mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "sky.h"
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#include "Logs.h"
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#include "Globals.h"
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#include "MdlMngr.h"
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//---------------------------------------------------------------------------
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GLfloat lightPos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
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TSky::~TSky(){};
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TSky::TSky(){};
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void TSky::Init()
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{
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WriteLog( "Clouds init" );
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if ((Global::asSky != "1") && (Global::asSky != "0"))
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mdCloud = TModelsManager::GetModel( Global::asSky );
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};
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void TSky::Render( float3 const &Tint )
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{
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if (mdCloud)
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{ // jeśli jest model nieba
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// setup
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::glEnable( GL_LIGHTING );
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GfxRenderer.Disable_Lights();
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::glLightModelfv( GL_LIGHT_MODEL_AMBIENT, &Tint.x );
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// render
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GfxRenderer.Render( mdCloud, nullptr, 100.0 );
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GfxRenderer.Render_Alpha( mdCloud, nullptr, 100.0 );
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// post-render cleanup
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GLfloat noambient[] = { 0.0f, 0.0f, 0.0f, 1.0f };
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::glLightModelfv( GL_LIGHT_MODEL_AMBIENT, noambient );
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::glEnable( GL_LIGHT0 ); // other lights will be enabled during lights update
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::glDisable( GL_LIGHTING );
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}
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};
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//---------------------------------------------------------------------------
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