Files
maszyna/utilities/Globals.cpp
2026-03-15 13:25:54 +01:00

1752 lines
45 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
/*
MaSzyna EU07 locomotive simulator
Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
*/
#include "stdafx.h"
#include "utilities/Globals.h"
#include "simulation/simulation.h"
#include "simulation/simulationenvironment.h"
#include "vehicle/Driver.h"
#include "utilities/Logs.h"
#include "Console.h"
#include "scripting/PyInt.h"
#include "utilities/Timer.h"
#include "vao.h"
void global_settings::LoadIniFile(std::string asFileName)
{
// initialize season data in case the main config file doesn't
std::time_t timenow = std::time(nullptr);
std::tm tm{};
#ifdef _WIN32
localtime_s(&tm, &timenow);
#else
localtime_r(&timenow, &tm);
#endif
fMoveLight = tm.tm_yday + 1; // numer bieżącego dnia w roku
simulation::Environment.compute_season(fMoveLight);
cParser parser(asFileName, cParser::buffer_FILE);
ConfigParse(parser);
}
template <typename T>
static void ParseOne(cParser& parser, T& out, int tokenCount = 1, bool convert = false)
{
parser.getTokens(tokenCount, convert);
parser >> out;
}
template <typename T>
static void ParseOneClamped(cParser& parser, T& out, T minValue, T maxValue, int tokenCount = 1, bool convert = false)
{
parser.getTokens(tokenCount, convert);
parser >> out;
out = clamp(out, minValue, maxValue);
}
void global_settings::FinalizeConfig()
{
if (!bLoadTraction)
{
bEnableTraction = false;
bLiveTraction = false;
}
if (vr)
{
gfx_skippipeline = false;
VSync = false;
}
if (iPause)
iTextMode = GLFW_KEY_F1;
#ifndef WITH_PYTHON
python_enabled = false;
#endif
#ifdef _WIN32
Console::ModeSet(iFeedbackMode, iFeedbackPort);
#endif
}
bool global_settings::ConfigParseGeneral(cParser& Parser, const std::string& token)
{
if (token == "sceneryfile")
{
ParseOne(Parser, SceneryFile);
return true;
}
if (token == "humanctrlvehicle")
{
ParseOne(Parser, local_start_vehicle);
return true;
}
if (token == "width")
{
ParseOne(Parser, window_size.x, 1, false);
return true;
}
if (token == "height")
{
ParseOne(Parser, window_size.y, 1, false);
return true;
}
if (token == "fullscreen")
{
ParseOne(Parser, bFullScreen);
return true;
}
if (token == "fullscreenmonitor")
{
ParseOne(Parser, fullscreen_monitor, 1, false);
return true;
}
if (token == "fullscreenwindowed")
{
ParseOne(Parser, fullscreen_windowed);
return true;
}
if (token == "hideconsole")
{
ParseOne(Parser, bHideConsole);
return true;
}
if (token == "lang")
{
ParseOne(Parser, asLang, 1, false);
return true;
}
if (token == "screenshotsdir")
{
ParseOne(Parser, Global.screenshot_dir, 1);
return true;
}
if (token == "execonexit")
{
ParseOne(Parser, exec_on_exit, 1);
std::replace(std::begin(exec_on_exit), std::end(exec_on_exit), '_', ' ');
return true;
}
if (token == "prepend_scn")
{
ParseOne(Parser, prepend_scn, 1);
return true;
}
return false;
}
bool global_settings::ConfigParseAudio(cParser& Parser, const std::string& token)
{
if (token == "soundenabled")
{
ParseOne(Parser, bSoundEnabled);
return true;
}
if (token == "sound.openal.renderer")
{
AudioRenderer = Parser.getToken<std::string>(false);
return true;
}
