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maszyna/utilities/utilities.h
2026-03-14 19:16:48 +00:00

463 lines
13 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "stdafx.h"
#include <string>
#include <fstream>
#include <ctime>
#include <vector>
#include <sstream>
#include "utilities/parser.h"
/*rozne takie duperele do operacji na stringach w paszczalu, pewnie w delfi sa lepsze*/
/*konwersja zmiennych na stringi, funkcje matematyczne, logiczne, lancuchowe, I/O etc*/
template <typename T> T sign(T x)
{
return x < static_cast<T>(0) ? static_cast<T>(-1) : (x > static_cast<T>(0) ? static_cast<T>(1) : static_cast<T>(0));
}
#define DegToRad(a) ((M_PI / 180.0) * (a)) //(a) w nawiasie, bo może być dodawaniem
#define RadToDeg(r) ((180.0 / M_PI) * (r))
#define szSceneryPath "scenery/"
#define szTexturePath "textures/"
#define szModelPath "models/"
#define szDynamicPath "dynamic/"
#define szSoundPath "sounds/"
#define szDataPath "data/"
#define MAKE_ID4(a, b, c, d) (((std::uint32_t)(d) << 24) | ((std::uint32_t)(c) << 16) | ((std::uint32_t)(b) << 8) | (std::uint32_t)(a))
extern bool DebugModeFlag;
extern bool FreeFlyModeFlag;
extern bool EditorModeFlag;
extern bool DebugCameraFlag;
extern bool DebugTractionFlag;
/*funkcje matematyczne*/
double Max0R(double x1, double x2);
double Min0R(double x1, double x2);
inline double Sign(double x)
{
return x >= 0 ? 1.0 : -1.0;
}
inline long Round(double const f)
{
return (long)(f + 0.5);
// return lround(f);
}
double Random(double a, double b);
int RandomInt(int min, int max);
std::string generate_uuid_v4();
double LocalRandom(double a, double b);
inline double Random()
{
return Random(0.0, 1.0);
}
inline double Random(double b)
{
return Random(0.0, b);
}
inline double LocalRandom()
{
return LocalRandom(0.0, 1.0);
}
inline double LocalRandom(double b)
{
return LocalRandom(0.0, b);
}
inline double BorlandTime()
{
auto timesinceepoch = std::time(nullptr);
return timesinceepoch / (24.0 * 60 * 60);
/*
// std alternative
auto timesinceepoch = std::chrono::system_clock::now().time_since_epoch();
return std::chrono::duration_cast<std::chrono::seconds>( timesinceepoch ).count() / (24.0 * 60 * 60);
*/
}
std::string Now();
double CompareTime(double t1h, double t1m, double t2h, double t2m);
/*funkcje logiczne*/
inline bool TestFlag(int const Flag, int const Value)
{
return ((Flag & Value) == Value);
}
inline bool TestFlagAny(int const Flag, int const Value)
{
return ((Flag & Value) != 0);
}
bool SetFlag(int &Flag, int const Value);
bool ClearFlag(int &Flag, int const Value);
bool FuzzyLogic(double Test, double Threshold, double Probability);
/*jesli Test>Threshold to losowanie*/
bool FuzzyLogicAI(double Test, double Threshold, double Probability);
/*to samo ale zawsze niezaleznie od DebugFlag*/
/*operacje na stringach*/
std::string DUE(std::string s); /*Delete Until Equal sign*/
std::string DWE(std::string s); /*Delete While Equal sign*/
std::string ExchangeCharInString(std::string const &Source, char const From, char const To); // zamienia jeden znak na drugi
std::vector<std::string> &Split(const std::string &s, char delim, std::vector<std::string> &elems);
std::vector<std::string> Split(const std::string &s, char delim);
// std::vector<std::string> Split(const std::string &s);
std::pair<std::string, int> split_string_and_number(std::string const &Key);
std::string to_string(int Value);
std::string to_string(unsigned int Value);
std::string to_string(int Value, int width);
std::string to_string(double Value);
std::string to_string(double Value, int precision);
std::string to_string(double Value, int precision, int width);
std::string to_hex_str(int const Value, int const width = 4);
std::string to_minutes_str(float const Minutes, bool const Leadingzero, int const Width);
inline std::string to_string(bool Value)
{
return (Value == true ? "true" : "false");
}
template <typename Type_, glm::precision Precision_ = glm::defaultp> std::string to_string(glm::tvec3<Type_, Precision_> const &Value)
{
return to_string(Value.x, 2) + ", " + to_string(Value.y, 2) + ", " + to_string(Value.z, 2);
}
template <typename Type_, glm::precision Precision_ = glm::defaultp> std::string to_string(glm::tvec4<Type_, Precision_> const &Value, int const Width = 2)
{
return to_string(Value.x, Width) + ", " + to_string(Value.y, Width) + ", " + to_string(Value.z, Width) + ", " + to_string(Value.w, Width);
}
