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Files
maszyna/gl/postfx.cppm
maj00r 6550c88536 give importers the headers module templates need
A template defined in a module interface is instantiated in the importing
unit, where its body's types must be complete. A declaration reaching the
importer only through the interface's global module fragment is not
enough for MSVC: cParser::operator>> uses std::stringstream, and every
unit that parsed a float got an incomplete type.

526 headers across 161 units, derived from what each interface's template
bodies actually name.
2026-09-10 01:20:33 +02:00

36 lines
660 B
C++

module;
#include <cstddef>
#include <string>
#include <vector>
#include <memory>
export module eu07.gl.postfx;
import eu07.gl.shader;
import eu07.gl.vao;
import eu07.gl.framebuffer;
import eu07.model.texture;
export {
namespace gl
{
class postfx
{
private:
gl::program program;
static std::shared_ptr<gl::shader> vertex;
static std::shared_ptr<gl::vao> vao;
public:
postfx(const std::string &s);
postfx(const shader &s);
void attach();
void apply(opengl_texture &src, framebuffer *dst);
void apply(std::vector<opengl_texture*> src, framebuffer *dst);
};
}
} // export