if (token == "sound.volume")
{
ParseOneClamped(Parser, AudioVolume, 0.f, 2.f);
return true;
}
if (token == "sound.volume.radio")
{
ParseOneClamped(Parser, DefaultRadioVolume, 0.f, 1.f);
return true;
}
if (token == "sound.maxsources")
{
ParseOne(Parser, audio_max_sources);
return true;
}
if (token == "sound.volume.vehicle")
{
ParseOneClamped(Parser, VehicleVolume, 0.f, 1.f);
return true;
}
if (token == "sound.volume.positional")
{
ParseOneClamped(Parser, EnvironmentPositionalVolume, 0.f, 1.f);
return true;
}
if (token == "sound.volume.ambient")
{
ParseOneClamped(Parser, EnvironmentAmbientVolume, 0.f, 1.f);
return true;
}
return false;
}
bool global_settings::ConfigParseGraphics(cParser& Parser, const std::string& token)
{
if (token == "fieldofview")
{
ParseOneClamped(Parser, FieldOfView, 10.0f, 75.0f, 1, false);
return true;
}
if (token == "heightbase")
{
ParseOne(Parser, fDistanceFactor, 1, false);
return true;
}
if (token == "basedrawrange")
{
ParseOne(Parser, BaseDrawRange, 1);
return true;
}
if (token == "vsync")
{
ParseOne(Parser, VSync);
return true;
}
if (token == "wireframe")
{
ParseOne(Parser, bWireFrame);
return true;
}
if (token == "skyenabled")
{
std::string value;
ParseOne(Parser, value);
asSky = (value == "yes" ? "1" : "0");
return true;
}
if (token == "defaultext")
{
std::string value;
ParseOne(Parser, value);
if (value == "tga")
szDefaultExt = szTexturesTGA;
else
szDefaultExt = (value[0] == '.' ? value : "." + value);
return true;
}
if (token == "anisotropicfiltering")
{
ParseOne(Parser, AnisotropicFiltering, 1, false);
if (AnisotropicFiltering < 1.0f)
AnisotropicFiltering = 1.0f;
return true;
}
if (token == "usevbo")
{
ParseOne(Parser, bUseVBO);
return true;
}
if (token == "maxtexturesize")
{
int size = 0;
ParseOne(Parser, size, 1, false);
iMaxTextureSize = clamp_power_of_two(size, 64, 8192);
return true;
}
if (token == "maxcabtexturesize")
{
int size = 0;
ParseOne(Parser, size, 1, false);
iMaxCabTextureSize = clamp_power_of_two(size, 512, 8192);
return true;
}
if (token == "dynamiclights")
{
ParseOne(Parser, DynamicLightCount, 1, false);
DynamicLightCount = clamp(DynamicLightCount, 0, 7);
return true;
}
if (token == "gfxrenderer")
{
ParseOne(Parser, GfxRenderer);
if (GfxRenderer == "full")
GfxRenderer = "default";
if (GfxRenderer == "experimental")
{
NvRenderer = true;
GfxRenderer = "experimental";
}
BasicRenderer = (GfxRenderer == "simple");
LegacyRenderer = !NvRenderer && (GfxRenderer != "default");
return true;
}
if (token == "shadows")
{
ParseOne(Parser, RenderShadows);
return true;
}
if (token == "shadowtune")
{
Parser.getTokens(4, false);
float discard = 0.f;
Parser >> shadowtune.map_size >> discard >> shadowtune.range >> discard;
shadowtune.map_size = clamp_power_of_two<unsigned int>(shadowtune.map_size, 512, 8192);
shadowtune.range =
std::max((shadowtune.map_size <= 2048 ? 75.f : 75.f * shadowtune.map_size / 2048),
shadowtune.range);
return true;
}
if (token == "scalespeculars")
{
ParseOne(Parser, ScaleSpecularValues);
return true;
}
if (token == "rendercab")
{
ParseOne(Parser, render_cab);
return true;
}
if (token == "multisampling")
{
