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- sleepers3d / sleepers3dplain / sleepers3dbed in eu07.ini: timbers put together from the begin, main and end parts of a model and stretched to their length, plain sleepers of their own model; tracks whose plain sleepers would touch are laid as one cluster, lines of timbers led by priority and turned to the bisectors of frogs and crossings at a limited rate, whole timbers under crossings, split ones between tracks with room to part them, gaps filled per rail and overlaps shortened or dropped; clusters worked out in a background thread while driving, on demand in the editor - the ballast can be left out under the beams (sleepers3dbed no) - blades get their heel and throw from the switch template or blades <heel> <throw> in the scenery; blades of double switches run on into the track linking them to the next switch - rail cutting at frogs, wing rails, movable noses and switch crossings done by one carving pass (RailCarve) - tint of the rail treads applied to the colour only, without the matte band at the frog - a switch trailed through with a movable nose set the other way derails the vehicle - self-tests: sleepercheck, sharedzones, beamsnear, throw, sleepersbg
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <string>
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#include <unordered_map>
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#include <vector>
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class locale {
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public:
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void init();
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std::string label_cab_control(const std::string &Label);
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const std::string &coupling_name(int c);
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const char* lookup_c(const char *msg, bool constant = false);
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const std::string& lookup_s(const std::string &msg, bool constant = false);
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const char* lookup_n(const char *singular, const char *plural, long long n);
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private:
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bool parse_translation(std::istream &stream);
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std::string parse_c_literal(const std::string &str);
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std::size_t plural_form(long long n) const;
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std::unordered_map<std::string, std::string> lang_mapping;
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std::unordered_map<const void*, const void*> pointer_cache;
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std::unordered_map<std::string, std::vector<std::string>> plural_mapping;
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std::unordered_map<const void*, const std::vector<std::string>*> plural_cache;
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};
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extern locale Translations;
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#define STR(x) Translations.lookup_s(x, false)
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#define STR_C(x) Translations.lookup_c(x, true)
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#define STRN(x) x
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#define STR_P(singular, plural, n) Translations.lookup_n(singular, plural, n)
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//find . -name "*.cpp" | xargs xgettext --from-code="UTF-8" -k --keyword=STR --keyword=STR_C --keyword=STRN --keyword=STR_P:1,2
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