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maszyna/application/planpanel.cpp
maj00r 3fbc1aaaaf Draw the track plan on the scenery instead of on a canvas
The plan panel had its own 2D canvas, which was the wrong place for it: the
layout is drawn on the scenery. The canvas is gone. Points are laid by
clicking the ground under the cursor, the solved geometry is painted over
the rendered world through the colour pass camera, and the panel keeps only
the controls - fits, storage and what is being edited.

The left button belongs to the plan tool while it is up, so a click no
longer also picks or places a scenery node. Clicks landing on a panel stay
with the panel.

With no georeference set the plan frame and the world share an origin, so
easting runs along world x and northing against world z.
2026-08-27 19:36:55 +02:00

554 lines
14 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "application/planpanel.h"
#include "application/editormode.h"
#include "rendering/renderer.h"
#include "utilities/Globals.h"
namespace
{
// the plan works in the project's cartesian frame, the scenery in the engine's world space. with no
// georeference set the two share an origin, so the mapping is just the naming of the axes: easting
// runs along world x, northing against world z
glm::dvec3 plan_to_world(double const X, double const Y)
{
return {X, 0.0, -Y};
}
void world_to_plan(glm::dvec3 const &World, double &X, double &Y)
{
X = World.x;
Y = -World.z;
}
// places a world point on screen using the camera of the most recent colour pass. the engine renders
// camera-relative, so the view matrix carries rotation only and the position is subtracted here
bool world_to_screen(glm::dvec3 const &World, ImVec2 &Screen)
{
auto const relative{glm::vec3(World - GfxRenderer->Camera_Position())};
auto const clip{GfxRenderer->Camera_Projection_Matrix() * GfxRenderer->Camera_View_Matrix() * glm::vec4(relative, 1.0f)};
if (clip.w <= 0.0f)
{
return false; // behind the camera
}
auto const ndc{glm::vec3(clip) / clip.w};
auto const display{ImGui::GetIO().DisplaySize};
Screen = {(ndc.x * 0.5f + 0.5f) * display.x, (0.5f - ndc.y * 0.5f) * display.y};
return true;
}
ImU32 element_colour(int const Kind, bool const Active)
{
auto const alpha{Active ? 255 : 110};
switch (Kind)
{
case 1: // arc
return IM_COL32(255, 190, 90, alpha);
case 2: // transition curve
return IM_COL32(140, 245, 150, alpha);
default: // straight
return IM_COL32(125, 200, 255, alpha);
}
}
} // namespace
plan_panel::plan_panel(std::string const &Name, bool const Isopen) : ui_panel(Name, Isopen)
{
size_min = {420, 240};
size_max = {900, 900};
m_document.niwelety.push_back({"niweleta 1", {}, {}});
solve();
}
void plan_panel::update()
{
// the plan belongs on the scenery itself, so opening the tool puts the viewport into the
// distortion-free view from above and closing it hands the camera back
Global.editor_ortho = is_open;
}
void plan_panel::render_contents()
{
handle_scene();
draw_on_scene();
render_toolbar();
render_gaps();
render_storage();
}
void plan_panel::handle_scene()
{
// clicks that land on a panel belong to the panel, not to the ground under it
if (ImGui::GetIO().WantCaptureMouse)
{
m_draggedvertex = -1;
return;
}
double cursorx{0.0};
double cursory{0.0};
world_to_plan(Global.pCamera.Pos + GfxRenderer->Mouse_Position(), cursorx, cursory);
auto const mouse{ImGui::GetIO().MousePos};
