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Checkpoint of the editor branch so work isn't carried loose across a branch switch. Builds. - maj0sted turnout geometry moved into the domain: domain::lay_turnout lays the diverging path (pre-blade lead, blade at beta, arc of alfa-beta, frog rail) and solve_junction is a thin adapter onto it. - the maj0sted web/ tree renamed to editor/ (namespace and paths) - there is no WASM here, it's plain native C++ the editor calls. - click places the switch at its start (początek rozjazdu); the branch's leaving straight is locked tangent to the frog; switches can be slid along the through track and flipped L/P. - Polish turnout templates carry catalogue length (Id-1-consistent lengths), plus blade-angle and pre-blade fields (left 0 until the catalogue figures are in). - TURNOUT_SPEC.md: the Bezier-based runtime/model contract. - also folds in other pending branch changes (scenery, tests) to leave a clean tree.
137 lines
4.8 KiB
C++
137 lines
4.8 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include "maj0sted/editor/tile_cache.hpp"
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namespace editor
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{
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// orthophoto backdrop for the plan view. the tiling scheme, the cache and the retry policy come
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// from the track layout library, which already speaks EPSG:2180; this adds what a native build
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// needs and the web one got from the browser - the download itself, the decode and the texture.
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//
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// downloads run on worker threads, but nothing else does: finished transfers are handed back on
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// the thread that calls collect(), so both the library's cache and the graphics API are only ever
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// touched from there.
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class orthophoto_source
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{
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public:
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struct ready_tile
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{
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maj0sted::editor::TileBBox box;
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unsigned int texture{0};
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};
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// default: Geoportal ortophoto on the fine 100 m grid. pass topo config and a coarse
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// grid zoom (e.g. 1000) for the zoomed-out topographic underlay
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explicit orthophoto_source(maj0sted::editor::WmsConfig Config = maj0sted::editor::WmsConfig::geoportal_ortho(), int const Gridzoom = maj0sted::editor::TileGrid::kLevel,
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std::string Cachesubdir = "orto");
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~orthophoto_source();
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orthophoto_source(orthophoto_source const &) = delete;
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orthophoto_source &operator=(orthophoto_source const &) = delete;
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// kicks off fetches for the view (capped) and returns every already-uploaded tile that still
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// intersects it - including ones outside the fetch window, so a zoom cannot blink them away.
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// tiles still on their way simply aren't in the answer yet; call again next frame
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std::vector<ready_tile> collect(maj0sted::editor::TileBBox const &View, int const Maxtiles = 400);
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// how many tiles are still being fetched, for the panel to report
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std::size_t pending() const;
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// how many tiles gave up after exhausting their retries
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std::size_t failed() const;
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private:
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// types
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struct transfer
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{
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std::string url;
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maj0sted::editor::TileService::DoneFn done;
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bool ok{false};
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std::vector<std::uint8_t> bytes;
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std::string content_type;
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};
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// methods
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void worker();
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// decodes the cached bytes of a tile and uploads them; returns 0 when the image is unusable
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unsigned int upload(maj0sted::editor::TileKey const &Key);
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// imagery of a given piece of ground never changes, so a fetched tile is kept on disk and the
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// next session starts with it instead of going back to a service that is slow and flaky
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std::string tile_path(maj0sted::editor::TileKey const &Key) const;
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bool load_from_disk(maj0sted::editor::TileKey const &Key);
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void save_to_disk(maj0sted::editor::TileKey const &Key);
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// members
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maj0sted::editor::TileService m_service;
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int m_gridzoom{maj0sted::editor::TileGrid::kLevel};
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std::string m_cachesubdir{"orto"};
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std::unordered_map<maj0sted::editor::TileKey, unsigned int, maj0sted::editor::TileKeyHash> m_textures;
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mutable std::mutex m_mutex;
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std::condition_variable m_wakeup;
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std::deque<transfer> m_queued;
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std::deque<transfer> m_finished;
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std::vector<std::thread> m_workers;
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std::atomic<bool> m_quitting{false};
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std::atomic<std::size_t> m_inflight{0};
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std::unordered_set<maj0sted::editor::TileKey, maj0sted::editor::TileKeyHash> m_failedkeys;
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};
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// a single WMS image covering an arbitrary box, for views too coarse for the tile grid - the whole
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// country will not fit into 100 m cells. one request is in flight at a time: asking for a different
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// box supersedes whatever was being fetched
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class wms_image
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{
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public:
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explicit wms_image(maj0sted::editor::WmsConfig Config);
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~wms_image();
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wms_image(wms_image const &) = delete;
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wms_image &operator=(wms_image const &) = delete;
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// asks for the given box at the given size and returns the texture currently available, which
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// may still be the previous box's until the new one arrives; 0 when there is nothing to show yet
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unsigned int texture_for(maj0sted::editor::TileBBox const &Box, int const Pixels);
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// the box the returned texture actually covers
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maj0sted::editor::TileBBox const &covered() const { return m_covered; }
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bool loading() const { return m_loading.load(); }
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private:
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void worker();
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maj0sted::editor::WmsConfig m_config;
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maj0sted::editor::TileBBox m_requested{};
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maj0sted::editor::TileBBox m_inflightbox{};
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maj0sted::editor::TileBBox m_covered{};
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unsigned int m_texture{0};
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mutable std::mutex m_mutex;
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std::condition_variable m_wakeup;
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std::string m_url;
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bool m_haswork{false};
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std::vector<std::uint8_t> m_bytes;
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bool m_hasresult{false};
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std::thread m_worker;
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std::atomic<bool> m_quitting{false};
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std::atomic<bool> m_loading{false};
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};
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} // namespace editor
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