bool string_ends_with(std::string const &string, std::string const &ending);
bool string_starts_with(std::string const &string, std::string const &begin);
int stol_def(const std::string &str, const int &DefaultValue);
std::string ToLower(std::string const &text);
std::string ToUpper(std::string const &text);
// replaces polish letters with basic ascii
void win1250_to_ascii(std::string &Input);
// TODO: unify with win1250_to_ascii()
std::string Bezogonkow(std::string Input, bool const Underscorestospaces = false);
std::string win1250_to_utf8(const std::string &input);
inline std::string extract_value(std::string const &Key, std::string const &Input)
{
// NOTE, HACK: the leading space allows to uniformly look for " variable=" substring
std::string const input{" " + Input};
std::string value;
auto lookup = input.find(" " + Key + "=");
if (lookup != std::string::npos)
{
value = input.substr(input.find_first_not_of(' ', lookup + Key.size() + 2));
lookup = value.find(' ');
if (lookup != std::string::npos)
{
// trim everything past the value
value.erase(lookup);
}
}
return value;
}
template <typename Type_> bool extract_value(Type_ &Variable, std::string const &Key, std::string const &Input, std::string const &Default)
{
auto value = extract_value(Key, Input);
if (false == value.empty())
{
// set the specified variable to retrieved value
std::stringstream converter;
converter << value;
converter >> Variable;
return true; // located the variable
}
else
{
// set the variable to provided default value
if (false == Default.empty())
{
std::stringstream converter;
converter << Default;
converter >> Variable;
}
return false; // couldn't locate the variable in provided input
}
}
template <> bool extract_value(bool &Variable, std::string const &Key, std::string const &Input, std::string const &Default);
bool FileExists(std::string const &Filename);
std::pair<std::string, std::string> FileExists(std::vector<std::string> const &Names, std::vector<std::string> const &Extensions);
// returns time of last modification for specified file
std::time_t last_modified(std::string const &Filename);
// potentially erases file extension from provided file name. returns: true if extension was removed, false otherwise
bool erase_extension(std::string &Filename);
// potentially erase leading slashes from provided file path
void erase_leading_slashes(std::string &Filename);
// potentially replaces backward slashes in provided file path with unix-compatible forward slashes
void replace_slashes(std::string &Filename);
// returns potential path part from provided file name
std::string substr_path(std::string const &Filename);
// returns common prefix of two provided strings
std::ptrdiff_t len_common_prefix(std::string const &Left, std::string const &Right);
// returns true if provided string ends with another provided string
bool ends_with(std::string_view String, std::string_view Suffix);
// returns true if provided string begins with another provided string
bool starts_with(std::string_view String, std::string_view Prefix);
// returns true if provided string contains another provided string
bool contains(std::string_view const String, std::string_view Substring);
bool contains(std::string_view const String, char Character);
template <typename Type_> void SafeDelete(Type_ &Pointer)
{
delete Pointer;
Pointer = nullptr;
}
template <typename Type_> void SafeDeleteArray(Type_ &Pointer)
{
delete[] Pointer;
Pointer = nullptr;
}
template <typename Type_> Type_ is_equal(Type_ const &Left, Type_ const &Right, Type_ const Epsilon = 1e-5)
{
if (Epsilon != 0)
{
return glm::epsilonEqual(Left, Right, Epsilon);
}
else
{
return (Left == Right);
}
}
template <typename Type_> Type_ clamp(Type_ const Value, Type_ const Min, Type_ const Max)
{
Type_ value = Value;
if (value < Min)
{
value = Min;
}
if (value > Max)
{
value = Max;
}
return value;
}
// keeps the provided value in specified range 0-Range, as if the range was circular buffer
template <typename Type_> Type_ clamp_circular(Type_ Value, Type_ const Range = static_cast<Type_>(360))
{
Value -= Range * (int)(Value / Range); // clamp the range to 0-360
if (Value < Type_(0))
Value += Range;
return Value;
}
// rounds down provided value to nearest power of two
template <typename Type_> Type_ clamp_power_of_two(Type_ Value, Type_ const Min = static_cast<Type_>(1), Type_ const Max = static_cast<Type_>(16384))
{
Type_ p2size{Min};
Type_ size;
while ((p2size <= Max) && (p2size <= Value))
