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maszyna/utilities/Names.h

131 lines
4.2 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <unordered_map>
#include <string>
#include <algorithm>
template <typename Type_>
class basic_table {
public:
// destructor
~basic_table() {
for( auto *item : m_items ) {
if (item)
delete item; } }
// methods
// adds provided item to the collection. returns: true if there's no duplicate with the same name, false otherwise
bool
insert( Type_ *Item, std::string itemname ) {
m_items.emplace_back( Item );
if( true == itemname.empty() || itemname == "none" ) {
return true;
}
auto const itemhandle { m_items.size() - 1 };
// add item name to the map
auto mapping = m_itemmap.emplace( std::move( itemname ), itemhandle );
if( true == mapping.second ) {
return true;
}
// item with this name already exists; update mapping to point to the new one, for backward compatibility
mapping.first->second = itemhandle;
return false; }
bool insert (Type_ *Item)
{
return insert(Item, Item->name());
}
// changes the name specified item is found by; empty text or "none" leaves the item without one.
// NOTE: the name held by the item itself is for the caller to change afterwards.
// returns: false if the name is in use by another item or the item isn't in the collection, true otherwise
bool
rename( Type_ const *Item, std::string const &Name ) {
auto const named { false == Name.empty() && Name != "none" };
if( named ) {
auto const taken { m_itemmap.find( Name ) };
if( taken != m_itemmap.end()
&& m_items[ taken->second ] != nullptr
&& m_items[ taken->second ] != Item ) {
return false; } }
// the current name leads to the item unless the item has none, or shares it with an item added later
auto itemhandle { m_items.size() };
auto const current { m_itemmap.find( Item->name() ) };
if( current != m_itemmap.end()
&& m_items[ current->second ] == Item ) {
itemhandle = current->second;
m_itemmap.erase( current ); }
else {
auto const lookup { std::find( m_items.begin(), m_items.end(), Item ) };
if( lookup == m_items.end() ) {
return false; }
itemhandle = static_cast<std::size_t>( std::distance( m_items.begin(), lookup ) ); }
if( named ) {
m_itemmap[ Name ] = itemhandle; }
return true; }
void purge (std::string const &Name)
{
auto lookup = m_itemmap.find( Name );
if (lookup == m_itemmap.end())
return;
delete m_items[lookup->second];
detach(Name);
}
void detach (std::string const &Name)
{
auto lookup = m_itemmap.find( Name );
if (lookup == m_itemmap.end())
return;
m_items[lookup->second] = nullptr;
// TBD, TODO: remove from m_items?
m_itemmap.erase(lookup);
}
uint32_t find_id( std::string const &Name) const {
auto lookup = m_itemmap.find( Name );
return lookup != m_itemmap.end() ? lookup->second : -1;
}
void purge (Type_ *Item)
{
for (auto it = m_items.begin(); it != m_items.end(); it++) {
if (*it == Item) {
delete *it;
*it = nullptr;
return;
}
}
}
// locates item with specified name. returns pointer to the item, or nullptr
Type_ *
find( std::string const &Name ) const {
auto lookup = m_itemmap.find( Name );
return lookup != m_itemmap.end() ? m_items[lookup->second] : nullptr; }
protected:
// types
using type_sequence = std::deque<Type_ *>;
using index_map = std::unordered_map<std::string, std::size_t>;
// members
type_sequence m_items;
index_map m_itemmap;
public:
// data access
type_sequence &
sequence() {
return m_items; }
type_sequence const &
sequence() const {
return m_items; }
};