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Every module unit now includes the standard headers it uses. Declarations reaching a unit only through an imported module's global module fragment are reachable but not visible, so ADL misses the free operators older libstdc++ declares beside a type - reproduced on ubuntu 24.04 (libstdc++ 13), where gl/vao.cpp could not compare vector iterators. Also drops a stale editor/editorSettings.hpp from the MSVC source list, which broke the Windows configure step, silences the deliberate include-in-purview warning in the glm wrapper, and removes GCC support: clang or MSVC only.
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
module;
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#include <cstddef>
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#include <functional>
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#include <optional>
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#include <unordered_map>
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#include <memory>
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#include <string>
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module eu07.rendering.renderer;
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import eu07.utilities.logs;
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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std::unique_ptr<gfx_renderer> GfxRenderer;
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bool gfx_renderer_factory::register_backend(const std::string &backend, gfx_renderer_factory::create_method func)
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{
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backends[backend] = func;
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return true;
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}
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std::unique_ptr<gfx_renderer> gfx_renderer_factory::create(const std::string &backend)
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{
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auto it = backends.find(backend);
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if (it != backends.end())
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return it->second();
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ErrorLog("renderer \"" + backend + "\" not found!");
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return nullptr;
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}
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gfx_renderer_factory *gfx_renderer_factory::get_instance()
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{
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if (!instance)
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instance = new gfx_renderer_factory();
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return instance;
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}
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gfx_renderer_factory *gfx_renderer_factory::instance;
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//---------------------------------------------------------------------------
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