ParseOne(Parser, iMultisampling, 1, false);
iMultisampling = clamp(iMultisampling, 0, 4);
return true;
}
if (token == "compresstex")
{
Parser.getTokens(1);
if (!gfx_usegles)
Parser >> compress_tex;
return true;
}
if (token == "gfx.angleplatform")
{
ParseOne(Parser, gfx_angleplatform, 1);
return true;
}
if (token == "gfx.gldebug")
{
ParseOne(Parser, gfx_gldebug, 1);
return true;
}
if (token == "extraviewport")
{
Parser.getTokens(15, false);
extraviewport_config conf;
Parser >> conf.monitor >> conf.width >> conf.height
>> conf.draw_range
>> conf.projection.pa.x >> conf.projection.pa.y >> conf.projection.pa.z
>> conf.projection.pb.x >> conf.projection.pb.y >> conf.projection.pb.z
>> conf.projection.pc.x >> conf.projection.pc.y >> conf.projection.pc.z
>> conf.projection.pe.x >> conf.projection.pe.y >> conf.projection.pe.z;
extra_viewports.push_back(conf);
if (gl::vao::use_vao && conf.monitor != "MAIN")
{
gl::vao::use_vao = false;
WriteLog("using multiple windows, disabling vao!");
}
return true;
}
return false;
}
bool global_settings::ConfigParseInput(cParser& Parser, const std::string& token)
{
if (token == "freefly")
{
ParseOne(Parser, FreeFlyModeFlag);
Parser.getTokens(3, false);
Parser >> FreeCameraInit[0].x >> FreeCameraInit[0].y >> FreeCameraInit[0].z;
return true;
}
if (token == "mousescale")
{
Parser.getTokens(2, false);
Parser >> fMouseXScale >> fMouseYScale;
return true;
}
if (token == "mousecontrol")
{
ParseOne(Parser, InputMouse);
return true;
}
if (token == "input.gamepad")
{
ParseOne(Parser, InputGamepad);
return true;
}
if (token == "headtrack")
{
Parser.getTokens(14);
Parser >> headtrack_conf.joy
>> headtrack_conf.magic_window
>> headtrack_conf.move_axes[0] >> headtrack_conf.move_axes[1] >> headtrack_conf.move_axes[2]
>> headtrack_conf.move_mul[0] >> headtrack_conf.move_mul[1] >> headtrack_conf.move_mul[2]
>> headtrack_conf.rot_axes[0] >> headtrack_conf.rot_axes[1] >> headtrack_conf.rot_axes[2]
>> headtrack_conf.rot_mul[0] >> headtrack_conf.rot_mul[1] >> headtrack_conf.rot_mul[2];
return true;
}
return false;
}
bool global_settings::ConfigParseSimulation(cParser& Parser, const std::string& token)
{
if (token == "async.trainThreads")
{
ParseOne(Parser, trainThreads);
return true;
}
if (token == "physicslog")
{
ParseOne(Parser, WriteLogFlag);
return true;
}
if (token == "fullphysics")
{
ParseOne(Parser, FullPhysics);
return true;
}
if (token == "enabletraction")
{
ParseOne(Parser, bEnableTraction);
return true;
}
if (token == "loadtraction")
{
ParseOne(Parser, bLoadTraction);
return true;
}
if (token == "friction")
{
ParseOne(Parser, fFriction, 1, false);
return true;
}
if (token == "livetraction")
{
ParseOne(Parser, bLiveTraction);
return true;
}
if (token == "newaircouplers")
{
ParseOne(Parser, bnewAirCouplers);
return true;
}
if (token == "movelight")
{
ParseOne(Parser, fMoveLight, 1, false);
if (fMoveLight == 0.f)
{
std::time_t timenow = std::time(nullptr);
std::tm tm{};
#ifdef _WIN32
localtime_s(&tm, &timenow);
#else
localtime_r(&timenow, &tm);
#endif
fMoveLight = tm.tm_yday + 1;
}
simulation::Environment.compute_season(fMoveLight);
return true;
}
if (token == "scenario.time.override")