// grabbing an existing point comes first, so corners can be nudged into place
if (ImGui::IsMouseClicked(0))
{
m_draggedvertex = -1;
for (std::size_t i = 0; i < vertex_count(); ++i)
{
double x{0.0};
double y{0.0};
vertex_position(i, x, y);
ImVec2 point;
if (false == world_to_screen(plan_to_world(x, y), point))
{
continue;
}
if (std::abs(point.x - mouse.x) <= 8.0f && std::abs(point.y - mouse.y) <= 8.0f)
{
m_draggedvertex = static_cast<int>(i);
break;
}
}
if (m_draggedvertex == -1 && m_drawing)
{
append_vertex(cursorx, cursory);
}
}
if (m_draggedvertex != -1)
{
if (ImGui::IsMouseDown(0))
{
move_vertex(static_cast<std::size_t>(m_draggedvertex), cursorx, cursory);
}
else
{
m_draggedvertex = -1;
}
}
}
void plan_panel::draw_on_scene()
{
// the background list paints over the rendered scenery but under every window, so the controls
// stay readable on top of the drawing
auto *drawlist{ImGui::GetBackgroundDrawList()};
std::vector<ImVec2> points;
for (std::size_t n = 0; n < m_solved.size(); ++n)
{
auto const active{n == m_niweleta};
for (auto const &polyline : m_solved[n].polylines)
{
if (polyline.points.size() < 2)
{
continue;
}
points.clear();
points.reserve(polyline.points.size());
for (auto const &point : polyline.points)
{
ImVec2 screen;
if (false == world_to_screen(plan_to_world(point.x, point.y), screen))
{
continue;
}
points.push_back(screen);
}
if (points.size() < 2)
{
continue;
}
drawlist->AddPolyline(points.data(), static_cast<int>(points.size()), element_colour(polyline.kind, active), false, active ? 2.5f : 1.5f);
}
}
// editable points of the niweleta being drawn
for (std::size_t i = 0; i < vertex_count(); ++i)
{
double x{0.0};
double y{0.0};
vertex_position(i, x, y);
ImVec2 screen;
if (false == world_to_screen(plan_to_world(x, y), screen))
{
continue;
}
drawlist->AddCircleFilled(screen, 5.0f, static_cast<int>(i) == m_draggedvertex ? IM_COL32(255, 240, 120, 255) : IM_COL32(240, 240, 240, 255));
}
// the corner still waiting for the one that closes its straight, and the rubber band to the cursor
auto const mouse{ImGui::GetIO().MousePos};
auto const overscenery{false == ImGui::GetIO().WantCaptureMouse};
if (m_pending)
{
ImVec2 screen;
if (world_to_screen(plan_to_world(m_pendingx, m_pendingy), screen))
{
drawlist->AddCircleFilled(screen, 5.0f, IM_COL32(255, 240, 120, 255));
if (overscenery)
{
drawlist->AddLine(screen, mouse, IM_COL32(255, 240, 120, 170), 1.5f);
}
}
}
else if (overscenery && m_drawing && m_draggedvertex == -1 && vertex_count() > 0)
{
double x{0.0};
double y{0.0};
vertex_position(vertex_count() - 1, x, y);
ImVec2 screen;
if (world_to_screen(plan_to_world(x, y), screen))
{
drawlist->AddLine(screen, mouse, IM_COL32(255, 240, 120, 170), 1.5f);
}
}
}
void plan_panel::render_toolbar()
{
auto *niweleta{current_niweleta()};
ImGui::Text("top-down view, %.0f m across", Global.editor_ortho_extent * 2.0f);
ImGui::TextDisabled("click the scenery to lay points, drag a point to move it, wheel zooms");
ImGui::Separator();
if (ImGui::Button("New niweleta"))
{
m_document.niwelety.push_back({"niweleta " + std::to_string(m_document.niwelety.size() + 1), {}, {}});
m_niweleta = m_document.niwelety.size() - 1;
m_pending = false;
solve();
}
ImGui::SameLine();
if (ImGui::Button("Undo point"))
{
drop_last_vertex();
}
ImGui::SameLine();
if (ImGui::Button("Go to plan"))
{
go_to_plan();
}
ImGui::SameLine();
ImGui::Checkbox("Draw", &m_drawing);
if (m_document.niwelety.size() > 1)
{
