Files
maszyna/network/network.cpp
2019-02-06 00:03:48 +01:00

251 lines
5.4 KiB
C++

#include "network/network.h"
#include "network/message.h"
#include "Logs.h"
#include "sn_utils.h"
#include "Timer.h"
#include "application.h"
// connection
void network::connection::disconnect() {
WriteLog("net: peer dropped", logtype::net);
state = DEAD;
}
void network::connection::set_handler(std::function<void (const message &)> handler) {
message_handler = handler;
}
network::connection::connection(bool client, size_t counter) {
packet_counter = counter;
is_client = client;
state = AWAITING_HELLO;
}
void network::connection::connected()
{
WriteLog("net: socket connected", logtype::net);
if (is_client) {
client_hello msg;
msg.version = 1;
msg.start_packet = packet_counter;
send_message(msg);
}
}
void network::connection::catch_up()
{
backbuffer->seekg(backbuffer_pos);
std::vector<std::shared_ptr<message>> messages;
for (int i = 0; i < CATCHUP_PACKETS; i++) {
if (backbuffer->peek() == EOF) {
send_messages(messages);
state = ACTIVE;
backbuffer->seekg(0, std::ios_base::end);
return;
}
auto msg = deserialize_message(*backbuffer.get());
if (packet_counter) {
packet_counter--;
i--; // TODO: it would be better to skip frames in chunks
continue;
}
messages.push_back(msg);
}
backbuffer_pos = backbuffer->tellg();
backbuffer->seekg(0, std::ios_base::end);
send_messages(messages);
}
void network::connection::send_complete(std::shared_ptr<std::string> buf)
{
if (!is_client && state == CATCHING_UP) {
catch_up();
}
}
// --------------
/*
std::tuple<double, double, command_queue::commands_map> network::connection::get_next_delta()
{
if (delta_queue.empty()) {
return std::tuple<double, double,
command_queue::commands_map>(0.0, 0.0, command_queue::commands_map());
}
///auto now = std::chrono::high_resolution_clock::now();
//double last_frame = std::chrono::duration_cast<std::chrono::seconds>(now - last_time).count();
//last_time = now;
//accum += last_frame;
auto entry = delta_queue.front();
//if (accum > remote_dt) {
//accum -= remote_dt;
delta_queue.pop();
return std::make_tuple(entry.second->dt, entry.second->sync, entry.second->commands);
//}
//else {
//return 0.0;
//}
}
*/
// server
network::server::server(std::shared_ptr<std::istream> buf) : backbuffer(buf)
{
}
void network::server::push_delta(const frame_info &msg)
{
for (auto it = clients.begin(); it != clients.end(); ) {
if ((*it)->state == connection::DEAD) {
it = clients.erase(it);
continue;
}
if ((*it)->state == connection::ACTIVE)
(*it)->send_message(msg);
it++;
}
}
command_queue::commands_map network::server::pop_commands()
{
command_queue::commands_map map(client_commands_queue);
client_commands_queue.clear();
return map;
}
void network::server::handle_message(std::shared_ptr<connection> conn, const message &msg)
{
if (msg.type == message::TYPE_MAX)
{
conn->disconnect();
return;
}
if (msg.type == message::CLIENT_HELLO) {
auto cmd = dynamic_cast<const client_hello&>(msg);
if (cmd.version != 1 // wrong version
|| !Global.ready_to_load) { // not ready yet
conn->disconnect();
return;
}
server_hello reply;
reply.seed = Global.random_seed;
conn->state = connection::CATCHING_UP;
conn->backbuffer = backbuffer;
conn->backbuffer_pos = 0;
conn->packet_counter = cmd.start_packet;
conn->send_message(reply);
WriteLog("net: client accepted", logtype::net);
}
else if (msg.type == message::REQUEST_COMMAND) {
auto cmd = dynamic_cast<const request_command&>(msg);
for (auto const &kv : cmd.commands)
client_commands_queue.emplace(kv);
}
}
// ------------
void network::client::update()
{
if (conn && conn->state == connection::DEAD) {
conn.reset();
}
if (!conn) {
if (!reconnect_delay) {
connect();
reconnect_delay = RECONNECT_DELAY_FRAMES;
}
reconnect_delay--;
}
}
// client
std::tuple<double, double, command_queue::commands_map> network::client::get_next_delta()
{
if (delta_queue.empty()) {
return std::tuple<double, double,
command_queue::commands_map>(0.0, 0.0, command_queue::commands_map());
}
auto entry = delta_queue.front();
delta_queue.pop();
auto &delta = entry.second;
return std::make_tuple(entry.second.dt, entry.second.sync, entry.second.commands);
}
void network::client::send_commands(command_queue::commands_map commands)
{
if (!conn || conn->state == connection::DEAD || commands.empty())
return;
// eh, maybe queue lost messages
request_command msg;
msg.commands = commands;
conn->send_message(msg);
}
void network::client::handle_message(std::shared_ptr<connection> conn, const message &msg)
{
if (msg.type >= message::TYPE_MAX)
{
conn->disconnect();
return;
}
if (msg.type == message::SERVER_HELLO) {
auto cmd = dynamic_cast<const server_hello&>(msg);
conn->state = connection::ACTIVE;
if (!Global.ready_to_load) {
Global.random_seed = cmd.seed;
Global.random_engine.seed(Global.random_seed);
Global.ready_to_load = true;
} else if (Global.random_seed != cmd.seed) {
ErrorLog("net: seed mismatch", logtype::net);
conn->disconnect();
return;
}
WriteLog("net: accept received", logtype::net);
}
else if (msg.type == message::FRAME_INFO) {
resume_frame_counter++;
auto delta = dynamic_cast<const frame_info&>(msg);
auto now = std::chrono::high_resolution_clock::now();
delta_queue.push(std::make_pair(now, delta));
}
}
// --------------
std::unordered_map<std::string, network::backend_manager*> network::backend_list;