{
Parser.getTokens(1, false);
std::string value;
Parser >> value;
std::istringstream stream(value);
if (value.find(':') != std::string::npos)
{
float hours = 0.f;
float minutes = 0.f;
char sep = '\0';
stream >> hours >> sep >> minutes;
ScenarioTimeOverride = hours + minutes / 60.0f;
}
else
{
stream >> ScenarioTimeOverride;
}
ScenarioTimeOverride = clamp(ScenarioTimeOverride, 0.f, 24 * 1439 / 1440.f);
return true;
}
if (token == "scenario.time.offset")
{
ParseOne(Parser, ScenarioTimeOffset, 1, false);
return true;
}
if (token == "scenario.time.current")
{
ParseOne(Parser, ScenarioTimeCurrent, 1, false);
return true;
}
if (token == "scenario.weather.temperature")
{
ParseOneClamped(Parser, AirTemperature, -15.f, 45.f);
return true;
}
if (token == "smoothtraction")
{
ParseOne(Parser, bSmoothTraction);
return true;
}
if (token == "splinefidelity")
{
float splinefidelity = 0.f;
ParseOne(Parser, splinefidelity);
SplineFidelity = clamp(splinefidelity, 1.f, 4.f);
return true;
}
if (token == "createswitchtrackbeds")
{
ParseOne(Parser, CreateSwitchTrackbeds);
return true;
}
if (token == "timespeed")
{
ParseOne(Parser, default_timespeed, 1, false);
fTimeSpeed = default_timespeed;
return true;
}
if (token == "deltaoverride")
{
float deltaoverride = 0.f;
ParseOne(Parser, deltaoverride, 1, false);
if (deltaoverride > 0.f)
Timer::set_delta_override(1.0f / deltaoverride);
return true;
}
if (token == "latitude")
{
ParseOne(Parser, fLatitudeDeg, 1, false);
return true;
}
if (token == "convertmodels")
{
ParseOne(Parser, iConvertModels, 1, false);
return true;
}
if (token == "convertindexrange")
{
ParseOne(Parser, iConvertIndexRange, 1, false);
return true;
}
if (token == "file.binary.terrain")
{
ParseOne(Parser, file_binary_terrain, 1, false);
return true;
}
if (token == "inactivepause")
{
ParseOne(Parser, bInactivePause);
return true;
}
if (token == "slowmotion")
{
ParseOne(Parser, iSlowMotionMask, 1, false);
return true;
}
if (token == "fpsaverage")
{
ParseOne(Parser, fFpsAverage, 1, false);
return true;
}
if (token == "fpsdeviation")
{
ParseOne(Parser, fFpsDeviation, 1, false);
return true;
}
if (token == "brakestep")
{
ParseOne(Parser, fBrakeStep, 1, false);
return true;
}
if (token == "brakespeed")
{
ParseOne(Parser, brake_speed, 1, false);
return true;
}
if (token == "joinduplicatedevents")
{
ParseOne(Parser, bJoinEvents);
return true;
}
if (token == "hiddenevents")
{
ParseOne(Parser, iHiddenEvents, 1, false);
return true;
}
if (token == "ai.trainman")
{
ParseOne(Parser, AITrainman, 1, false);
return true;
}
if (token == "pause")
{
std::string value;
ParseOne(Parser, value);
iPause |= (value == "yes" ? 1 : 0);
return true;
}
if (token == "priorityloadtext3d")
{
std::string value;
ParseOne(Parser, value, 1);
priorityLoadText3D = (value == "yes");
return true;
}
if (token == "fpslimit")
{
float fpslimit = 0.f;
ParseOne(Parser, fpslimit, 1);
if (fpslimit > 0.f)
minframetime = std::chrono::duration<float>(1.0f / fpslimit);
return true;
}
if (token == "randomseed")
{
ParseOne(Parser, Global.random_seed, 1);
return true;
}
if (token == "map.manualswitchcontrol")
{
ParseOne(Parser, map_manualswitchcontrol, 1);