ImGui::SetNextItemWidth(220.0f);
if (ImGui::BeginCombo("Edited", m_document.niwelety[m_niweleta].name.c_str()))
{
for (std::size_t i = 0; i < m_document.niwelety.size(); ++i)
{
if (ImGui::Selectable(m_document.niwelety[i].name.c_str(), i == m_niweleta))
{
m_niweleta = i;
m_pending = false;
}
}
ImGui::EndCombo();
}
}
ImGui::Text("straights: %d, points: %d", niweleta != nullptr ? static_cast<int>(niweleta->straights.size()) : 0, static_cast<int>(vertex_count()));
}
void plan_panel::render_gaps()
{
auto *niweleta{current_niweleta()};
if (niweleta == nullptr || niweleta->straights.size() < 2)
{
return;
}
ImGui::Separator();
if (false == ImGui::CollapsingHeader("Fits", ImGuiTreeNodeFlags_DefaultOpen))
{
return;
}
ImGui::BeginChild("plan_gaps", ImVec2(0.0f, 130.0f), false);
for (std::size_t gap = 0; gap < niweleta->fits.size(); ++gap)
{
auto &fit{niweleta->fits[gap]};
ImGui::PushID(static_cast<int>(gap));
ImGui::Text("gap %d", static_cast<int>(gap));
ImGui::SameLine(70.0f);
ImGui::SetNextItemWidth(150.0f);
if (ImGui::Combo("##mode", &fit.mode, "none\0arc\0arc + clothoids\0"))
{
if (fit.mode != 0 && fit.radius <= 0.0)
{
fit.radius = 300.0; // something drawable to start from, rather than a rejected fit
}
solve();
}
if (fit.mode != 0)
{
ImGui::SameLine();
ImGui::SetNextItemWidth(120.0f);
if (ImGui::InputDouble("R", &fit.radius, 10.0, 100.0, "%.1f"))
{
solve();
}
}
if (fit.mode == 2)
{
ImGui::SameLine();
ImGui::SetNextItemWidth(120.0f);
if (ImGui::InputDouble("L", &fit.transition, 5.0, 20.0, "%.1f"))
{
solve();
}
}
// a fit the library could not produce is simply absent from its answer; say so rather than
// leaving the parameters looking as though they took effect
if (fit.mode != 0 && false == fit_applied(gap))
{
ImGui::SameLine();
ImGui::TextColored(ImVec4(1.0f, 0.5f, 0.4f, 1.0f), "does not fit");
}
ImGui::PopID();
}
ImGui::EndChild();
}
void plan_panel::render_storage()
{
ImGui::Separator();
ImGui::SetNextItemWidth(240.0f);
ImGui::InputText("##path", m_path, sizeof(m_path));
ImGui::SameLine();
if (ImGui::Button("Save"))
{
m_status = maj0sted::app::save_project(m_document, m_path) ? "saved to " + std::string(m_path) : "could not write " + std::string(m_path);
}
ImGui::SameLine();
if (ImGui::Button("Load"))
{
auto const loaded{maj0sted::app::load_project(m_path)};
if (loaded)
{
m_document = *loaded;
if (m_document.niwelety.empty())
{
m_document.niwelety.push_back({"niweleta 1", {}, {}});
}
m_niweleta = 0;
m_pending = false;
m_draggedvertex = -1;
solve();
go_to_plan();
m_status = "loaded " + std::string(m_path);
}
else
{
m_status = "could not read " + std::string(m_path);
}
}
if (false == m_status.empty())
{
ImGui::TextDisabled("%s", m_status.c_str());
}
}
void plan_panel::solve()
{
align_fits();
m_solved = maj0sted::web::solve_project(m_document.niwelety);
}
maj0sted::web::NiweletaSpec *plan_panel::current_niweleta()
{
return m_niweleta < m_document.niwelety.size() ? &m_document.niwelety[m_niweleta] : nullptr;
}
maj0sted::web::NiweletaSpec const *plan_panel::current_niweleta() const
{
return m_niweleta < m_document.niwelety.size() ? &m_document.niwelety[m_niweleta] : nullptr;
}
void plan_panel::align_fits()
{
for (auto &niweleta : m_document.niwelety)
{
auto const gaps{niweleta.straights.empty() ? std::size_t{0} : niweleta.straights.size() - 1};
std::vector<maj0sted::web::GapFit> slots(gaps);
for (std::size_t gap = 0; gap < gaps; ++gap)
{
slots[gap].gap = static_cast<int>(gap);
