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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-28 13:27:30 +01:00
Files
maszyna/betterRenderer/renderer/source/topo_utils.h
maj00r 1455583ab6 put every include before every import
A header first pulled in through an imported module's global module
fragment leaves no include guard in the importing unit - macros do not
cross a module boundary - so a later textual include parses it again and
MSVC rejects the redefinition. Redoes the betterRenderer sweep with
placement that stays out of #if blocks, which is where the previous one
dropped <fstream> and broke nvrenderer_d3d12.cpp.
2026-09-10 00:40:32 +02:00

10 lines
189 B
C

#pragma once
import eu07.simcore;
struct MaTopologyUtils {
void ConvertTopology(gfx::index_array &Indices, gfx::vertex_array &Vertices,
int const Typ) const;
};