return true;
}
if (token == "map.highlightdistance")
{
ParseOne(Parser, map_highlight_distance, 1);
return true;
}
if (token == "crashdamage")
{
ParseOne(Parser, crash_damage, 1);
return true;
}
return false;
}
bool global_settings::ConfigParseUI(cParser& Parser, const std::string& token)
{
if (token == "uitextcolor")
{
Parser.getTokens(3, false);
Parser >> UITextColor.r >> UITextColor.g >> UITextColor.b;
UITextColor = glm::clamp(UITextColor, 0.f, 255.f);
UITextColor = UITextColor / 255.f;
UITextColor.a = 1.f;
return true;
}
if (token == "ui.bg.opacity")
{
ParseOneClamped(Parser, UIBgOpacity, 0.f, 1.f);
return true;
}
if (token == "ui.fontsize")
{
ParseOne(Parser, ui_fontsize, 1);
return true;
}
if (token == "ui.scale")
{
ParseOne(Parser, ui_scale, 1);
return true;
}
if (token == "gui.defaultwindows")
{
ParseOne(Parser, gui_defaultwindows, 1);
return true;
}
if (token == "gui.showtranscripts")
{
ParseOne(Parser, gui_showtranscripts, 1);
return true;
}
if (token == "gui.trainingdefault")
{
ParseOne(Parser, gui_trainingdefault, 1);
return true;
}
return false;
}
bool global_settings::ConfigParsePython(cParser& Parser, const std::string& token)
{
if (token == "python.enabled")
{
ParseOne(Parser, python_enabled, 1);
return true;
}
if (token == "python.updatetime")
{
ParseOne(Parser, PythonScreenUpdateRate);
return true;
}
if (token == "python.displaywindows")
{
ParseOne(Parser, python_displaywindows, 1);
return true;
}
if (token == "python.threadedupload")
{
ParseOne(Parser, python_threadedupload, 1);
return true;
}
if (token == "python.sharectx")
{
ParseOne(Parser, python_sharectx, 1);
return true;
}
if (token == "python.uploadmain")
{
ParseOne(Parser, python_uploadmain, 1);
return true;
}
if (token == "python.fpslimit")
{
float fpslimit = 0.f;
ParseOne(Parser, fpslimit, 1);
if (fpslimit > 0.f)
python_minframetime = std::chrono::duration<float>(1.0f / fpslimit);
return true;
}
if (token == "python.vsync")
{
ParseOne(Parser, python_vsync, 1);
return true;
}
if (token == "python.mipmaps")
{
ParseOne(Parser, python_mipmaps, 1);
return true;
}
if (token == "python.viewport")
{
Parser.getTokens(8, false);
pythonviewport_config conf;
Parser >> conf.surface >> conf.monitor
>> conf.size.x >> conf.size.y
>> conf.offset.x >> conf.offset.y
>> conf.scale.x >> conf.scale.y;
python_viewports.push_back(conf);
return true;
}
return false;
}
bool global_settings::ConfigParseNetwork(cParser& Parser, const std::string& token)
{
if (token == "network.server")
{
Parser.getTokens(2);
std::string backend;
std::string conf;
Parser >> backend >> conf;
network_servers.emplace_back(backend, conf);
return true;
}
if (token == "network.client")
{
Parser.getTokens(2);
network_client.emplace();
Parser >> network_client->first >> network_client->second;
return true;
}
return false;
}
bool global_settings::ConfigParseHardware(cParser& Parser, const std::string& token)
{
if (token == "feedbackmode")
{
ParseOne(Parser, iFeedbackMode, 1, false);
return true;
}
if (token == "feedbackport")
{
ParseOne(Parser, iFeedbackPort, 1, false);
return true;
}
if (token == "multiplayer")
{
ParseOne(Parser, iMultiplayer, 1, false);
