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Files
maszyna/world/RailMaterials.cpp

174 lines
8.0 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "world/TrackRails.h"
#include "rendering/renderer.h"
#include "stb/stb_image.h"
namespace track_rails {
material_handle cut_material( material_handle const Material ) {
static auto const unrolled { std::getenv( "EU07_EDITOR_UNROLLED" ) != nullptr };
return unrolled ? GfxRenderer->Fetch_Material( "editor_unrolled" ) : GfxRenderer->Matte_Material( Material );
}
material_handle tint_material( material_handle const Material, glm::vec3 const &Colour ) {
return GfxRenderer->Tinted_Material( Material, Colour );
}
std::pair<float, glm::vec3> const &tread_sample( material_handle const Material, glm::vec2 const &Band ) {
static std::map<std::tuple<material_handle, float, float>, std::pair<float, glm::vec3>> samples;
auto const key { std::make_tuple( Material, Band.x, Band.y ) };
if( auto const lookup { samples.find( key ) }; lookup != samples.end() ) {
return lookup->second;
}
auto &result { samples[ key ] };
result = { -1.f, glm::vec3{ 0.f } };
if( Material == null_handle ) {
return result;
}
auto const texture { GfxRenderer->Material( Material )->GetTexture( 0 ) };
if( texture == null_handle ) {
return result;
}
auto const &image { GfxRenderer->Texture( texture ) };
auto const type { std::string( image.get_type() ) };
auto const file { std::string( image.get_name() ) + type };
auto const columns = [&]( int const Width ) {
auto const first { std::clamp( static_cast<int>( std::floor( std::min( Band.x, Band.y ) * Width ) ), 0, Width - 1 ) };
auto const last { std::clamp( static_cast<int>( std::ceil( std::max( Band.x, Band.y ) * Width ) ) - 1, first, Width - 1 ) };
return std::pair{ first, last }; };
auto sum { 0.0 };
glm::dvec3 colour { 0.0 };
std::size_t count { 0 };
auto const add = [&]( float const Red, float const Green, float const Blue ) {
sum += 0.2126 * Red + 0.7152 * Green + 0.0722 * Blue;
colour += glm::pow( glm::dvec3{ Red, Green, Blue } / 255.0, glm::dvec3{ 2.2 } );
++count; };
if( type == ".dds" ) {
std::ifstream input( file, std::ios::binary );
std::array<unsigned char, 128> header {};
if( input.read( reinterpret_cast<char *>( header.data() ), header.size() ) && std::equal( header.begin(), header.begin() + 4, "DDS " ) ) {
auto const word = [&]( std::size_t const Offset ) {
return static_cast<std::uint32_t>( header[ Offset ] ) | static_cast<std::uint32_t>( header[ Offset + 1 ] ) << 8 | static_cast<std::uint32_t>( header[ Offset + 2 ] ) << 16 | static_cast<std::uint32_t>( header[ Offset + 3 ] ) << 24; };
auto const height { static_cast<int>( word( 12 ) ) };
auto const width { static_cast<int>( word( 16 ) ) };
auto const fourcc { word( 84 ) };
auto const blocksize { fourcc == 0x31545844u ? 8 : ( fourcc == 0x33545844u || fourcc == 0x35545844u ) ? 16 : 0 };
if( blocksize > 0 && width > 0 && height > 0 ) {
auto const wide { ( width + 3 ) / 4 };
auto const high { ( height + 3 ) / 4 };
std::vector<unsigned char> data( static_cast<std::size_t>( wide ) * high * blocksize );
if( input.read( reinterpret_cast<char *>( data.data() ), data.size() ) ) {
auto const [ first, last ] { columns( width ) };
auto const unpack = []( unsigned const Color ) {
return glm::vec3{ ( ( Color >> 11 ) & 31 ) * 255.f / 31.f, ( ( Color >> 5 ) & 63 ) * 255.f / 63.f, ( Color & 31 ) * 255.f / 31.f }; };
