : reinterpret_cast<void const *>(static_cast<std::uintptr_t>(source.instance)));
tool.track = values.count("track") ? std::stoi(values["track"]) : 0;
if (values.count("pick"))
bend_pick(vector(values["pick"]));
if (tool.tracks.empty())
{
WriteLog("SELFTEST bend: no track nearby");
continue;
}
sweep_node::state state;
std::vector<TTrack *> tracks;
bend_definition(source, *tool.tracks[tool.track].first, state, tracks);
WriteLog(format("SELFTEST bend: track %s, %zu paths, anchor before %.3f %.3f %.3f, lateral %.3f height %.3f from %.3f to %.3f, axis %s flip %d; %s", tool.tracks[tool.track].first->name().c_str(), tracks.size(),
tool.marker.x, tool.marker.y, tool.marker.z, state.lateral, state.height, state.from, state.to, state.along_x ? "x" : "z", state.flip ? 1 : 0, tool.status.c_str()));
if (values["go"] == "1")
{
bend_selection();
WriteLog("SELFTEST bend: " + tool.status);
}
}
else if (auto *sweep{tool.edited})
{
auto state{sweep->definition()};
tool.along_anchor = along;
if (side != tool.side_anchor || height != tool.height_anchor || point != tool.point)
{
tool.side_anchor = side;
tool.height_anchor = height;
tool.point = point;
bend_reanchor(state, side, height, point);
}
if (values.count("lateral"))
state.lateral = std::stod(values["lateral"]);
if (values.count("up"))
state.height = std::stod(values["up"]);
if (values.count("widen"))
state.widen = values["widen"] == "1";
if (values.count("pick"))
{
bend_pick(vector(values["pick"]));
state = sweep->definition();
}
if (values.count("length"))
{
bend_stretch(*sweep, bend_fixed(*sweep, state.point), std::stod(values["length"]), state.point, state);
}
bend_edit(state);
WriteLog("SELFTEST bendset done");
}
}
else if (command == "bendprobe")
{
auto *sweep{m_bend.edited};
if (sweep == nullptr)
{
WriteLog("SELFTEST bendprobe: nothing bent");
continue;
}
glm::dvec3 low, high, shift;
sweep->bounds(low, high, shift);
auto const &state{sweep->definition()};
auto const marker{bend_marker(*sweep)};
glm::dvec3 boxlow{std::numeric_limits<double>::max()}, boxhigh{-std::numeric_limits<double>::max()};
std::size_t vertices{0};
for (auto const &shape : sweep->create_shapes())
for (auto const &vertex : shape.data().vertices)
{
boxlow = glm::min(boxlow, vertex.position);
boxhigh = glm::max(boxhigh, vertex.position);
++vertices;
}
WriteLog(format("SELFTEST bendprobe %s: stations %.3f - %.3f, along the reference line %.3f m, model %.3f m, lateral %.3f height %.3f anchors %d/%d point %.3f %.3f %.3f, marker %.3f %.3f %.3f, box %.2f %.2f %.2f - %.2f %.2f %.2f, %zu vertices, removed %d",
sweep->name().c_str(), sweep->start(), sweep->end(), sweep->distance_at(sweep->end()) - sweep->distance_at(sweep->start()), high.x - low.x, state.lateral, state.height, state.side_anchor, state.height_anchor, state.point.x,
state.point.y, state.point.z, marker.x, marker.y, marker.z, boxlow.x, boxlow.y, boxlow.z, boxhigh.x, boxhigh.y, boxhigh.z, vertices, sweep->m_editorremoved ? 1 : 0));
}
else if (command == "modelbox")
{
auto *model{dynamic_cast<TAnimModel *>(m_node)};
bend_source source;
if (model == nullptr || false == bend_source_of_selection(source))
{
WriteLog("SELFTEST modelbox: no model selected");
continue;
}
scene::node_data data;
sweep_node probe{data};
sweep_node::state state;
state.model = source.file;
state.skin = source.skin;
state.scale = source.scale;
probe.define(state);
glm::dvec3 boxlow{std::numeric_limits<double>::max()}, boxhigh{-std::numeric_limits<double>::max()};
for (auto const &item : probe.items())
{
auto const transform{source.transform * glm::scale(glm::dmat4(1.0), source.scale) * item.transform};
