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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 14:29:20 +02:00
Files
maszyna/utilities/Globals.cpp
maj00r be4d691ae2 Choose terrain levels from what the screen can resolve
Levels changed at fixed distances - 512 m, 1 km, 2 km and on - whatever the window, the
field of view or the zoom. Now a level is used out to the distance where one of its sample
spacings covers terraindetail pixels on screen, 3 by default, which follows from the
viewport height and the vertical field of view with the zoom applied; each level doubles
the spacing, so each doubles the distance. Zooming in or a taller window pushes detail
further, a coarser setting pulls it in. The finest range never drops below four tile
sides, which the morphing needs to close the seams.

Levels and morphing both follow the finest range the last scan used, so they always agree,
and a change of more than a percent - a zoom, a resize - triggers a rescan.
tools/terraincook/seamcheck.py now also tries finest ranges of 5.7 and 11.3 tiles, and
finds no gap in any of them.

terraindetail is in the ini and on a slider in the debug panel; the panel's level table
and the residency line in the log show the resulting ranges. On baltyk the current window
works out to 484 m, so the 512 m minimum applies and nothing changes by default; a
scenery setting terraindetail 1 got 1349 m, and the samples on the gpu went from 3 MB to
10 MB with it.
2026-09-17 16:11:41 +02:00

1813 lines
47 KiB
C++

module;
#include <cstddef>
#include <deque>
#include <mutex>
#include <type_traits>
#include <cstdint>
#include <array>
#include <limits>
#include <utility>
#include <map>
#include <optional>
#include <ostream>
#include <random>
#include <sstream>
#include <thread>
#include <unordered_map>
#include <cmath>
#include "glad/glad.h"
#include <chrono>
#include <vector>
#include <GLFW/glfw3.h>
#include <algorithm>
#include <string>
#include "utilities/Globals_macros.h"
#include "scripting/PyInt_macros.h"
module eu07.utilities.globals;
import eu07.console; // Console:: is used under _WIN32
import eu07.simulation.simulation;
import eu07.simulation.simulationenvironment;
import eu07.simcore;
import eu07.utilities.logs;
import eu07.utilities.timer;
import eu07.gl.vao;
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
/*
MaSzyna EU07 locomotive simulator
Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
*/
void global_settings::LoadIniFile(std::string asFileName)
{
// initialize season data in case the main config file doesn't
std::time_t timenow = std::time(nullptr);
std::tm tm{};
#ifdef _WIN32
localtime_s(&tm, &timenow);
#else
localtime_r(&timenow, &tm);
#endif
fMoveLight = tm.tm_yday + 1; // numer bieżącego dnia w roku
simulation::Environment.compute_season(fMoveLight);
cParser parser(asFileName, cParser::buffer_FILE);
ConfigParse(parser);
}
template <typename T>
static void ParseOne(cParser& parser, T& out, int tokenCount = 1, bool convert = false)
{
parser.getTokens(tokenCount, convert);
parser >> out;
}
template <typename T>
static void ParseOneClamped(cParser& parser, T& out, T minValue, T maxValue, int tokenCount = 1, bool convert = false)
{
parser.getTokens(tokenCount, convert);
parser >> out;
out = std::clamp(out, minValue, maxValue);
}
void global_settings::FinalizeConfig()
{
if (!bLoadTraction)
{
bEnableTraction = false;
bLiveTraction = false;
}
if (vr)
{
gfx_skippipeline = false;
VSync = false;
}
if (iPause)
iTextMode = GLFW_KEY_F1;
#ifndef WITH_PYTHON
python_enabled = false;
#endif
#ifdef _WIN32
Console::ModeSet(iFeedbackMode, iFeedbackPort);
#endif
}
bool global_settings::ConfigParseGeneral(cParser& Parser, const std::string& token)
{
if (token == "sceneryfile")
{
ParseOne(Parser, SceneryFile);
return true;
}
if (token == "humanctrlvehicle")
{
ParseOne(Parser, local_start_vehicle);
return true;
}
if (token == "width")
{
ParseOne(Parser, window_size.x, 1, false);
return true;
}
if (token == "height")
{
ParseOne(Parser, window_size.y, 1, false);
return true;
}
if (token == "fullscreen")
{
ParseOne(Parser, bFullScreen);
return true;
}
if (token == "fullscreenmonitor")
{
ParseOne(Parser, fullscreen_monitor, 1, false);
return true;
}
if (token == "fullscreenwindowed")
{
ParseOne(Parser, fullscreen_windowed);
return true;
}
if (token == "hideconsole")
{
ParseOne(Parser, bHideConsole);
return true;
}
if (token == "lang")
{
ParseOne(Parser, asLang, 1, false);
return true;
}
if (token == "screenshotsdir")
{
ParseOne(Parser, Global.screenshot_dir, 1);
return true;
}
if (token == "execonexit")
{
ParseOne(Parser, exec_on_exit, 1);
std::replace(std::begin(exec_on_exit), std::end(exec_on_exit), '_', ' ');
return true;
}
if (token == "prepend_scn")
{
ParseOne(Parser, prepend_scn, 1);
return true;
}
return false;
}
bool global_settings::ConfigParseAudio(cParser& Parser, const std::string& token)
{
if (token == "soundenabled")
{
ParseOne(Parser, bSoundEnabled);
return true;