for( int row = 0; row < high; ++row ) {
for( int column = first / 4; column <= last / 4; ++column ) {
auto const *block { &data[ ( static_cast<std::size_t>( row ) * wide + column ) * blocksize + ( blocksize - 8 ) ] };
auto const low { static_cast<unsigned>( block[ 0 ] | block[ 1 ] << 8 ) };
auto const top { static_cast<unsigned>( block[ 2 ] | block[ 3 ] << 8 ) };
auto const opaque { blocksize == 16 || low > top };
glm::vec3 const colors[ 4 ] {
unpack( low ),
unpack( top ),
opaque ? ( 2.f * unpack( low ) + unpack( top ) ) / 3.f : 0.5f * ( unpack( low ) + unpack( top ) ),
opaque ? ( unpack( low ) + 2.f * unpack( top ) ) / 3.f : glm::vec3{ 0.f } };
auto const bits { static_cast<std::uint32_t>( block[ 4 ] ) | static_cast<std::uint32_t>( block[ 5 ] ) << 8 | static_cast<std::uint32_t>( block[ 6 ] ) << 16 | static_cast<std::uint32_t>( block[ 7 ] ) << 24 };
for( int texel = 0; texel < 16; ++texel ) {
auto const x { column * 4 + texel % 4 };
auto const index { ( bits >> ( 2 * texel ) ) & 3 };
if( x < first || x > last || ( false == opaque && index == 3 ) ) {
continue;
}
add( colors[ index ].r, colors[ index ].g, colors[ index ].b );
}
}
}
}
}
}
}
else {
int width, height, components;
if( auto *pixels { stbi_load( file.c_str(), &width, &height, &components, 4 ) } ) {
auto const [ first, last ] { columns( width ) };
for( int y = 0; y < height; ++y ) {
for( int x = first; x <= last; ++x ) {
auto const *pixel { &pixels[ ( static_cast<std::size_t>( y ) * width + x ) * 4 ] };
add( pixel[ 0 ], pixel[ 1 ], pixel[ 2 ] );
}
}
stbi_image_free( pixels );
}
}
if( count > 0 ) {
result = { static_cast<float>( sum / count ), glm::vec3{ colour / static_cast<double>( count ) } };
}
return result;
}
float tread_brightness( material_handle const Material, glm::vec2 const &Band ) {
return tread_sample( Material, Band ).first;
}
glm::vec3 tread_colour( material_handle const Material, glm::vec2 const &Band ) {
return tread_sample( Material, Band ).second;
}
} // namespace track_rails
material_handle TTrack::rail_material( int const Path ) const {
return ( Path == 1 && eType == tt_Switch ? m_material2 : m_material1 );
}
glm::vec2 TTrack::tread_band() const {
glm::vec2 band { 0.45f, 0.55f };
if( m_profiles.empty() ) {
return band;
}
auto const &outline { track_rail_profile( m_profile1.second ) };
auto const count { outline.size() / 2 };
auto top { -1e9f };
for( std::size_t i = 0; i < count; ++i ) {
top = std::max( top, outline[ i ].position.y );
}
glm::vec2 found { 1e9f, -1e9f };
for( std::size_t i = 0; i < count; ++i ) {
if( outline[ i ].position.y > top - 0.0005f ) {
found = { std::min( found.x, outline[ i ].texture.s ), std::max( found.y, outline[ i ].texture.s ) };
}
}
if( found.x > found.y ) {
return band;
}
auto const middle { 0.5f * ( found.x + found.y ) };
auto const half { std::max( 0.5f * ( found.y - found.x ), 0.01f ) };
return { middle - half, middle + half };
}
material_handle TTrack::shared_tread( int const Path, TTrack const &Other, int const Otherpath ) const {
auto const own { rail_material( Path ) };
auto const theirs { Other.rail_material( Otherpath ) };
if( theirs == null_handle || theirs == own ) {
return own;
}
return ( track_rails::tread_brightness( theirs, Other.tread_band() ) > track_rails::tread_brightness( own, tread_band() ) ? theirs : own );
}