Files
maszyna/betterRenderer/renderer/source/topo_utils.h
2025-04-15 01:32:56 +02:00

10 lines
189 B
C

#pragma once
#include <Model3d.h>
struct MaTopologyUtils {
void ConvertTopology(gfx::index_array &Indices, gfx::vertex_array &Vertices,
int const Typ) const;
};