}
if (token == "sound.openal.renderer")
{
AudioRenderer = Parser.getToken<std::string>(false);
return true;
}
if (token == "sound.volume")
{
ParseOneClamped(Parser, AudioVolume, 0.f, 2.f);
return true;
}
if (token == "sound.volume.radio")
{
ParseOneClamped(Parser, DefaultRadioVolume, 0.f, 1.f);
return true;
}
if (token == "sound.maxsources")
{
ParseOne(Parser, audio_max_sources);
return true;
}
if (token == "sound.volume.vehicle")
{
ParseOneClamped(Parser, VehicleVolume, 0.f, 1.f);
return true;
}
if (token == "sound.volume.positional")
{
ParseOneClamped(Parser, EnvironmentPositionalVolume, 0.f, 1.f);
return true;
}
if (token == "sound.volume.ambient")
{
ParseOneClamped(Parser, EnvironmentAmbientVolume, 0.f, 1.f);
return true;
}
return false;
}
bool global_settings::ConfigParseGraphics(cParser& Parser, const std::string& token)
{
if (token == "fieldofview")
{
ParseOneClamped(Parser, FieldOfView, 10.0f, 75.0f, 1, false);
return true;
}
if (token == "targetfps")
{
ParseOne(Parser, targetfps, 1, false);
return true;
}
if (token == "heightbase")
{
ParseOne(Parser, fDistanceFactor, 1, false);
return true;
}
if (token == "basedrawrange")
{
ParseOne(Parser, BaseDrawRange, 1);
return true;
}
if (token == "terrainrange")
{
ParseOne(Parser, TerrainRange, 1);
return true;
}
if (token == "terraindetail")
{
ParseOne(Parser, TerrainDetail, 1);
return true;
}
if (token == "vsync")
{
ParseOne(Parser, VSync);
return true;
}
if (token == "wireframe")
{
ParseOne(Parser, bWireFrame);
return true;
}
if (token == "skyenabled")
{
std::string value;
ParseOne(Parser, value);
asSky = value == "yes" ? "1" : "0";
return true;
}
if (token == "defaultext")
{
std::string value;
ParseOne(Parser, value);
if (value == "tga")
szDefaultExt = szTexturesTGA;
else
szDefaultExt = value[0] == '.' ? value : "." + value;
return true;
}
if (token == "anisotropicfiltering")
{
ParseOne(Parser, AnisotropicFiltering, 1, false);
if (AnisotropicFiltering < 1.0f)
AnisotropicFiltering = 1.0f;
return true;
}
if (token == "usevbo")
{
ParseOne(Parser, bUseVBO);
return true;
}
if (token == "maxtexturesize")
{
unsigned int size = 0;
ParseOne(Parser, size, 1, false);
iMaxTextureSize = static_cast<GLint>(clamp_power_of_two(size, 64u, 8192u));
return true;
}
if (token == "maxcabtexturesize")
{
unsigned int size = 0;
ParseOne(Parser, size, 1, false);
iMaxCabTextureSize = static_cast<GLint>(clamp_power_of_two(size, 512u, 8192u));
return true;
}
if (token == "dynamiclights")
{
ParseOne(Parser, DynamicLightCount, 1, false);
DynamicLightCount = std::clamp(DynamicLightCount, 0, 7);
return true;
}
if (token == "gfxrenderer")
{
ParseOne(Parser, GfxRenderer);
if (GfxRenderer == "full")
GfxRenderer = "default";
if (GfxRenderer == "experimental")
{
NvRenderer = true;
GfxRenderer = "experimental";
}
BasicRenderer = GfxRenderer == "simple";
LegacyRenderer = !NvRenderer && GfxRenderer != "default";
return true;
}
if (token == "shadows")
{
ParseOne(Parser, RenderShadows);
return true;
}
if (token == "shadowtune")
{
Parser.getTokens(4, false);
float discard = 0.f;
Parser >> shadowtune.map_size >> discard >> shadowtune.range >> discard;
shadowtune.map_size = clamp_power_of_two<unsigned int>(shadowtune.map_size, 512, 8192);
shadowtune.range =
std::max(shadowtune.map_size <= 2048 ? 75.f : 75.f * shadowtune.map_size / 2048,
shadowtune.range);
return true;
}
if (token == "scalespeculars")
{
ParseOne(Parser, ScaleSpecularValues);
return true;
}
if (token == "rendercab")
{
ParseOne(Parser, render_cab);
return true;
}
if (token == "multisampling")
{
ParseOne(Parser, iMultisampling, 1, false);
iMultisampling = std::clamp(iMultisampling, 0, 4);
return true;
}
if (token == "compresstex")
{
Parser.getTokens(1);
if (!gfx_usegles)
Parser >> compress_tex;
return true;
}
if (token == "gfx.angleplatform")
{
ParseOne(Parser, gfx_angleplatform, 1);
return true;
}
if (token == "gfx.gldebug")
{
ParseOne(Parser, gfx_gldebug, 1);
return true;
}
if (token == "extraviewport")
{
Parser.getTokens(15, false);
extraviewport_config conf;
Parser >> conf.monitor >> conf.width >> conf.height
>> conf.draw_range
>> conf.projection.pa.x >> conf.projection.pa.y >> conf.projection.pa.z
>> conf.projection.pb.x >> conf.projection.pb.y >> conf.projection.pb.z
>> conf.projection.pc.x >> conf.projection.pc.y >> conf.projection.pc.z
>> conf.projection.pe.x >> conf.projection.pe.y >> conf.projection.pe.z;
extra_viewports.push_back(conf);
if (gl::vao::use_vao && conf.monitor != "MAIN")
{
gl::vao::use_vao = false;
WriteLog("using multiple windows, disabling vao!");
}
return true;
}
return false;
}
bool global_settings::ConfigParseInput(cParser& Parser, const std::string& token)
{
if (token == "freefly")
{
ParseOne(Parser, FreeFlyModeFlag);
Parser.getTokens(3, false);
Parser >> FreeCameraInit[0].x >> FreeCameraInit[0].y >> FreeCameraInit[0].z;
return true;
}
if (token == "mousescale")
{
Parser.getTokens(2, false);
Parser >> fMouseXScale >> fMouseYScale;
return true;
