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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-14 09:06:58 +01:00
Files
maszyna/simulation/simulationtest.h
jerrrrycho 1626df2bc4 fix(simulation): a scenery's config block can't turn back on what a test keeps off
The config block of a scenery is read like the settings files, after the test
mode settings were applied, so a scenery with soundenabled, multiplayer,
execonexit, feedbackmode or the like in it got them back in a test run. The test
mode settings now are applied again after each config block of the scenery;
apply_test_mode_settings() moved to simulationtest.cpp for that.
2026-11-08 11:22:37 +01:00

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2.3 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "simulation/simulationtestrules.h"
#include <string_view>
// integration test mode (eu07 --test -s <scenery>, eu07/maszyna#541): the scenery runs unattended in a tight
// fixed-step loop and the simulator quits with an exit code saying how the test went
namespace simulation {
class test_manager {
public:
// name of the memory cell a scenery reports its result to
static constexpr std::string_view result_cell { "__test.result" };
// fixed simulation time step of one frame in test mode [s]: 3 physics steps of 10 ms
static constexpr double frame_step { 0.03 };
// creates the result cell; called with the other scripting interface cells, before the scenery is read
void init_result_cell() const;
// the simulation is ready: start the clocks
void start();
// checks the end conditions after a simulation frame of Deltatime seconds
void update(double Deltatime);
// reported by a driver whose train went past a signal showing stop
void signal_passed_at_danger(std::string_view Vehicle, std::string_view Signal);
// ends the test with given result and closes the application; the first call wins
void finish(test_result Result, std::string_view Reason);
// ends the test with given result, without closing the application: for the ways out that close it anyway
// (a bad command line, a failed start, an exception). returns false if the test had already ended
bool conclude(test_result Result, std::string_view Reason);
bool finished() const { return m_finished; }
// exit code of the process: the result, or error while the test hasn't finished
int exit_code() const { return static_cast<int>(m_finished ? m_result : test_result::error); }
private:
bool m_started { false };
bool m_finished { false };
test_result m_result { test_result::error };
test_progress m_progress;
};
// the test of the run
test_manager &test();
// the settings of the test mode, over whatever the settings files and the scenery say: applied once the command
// line is read, and again after each config block of the scenery, which could turn the sound, the network or the
// program run at the end back on
void apply_test_mode_settings();
} // namespace simulation