Files
maszyna/scenenodegroups.cpp
2018-09-20 22:00:02 +02:00

143 lines
4.1 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scenenodegroups.h"
#include "Event.h"
#include "MemCell.h"
namespace scene {
node_groups Groups;
// requests creation of a new node group. returns: handle to the group
scene::group_handle
node_groups::create() {
m_activegroup.push( create_handle() );
return handle();
}
// indicates creation of current group ended. returns: handle to the parent group or null_handle if group stack is empty
scene::group_handle
node_groups::close() {
if( false == m_activegroup.empty() ) {
auto const closinggroup { m_activegroup.top() };
m_activegroup.pop();
// if the completed group holds only one item and there's no chance more items will be added, disband it
if( ( true == m_activegroup.empty() )
|| ( m_activegroup.top() != closinggroup ) ) {
auto lookup { m_groupmap.find( closinggroup ) };
if( ( lookup != m_groupmap.end() )
&& ( ( lookup->second.nodes.size() + lookup->second.events.size() ) <= 1 ) ) {
erase( lookup );
}
}
}
return handle();
}
// returns current active group, or null_handle if group stack is empty
group_handle
node_groups::handle() const {
return (
m_activegroup.empty() ?
null_handle :
m_activegroup.top() );
}
// places provided node in specified group
void
node_groups::insert( scene::group_handle const Group, scene::basic_node *Node ) {
// TBD, TODO: automatically unregister the node from its current group?
Node->group( Group );
if( Group == null_handle ) { return; }
auto &nodesequence { m_groupmap[ Group ].nodes };
if( std::find( std::begin( nodesequence ), std::end( nodesequence ), Node ) == std::end( nodesequence ) ) {
// don't add the same node twice
nodesequence.emplace_back( Node );
}
}
// places provided event in specified group
void
node_groups::insert( scene::group_handle const Group, basic_event *Event ) {
// TBD, TODO: automatically unregister the event from its current group?
Event->group( Group );
if( Group == null_handle ) { return; }
auto &eventsequence { m_groupmap[ Group ].events };
if( std::find( std::begin( eventsequence ), std::end( eventsequence ), Event ) == std::end( eventsequence ) ) {
// don't add the same node twice
eventsequence.emplace_back( Event );
}
}
// sends basic content of the class in legacy (text) format to provided stream
void
node_groups::export_as_text( std::ostream &Output ) const {
for( auto const &group : m_groupmap ) {
Output << "group\n";
for( auto *node : group.second.nodes ) {
// HACK: auto-generated memory cells aren't exported, so we check for this
// TODO: is_exportable as basic_node method
if( ( typeid( *node ) == typeid( TMemCell ) )
&& ( false == static_cast<TMemCell *>( node )->is_exportable ) ) {
continue;
}
node->export_as_text( Output );
}
for( auto *event : group.second.events ) {
event->export_as_text( Output );
}
Output << "endgroup\n";
}
}
// removes specified group from the group list and group information from the group's nodes
void
node_groups::erase( group_map::const_iterator Group ) {
for( auto *node : Group->second.nodes ) {
node->group( null_handle );
}
for( auto *event : Group->second.events ) {
event->group( null_handle );
}
m_groupmap.erase( Group );
}
// creates handle for a new group
group_handle
node_groups::create_handle() {
// NOTE: for simplification nested group structure are flattened
return(
m_activegroup.empty() ?
m_groupmap.size() + 1 : // new group isn't created until node registration
m_activegroup.top() );
}
} // scene
//---------------------------------------------------------------------------