}
if (token == "mousecontrol")
{
ParseOne(Parser, InputMouse);
return true;
}
if (token == "input.gamepad")
{
ParseOne(Parser, InputGamepad);
return true;
}
if (token == "headtrack")
{
Parser.getTokens(14);
Parser >> headtrack_conf.joy
>> headtrack_conf.magic_window
>> headtrack_conf.move_axes[0] >> headtrack_conf.move_axes[1] >> headtrack_conf.move_axes[2]
>> headtrack_conf.move_mul[0] >> headtrack_conf.move_mul[1] >> headtrack_conf.move_mul[2]
>> headtrack_conf.rot_axes[0] >> headtrack_conf.rot_axes[1] >> headtrack_conf.rot_axes[2]
>> headtrack_conf.rot_mul[0] >> headtrack_conf.rot_mul[1] >> headtrack_conf.rot_mul[2];
return true;
}
return false;
}
bool global_settings::ConfigParseSimulation(cParser& Parser, const std::string& token)
{
if (token == "async.trainThreads")
{
ParseOne(Parser, trainThreads);
return true;
}
if (token == "physicslog")
{
ParseOne(Parser, WriteLogFlag);
return true;
}
if (token == "fullphysics")
{
ParseOne(Parser, FullPhysics);
return true;
}
if (token == "enabletraction")
{
ParseOne(Parser, bEnableTraction);
return true;
}
if (token == "loadtraction")
{
ParseOne(Parser, bLoadTraction);
return true;
}
if (token == "friction")
{
ParseOne(Parser, fFriction, 1, false);
return true;
}
if (token == "livetraction")
{
ParseOne(Parser, bLiveTraction);
return true;
}
if (token == "newaircouplers")
{
ParseOne(Parser, bnewAirCouplers);
return true;
}
if (token == "movelight")
{
ParseOne(Parser, fMoveLight, 1, false);
if (fMoveLight == 0.f)
{
std::time_t timenow = std::time(nullptr);
std::tm tm{};
#ifdef _WIN32
localtime_s(&tm, &timenow);
#else
localtime_r(&timenow, &tm);
#endif
fMoveLight = tm.tm_yday + 1;
}
simulation::Environment.compute_season(fMoveLight);
return true;
}
if (token == "scenario.time.override")
{
Parser.getTokens(1, false);
std::string value;
Parser >> value;
std::istringstream stream(value);
if (value.find(':') != std::string::npos)
{
float hours = 0.f;
float minutes = 0.f;
char sep = '\0';
stream >> hours >> sep >> minutes;
ScenarioTimeOverride = hours + minutes / 60.0f;
}
else
{
stream >> ScenarioTimeOverride;
}
ScenarioTimeOverride = std::clamp(ScenarioTimeOverride, 0.f, 24 * 1439 / 1440.f);
return true;
}
if (token == "scenario.time.offset")
{
ParseOne(Parser, ScenarioTimeOffset, 1, false);
return true;
}
if (token == "scenario.time.current")
{
ParseOne(Parser, ScenarioTimeCurrent, 1, false);
return true;
}
if (token == "scenario.weather.temperature")
{
ParseOneClamped(Parser, AirTemperature, -15.f, 45.f);
return true;
}
if (token == "smoothtraction")
{
ParseOne(Parser, bSmoothTraction);
return true;
}
if (token == "splinefidelity")
{
float splinefidelity = 0.f;
ParseOne(Parser, splinefidelity);
SplineFidelity = std::clamp(splinefidelity, 1.f, 4.f);
return true;
}
if (token == "sleeperdistance")
{
float sleeperdistance = 0.f;
ParseOne(Parser, sleeperdistance);
// negative values disable the cap; we clamp at 0 so 0 means "do not render sleepers"
SleeperDistance = std::max(0.f, sleeperdistance);
return true;
}
if (token == "createswitchtrackbeds")
{
ParseOne(Parser, CreateSwitchTrackbeds);
return true;
}
if (token == "timespeed")
{
ParseOne(Parser, default_timespeed, 1, false);
fTimeSpeed = default_timespeed;
return true;
}
if (token == "deltaoverride")
{
float deltaoverride = 0.f;
ParseOne(Parser, deltaoverride, 1, false);
if (deltaoverride > 0.f)
Timer::set_delta_override(1.0f / deltaoverride);
return true;
}
if (token == "latitude")
{
ParseOne(Parser, fLatitudeDeg, 1, false);
return true;
}
if (token == "convertmodels")
{
ParseOne(Parser, iConvertModels, 1, false);
return true;
}
if (token == "convertindexrange")
{
ParseOne(Parser, iConvertIndexRange, 1, false);
return true;
}
if (token == "file.binary.terrain")
{
ParseOne(Parser, file_binary_terrain, 1, false);
return true;
}
if (token == "inactivepause")
{
ParseOne(Parser, bInactivePause);
return true;
}
if (token == "slowmotion")
{
ParseOne(Parser, iSlowMotionMask, 1, false);
return true;
}
if (token == "fpsaverage")
{
ParseOne(Parser, fFpsAverage, 1, false);
return true;
}
if (token == "fpsdeviation")
{
ParseOne(Parser, fFpsDeviation, 1, false);
return true;
}
if (token == "brakestep")
{
ParseOne(Parser, fBrakeStep, 1, false);
return true;
}
if (token == "brakespeed")
{
ParseOne(Parser, brake_speed, 1, false);
return true;
}
if (token == "joinduplicatedevents")
{
ParseOne(Parser, bJoinEvents);
return true;
}
if (token == "hiddenevents")
{
ParseOne(Parser, iHiddenEvents, 1, false);
return true;
}
if (token == "ai.trainman")
{
ParseOne(Parser, AITrainman, 1, false);
return true;
}
if (token == "pause")
{
std::string value;
ParseOne(Parser, value);
iPause |= value == "yes" ? 1 : 0;
return true;
}
if (token == "priorityloadtext3d")
{
std::string value;
ParseOne(Parser, value, 1);
priorityLoadText3D = value == "yes";
return true;
}
if (token == "fpslimit")
{
float fpslimit = 0.f;
ParseOne(Parser, fpslimit, 1);
if (fpslimit > 0.f)
