Files
maszyna/FadeSound.cpp

101 lines
2.0 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
/*
MaSzyna EU07 locomotive simulator
Copyright (C) 2001-2004 Marcin Wozniak and others
*/
#include "stdafx.h"
#include "FadeSound.h"
#include "Timer.h"
TFadeSound::TFadeSound()
{
Sound = NULL;
fFade = 0;
dt = 0;
fTime = 0;
}
TFadeSound::~TFadeSound()
{
Free();
}
void TFadeSound::Free()
{
}
void TFadeSound::Init(char *Name, float fNewFade)
{
Sound = TSoundsManager::GetFromName(Name, false);
if (Sound)
Sound->SetVolume(0);
fFade = fNewFade;
fTime = 0;
}
void TFadeSound::TurnOn()
{
State = ss_Starting;
Sound->Play(0, 0, DSBPLAY_LOOPING);
fTime = fFade;
}
void TFadeSound::TurnOff()
{
State = ss_ShuttingDown;
}
void TFadeSound::Update()
{
if (State == ss_Starting)
{
fTime += Timer::GetDeltaTime();
// SoundStart->SetVolume(-1000*(4-fTime)/4);
if (fTime >= fFade)
{
fTime = fFade;
State = ss_Commencing;
Sound->SetVolume(-2000 * (fFade - fTime) / fFade);
Sound->SetFrequency(44100 - 500 + 500 * (fTime) / fFade);
}
else if (Timer::GetSoundTimer())
{
Sound->SetVolume(-2000 * (fFade - fTime) / fFade);
Sound->SetFrequency(44100 - 500 + 500 * (fTime) / fFade);
}
}
else if (State == ss_ShuttingDown)
{
fTime -= Timer::GetDeltaTime();
if (fTime <= 0)
{
State = ss_Off;
fTime = 0;
Sound->Stop();
}
if (Timer::GetSoundTimer())
{ // DSBVOLUME_MIN
Sound->SetVolume(-2000 * (fFade - fTime) / fFade);
Sound->SetFrequency(44100 - 500 + 500 * fTime / fFade);
}
}
}
void TFadeSound::Volume(long vol)
{
float glos = 1;
Sound->SetVolume(vol * glos);
}
//---------------------------------------------------------------------------