std::vector<TSubModel *> pending{item.model->GetSMRoot()};
while (false == pending.empty())
{
auto *submodel{pending.back()};
pending.pop_back();
for (; submodel != nullptr; submodel = submodel->Next)
{
if (submodel->Child != nullptr)
pending.push_back(submodel->Child);
if (submodel->eType != GL_TRIANGLES || submodel->fSquareMinDist > 0.f || (submodel->m_geometry.handle.bank == 0 && submodel->m_geometry.handle.chunk == 0))
continue;
glm::dmat4 local{1.0};
for (auto *parent = submodel; parent != nullptr; parent = parent->Parent)
if ((parent->iFlags & 0xC000) != 0 && parent->GetMatrix() != nullptr)
local = glm::dmat4(glm::make_mat4(parent->GetMatrix()->readArray())) * local;
for (auto const &vertex : GfxRenderer->Vertices(submodel->m_geometry.handle))
{
auto const world{glm::dvec3(transform * local * glm::dvec4(glm::dvec3(vertex.position), 1.0))};
boxlow = glm::min(boxlow, world);
boxhigh = glm::max(boxhigh, world);
}
}
}
}
WriteLog(format("SELFTEST modelbox: %.2f %.2f %.2f - %.2f %.2f %.2f", boxlow.x, boxlow.y, boxlow.z, boxhigh.x, boxhigh.y, boxhigh.z));
}
else if (command == "key")
{
std::string key, action, mods;
words >> key >> action >> mods;
if (key == "RMB")
m_input.mouse.button(GLFW_MOUSE_BUTTON_RIGHT, action == "press" ? GLFW_PRESS : GLFW_RELEASE);
else
{
auto const code{key == "S" ? GLFW_KEY_S : key == "W" ? GLFW_KEY_W : key == "CTRL" ? GLFW_KEY_LEFT_CONTROL : 0};
on_key(code, 0, action == "press" ? GLFW_PRESS : GLFW_RELEASE, mods == "ctrl" ? GLFW_MOD_CONTROL : 0);
}
WriteLog(format("SELFTEST key %s %s %s: camera %.2f %.2f %.2f, key S %d, right button %d", key.c_str(), action.c_str(), mods.c_str(), Camera.Pos.x, Camera.Pos.y, Camera.Pos.z, static_cast<int>(input::keys[GLFW_KEY_S]), m_input.mouse.button(GLFW_MOUSE_BUTTON_RIGHT)));
}
else if (command == "lineside")
{
std::string tab;
words >> tab;
show_track_tab(track_tab::lineside);
(tab == "vehicle" ? m_vehicle.expand : tab == "hekto" ? m_hekto.expand : tab == "fouling" ? m_fouling.expand : m_parallel.expand) = true;
}
else if (command == "event")
{
std::string name;
words >> name;
auto *event{simulation::Events.FindEvent(name)};
if (event != nullptr)
simulation::Events.AddToQuery(event, nullptr);
WriteLog("SELFTEST event " + name + (event != nullptr ? " queued" : ": no such event"));
}
else if (command == "memcell")
{
std::string name;
words >> name;
auto *cell{simulation::Memory.find(name)};
WriteLog("SELFTEST memcell " + name + (cell != nullptr ? format(": %s %.1f %.1f", cell->Text().c_str(), cell->Value1(), cell->Value2()) : std::string{": none"}));
}
else if (command == "bendpanel")
{
ui()->expand_bend();
}
else if (command == "newscenerypopup")
{
m_newscenery_asked = true;
}
else if (command == "openscenerypopup")
{
m_openscenery_asked = true;
std::snprintf(m_openscenery_search, sizeof(m_openscenery_search), "%s", "zz_");
}
else if (command == "openscenery")
{
std::string name;
words >> name;
WriteLog(restart_editor(name) ? "SELFTEST openscenery: started " + name : "SELFTEST openscenery: failed");
}
else if (command == "gauge")
{
std::string name;
words >> name;
if (auto *track{simulation::Paths.find(name)})
{
scan_gauge(*track);
WriteLog(format("SELFTEST gauge %s: %d hits", name.c_str(), static_cast<int>(m_gauge.line.hits.size())));
for (auto const &hit : m_gauge.line.hits)
WriteLog(format("SELFTEST gauge hit %s depth %.3f at %.2f %.2f %.2f", hit.model.c_str(), hit.depth, hit.point.x, hit.point.y, hit.point.z));
}
else
WriteLog("SELFTEST gauge " + name + ": no such track");
}
else if (command == "deletetrack")