minframetime = std::chrono::duration<float>(1.0f / fpslimit);
return true;
}
if (token == "randomseed")
{
ParseOne(Parser, Global.random_seed, 1);
return true;
}
if (token == "map.manualswitchcontrol")
{
ParseOne(Parser, map_manualswitchcontrol, 1);
return true;
}
if (token == "map.highlightdistance")
{
ParseOne(Parser, map_highlight_distance, 1);
return true;
}
if (token == "crashdamage")
{
ParseOne(Parser, crash_damage, 1);
return true;
}
return false;
}
bool global_settings::ConfigParseUI(cParser& Parser, const std::string& token)
{
if (token == "uitextcolor")
{
Parser.getTokens(3, false);
Parser >> UITextColor.r >> UITextColor.g >> UITextColor.b;
UITextColor = glm::clamp(UITextColor, 0.f, 255.f);
UITextColor = UITextColor / 255.f;
UITextColor.a = 1.f;
return true;
}
if (token == "ui.bg.opacity")
{
ParseOneClamped(Parser, UIBgOpacity, 0.f, 1.f);
return true;
}
if (token == "ui.fontsize")
{
ParseOne(Parser, ui_fontsize, 1);
return true;
}
if (token == "ui.scale")
{
ParseOne(Parser, ui_scale, 1);
return true;
}
if (token == "gui.defaultwindows")
{
ParseOne(Parser, gui_defaultwindows, 1);
return true;
}
if (token == "gui.showtranscripts")
{
ParseOne(Parser, gui_showtranscripts, 1);
return true;
}
if (token == "gui.trainingdefault")
{
ParseOne(Parser, gui_trainingdefault, 1);
return true;
}
return false;
}
bool global_settings::ConfigParsePython(cParser& Parser, const std::string& token)
{
if (token == "python.enabled")
{
ParseOne(Parser, python_enabled, 1);
return true;
}
if (token == "python.updatetime")
{
ParseOne(Parser, PythonScreenUpdateRate);
return true;
}
if (token == "python.displaywindows")
{
ParseOne(Parser, python_displaywindows, 1);
return true;
}
if (token == "python.threadedupload")
{
ParseOne(Parser, python_threadedupload, 1);
return true;
}
if (token == "python.sharectx")
{
ParseOne(Parser, python_sharectx, 1);
return true;
}
if (token == "python.uploadmain")
{
ParseOne(Parser, python_uploadmain, 1);
return true;
}
if (token == "python.fpslimit")
{
float fpslimit = 0.f;
ParseOne(Parser, fpslimit, 1);
if (fpslimit > 0.f)
python_minframetime = std::chrono::duration<float>(1.0f / fpslimit);
return true;
}
if (token == "python.vsync")
{
ParseOne(Parser, python_vsync, 1);
return true;
}
if (token == "python.mipmaps")
{
ParseOne(Parser, python_mipmaps, 1);
return true;
}
if (token == "python.viewport")
{
Parser.getTokens(8, false);
pythonviewport_config conf;
Parser >> conf.surface >> conf.monitor
>> conf.size.x >> conf.size.y
>> conf.offset.x >> conf.offset.y
>> conf.scale.x >> conf.scale.y;
python_viewports.push_back(conf);
return true;
}
return false;
}
bool global_settings::ConfigParseNetwork(cParser& Parser, const std::string& token)
{
if (token == "network.server")
{
Parser.getTokens(2);
std::string backend;
std::string conf;
Parser >> backend >> conf;
network_servers.emplace_back(backend, conf);
return true;
}
if (token == "network.client")
{
Parser.getTokens(2);
network_client.emplace();
Parser >> network_client->first >> network_client->second;
return true;
}
return false;
}
bool global_settings::ConfigParseHardware(cParser& Parser, const std::string& token)
{
if (token == "feedbackmode")
{
ParseOne(Parser, iFeedbackMode, 1, false);
return true;
}
if (token == "feedbackport")
{
ParseOne(Parser, iFeedbackPort, 1, false);
return true;
}
if (token == "multiplayer")
{
ParseOne(Parser, iMultiplayer, 1, false);
return true;
}
if (token == "isolatedtrainnumber")
{
ParseOne(Parser, bIsolatedTrainName, 1, false);
return true;
}
if (token == "motiontelemetry")
{
Parser.getTokens(8);
Global.motiontelemetry_conf.enable = true;
Parser >> Global.motiontelemetry_conf.proto
>> Global.motiontelemetry_conf.address
>> Global.motiontelemetry_conf.port
>> Global.motiontelemetry_conf.updatetime
>> Global.motiontelemetry_conf.includegravity
>> Global.motiontelemetry_conf.fwdposbased
>> Global.motiontelemetry_conf.latposbased
>> Global.motiontelemetry_conf.axlebumpscale;
return true;
}
if (token == "vr.enabled")
{
ParseOne(Parser, vr, 1);
return true;
}
if (token == "vr.backend")
{
ParseOne(Parser, vr_backend, 1);
return true;
}
#ifdef WITH_UART
if (token == "uart")
{
uart_conf.enable = true;
Parser.getTokens(3, false);
Parser >> uart_conf.port
>> uart_conf.baud
>> uart_conf.updatetime;
return true;
}
if (token == "uarttune")
{
Parser.getTokens(18);
Parser >> uart_conf.mainbrakemin >> uart_conf.mainbrakemax
>> uart_conf.localbrakemin >> uart_conf.localbrakemax
>> uart_conf.tankmax >> uart_conf.tankuart
>> uart_conf.pipemax >> uart_conf.pipeuart
>> uart_conf.brakemax >> uart_conf.brakeuart
>> uart_conf.pantographmax >> uart_conf.pantographuart
>> uart_conf.hvmax >> uart_conf.hvuart
>> uart_conf.currentmax >> uart_conf.currentuart
>> uart_conf.lvmax >> uart_conf.lvuart;
return true;
}
if (token == "uarttachoscale")
{
ParseOne(Parser, uart_conf.tachoscale, 1);
return true;
}
if (token == "uartfeature")
{
Parser.getTokens(1);
std::string firstToken = Parser.peek();
