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- SleeperRules: the rules beams are laid by and the faults counted where the layout breaks them - SleeperGeometry: plan helpers, beam boxes with their overlap and support tests and a grid of cells, shared by laying, filling gaps, keeping beams apart and checking instead of three copies of each - SleeperPaths: sampled paths, how near they run and whether one carries another; the tracks near a track and the stretches of a path where a test holds, shared by paths_around/unsettle_around and shared_zones/zones_of - SleeperFeatures: frogs and crossings the timbers turn to; SleeperLines: lines of beams, the rails they carry, where they part - SleeperLayout: clusters and their layout, given the epoch instead of reading it; SleeperModels: the models of the beams - SleeperWorker: the layouts kept per epoch and worked out in the background, behind a small interface - TrackSleepers: the facade, laying the instances, the shared zones and the check - sleepercheck reports a digest of all beams; geomhash skips empty chunks instead of crashing The layout is unchanged: geomhash, sleepercheck with the digest, wings, space, guards, crossings and switches give the same output on baltyk, zz_rozjazdy_id4, zz_rf_slips, zz_rf_wide, zz_slips_s42, zz_demo_przechylka and zz_connections.
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "world/TrackSleepers.h"
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// the beams of a cluster of tracks laid out together
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namespace track_sleepers {
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// the beams of a cluster of tracks laid together, by the track each is laid with
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struct cluster_beams {
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std::uint64_t epoch { 0 };
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std::map<TTrack const *, std::vector<beam>> beams;
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};
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// the tracks whose timbers are laid together with those of the track: all those reached from it through paths whose plain
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// sleepers would meet, in the order of their names
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std::vector<TTrack *> cluster_of( TTrack &Track );
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// the beams of the tracks of a cluster, laid out together for the layout of the given epoch
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std::shared_ptr<cluster_beams> lay_out( std::vector<TTrack *> const &Tracks, std::uint64_t const Epoch );
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// how far the paths of the switch stand off one plane where they share the timbers of its panel, and where along the diverging
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// path; the switch itself is out of shape for its timbers where it's more than the tolerance
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std::pair<double, double> panel_off_plane( TTrack &Track );
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} // namespace track_sleepers
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