{
size = p2size;
p2size = p2size << 1;
}
return size;
}
template <typename Type_> Type_ quantize(Type_ const Value, Type_ const Step)
{
return (Step * std::round(Value / Step));
}
template <typename Type_> Type_ min_speed(Type_ const Left, Type_ const Right)
{
if (Left == Right)
{
return Left;
}
return std::min((Left != -1 ? Left : std::numeric_limits<Type_>::max()), (Right != -1 ? Right : std::numeric_limits<Type_>::max()));
}
template <typename Type_> Type_ interpolate(Type_ const &First, Type_ const &Second, float const Factor)
{
return static_cast<Type_>((First * (1.0f - Factor)) + (Second * Factor));
}
template <typename Type_> Type_ interpolate(Type_ const &First, Type_ const &Second, double const Factor)
{
return static_cast<Type_>((First * (1.0 - Factor)) + (Second * Factor));
}
template <typename Type_> Type_ smoothInterpolate(Type_ const &First, Type_ const &Second, double Factor)
{
// Apply smoothing (ease-in-out quadratic)
Factor = Factor * Factor * (3 - 2 * Factor);
return static_cast<Type_>((First * (1.0 - Factor)) + (Second * Factor));
}
// tests whether provided points form a degenerate triangle
template <typename VecType_> bool degenerate(VecType_ const &Vertex1, VecType_ const &Vertex2, VecType_ const &Vertex3)
{
// degenerate( A, B, C, minarea ) = ( ( B - A ).cross( C - A ) ).lengthSquared() < ( 4.0f * minarea * minarea );
return (glm::length2(glm::cross(Vertex2 - Vertex1, Vertex3 - Vertex1)) == 0.0);
}
// calculates bounding box for provided set of points
template <class Iterator_, class VecType_> void bounding_box(VecType_ &Mincorner, VecType_ &Maxcorner, Iterator_ First, Iterator_ Last)
{
Mincorner = VecType_(std::numeric_limits<typename VecType_::value_type>::max());
Maxcorner = VecType_(std::numeric_limits<typename VecType_::value_type>::lowest());
std::for_each(First, Last,
[&](typename Iterator_::value_type &point)
{
Mincorner = glm::min(Mincorner, VecType_{point});
Maxcorner = glm::max(Maxcorner, VecType_{point});
});
}
// finds point on specified segment closest to specified point in 3d space. returns: point on segment as value in range 0-1 where 0 = start and 1 = end of the segment
template <typename VecType_> typename VecType_::value_type nearest_segment_point(VecType_ const &Segmentstart, VecType_ const &Segmentend, VecType_ const &Point)
{
auto const v = Segmentend - Segmentstart;
auto const w = Point - Segmentstart;
auto const c1 = glm::dot(w, v);
if (c1 <= 0.0)
{
return 0.0;
}
auto const c2 = glm::dot(v, v);
if (c2 <= c1)
{
return 1.0;
}
return c1 / c2;
}
glm::dvec3 LoadPoint(class cParser &Input);
// extracts a group of tokens from provided data stream
std::string deserialize_random_set(cParser &Input, char const *Break = "\n\r\t ;");
int count_trailing_zeros(uint32_t val);
// extracts a group of <key, value> pairs from provided data stream
// NOTE: expects no more than single pair per line
template <typename MapType_> void deserialize_map(MapType_ &Map, cParser &Input)
{
while (Input.ok() && !Input.eof())
{
auto const key{Input.getToken<typename MapType_::key_type>(false)};
auto const value{Input.getToken<typename MapType_::mapped_type>(false, "\n")};
Map.emplace(key, value);
}
}
namespace threading
{
// simple POD pairing of a data item and a mutex
// NOTE: doesn't do any locking itself, it's merely for cleaner argument arrangement and passing
template <typename Type_> struct lockable
{
Type_ data;
std::mutex mutex;
};
// basic wrapper simplifying use of std::condition_variable for most typical cases.
// has its own mutex and secondary variable to ignore spurious wakeups
class condition_variable
{
public:
// methods
void wait()
{
std::unique_lock<std::mutex> lock(m_mutex);
m_condition.wait(lock, [this]() { return m_spurious == false; });
}
template <class Rep_, class Period_> void wait_for(const std::chrono::duration<Rep_, Period_> &Time)
{
std::unique_lock<std::mutex> lock(m_mutex);
m_condition.wait_for(lock, Time, [this]() { return m_spurious == false; });
}
void notify_one()
{
spurious(false);
m_condition.notify_one();
}
void notify_all()
{
spurious(false);
m_condition.notify_all();
}
void spurious(bool const Spurious)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_spurious = Spurious;
}
private:
// members
mutable std::mutex m_mutex;
std::condition_variable m_condition;
bool m_spurious{true};
};
} // namespace threading
//---------------------------------------------------------------------------