}
// a document read from disk carries only the gaps that were actually fitted
for (auto const &fit : niweleta.fits)
{
if (fit.gap >= 0 && static_cast<std::size_t>(fit.gap) < gaps)
{
slots[fit.gap] = fit;
}
}
niweleta.fits = std::move(slots);
}
}
bool plan_panel::fit_applied(std::size_t const Gap) const
{
if (m_niweleta >= m_solved.size())
{
return false;
}
for (auto const &fit : m_solved[m_niweleta].applied_fits)
{
if (fit.gap >= 0 && static_cast<std::size_t>(fit.gap) == Gap)
{
return true;
}
}
return false;
}
std::size_t plan_panel::vertex_count() const
{
auto const *niweleta{current_niweleta()};
return (niweleta == nullptr || niweleta->straights.empty()) ? 0 : niweleta->straights.size() + 1;
}
void plan_panel::vertex_position(std::size_t const Index, double &X, double &Y) const
{
auto const *niweleta{current_niweleta()};
if (niweleta == nullptr || niweleta->straights.empty() || Index >= niweleta->straights.size() + 1)
{
return;
}
if (Index == 0)
{
X = niweleta->straights.front().x1;
Y = niweleta->straights.front().y1;
return;
}
X = niweleta->straights[Index - 1].x2;
Y = niweleta->straights[Index - 1].y2;
}
void plan_panel::append_vertex(double const X, double const Y)
{
auto *niweleta{current_niweleta()};
if (niweleta == nullptr)
{
return;
}
if (niweleta->straights.empty())
{
if (false == m_pending)
{
// nothing to attach to yet, so the first corner waits for the one that closes the straight
m_pending = true;
m_pendingx = X;
m_pendingy = Y;
return;
}
m_pending = false;
niweleta->straights.push_back({m_pendingx, m_pendingy, X, Y, false});
}
else
{
auto const &last{niweleta->straights.back()};
niweleta->straights.push_back({last.x2, last.y2, X, Y, false});
}
solve();
}
void plan_panel::move_vertex(std::size_t const Index, double const X, double const Y)
{
auto *niweleta{current_niweleta()};
if (niweleta == nullptr || Index >= niweleta->straights.size() + 1)
{
return;
}
// the point belongs to both straights meeting at it, so both ends follow it
if (Index > 0)
{
niweleta->straights[Index - 1].x2 = X;
niweleta->straights[Index - 1].y2 = Y;
}
if (Index < niweleta->straights.size())
{
niweleta->straights[Index].x1 = X;
niweleta->straights[Index].y1 = Y;
}
solve();
}
void plan_panel::drop_last_vertex()
{
if (m_pending)
{
m_pending = false;
return;
}
auto *niweleta{current_niweleta()};
if (niweleta == nullptr || niweleta->straights.empty())
{
return;
}
niweleta->straights.pop_back();
solve();
}
void plan_panel::go_to_plan()
{
auto minx{std::numeric_limits<double>::max()};
auto miny{std::numeric_limits<double>::max()};
auto maxx{std::numeric_limits<double>::lowest()};
auto maxy{std::numeric_limits<double>::lowest()};
for (auto const &niweleta : m_document.niwelety)
{
for (auto const &straight : niweleta.straights)
{
minx = std::min({minx, straight.x1, straight.x2});
maxx = std::max({maxx, straight.x1, straight.x2});
miny = std::min({miny, straight.y1, straight.y2});
maxy = std::max({maxy, straight.y1, straight.y2});
}
}
if (minx > maxx)
{
return; // nothing drawn yet, so there is nowhere to go
}
auto &camera{editor_mode::get_camera()};
auto const centre{plan_to_world((minx + maxx) * 0.5, (miny + maxy) * 0.5)};
camera.Pos.x = centre.x;
camera.Pos.z = centre.z;
// show the whole drawing with a little room around it
auto const span{std::max({maxx - minx, maxy - miny, 50.0})};
Global.editor_ortho_extent = std::clamp(static_cast<float>(span * 0.6), 5.0f, 20000.0f);
}