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Files
maszyna/launcher/launchermode.cpp
2026-09-09 20:35:26 +02:00

53 lines
1.1 KiB
C++

module;
#include <GLFW/glfw3.h>
#include <memory>
#include "utilities/Globals_macros.h"
module eu07.launcher.launchermode;
import eu07.launcher.launcheruilayer;
import eu07.application.application;
import eu07.simulation.simulation;
import eu07.utilities.globals;
launcher_mode::launcher_mode()
{
m_userinterface = std::make_shared<launcher_ui>();
}
bool launcher_mode::init()
{
return true;
}
bool launcher_mode::update()
{
return true;
}
void launcher_mode::enter()
{
Application.set_cursor( GLFW_CURSOR_NORMAL );
simulation::is_ready = false;
Application.set_title(Global.AppName);
}
void launcher_mode::exit()
{
}
void launcher_mode::on_key(const int Key, const int Scancode, const int Action, const int Mods)
{
#ifndef __unix__
Global.shiftState = Mods & GLFW_MOD_SHIFT ? true : false;
Global.ctrlState = Mods & GLFW_MOD_CONTROL ? true : false;
Global.altState = Mods & GLFW_MOD_ALT ? true : false;
#endif
m_userinterface->on_key(Key, Action);
}
void launcher_mode::on_window_resize(const int w, const int h)
{
m_userinterface->on_window_resize(w, h);
}