mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
862 lines
30 KiB
XML
862 lines
30 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="Source Files">
|
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
</Filter>
|
|
<Filter Include="Header Files">
|
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
</Filter>
|
|
<Filter Include="Resource Files">
|
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
|
|
</Filter>
|
|
<Filter Include="Source Files\mczapkie">
|
|
<UniqueIdentifier>{fafd38ab-4c2a-48c8-8e66-ad0d928573b3}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\mczapkie">
|
|
<UniqueIdentifier>{36684428-8a48-435f-bca4-a24d9bfe2587}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application">
|
|
<UniqueIdentifier>{035056ae-b8d6-4338-9d1f-514a0ce5f1e0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application">
|
|
<UniqueIdentifier>{395be8b7-094b-4e4d-918e-02369cd6013b}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\mode_driver">
|
|
<UniqueIdentifier>{1ea7a1f1-5728-478c-8593-b6f4eecefdbf}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\mode_editor">
|
|
<UniqueIdentifier>{89843d2c-930c-4135-8575-714040f117ac}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\mode_scenarioloader">
|
|
<UniqueIdentifier>{ab9c6f13-eb8f-497b-b21d-66f8c0220cf8}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\mode_driver">
|
|
<UniqueIdentifier>{492181c1-fa1a-4087-be99-5d88edf66c69}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\mode_editor">
|
|
<UniqueIdentifier>{e8c50720-4d83-4722-8ac9-16ea6af834b5}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\mode_scenarioloader">
|
|
<UniqueIdentifier>{ecadb5ae-48aa-4811-909d-56e8a01badb2}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\input">
|
|
<UniqueIdentifier>{ba04e497-9bfa-4cfd-883f-7f018ac76301}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\input">
|
|
<UniqueIdentifier>{0630616b-1afe-4fb6-96d1-3755834ba8aa}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\imgui">
|
|
<UniqueIdentifier>{33f7f4ae-692b-4989-a71a-004e0d48ed4f}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\gfx">
|
|
<UniqueIdentifier>{66a7bd41-ffd6-47cc-af2f-15c36e811142}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\math">
|
|
<UniqueIdentifier>{77356e25-abc5-4f1c-9caf-6cf554a65770}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\gfx\gl">
|
|
<UniqueIdentifier>{4fcccdfc-d0d4-45a9-9603-b13d8dfe345c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\gfx">
|
|
<UniqueIdentifier>{8b47594a-f06a-4c9b-9aef-70f6ec24a288}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\gfx\gl">
|
|
<UniqueIdentifier>{b8dcf22f-cddb-4d1f-a2fa-8c54e5da4a39}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\math">
|
|
<UniqueIdentifier>{dd00198e-a316-4bcc-a4d3-916c8dcfe08f}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\network">
|
|
<UniqueIdentifier>{a41f784b-da5a-40de-a4ec-f9b1da1aa607}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\network">
|
|
<UniqueIdentifier>{5a6c58fe-4b3c-4a46-8ef0-71d4c08d7ebe}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\application\network\backend">
|
|
<UniqueIdentifier>{de8b7596-9589-4320-9008-15e15ebf1d8f}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\application\network\backend">
|
|
<UniqueIdentifier>{db0ac2d6-9a5d-412e-87b6-8b23c8f8b7a7}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="AirCoupler.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Button.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Camera.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Console.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Driver.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="DynObj.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Event.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="EvLaunch.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Gauge.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Globals.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Logs.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="MemCell.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="mtable.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="parser.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="PyInt.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ResourceManager.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Segment.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Spring.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Timer.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Track.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Traction.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="TractionPower.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Train.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="TrkFoll.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="mczapkie\friction.cpp">
|
|
<Filter>Source Files\mczapkie</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="mczapkie\hamulce.cpp">
|
|
<Filter>Source Files\mczapkie</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="mczapkie\Mover.cpp">
|
|
<Filter>Source Files\mczapkie</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="mczapkie\Oerlikon_ESt.cpp">
|
|
<Filter>Source Files\mczapkie</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="stdafx.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Names.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="sun.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="skydome.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="lightarray.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="windows.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="sn_utils.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="uilayer.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="moon.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="command.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="translation.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="scene.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="scenenode.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="simulation.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="vertex.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="messaging.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="sound.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="audiorenderer.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="audio.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="uitranscripts.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="utilities.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="station.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="simulationtime.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="eu07.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="application.cpp">
|
|
<Filter>Source Files\application</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="simulationstateserializer.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="simulationenvironment.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="sceneeditor.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="drivermode.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="driveruilayer.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="editoruilayer.cpp">
|
|
<Filter>Source Files\application\mode_editor</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="editormode.cpp">
|
|
<Filter>Source Files\application\mode_editor</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="scenarioloadermode.cpp">
|
|
<Filter>Source Files\application\mode_scenarioloader</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="driverkeyboardinput.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="drivermouseinput.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="editormouseinput.cpp">
|
|
<Filter>Source Files\application\mode_editor</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gamepadinput.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="console\LPT.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="console\PoKeys55.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="uart.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="editorkeyboardinput.cpp">
|
|
<Filter>Source Files\application\mode_editor</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="keyboardinput.cpp">
|
|
<Filter>Source Files\application\input</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="scenenodegroups.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\imgui.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\imgui_draw.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\examples\imgui_impl_glfw.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="driveruipanels.cpp">
|
|
<Filter>Source Files\application\mode_driver</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="editoruipanels.cpp">
|
|
<Filter>Source Files\application\mode_editor</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\examples\imgui_impl_opengl3.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\imgui_widgets.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="precipitation.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\imgui\examples\imgui_impl_opengl2.cpp">
|
|
<Filter>Source Files\imgui</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\stb\stb_vorbis.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="dictionary.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="particles.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\buffer.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\cubemap.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\fence.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\framebuffer.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\glsl_common.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\pbo.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\postfx.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\query.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\renderbuffer.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\shader.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\ubo.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="gl\vao.cpp">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="dumb3d.cpp">
|
|
<Filter>Source Files\math</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Float3d.cpp">
|
|
<Filter>Source Files\math</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="frustum.cpp">
|
|
<Filter>Source Files\math</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="AnimModel.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="geometrybank.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="material.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Model3d.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="MdlMngr.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglcamera.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglcolor.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglgeometrybank.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengllight.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglmatrixstack.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglparticles.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglrenderer.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglskydome.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="renderer.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="sky.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="stars.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Texture.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="ref\glad\src\glad.c">
