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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 05:29:18 +02:00
Files
maszyna/utilities/parser.h
maj00r 06409a54ea Store model position in the v7 node marker for O(1) ring skipping
The camera-ring visual load replays the twin once per distance ring, and each pass
had to read every node's header + X Y Z tokens (~8 tokens through the cParser pipeline)
just to decide whether the node is in the current ring -- expensive when a scenery has
a million flora instances.

Bump the twin format to v7: a visual model node's marker now carries its local position
(3 f32), captured at bake time from the node's first three numbers. The reader hands the
position out (scenery_binary_reader::node_position), and the deserializer ring-tests a
model and skips it in O(1) over the marker span, straight from the dispatch loop, without
deserialize_node decoding any of its tokens. deserialize_model uses the same marker
position for its own ring test so the two decisions agree exactly (a node near a ring
boundary can't be dropped by both adjacent rings). Shapes/older twins have no marker
position and fall back to the token-based test. The per-frame visual budget is factored
into VISUAL_BUDGET_MS.

Verified: td.scn rebakes to v7, no duplicates, no unexpected tokens, completes ~1s.
tomaszewo (1M+ flora) stays memory-bounded with no duplicates; full streaming is still
paced by walking every node per ring (the remaining cost is the replay pipeline itself,
which a spatial section index would address).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 18:09:03 +02:00

