Files
maszyna/shaders/vbocolor.vert
milek7 13ba3fcd13 work
2018-07-08 21:33:26 +02:00

15 lines
182 B
GLSL

#version 330
in vec3 v_vert;
in vec3 v_color;
out vec3 f_color;
#include <common>
void main()
{
gl_Position = projection * modelview * vec4(v_vert, 1.0f);
f_color = v_color;
}