if (firstToken.find('|') != std::string::npos || firstToken == "none" || uartfeatures_map.count(firstToken))
{
for (auto const& x : uartfeatures_map)
{
*x.second = false;
}
std::string key;
std::stringstream firstTokenStream(firstToken);
while (!firstTokenStream.eof())
{
std::getline(firstTokenStream, key, '|');
if (uartfeatures_map.count(key))
{
*uartfeatures_map[key] = true;
}
}
}
else
{
Parser >> uart_conf.mainenable;
Parser.getTokens(3);
Parser >> uart_conf.scndenable
>> uart_conf.trainenable
>> uart_conf.localenable;
}
return true;
}
if (token == "uartdebug")
{
ParseOne(Parser, uart_conf.debug, 1);
return true;
}
if (token == "uartmainpercentage")
{
ParseOne(Parser, uart_conf.mainpercentage, 1);
return true;
}
#endif
#ifdef WITH_ZMQ
if (token == "zmq.address")
{
ParseOne(Parser, zmq_address, 1);
return true;
}
#endif
#ifdef USE_EXTCAM_CAMERA
if (token == "extcam.cmd")
{
ParseOne(Parser, extcam_cmd, 1);
return true;
}
if (token == "extcam.rec")
{
ParseOne(Parser, extcam_rec, 1);
return true;
}
if (token == "extcam.res")
{
Parser.getTokens(2);
Parser >> extcam_res.x >> extcam_res.y;
return true;
}
#endif
return false;
}
bool global_settings::ConfigParseDebug(cParser& Parser, const std::string& token)
{
if (token == "debugmode")
{
ParseOne(Parser, DebugModeFlag);
return true;
}
if (token == "debuglog")
{
std::string value;
ParseOne(Parser, value);
if (value == "yes")
iWriteLogEnabled = 3;
else if (value == "no")
iWriteLogEnabled = 0;
else
iWriteLogEnabled = stol_def(value, 3);
return true;
}
if (token == "multiplelogs")
{
ParseOne(Parser, MultipleLogs);
return true;
}
if (token == "showsystemconsole")
{
ParseOne(Parser, ShowSystemConsole);
return true;
}
if (token == "shakefactor")
{
ParseOne(Parser, ShakingMultiplierBF);
ParseOne(Parser, ShakingMultiplierRL);
ParseOne(Parser, ShakingMultiplierUD);
return true;
}
if (token == "logs.filter")
{
ParseOne(Parser, DisabledLogTypes);
return true;
}
if (token == "rollfix")
{
ParseOne(Parser, bRollFix);
return true;
}
if (token == "loadinglog")
{
ParseOne(Parser, loading_log, 1);
return true;
}
if (token == "captureonstart")
{
ParseOne(Parser, captureonstart, 1);
return true;
}
if (token == "ddsupperorigin")
{
ParseOne(Parser, dds_upper_origin, 1);
return true;
}
if (token == "calibratein")
{
Parser.getTokens(1, false);
int in = 0;
Parser >> in;
if (in < 0 || in > 5)
in = 5;
Parser.getTokens(4, false);
Parser >> fCalibrateIn[in][0]
>> fCalibrateIn[in][1]
>> fCalibrateIn[in][2]
>> fCalibrateIn[in][3];
fCalibrateIn[in][4] = 0.0;
fCalibrateIn[in][5] = 0.0;
return true;
}
if (token == "calibrate5din")
{
Parser.getTokens(1, false);
int in = 0;
Parser >> in;
if (in < 0 || in > 5)
in = 5;
Parser.getTokens(6, false);
Parser >> fCalibrateIn[in][0]
>> fCalibrateIn[in][1]
>> fCalibrateIn[in][2]
>> fCalibrateIn[in][3]
>> fCalibrateIn[in][4]
>> fCalibrateIn[in][5];
return true;
}
if (token == "calibrateout")
{
Parser.getTokens(1, false);
int out = 0;
Parser >> out;
if (out < 0 || out > 6)
out = 6;
Parser.getTokens(4, false);
Parser >> fCalibrateOut[out][0]
>> fCalibrateOut[out][1]
>> fCalibrateOut[out][2]
>> fCalibrateOut[out][3];
fCalibrateOut[out][4] = 0.0;
fCalibrateOut[out][5] = 0.0;
return true;
}
if (token == "calibrate5dout")
{
Parser.getTokens(1, false);
int out = 0;
Parser >> out;
if (out < 0 || out > 6)
out = 6;
Parser.getTokens(6, false);
Parser >> fCalibrateOut[out][0]
>> fCalibrateOut[out][1]
>> fCalibrateOut[out][2]
>> fCalibrateOut[out][3]
>> fCalibrateOut[out][4]
>> fCalibrateOut[out][5];
return true;
}
if (token == "calibrateoutmaxvalues")
{
Parser.getTokens(7, false);
Parser >> fCalibrateOutMax[0]
>> fCalibrateOutMax[1]
>> fCalibrateOutMax[2]
>> fCalibrateOutMax[3]
>> fCalibrateOutMax[4]
>> fCalibrateOutMax[5]
>> fCalibrateOutMax[6];
return true;
}
if (token == "calibrateoutdebuginfo")
{
ParseOne(Parser, iCalibrateOutDebugInfo, 1, false);
return true;
}
if (token == "pwm")
{
Parser.getTokens(2, false);
int pwm_out = 0;
int pwm_no = 0;
Parser >> pwm_out >> pwm_no;
iPoKeysPWM[pwm_out] = pwm_no;
return true;
}
return false;
}
void global_settings::ConfigParse(cParser& Parser)
{
std::string token;
do
{
token.clear();
Parser.getTokens();
Parser >> token;
if (token.empty() || token == "endconfig")
break;
if (ConfigParse_gfx(Parser, token))
continue;
if (ConfigParseGeneral(Parser, token))
continue;
if (ConfigParseAudio(Parser, token))
continue;
if (ConfigParseGraphics(Parser, token))
continue;
if (ConfigParseInput(Parser, token))
continue;
if (ConfigParseSimulation(Parser, token))
continue;
if (ConfigParseUI(Parser, token))
continue;
if (ConfigParsePython(Parser, token))
continue;
if (ConfigParseNetwork(Parser, token))
continue;
if (ConfigParseHardware(Parser, token))
continue;
if (ConfigParseDebug(Parser, token))
continue;
// WriteLog(std::format("Unknown config token: {}", token), logtype::warning, false);
} while (true);
FinalizeConfig();
}
bool
global_settings::ConfigParse_gfx( cParser &Parser, std::string_view const Token ) {