259 lines
12 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <string>
#include <sstream>
#include <fstream>
#include <vector>
#include <map>
#include <memory>
#include <cstdint>
// binary scenery twin support (full definitions in scene/scenerybinary.h, included
// from parser.cpp). only forward declarations here to avoid pulling utilities.h in
// before cParser is defined.
namespace scene {
enum class scenery_file_kind : std::uint8_t;
enum class scenery_load_pass : std::uint8_t;
class scenery_binary_writer;
class scenery_binary_reader;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// cParser -- generic class for parsing text data, either from file or provided string
class cParser //: public std::stringstream
{
public:
// parameters:
enum buffertype
{
buffer_FILE,
buffer_TEXT
};
// constructors:
cParser(std::string const &Stream, buffertype const Type = buffer_TEXT, std::string Path = "", bool const Loadtraction = true, std::vector<std::string> Parameters = std::vector<std::string>(), bool allowRandom = false, bool BakeOnly = false );
// destructor:
virtual ~cParser();
// bake-only: tokenize this file into its binary twin without opening includes or
// touching scene state, and return the (relative) filenames it includes so a parallel
// baker can compile each of those twins on its own thread. requires BakeOnly ctor.
std::vector<std::string> bakeFile();
// select which class of nodes the replay serves (propagated to include children).
// only meaningful in replay (twin) mode; ignored for text parsing.
void setReplayPass( scene::scenery_load_pass Pass );
// rewind the replay to the start of the twin with a (possibly new) pass, dropping any
// open include child. used to run a second pass (visual) over an already-loaded twin.
// returns false if this parser isn't replaying a twin (no second pass possible).
bool restartReplay( scene::scenery_load_pass Pass );
// true when this (top-level) file is served from a binary twin, i.e. a second
// (visual) pass via restartReplay() is possible. false for a text/compile load.
bool isReplaying() const { return m_replay; }
// skips the rest of the node currently being replayed in O(1) (jump over its v6 marker
// span), delegating to the active include child that is actually serving it. returns
// false if the skip can't be done here (e.g. a text include with no binary twin), so the
// caller can fall back to a token-by-token skip. used by the camera-ring visual load.
bool skipReplayNode();
// local position of the node about to be replayed (the "node" token just read), if its
// v7 marker carried one (visual model nodes). lets the camera-ring load distance-test and
// skip a node without decoding its body. returns false for shapes / non-replay / older twins.
bool currentNodePosition( double &X, double &Y, double &Z );
// methods:
template <typename Type_>
cParser &
operator>>( Type_ &Right );
template <typename Output_>
Output_
getToken( bool const ToLower = true, char const *Break = "\n\r\t ;" ) {
getTokens( 1, ToLower, Break );
Output_ output;
*this >> output;
return output; };
inline
void
ignoreToken() {
std::string out;
readToken(out); };
inline
bool
expectToken( std::string const &Value ) {
std::string out;
readToken(out);
return out == Value; };
inline
bool
eof() {
// in replay mode there is no character stream; exhaustion is reaching the
// end of the twin's entries with no include still being drained
if( m_replay ) {
return m_replayexhausted && ( !mIncludeParser );
}
// text is tokenized from an in-memory buffer; eof is the read cursor
// reaching its end
return ( m_bufferpos >= m_buffer.size() ); };
inline
bool
ok() {
// historically !stream.fail(); with the in-memory buffer the stream is read
// only once at construction, so its fail bit never flips at end-of-input.
// ok() now means "there is still input to read", which is what the common
// `while( parser.ok() )` loops rely on, and is true right after opening a
// non-empty file (the `if( !ok() )` open checks) / false if the open failed
// (empty buffer) or once everything has been consumed.
if( m_replay ) { return ( false == m_replayexhausted ); }
return ( m_bufferpos < m_buffer.size() ); };
cParser &
autoclear( bool const Autoclear );
inline
bool
autoclear() const {
return m_autoclear; }
bool
getTokens( unsigned int Count = 1, bool ToLower = true, char const *Break = "\n\r\t ;" );
std::string readTokenFromStream(bool ToLower, const char *Break);
void stripFirstTokenBOM(std::string &token, bool ToLower, const char *Break);
void substituteParameters(std::string &token, bool ToLower);
void skipIncludeBlock();
// returns next incoming token, if any, without removing it from the set
inline
std::string
peek() const {
return (
false == tokens.empty() ?
tokens.front() :
"" ); }
// inject string as internal include
void injectString(const std::string &str);
// writes the compiled binary twin to disk if this parser was compiling one and the
// source was fully consumed. safe to call multiple times; the destructor also calls
// it as a fallback. used to flush the top-level twin promptly once loading finishes.
void flushBinaryTwin();
// returns percentage of file processed so far
int getProgress() const;
int getFullProgress() const;
//
static std::size_t countTokens( std::string const &Stream, std::string Path = "" );
// add custom definition of text which should be ignored when retrieving tokens
void addCommentStyle( std::string const &Commentstart, std::string const &Commentend );
// returns name of currently open file, or empty string for text type stream
std::string Name() const;
// returns number of currently processed line
std::size_t Line() const;
// returns number of currently processed line in main file, -1 if inside include
int LineMain() const;
bool expandIncludes = true;
bool allowRandomIncludes = false;
bool skipComments = true;
private:
// reads an include directive (filename expression + parameters) from srcParser,
// records it for the binary twin when compiling, and opens the include with a
// freshly evaluated filename (re-randomizing any random set).
void processInclude(cParser &srcParser, bool ToLower);
// opens an include directly from a (filename, parameters) pair, as reconstructed
// from a binary twin's include entry, minus the stream-driven parameter parsing.
void startIncludeDirect(std::string includefile, std::vector<std::string> Params);
bool handleIncludeIfPresent(std::string &token, bool ToLower, const char *Break);
// serves the next token when replaying a binary twin, transparently entering
// child includes when an include entry is reached.
void readReplayToken(std::string &out, bool ToLower, const char *Break);
// methods:
void readToken(std::string& out, bool ToLower = true, const char *Break = "\n\r\t ;");
static std::vector<std::string> readParameters( cParser &Input );
std::string readQuotes( char const Quote = '\"' );
void skipComment( std::string const &Endmark );
bool findQuotes( std::string &String );
bool trimComments( std::string &String );
std::size_t count();
// members:
bool m_autoclear { true }; // unretrieved tokens are discarded when another read command is issued (legacy behaviour)
bool LoadTraction { true }; // load traction?
std::shared_ptr<std::istream> mStream; // attached on creation; kept for open/fail state.
std::string m_buffer; // whole source text read into memory; tokenized from here
std::size_t m_bufferpos { 0 }; // read cursor into m_buffer
std::string mFile; // name of the open file, if any
std::string mPath; // path to open stream, for relative path lookups.
std::streamoff mSize { 0 }; // size of open stream, for progress report.
std::size_t mLine { 0 }; // currently processed line
bool mIncFile { false }; // the parser is processing an *.inc file
bool mFirstToken { true }; // processing first token in the current file; helper used when checking for utf bom
typedef std::map<std::string, std::string> commentmap;
commentmap mComments {
commentmap::value_type( "/*", "*/" ),
commentmap::value_type( "//", "\n" ) };
std::shared_ptr<cParser> mIncludeParser; // child class to handle include directives.
std::vector<std::string> parameters; // parameter list for included file.
std::deque<std::string> tokens;
// --- binary scenery twin support ---
// last token produced by readTokenFromStream was (partly) quoted -> case preserved
bool m_lastquoted { false };
// replay: this file is served from its binary twin instead of text
bool m_replay { false };
bool m_replayexhausted { false }; // all twin entries consumed (for inline eof())
scene::scenery_load_pass m_replaypass {}; // value-init == scenery_load_pass::all
std::string m_twinbuf; // whole twin file held in memory; the reader views into it
std::unique_ptr<scene::scenery_binary_reader> m_reader; // streams entries from m_twinbuf
// compile: this file is being captured into a binary twin alongside the text read
bool m_compiling { false };
std::unique_ptr<scene::scenery_binary_writer> m_writer;
std::string m_binarytwinpath; // destination path for the compiled twin
scene::scenery_file_kind m_binarykind {}; // value-initialised (== scenery_file_kind::scn)
bool m_capturesuppress { false }; // suppress token capture (include directive internals)
bool m_twinwritten { false }; // guards against writing the twin more than once
// standalone/parallel bake: capture this file only, collect its include filenames
bool m_bakeonly { false };
std::vector<std::string> m_bakeincludes;
// v6 node-marker tracking during bake (wrap each top-level node for pass selection)
bool m_bakenode_active { false };
int m_bakenode_count { 0 }; // entries captured since "node" (1=node,...,5=type)
bool m_bakenode_visual { false };
std::string m_bakenode_end; // terminator token; empty until type classified
// v7: a model node's local position (entries 6,7,8 = X,Y,Z), stored in its marker so the
// camera-ring load can distance-test it without decoding the node body
bool m_bakenode_haspos { false };
double m_bakenode_pos[ 3 ] { 0.0, 0.0, 0.0 };
// flushes a node still open at end-of-file (or unknown type), so its buffer is written
void bakeFinishNode();
};
template <>
glm::vec3
cParser::getToken( bool const ToLower, const char *Break );
template<typename Type_>
cParser&
cParser::operator>>( Type_ &Right ) {
if( true == this->tokens.empty() ) { return *this; }
std::stringstream converter( this->tokens.front() );
converter >> Right;
this->tokens.pop_front();
return *this;
}
template<>
cParser&
cParser::operator>>( std::string &Right );
template<>
cParser&
cParser::operator>>( bool &Right );
template<>
bool
cParser::getToken<bool>( bool const ToLower, const char *Break );