Files
maszyna/scenenodegroups.cpp
2020-10-22 23:12:51 +02:00

334 lines
11 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scenenodegroups.h"
#include "Event.h"
#include "MemCell.h"
#include "AnimModel.h"
#include "widgets/map_objects.h"
namespace scene {
node_groups Groups;
// requests creation of a new node group. returns: handle to the group
scene::group_handle
node_groups::create() {
m_activegroup.push( create_handle() );
return handle();
}
// indicates creation of current group ended. returns: handle to the parent group or null_handle if group stack is empty
scene::group_handle
node_groups::close()
{
if( false == m_activegroup.empty() ) {
auto const closinggroup { m_activegroup.top() };
m_activegroup.pop();
// if the completed group holds only one item and there's no chance more items will be added, disband it
if( ( true == m_activegroup.empty() )
|| ( m_activegroup.top() != closinggroup ) ) {
auto lookup { m_groupmap.find( closinggroup ) };
if( ( lookup != m_groupmap.end() )
&& ( ( lookup->second.nodes.size() + lookup->second.events.size() ) <= 1 ) ) {
erase( lookup );
}
}
}
return handle();
}
bool node_groups::assign_cross_switch(map::track_switch& sw, std::string &sw_name, std::string const &id, size_t idx)
{
sw.action[idx] = simulation::Events.FindEvent(sw_name + ":" + id);
if (!sw.action[idx])
sw.action[idx] = simulation::Events.FindEvent(sw_name + id);
if (!sw.action[idx])
return false;
multi_event *multi = dynamic_cast<multi_event*>(sw.action[idx]);
if (!multi)
return false;
auto names = multi->dump_children_names();
for (auto it = names.begin(); it != names.end(); it++) {
*it = it->substr(sw_name.size());
if (it->size() > 4)
continue;
int pos_a = it->find_last_of('a');
int pos_b = it->find_last_of('b');
int pos_c = it->find_last_of('c');
int pos_d = it->find_last_of('d');
int pos_0 = it->find_last_of('0');
int pos_1 = it->find_last_of('1');
int pos;
if (pos_a > pos_b && pos_a > pos_c && pos_a > pos_d)
pos = 0;
else if (pos_b > pos_a && pos_b > pos_c && pos_b > pos_d)
pos = 1;
else if (pos_c > pos_a && pos_c > pos_b && pos_c > pos_d)
pos = 2;
else
pos = 3;
sw.preview[idx][pos] = ((pos_0 > pos_1) ? '0' : '1');
}
return true;
}
void
node_groups::update_map()
{
map::Objects.entries.clear();
std::unordered_map<std::string, std::shared_ptr<map::track_switch>> last_switch_map;
for (auto const &pair : m_groupmap) {
auto const &group = pair.second;
for (basic_node *node : group.nodes) {
std::string postfix { "_sem_mem" };
if (typeid(*node) == typeid(TMemCell) && string_ends_with(node->name(), postfix)) {
std::string sem_name = node->name().substr(0, node->name().length() - postfix.length());
auto sem_info = std::make_shared<map::semaphore>();
map::Objects.entries.push_back(sem_info);
sem_info->location = node->location();
sem_info->memcell = static_cast<TMemCell*>(node);
sem_info->name = sem_name;
for (basic_event *event : group.events) {
if (string_starts_with(event->name(), sem_name)
&& event->name().substr(sem_name.length()).find("sem") == std::string::npos) {
sem_info->events.push_back(event);
}
}
for (basic_node *node : group.nodes)
if (auto *model = dynamic_cast<TAnimModel*>(node))
if (string_starts_with(model->name(), sem_name))
sem_info->models.push_back(model);
}
if (Global.map_manualswitchcontrol) {
if (TTrack *track = dynamic_cast<TTrack*>(node)) {
if (track->eType != tt_Switch)
continue;
basic_event *sw_p = simulation::Events.FindEvent(track->name() + "+");
basic_event *sw_m = simulation::Events.FindEvent(track->name() + "-");
if (sw_p && sw_m) {
auto map_launcher = std::make_shared<map::track_switch>();
map::Objects.entries.push_back(map_launcher);
map_launcher->location = node->location();
map_launcher->name = node->name();
map_launcher->action[0] = sw_p;
map_launcher->action[1] = sw_m;
map_launcher->track[0] = track;
map_launcher->preview[0][0] = '0';
map_launcher->preview[1][0] = '1';
continue;
}
std::string sw_name = track->name();
if (sw_name.size() <= 2)
continue;
char lastc = sw_name.back();
sw_name.pop_back();
if (sw_name.back() == '_')
sw_name.pop_back();
if (!(simulation::Events.FindEvent(sw_name + ":ac") || simulation::Events.FindEvent(sw_name + "ac")))
continue;
std::shared_ptr<map::track_switch> last_switch;
auto it = last_switch_map.find(sw_name);