|
|
<Filter>Source Files\gfx\gl</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33renderer.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33particles.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33light.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="openglprecipitation.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33precipitation.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33skydome.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="opengl33geometrybank.cpp">
|
|
<Filter>Source Files\gfx</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="network\network.cpp">
|
|
<Filter>Source Files\application\network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="network\manager.cpp">
|
|
<Filter>Source Files\application\network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="network\message.cpp">
|
|
<Filter>Source Files\application\network</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="network\backend\asio.cpp">
|
|
<Filter>Source Files\application\network\backend</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="Globals.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Console.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Logs.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="McZapkie\mover.h">
|
|
<Filter>Header Files\mczapkie</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="PyInt.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Classes.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Camera.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="parser.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="resource.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="stdafx.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="targetver.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TractionPower.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="McZapkie\Oerlikon_ESt.h">
|
|
<Filter>Header Files\mczapkie</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="McZapkie\hamulce.h">
|
|
<Filter>Header Files\mczapkie</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="McZapkie\friction.h">
|
|
<Filter>Header Files\mczapkie</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Segment.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Spring.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Button.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="AirCoupler.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Gauge.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="DynObj.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Train.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Names.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Event.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Track.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TrkFoll.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Traction.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Timer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="ResourceManager.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="mtable.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="MemCell.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="EvLaunch.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Driver.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="sun.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="lightarray.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="sn_utils.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="uilayer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="moon.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="command.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="version.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="translation.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="vertex.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="scene.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="scenenode.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="simulation.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="messaging.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="sound.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="audio.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="audiorenderer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="uitranscripts.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="utilities.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="station.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="simulationtime.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="applicationmode.h">
|
|
<Filter>Header Files\application</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="application.h">
|
|
<Filter>Header Files\application</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="simulationstateserializer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="simulationenvironment.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="sceneeditor.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="drivermode.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="driveruilayer.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="driverkeyboardinput.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="drivermouseinput.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gamepadinput.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Console\LPT.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Console\PoKeys55.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="uart.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="editoruilayer.h">
|
|
<Filter>Header Files\application\mode_editor</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="editormouseinput.h">
|
|
<Filter>Header Files\application\mode_editor</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="editormode.h">
|
|
<Filter>Header Files\application\mode_editor</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="scenarioloadermode.h">
|
|
<Filter>Header Files\application\mode_scenarioloader</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="scenarioloaderuilayer.h">
|
|
<Filter>Header Files\application\mode_scenarioloader</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="editorkeyboardinput.h">
|
|
<Filter>Header Files\application\mode_editor</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="keyboardinput.h">
|
|
<Filter>Header Files\application\input</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="scenenodegroups.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="driveruipanels.h">
|
|
<Filter>Header Files\application\mode_driver</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="editoruipanels.h">
|
|
<Filter>Header Files\application\mode_editor</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="dictionary.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="particles.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="geometrybank.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="color.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="light.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="material.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglcolor.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglgeometrybank.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglmatrixstack.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="renderer.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="sky.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Texture.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="AnimModel.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="MdlMngr.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Model3d.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglrenderer.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Float3d.h">
|
|
<Filter>Header Files\math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="frustum.h">
|
|
<Filter>Header Files\math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="dumb3d.h">
|
|
<Filter>Header Files\math</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengllight.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglcamera.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglparticles.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglskydome.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="skydome.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\bindable.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\buffer.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\cubemap.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\fence.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\framebuffer.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\glsl_common.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\object.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\pbo.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\postfx.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\query.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\renderbuffer.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\shader.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\ubo.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="gl\vao.h">
|
|
<Filter>Header Files\gfx\gl</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33renderer.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33particles.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33light.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="precipitation.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="openglprecipitation.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33precipitation.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33skydome.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="opengl33geometrybank.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="stars.h">
|
|
<Filter>Header Files\gfx</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="network\manager.h">
|
|
<Filter>Header Files\application\network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="network\message.h">
|
|
<Filter>Header Files\application\network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="network\network.h">
|
|
<Filter>Header Files\application\network</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="network\backend\asio.h">
|
|
<Filter>Header Files\application\network\backend</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="maszyna.rc">
|
|
<Filter>Resource Files</Filter>
|
|
</ResourceCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Image Include="eu07.ico">
|
|
<Filter>Resource Files</Filter>
|
|
</Image>
|
|
</ItemGroup>
|
|
</Project> |