{
delete_selected_track();
WriteLog("SELFTEST deletetrack");
}
else if (command == "ttincludes")
{
std::string name;
words >> name;
auto const *track{simulation::Paths.find(name)};
WriteLog(format("SELFTEST ttincludes %s: track %s, includes %d", name.c_str(), track == nullptr ? "none" : track->m_editorremoved ? "removed" : "present",
track != nullptr ? static_cast<int>(turntable_includes(*track).size()) : -1));
}
else if (command == "undo")
{
undo_last();
WriteLog("SELFTEST undo");
}
else if (command == "redo")
{
redo_last();
WriteLog("SELFTEST redo");
}
else if (command == "checkspans")
{
WriteLog("SELFTEST spans: " + scene::Layers.check_sources());
}
else if (command == "log")
{
std::string text;
std::getline(words, text);
WriteLog("SELFTEST" + text);
}
else if (command == "signal" || command == "signalmove" || command == "signaldelete" || command == "signalrename" || command == "signalprobe")
{
std::map<std::string, std::string> values;
std::string pair;
while (words >> pair)
{
auto const equals{pair.find('=')};
if (equals != std::string::npos)
values[pair.substr(0, equals)] = pair.substr(equals + 1);
}
show_track_tab(track_tab::signals);
signal_refresh(true);
auto &tool{m_signal};
auto const standing_named = [&](std::string const &Name) -> signal_standing const * {
auto const found{std::find_if(tool.standing.begin(), tool.standing.end(), [&](signal_standing const &Standing) { return Standing.name == Name; })};
return found != tool.standing.end() ? &*found : nullptr;
};
auto const spot_on = [&](signal_template const &Template, int const Facing, int const Side, signal_spot &Spot) {
auto *track{simulation::Paths.find(values["track"])};
if (track == nullptr)
return false;
auto const path{values.count("path") ? std::stoi(values["path"]) : 0};
auto const at{values.count("at") ? std::stod(values["at"]) : 0.5};
geometry::bezier const curve{track->m_paths[std::clamp(path, 0, static_cast<int>(track->m_paths.size()) - 1)]};
return signal_spot_at(*track, path, curve.point(at), curve.point(at), Facing, Side, Template, Spot);
};
if (command == "signal")
{
auto const *item{signal_template_of(values["file"])};
if (item == nullptr)
{
WriteLog("SELFTEST signal: no signal template " + values["file"]);
continue;
}
for (int k = 0; k < static_cast<int>(tool.templates.size()); ++k)
if (&tool.templates[k] == item)
{
static char const *const kinds[] = {"main", "block", "warning", "shunt", "stop", "substitute", "repeater"};
for (int i = 0; i < 7; ++i)
if (item->kind == kinds[i])
{
tool.kind = i;
tool.chosen[i] = k;
}
}
if (values.count("name"))
std::snprintf(tool.name, sizeof(tool.name), "%s", values["name"].c_str());
if (values.count("plate"))
std::snprintf(tool.plate, sizeof(tool.plate), "%s", values["plate"].c_str());
auto const side{values["side"] == "left" ? -1 : 1};
auto const facing{values["facing"] == "along" ? 1 : values["facing"] == "against" ? -1 : 0};
signal_spot spot;
if (false == spot_on(*signal_armed(), facing, side, spot))
{
WriteLog("SELFTEST signal: no such track " + values["track"]);
continue;
}
auto const placed{signal_place(spot, *signal_armed())};
WriteLog(format("SELFTEST signal %s: %s", placed ? "placed" : "failed", tool.status.c_str()));
}
else if (command == "signalmove")
{
auto const *standing{standing_named(values["name"])};
auto const *item{standing != nullptr ? signal_template_of(standing->include.file) : nullptr};
if (item == nullptr)
{
WriteLog("SELFTEST signalmove: no signal " + values["name"]);
continue;
}
auto const yaw{glm::radians(standing->include.yaw + 180.0)};