// TODO: move other graphics switches here
auto tokenparsed { true };
if (Token == "gfx.shadows.cab.range")
{
// shadow render toggle
Parser.getTokens();
Parser >> RenderCabShadowsRange;
}
else if (Token == "gfx.smoke")
{
// smoke visualization toggle
Parser.getTokens();
Parser >> Smoke;
}
else if (Token == "gfx.smoke.fidelity")
{
// smoke visualization fidelity
float smokefidelity;
Parser.getTokens();
Parser >> smokefidelity;
SmokeFidelity = std::clamp(smokefidelity, 1.f, 4.f);
}
else if (Token == "gfx.resource.sweep")
{
Parser.getTokens();
Parser >> ResourceSweep;
}
else if (Token == "gfx.resource.move")
{
Parser.getTokens();
Parser >> ResourceMove;
}
else if (Token == "gfx.reflections.framerate")
{
auto const updatespersecond{std::abs(Parser.getToken<double>())};
reflectiontune.update_interval = 1.0 / updatespersecond;
}
else if (Token == "gfx.reflections.fidelity")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.fidelity;
reflectiontune.fidelity = std::clamp(reflectiontune.fidelity, 0, 2);
}
else if (Token == "gfx.reflections.range_instances")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.range_instances;
}
else if (Token == "gfx.reflections.range_vehicles")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.range_vehicles;
}
else if (Token == "gfx.framebuffer.width")
{
Parser.getTokens(1, false);
Parser >> gfx_framebuffer_width;
}
else if (Token == "gfx.framebuffer.height")
{
Parser.getTokens(1, false);
Parser >> gfx_framebuffer_height;
}
else if (Token == "gfx.shadowmap.enabled")
{
Parser.getTokens(1);
Parser >> gfx_shadowmap_enabled;
}
else if (Token == "gfx.envmap.enabled")
{
Parser.getTokens(1);
Parser >> gfx_envmap_enabled;
}
else if (Token == "gfx.postfx.motionblur.enabled")
{
Parser.getTokens(1);
Parser >> gfx_postfx_motionblur_enabled;
}
else if (Token == "gfx.postfx.motionblur.shutter")
{
Parser.getTokens(1);
Parser >> gfx_postfx_motionblur_shutter;
}
else if (Token == "gfx.postfx.motionblur.format")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "rg16f")
gfx_postfx_motionblur_format = GL_RG16F;
else if (value == "rg32f")
gfx_postfx_motionblur_format = GL_RG32F;
}
else if (Token == "gfx.postfx.chromaticaberration.enabled")
{
Parser.getTokens(1);
Parser >> gfx_postfx_chromaticaberration_enabled;
}
else if (Token == "gfx.format.color")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "rgb8")
gfx_format_color = GL_RGB8;
else if (value == "rgb16f")
gfx_format_color = GL_RGB16F;
else if (value == "rgb32f")
gfx_format_color = GL_RGB32F;
else if (value == "r11f_g11f_b10f")
gfx_format_color = GL_R11F_G11F_B10F;
}
else if (Token == "gfx.format.depth")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "z16")
gfx_format_depth = GL_DEPTH_COMPONENT16;
else if (value == "z24")
gfx_format_depth = GL_DEPTH_COMPONENT24;
else if (value == "z32")
gfx_format_depth = GL_DEPTH_COMPONENT32;
else if (value == "z32f")
gfx_format_depth = GL_DEPTH_COMPONENT32F;
}
else if (Token == "gfx.skiprendering")
{
Parser.getTokens(1);
Parser >> gfx_skiprendering;
}
else if (Token == "gfx.skippipeline")
{
Parser.getTokens(1);
Parser >> gfx_skippipeline;
}
else if (Token == "gfx.extraeffects")
{
Parser.getTokens(1);
Parser >> gfx_extraeffects;
}
else if (Token == "gfx.usegles")
{
Parser.getTokens(1);
Parser >> gfx_usegles;
}
else if (Token == "gfx.shadergamma")
{
Parser.getTokens(1);
Parser >> gfx_shadergamma;
}
else if (Token == "gfx.drawrange.factor.max")
{
Parser.getTokens(1);
Parser >> gfx_distance_factor_max;
}
else if (Token == "gfx.shadow.angle.min")
{
Parser.getTokens(1);
Parser >> gfx_shadow_angle_min;
// variable internally uses negative values, but is presented as positive in settings
// so it's likely it'll be supplied as positive number by external launcher
if( gfx_shadow_angle_min > 0 ) {
gfx_shadow_angle_min *= -1;
}
gfx_shadow_angle_min = std::clamp(gfx_shadow_angle_min, -1.f, -0.2f);
}
else if (Token == "gfx.shadow.rank.cutoff")
{
Parser.getTokens(1);
Parser >> gfx_shadow_rank_cutoff;
gfx_shadow_rank_cutoff = std::clamp(gfx_shadow_rank_cutoff, 1, 3);
}
else
{
tokenparsed = false;
}
return tokenparsed;
}
void
global_settings::export_as_text( std::ostream &Output ) const {
export_as_text( Output, "sceneryfile", SceneryFile );
export_as_text( Output, "humanctrlvehicle", local_start_vehicle );
export_as_text( Output, "fieldofview", FieldOfView );
export_as_text( Output, "width", window_size.x );
export_as_text( Output, "height", window_size.y );
export_as_text( Output, "targetfps", targetfps );
export_as_text( Output, "basedrawrange", BaseDrawRange );
export_as_text( Output, "terrainrange", TerrainRange );
export_as_text( Output, "terraindetail", TerrainDetail );
export_as_text( Output, "fullscreen", bFullScreen );
export_as_text( Output, "fullscreenmonitor", fullscreen_monitor );
export_as_text( Output, "fullscreenwindowed", fullscreen_windowed );
export_as_text( Output, "vsync", VSync );
