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maszyna/gl/cubemap.h
jerrrrycho 3198cabc78 refactor(sonar): declare non-mutating member functions const (cpp:S5817)
Virtual functions are left untouched so overrides keep matching.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:26:48 +02:00

20 lines
399 B
C++

#pragma once
#include "object.h"
namespace gl
{
// cubemap texture rendertarget
// todo: integrate with texture system
class cubemap : public object
{
public:
cubemap();
~cubemap();
void alloc(GLint format, int width, int height, GLenum components, GLenum type) const;
void bind(int unit) const;
void generate_mipmaps() const;
};
}