glm::dvec2 const travel{std::sin(yaw), std::cos(yaw)};
signal_spot probe;
if (false == spot_on(*item, 1, 1, probe))
{
WriteLog("SELFTEST signalmove: no such track " + values["track"]);
continue;
}
auto const facing{glm::dot(probe.travel, travel) >= 0.0 ? 1 : -1};
auto const sideoftravel{glm::dot(geometry::plan_of(standing->include.location) - geometry::plan_of(standing->spot.axis), glm::dvec2{-travel.y, travel.x}) >= 0.0 ? 1 : -1};
signal_select(standing->include.instance);
tool.moving = true;
tool.moved_valid = spot_on(*item, facing, sideoftravel * facing, tool.moved);
tool.pressed = {-1000.f, -1000.f};
signal_release();
WriteLog("SELFTEST signalmove: " + tool.status);
}
else if (command == "signaldelete")
{
auto const *standing{standing_named(values["name"])};
auto const deleted{standing != nullptr && signal_delete(standing->include.instance)};
WriteLog(std::string{"SELFTEST signaldelete "} + values["name"] + (deleted ? ": removed with its event" : ": not removed by the signal tool"));
}
else if (command == "signalrename")
{
auto const *standing{standing_named(values["name"])};
if (standing == nullptr)
{
WriteLog("SELFTEST signalrename: no signal " + values["name"]);
continue;
}
select_include(standing->include.instance);
m_include.values[0] = values["to"];
apply_include();
m_include_gesture = false;
WriteLog("SELFTEST signalrename " + values["name"] + " -> " + values["to"]);
}
else
{
signal_refresh(true);
WriteLog(format("SELFTEST signalprobe: %zu signals", tool.standing.size()));
for (auto const &standing : tool.standing)
{
std::string where{"not read"};
if (standing.track != nullptr)
{
auto const &curve{standing.track->m_paths.front()};
geometry::bezier const bez{curve};
auto best{std::numeric_limits<double>::max()};
double parameter{0.0};
for (int k = 0; k <= 1024; ++k)
{
auto const d{geometry::plan_distance(bez.point(k / 1024.0), standing.include.location)};
if (d < best)
{
best = d;
parameter = k / 1024.0;
}
}
auto const axis{bez.point(parameter)};
auto tangent{bez.first(parameter)};
glm::dvec2 travel{tangent.x, tangent.z};
travel = glm::normalize(travel) * (standing.list == 1 ? -1.0 : 1.0);
glm::dvec2 const offset{standing.include.location.x - axis.x, standing.include.location.z - axis.z};
auto const cross{travel.x * offset.y - travel.y * offset.x};
auto heading{glm::degrees(std::atan2(travel.x, travel.y))};
auto turn{std::fmod(standing.include.yaw - heading + 720.0, 360.0)};
auto const &list{editor_track::events(*standing.track, standing.list)};
auto const bound{std::any_of(list.begin(), list.end(), [&](auto const &Event) { return Event.second != nullptr && ToLower(Event.first) == ToLower(standing.read); })};
where = std::string{bound ? "bound, " : "unbound, "} + format("%s of %s, %.3f m from the axis, %s of the trains, %.3f m over the axis, model turned %.1f deg from the travel", editor_track::event_keyword(standing.list), standing.track->name().c_str(), glm::length(offset), cross > 0.0 ? "right" : "left",
standing.include.location.y - axis.y, turn);
}
WriteLog(format("SELFTEST signalprobe %s %s at %.3f %.3f %.3f yaw %.2f read %s: %s", standing.name.c_str(), standing.include.file.c_str(), standing.include.location.x, standing.include.location.y, standing.include.location.z, standing.include.yaw,
standing.read.empty() ? "-" : standing.read.c_str(), where.c_str()));
}
}
}
else if (command == "orthophoto")
{
auto config{m_orthophoto.settings()};
int fit{1}, inscene{0};
words >> config.north >> config.east >> config.radius >> fit >> inscene;
config.drape = fit != 0;
config.in_scene = inscene != 0;