if (it != last_switch_map.end()) {
last_switch = it->second;
} else {
last_switch = std::make_shared<map::track_switch>();
last_switch->name = sw_name;
last_switch_map.insert(std::make_pair(sw_name, last_switch));
}
if (lastc < 'a' || lastc > 'd')
continue;
last_switch->track[lastc - 'a'] = track;
for (auto trk : last_switch->track)
if (!trk)
goto skip_e;
if (!assign_cross_switch(*last_switch, sw_name, "ac", 0))
skip_e: continue;
if (!assign_cross_switch(*last_switch, sw_name, "ad", 1))
continue;
if (!assign_cross_switch(*last_switch, sw_name, "bc", 2))
continue;
if (!assign_cross_switch(*last_switch, sw_name, "bd", 3))
continue;
last_switch->location = (last_switch->track[0]->location() + last_switch->track[1]->location() + last_switch->track[2]->location() + last_switch->track[3]->location()) / 4.0;
map::Objects.entries.push_back(last_switch);
last_switch_map.erase(sw_name);
}
} else {
if (TEventLauncher *launcher = dynamic_cast<TEventLauncher*>(node)) {
if (!launcher || !launcher->Event1 || !launcher->Event2)
continue;
auto map_launcher = std::make_shared<map::launcher>();
map::Objects.entries.push_back(map_launcher);
map_launcher->location = node->location();
map_launcher->name = node->name();
map_launcher->first_event = launcher->Event1;
map_launcher->second_event = launcher->Event2;
if (map_launcher->name.empty())
map_launcher->name = launcher->Event1->name();
if (launcher->Event1->name().find_first_of("-+:") != std::string::npos)
map_launcher->type = map::launcher::track_switch;
else
map_launcher->type = map::launcher::level_crossing;
}
}
}
}
}
// returns current active group, or null_handle if group stack is empty
group_handle
node_groups::handle() const {
return (
m_activegroup.empty() ?
null_handle :
m_activegroup.top() );
}
// places provided node in specified group
void
node_groups::insert( scene::group_handle const Group, scene::basic_node *Node ) {
// TBD, TODO: automatically unregister the node from its current group?
Node->group( Group );
if( Group == null_handle ) { return; }
auto &nodesequence { m_groupmap[ Group ].nodes };
if( std::find( std::begin( nodesequence ), std::end( nodesequence ), Node ) == std::end( nodesequence ) ) {
// don't add the same node twice
nodesequence.emplace_back( Node );
}
}
// places provided event in specified group
void
node_groups::insert( scene::group_handle const Group, basic_event *Event ) {
// TBD, TODO: automatically unregister the event from its current group?
Event->group( Group );
if( Group == null_handle ) { return; }
auto &eventsequence { m_groupmap[ Group ].events };
if( std::find( std::begin( eventsequence ), std::end( eventsequence ), Event ) == std::end( eventsequence ) ) {
// don't add the same node twice
eventsequence.emplace_back( Event );
}
}
// sends basic content of the class in legacy (text) format to provided stream
void
node_groups::export_as_text( std::ostream &Output, bool Dirty ) const {
for( auto const &group : m_groupmap ) {
bool any = false;
for( auto *node : group.second.nodes ) {
if (node->dirty() != Dirty)
continue;
// HACK: auto-generated memory cells aren't exported, so we check for this
// TODO: is_exportable as basic_node method
if( ( typeid( *node ) == typeid( TMemCell ) )
&& ( false == static_cast<TMemCell *>( node )->is_exportable ) ) {
continue;
}
if (!any)
Output << "group\n";
any = true;
node->export_as_text( Output );
}
for( auto *event : group.second.events ) {
if (Dirty)
continue;
if (!any)
Output << "group\n";
any = true;
event->export_as_text( Output );
}
if (any)
Output << "endgroup\n";
}
}
// removes specified group from the group list and group information from the group's nodes
void
node_groups::erase( group_map::const_iterator Group ) {
for( auto *node : Group->second.nodes ) {
node->group( null_handle );
}
for( auto *event : Group->second.events ) {
event->group( null_handle );
}
m_groupmap.erase( Group );
}
// creates handle for a new group
group_handle
node_groups::create_handle() {
// NOTE: for simplification nested group structure are flattened
return(
m_activegroup.empty() ?
m_groupmap.size() + 1 : // new group isn't created until node registration
m_activegroup.top() );
}
} // scene
//---------------------------------------------------------------------------