mirror of
https://github.com/MaSzyna-EU07/maszyna.git
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74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "vehicle/handover.h"
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#include "McZapkie/MOVER.h"
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namespace handover {
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void release_ai_controls(TMoverParameters &Occupied, TMoverParameters &Controlling) {
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// the AI's hornoff action touches the horn only while the AI drives
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Occupied.WarningSignal = 0;
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// the AI drives the sandbox directly, bypassing the manual and automatic sanding states
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if (Controlling.SandDose && false == (Controlling.SandDoseManual || Controlling.SandDoseAuto)) {
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Controlling.Sandbox(false);
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}
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if (Occupied.DepartureSignal) {
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Occupied.signal_departure(false);
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}
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if (Occupied.Hamulec->Releaser()) {
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Occupied.BrakeReleaser(0);
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}
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}
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int light_selector_position(TMoverParameters const &Occupied, int const Lightstable, int const Headlights, int const Inventory) {
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if (Occupied.LightsPosNo <= 0) {
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return Occupied.LightsPos;
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}
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auto const lightsmatch{[&](int const Position) { return (Occupied.Lights[Lightstable][Position - 1] & Inventory) == Headlights; }};
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if (Occupied.LightsPos >= 1 && Occupied.LightsPos <= Occupied.LightsPosNo && lightsmatch(Occupied.LightsPos)) {
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return Occupied.LightsPos;
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}
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for (auto position = 1; position <= Occupied.LightsPosNo; ++position) {
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if (lightsmatch(position)) {
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return position;
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}
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}
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return Occupied.LightsPos;
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}
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int dimmer_position(TMoverParameters const &Occupied, bool const Headlightson) {
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auto const &positions{Occupied.dimPositions};
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auto const current{Occupied.modernDimmerPosition};
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auto const count{static_cast<int>(positions.size())};
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auto const isoff{[&](int const Position) { return Position < 0 || Position >= count || positions[Position].isOff; }};
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if (false == Occupied.enableModernDimmer || false == Headlightson || false == isoff(current)) {
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return current;
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}
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if (false == isoff(Occupied.modernDimmerDefaultPosition)) {
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return Occupied.modernDimmerDefaultPosition;
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}
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for (auto position = 0; position < count; ++position) {
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if (false == (positions[position].isOff || positions[position].isDimmed || positions[position].isHighBeam)) {
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return position;
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}
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}
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for (auto position = 0; position < count; ++position) {
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if (false == positions[position].isOff) {
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return position;
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}
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}
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return current;
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}
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} // namespace handover
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