m_orthophoto.settings(config);
m_orthophoto.enabled(true);
WriteLog(format("SELFTEST orthophoto at %.0f %.0f, radius %d, %s%s", config.north, config.east, config.radius, config.drape ? "fitted" : "flat", config.in_scene ? ", in the scene" : ""));
}
else if (command == "terrainmode")
{
m_terrain_open = true;
WriteLog("SELFTEST terrainmode");
}
else if (command == "terrainsculpt" || command == "terrainpaint" || command == "terrainlevel")
{
double x{0.0}, z{0.0}, radius{10.0}, value{1.0};
int mode{0};
words >> x >> z >> radius >> value >> mode;
auto const changed{command == "terrainsculpt" ? m_streamer.sculpt(x, z, radius, value)
: command == "terrainlevel" ? m_streamer.level(x, z, radius, value, 1.0, mode)
: m_streamer.paint(x, z, radius, 1.0, static_cast<std::uint16_t>(value))};
forget_ground();
WriteLog(format("SELFTEST %s %.1f %.1f: %s", command.c_str(), x, z, changed ? "changed" : "nothing changed"));
}
else if (command == "terrainmodifier")
{
heightmap::modifier modifier;
heightmap::corridor_point a, b;
double formation{0.0}, halfwidth{3.5};
words >> modifier.name >> a.position.x >> a.position.y >> b.position.x >> b.position.y >> formation >> halfwidth;
a.formation = b.formation = formation;
a.half_width = b.half_width = halfwidth;
modifier.points = {a, b};
m_streamer.modifier(std::move(modifier));
forget_ground();
WriteLog(format("SELFTEST terrainmodifier: %zu modifiers", m_streamer.modifiers().size()));
}
else if (command == "terrainfill")
{
int layer{0};
words >> layer >> m_paint_feather >> m_paint_rotation;
m_terrain_layer = layer;
m_paint_outline.clear();
double x, z;
while (words >> x >> z)
m_paint_outline.emplace_back(x, 0.0, z);
fill_terrain_area();
std::string palette;
for (auto const &entry : m_streamer.manifest().layers)
palette += format(" [%s %.1f m %.0f deg]", entry.material.c_str(), entry.size, entry.rotation);
WriteLog("SELFTEST terrainfill: " + m_terrain_status + ", palette" + palette);
}
else if (command == "terrainturn")
{
int layer{0};
float degrees{0.f};
words >> layer >> degrees;
m_streamer.layer_rotation(static_cast<std::uint16_t>(layer), degrees);
WriteLog(format("SELFTEST terrainturn %d: %.1f deg", layer, m_streamer.manifest().layers.at(layer).rotation));
}
else if (command == "terraintouchup")
{
int state{1};
words >> state;
m_streamer.touch_up(state != 0);
WriteLog(format("SELFTEST terraintouchup %d", state));
}
else if (command == "terrainrestore")
{
double x{0.0}, z{0.0}, radius{10.0};
words >> x >> z >> radius;
auto const changed{m_streamer.restore_stitching(x, z, radius, 1.0)};
forget_ground();
WriteLog(format("SELFTEST terrainrestore %.1f %.1f: %s, touch-ups left %zu", x, z, changed ? "changed" : "nothing changed", m_streamer.touched_up()));
}
else if (command == "terrainbake")
{
std::string name;
words >> name;
auto const baked{m_streamer.bake_modifier(name)};
forget_ground();
WriteLog(format("SELFTEST terrainbake %s: %s, %zu modifiers left", name.c_str(), baked ? "baked" : "not found", m_streamer.modifiers().size()));
}
else if (command == "terrainselect")
{
int cx{0}, cz{0};
std::string add;
words >> cx >> cz >> add;
if (add != "add")
m_terrain_selection.clear();
if (m_streamer.exists({cx, cz}))
m_terrain_selection.insert({cx, cz});
WriteLog(format("SELFTEST terrainselect: %zu selected", m_terrain_selection.size()));
}
else if (command == "terrainresolution")
{
float spacing{1.f};
int paint{1};
words >> spacing >> paint;
m_terrain_convert_spacing = heightmap::valid_spacing(spacing);
m_terrain_convert_paint = paint != 0;
convert_selected_chunks();
WriteLog("SELFTEST terrainresolution: " + m_terrain_status);