// NOTE: values are changed dynamically during simulation. cache initial settings and export instead
if( FreeFlyModeFlag ) {
Output
<< "freefly yes "
<< FreeCameraInit[ 0 ].x << " "
<< FreeCameraInit[ 0 ].y << " "
<< FreeCameraInit[ 0 ].z << "\n";
}
else {
export_as_text( Output, "freefly", FreeFlyModeFlag );
}
export_as_text( Output, "wireframe", bWireFrame );
export_as_text( Output, "debugmode", DebugModeFlag );
export_as_text( Output, "soundenabled", bSoundEnabled );
export_as_text( Output, "sound.openal.renderer", AudioRenderer );
export_as_text( Output, "sound.volume", AudioVolume );
export_as_text( Output, "sound.volume.radio", DefaultRadioVolume );
export_as_text( Output, "sound.volume.vehicle", VehicleVolume );
export_as_text( Output, "sound.volume.positional", EnvironmentPositionalVolume );
export_as_text( Output, "sound.volume.ambient", EnvironmentAmbientVolume );
export_as_text( Output, "physicslog", WriteLogFlag );
export_as_text( Output, "fullphysics", FullPhysics );
export_as_text( Output, "debuglog", iWriteLogEnabled );
export_as_text( Output, "multiplelogs", MultipleLogs );
export_as_text( Output, "showsystemconsole", ShowSystemConsole );
export_as_text( Output, "logs.filter", DisabledLogTypes );
Output
<< "mousescale "
<< fMouseXScale << " "
<< fMouseYScale << "\n";
export_as_text( Output, "mousecontrol", InputMouse );
export_as_text( Output, "enabletraction", bEnableTraction );
export_as_text( Output, "loadtraction", bLoadTraction );
export_as_text( Output, "friction", fFriction );
export_as_text( Output, "livetraction", bLiveTraction );
export_as_text( Output, "skyenabled", asSky );
export_as_text( Output, "defaultext", szDefaultExt );
export_as_text( Output, "newaircouplers", bnewAirCouplers );
export_as_text( Output, "anisotropicfiltering", AnisotropicFiltering );
export_as_text( Output, "usevbo", bUseVBO );
export_as_text( Output, "feedbackmode", iFeedbackMode );
export_as_text( Output, "feedbackport", iFeedbackPort );
export_as_text( Output, "multiplayer", iMultiplayer );
export_as_text( Output, "isolatedtrainnumber", bIsolatedTrainName);
export_as_text( Output, "maxtexturesize", iMaxTextureSize );
export_as_text( Output, "maxcabtexturesize", iMaxCabTextureSize );
export_as_text( Output, "movelight", fMoveLight );
export_as_text( Output, "dynamiclights", DynamicLightCount );
if( std::isnormal( ScenarioTimeOverride ) ) {
export_as_text( Output, "scenario.time.override", ScenarioTimeOverride );
}
export_as_text( Output, "scenario.time.offset", ScenarioTimeOffset );
export_as_text( Output, "scenario.time.current", ScenarioTimeCurrent );
export_as_text( Output, "scenario.weather.temperature", AirTemperature );
export_as_text( Output, "ai.trainman", AITrainman );
export_as_text( Output, "scalespeculars", ScaleSpecularValues );
export_as_text( Output, "gfxrenderer", GfxRenderer );
export_as_text( Output, "shadows", RenderShadows );
Output
<< "shadowtune "
<< shadowtune.map_size << " "
<< 0 << " "
<< shadowtune.range << " "
<< 0 << "\n";
export_as_text( Output, "gfx.shadows.cab.range", RenderCabShadowsRange );
export_as_text( Output, "gfx.smoke", Smoke );
export_as_text( Output, "gfx.smoke.fidelity", SmokeFidelity );
export_as_text( Output, "smoothtraction", bSmoothTraction );
export_as_text( Output, "splinefidelity", SplineFidelity );
export_as_text( Output, "sleeperdistance", SleeperDistance );
export_as_text( Output, "rendercab", render_cab );
export_as_text( Output, "createswitchtrackbeds", CreateSwitchTrackbeds );
export_as_text( Output, "gfx.resource.sweep", ResourceSweep );
export_as_text( Output, "gfx.resource.move", ResourceMove );
export_as_text( Output, "gfx.reflections.framerate", 1.0 / reflectiontune.update_interval );
export_as_text( Output, "gfx.reflections.fidelity", reflectiontune.fidelity );
export_as_text( Output, "timespeed", fTimeSpeed );
export_as_text( Output, "multisampling", iMultisampling );
export_as_text( Output, "latitude", fLatitudeDeg );
export_as_text( Output, "convertmodels", iConvertModels );
export_as_text( Output, "file.binary.terrain", file_binary_terrain );
export_as_text( Output, "inactivepause", bInactivePause );
export_as_text( Output, "slowmotion", iSlowMotionMask );
export_as_text( Output, "hideconsole", bHideConsole );
export_as_text( Output, "rollfix", bRollFix );
export_as_text( Output, "fpsaverage", fFpsAverage );
export_as_text( Output, "fpsdeviation", fFpsDeviation );
for( auto idx = 0; idx < 6; ++idx ) {
Output
<< "calibrate5din "
<< idx << " "
<< fCalibrateIn[ idx ][ 0 ] << " "
<< fCalibrateIn[ idx ][ 1 ] << " "
<< fCalibrateIn[ idx ][ 2 ] << " "
<< fCalibrateIn[ idx ][ 3 ] << " "
<< fCalibrateIn[ idx ][ 4 ] << " "
<< fCalibrateIn[ idx ][ 5 ] << "\n";
}
for( auto idx = 0; idx < 6; ++idx ) {
Output
<< "calibrate5dout "
<< idx << " "
<< fCalibrateOut[ idx ][ 0 ] << " "
<< fCalibrateOut[ idx ][ 1 ] << " "
<< fCalibrateOut[ idx ][ 2 ] << " "
<< fCalibrateOut[ idx ][ 3 ] << " "
<< fCalibrateOut[ idx ][ 4 ] << " "