}
else if (command == "terrainwater" || command == "terrainwaterdefault")
{
if (command == "terrainwaterdefault")
{
std::string material;
words >> material;
m_streamer.water_material(material);
}
else
{
std::size_t index{0};
std::string material;
float size{0.f};
words >> index >> material >> size;
auto water{m_streamer.water()};
if (index < water.size())
{
water[index].material = material == "-" ? std::string{} : material;
water[index].size = size;
m_streamer.water(std::move(water));
}
}
std::string list;
for (auto const &body : m_streamer.water())
list += format(" [%s: %s, %.1f m]", body.name.c_str(), body.material.empty() ? "default" : body.material.c_str(), body.size);
WriteLog("SELFTEST " + command + ": default " + m_streamer.manifest().water_material + list);
}
else if (command == "terrainadd")
{
int count{1};
float spacing{m_terrain_spacing};
words >> count >> spacing;
m_terrain_spacing = heightmap::valid_spacing(spacing);
add_chunks_around(std::clamp(count, 1, 8));
WriteLog("SELFTEST terrainadd: " + m_terrain_status);
}
else if (command == "terrainprobe")
{
double x{0.0}, z{0.0}, height{0.0};
words >> x >> z;
auto const *chunk{m_streamer.terrain_at(x, z)};
std::string materials;
if (chunk != nullptr)
for (std::size_t slot = 0; slot < std::max<std::size_t>(1, chunk->data().layer_count()); ++slot)
{
auto const layer{chunk->data().layers[slot]};
auto const &palette{m_streamer.manifest().layers};
materials += (layer < palette.size() ? palette[layer].material : std::string{"?"}) + " ";
}
auto const found{m_streamer.height_at(x, z, height)};
std::string grid;
if (chunk != nullptr)
{
auto const &data{chunk->data()};
double base{0.0}, adjust{0.0};
if (false == data.base.empty())
base = data.height_in(data.base, x, z);
if (false == data.adjust.empty())
adjust = data.height_in(data.adjust, x, z);
grid = format(", spacing %.1f, paint %d, base %s %.3f, touch-up %.3f", data.spacing(), data.paint, data.base.empty() ? "none" : "", base, adjust);
if (data.paint > 0)
{
// weights at the paint sample nearest the point
auto const corner{data.corner()};
auto const ix{static_cast<int>(std::lround((x - corner.x) / heightmap::chunk_size * data.paint))};
auto const iz{static_cast<int>(std::lround((z - corner.y) / heightmap::chunk_size * data.paint))};
grid += ", weights";
for (std::size_t slot = 0; slot < data.layer_count(); ++slot)
grid += format(" %d", data.weight(slot, std::clamp(ix, 0, data.paint), std::clamp(iz, 0, data.paint)));
}
}
WriteLog(format("SELFTEST terrainprobe %.1f %.1f: %s %.3f, %zu chunks, materials %s%s", x, z, found ? "height" : "no terrain", height, m_streamer.resident(), materials.c_str(), grid.c_str()));
}
else if (command == "terrainconvert")
{
load_ground_files();
for (auto const &source : m_ground_conversion.files)
{
glm::dvec3 low{1e30}, high{-1e30};
for (auto index = source.first; index < source.first + source.count; ++index)
for (auto const &vertex : m_ground_conversion.triangles[index])
{
low = glm::min(low, vertex);
high = glm::max(high, vertex);
}
WriteLog("SELFTEST terrain file " + source.file + (source.text ? " (text): " : " (binary): ") + source.message +
format(", from %.1f %.1f %.1f to %.1f %.1f %.1f", low.x, low.y, low.z, high.x, high.y, high.z));
}
m_ground_conversion.status = convert_ground();
WriteLog("SELFTEST terrainconvert: " + m_ground_conversion.status);
}
else if (command == "quit")
{
if (false == test.quitting)
{
WriteLog("SELFTEST done");
test.quitting = true;
test.wait = 30;
--test.next;
return;
}
Application.queue_quit(true);
return;
}
}
}