<< fCalibrateOut[ idx ][ 5 ] << "\n";
}
Output
<< "calibrateoutmaxvalues "
<< fCalibrateOutMax[ 0 ] << " "
<< fCalibrateOutMax[ 1 ] << " "
<< fCalibrateOutMax[ 2 ] << " "
<< fCalibrateOutMax[ 3 ] << " "
<< fCalibrateOutMax[ 4 ] << " "
<< fCalibrateOutMax[ 5 ] << " "
<< fCalibrateOutMax[ 6 ] << "\n";
export_as_text( Output, "calibrateoutdebuginfo", iCalibrateOutDebugInfo );
for( auto idx = 0; idx < 7; ++idx ) {
Output
<< "pwm "
<< idx << " "
<< iPoKeysPWM[ idx ] << "\n";
}
export_as_text( Output, "brakestep", fBrakeStep );
export_as_text( Output, "joinduplicatedevents", bJoinEvents );
export_as_text( Output, "hiddenevents", iHiddenEvents );
export_as_text( Output, "pause", ( iPause & 1 ) != 0 );
export_as_text(Output, "priorityLoadText3D", priorityLoadText3D);
export_as_text( Output, "lang", asLang );
export_as_text( Output, "python.updatetime", PythonScreenUpdateRate );
Output
<< "uitextcolor "
<< UITextColor.r * 255 << " "
<< UITextColor.g * 255 << " "
<< UITextColor.b * 255 << "\n";
export_as_text( Output, "ui.bg.opacity", UIBgOpacity );
export_as_text( Output, "input.gamepad", InputGamepad );
#ifdef WITH_UART
if( uart_conf.enable ) {
Output
<< "uart "
<< uart_conf.port << " "
<< uart_conf.baud << " "
<< uart_conf.updatetime << "\n";
}
Output
<< "uarttune "
<< uart_conf.mainbrakemin << " "
<< uart_conf.mainbrakemax << " "
<< uart_conf.localbrakemin << " "
<< uart_conf.localbrakemax << " "
<< uart_conf.tankmax << " "
<< uart_conf.tankuart << " "
<< uart_conf.pipemax << " "
<< uart_conf.pipeuart << " "
<< uart_conf.brakemax << " "
<< uart_conf.brakeuart << " "
<< uart_conf.pantographmax << " "
<< uart_conf.pipemax << " "
<< uart_conf.hvmax << " "
<< uart_conf.hvuart << " "
<< uart_conf.currentmax << " "
<< uart_conf.currentuart << " "
<< uart_conf.lvmax << " "
<< uart_conf.lvuart << "\n";
export_as_text( Output, "uarttachoscale", uart_conf.tachoscale );
std::vector<std::string> enabled_uartfeatures;
for(auto const &x : uartfeatures_map) {
if(*x.second) {
enabled_uartfeatures.push_back(x.first);
}
}
Output << "uartfeature ";
if(enabled_uartfeatures.empty()) {
Output << "none\n";
} else {
for(auto const &feature : enabled_uartfeatures) {
Output << feature;
if(&feature != &enabled_uartfeatures.back()) {
Output << "|";
}
}
Output << "\n";
}
export_as_text( Output, "uartdebug", uart_conf.debug );
#endif
export_as_text( Output, "extcam.cmd", extcam_cmd );
export_as_text( Output, "extcam.rec", extcam_rec );
Output
<< "extcam.res "
<< extcam_res.x << " "
<< extcam_res.y << "\n";
export_as_text( Output, "compresstex", compress_tex );
export_as_text( Output, "gfx.framebuffer.width", gfx_framebuffer_width );
export_as_text( Output, "gfx.framebuffer.height", gfx_framebuffer_height );
export_as_text( Output, "gfx.shadowmap.enabled", gfx_shadowmap_enabled );
// TODO: export fpslimit
export_as_text( Output, "randomseed", Global.random_seed );
export_as_text( Output, "gfx.envmap.enabled", gfx_envmap_enabled );
export_as_text( Output, "gfx.postfx.motionblur.enabled", gfx_postfx_motionblur_enabled );
export_as_text( Output, "gfx.postfx.motionblur.shutter", gfx_postfx_motionblur_shutter );
// TODO: export gfx_postfx_motionblur_format
export_as_text( Output, "gfx.postfx.chromaticaberration.enabled", gfx_postfx_chromaticaberration_enabled );
// TODO: export gfx_format_color
// TODO: export gfx_format_depth
export_as_text( Output, "gfx.skiprendering", gfx_skiprendering );
export_as_text( Output, "gfx.skippipeline", gfx_skippipeline );
export_as_text( Output, "gfx.extraeffects", gfx_extraeffects );
export_as_text( Output, "gfx.shadergamma", gfx_shadergamma );
export_as_text( Output, "gfx.shadow.angle.min", gfx_shadow_angle_min );
export_as_text( Output, "gfx.shadow.rank.cutoff", gfx_shadow_rank_cutoff );
export_as_text( Output, "python.enabled", python_enabled );
export_as_text( Output, "python.threadedupload", python_threadedupload );
export_as_text( Output, "python.uploadmain", python_uploadmain );
export_as_text( Output, "python.mipmaps", python_mipmaps );
export_as_text( Output, "async.trainThreads", trainThreads );
for( auto const &server : network_servers ) {
Output
<< "network.server "
<< server.first << " " << server.second << "\n";
}
if( network_client ) {
Output
<< "network.client "
<< network_client->first << " " << network_client->second << "\n";
}
export_as_text( Output, "execonexit", exec_on_exit );
}
template <>
void
global_settings::export_as_text( std::ostream &Output, std::string const Key, std::string const &Value ) const {
if( Value.empty() ) { return; }
if( contains( Value, ' ' ) ) {
Output << Key << " \"" << Value << "\"\n";
}
else {
Output << Key << " " << Value << "\n";
}
}
template <> void global_settings::export_as_text(std::ostream &Output, std::string const Key, bool const &Value) const
{
Output << Key << " " << (Value ? "yes" : "no") << "\n";
}
global_settings &GetGlobalSettings()
{
static global_settings global{};
return global;
}