return true;
}
if (token == "isolatedtrainnumber")
{
ParseOne(Parser, bIsolatedTrainName, 1, false);
return true;
}
if (token == "motiontelemetry")
{
Parser.getTokens(8);
Global.motiontelemetry_conf.enable = true;
Parser >> Global.motiontelemetry_conf.proto
>> Global.motiontelemetry_conf.address
>> Global.motiontelemetry_conf.port
>> Global.motiontelemetry_conf.updatetime
>> Global.motiontelemetry_conf.includegravity
>> Global.motiontelemetry_conf.fwdposbased
>> Global.motiontelemetry_conf.latposbased
>> Global.motiontelemetry_conf.axlebumpscale;
return true;
}
if (token == "vr.enabled")
{
ParseOne(Parser, vr, 1);
return true;
}
if (token == "vr.backend")
{
ParseOne(Parser, vr_backend, 1);
return true;
}
#ifdef WITH_UART
if (token == "uart")
{
uart_conf.enable = true;
Parser.getTokens(3, false);
Parser >> uart_conf.port
>> uart_conf.baud
>> uart_conf.updatetime;
return true;
}
if (token == "uarttune")
{
Parser.getTokens(18);
Parser >> uart_conf.mainbrakemin >> uart_conf.mainbrakemax
>> uart_conf.localbrakemin >> uart_conf.localbrakemax
>> uart_conf.tankmax >> uart_conf.tankuart
>> uart_conf.pipemax >> uart_conf.pipeuart
>> uart_conf.brakemax >> uart_conf.brakeuart
>> uart_conf.pantographmax >> uart_conf.pantographuart
>> uart_conf.hvmax >> uart_conf.hvuart
>> uart_conf.currentmax >> uart_conf.currentuart
>> uart_conf.lvmax >> uart_conf.lvuart;
return true;
}
if (token == "uarttachoscale")
{
ParseOne(Parser, uart_conf.tachoscale, 1);
return true;
}
if (token == "uartfeature")
{
Parser.getTokens(1);
std::string firstToken = Parser.peek();
if (firstToken.find('|') != std::string::npos || firstToken == "none" || uartfeatures_map.count(firstToken))
{
for (auto const& x : uartfeatures_map)
{
*(x.second) = false;
}
std::string key;
std::stringstream firstTokenStream(firstToken);
while (!firstTokenStream.eof())
{
std::getline(firstTokenStream, key, '|');
if (uartfeatures_map.count(key))
{
*(uartfeatures_map[key]) = true;
}
}
}
else
{
Parser >> uart_conf.mainenable;
Parser.getTokens(3);
Parser >> uart_conf.scndenable
>> uart_conf.trainenable
>> uart_conf.localenable;
}
return true;
}
if (token == "uartdebug")
{
ParseOne(Parser, uart_conf.debug, 1);
return true;
}
if (token == "uartmainpercentage")
{
ParseOne(Parser, uart_conf.mainpercentage, 1);
return true;
}
#endif
#ifdef WITH_ZMQ
if (token == "zmq.address")
{
ParseOne(Parser, zmq_address, 1);
return true;
}
#endif
#ifdef USE_EXTCAM_CAMERA
if (token == "extcam.cmd")
{
ParseOne(Parser, extcam_cmd, 1);
return true;
}
if (token == "extcam.rec")
{
ParseOne(Parser, extcam_rec, 1);
return true;
}
if (token == "extcam.res")
{
Parser.getTokens(2);
Parser >> extcam_res.x >> extcam_res.y;
return true;
}
#endif
return false;
}
bool global_settings::ConfigParseDebug(cParser& Parser, const std::string& token)
{
if (token == "debugmode")
{
ParseOne(Parser, DebugModeFlag);
return true;
}
if (token == "debuglog")
{
std::string value;
ParseOne(Parser, value);
if (value == "yes")
iWriteLogEnabled = 3;
else if (value == "no")
iWriteLogEnabled = 0;
else
iWriteLogEnabled = stol_def(value, 3);
return true;
}
if (token == "multiplelogs")
{
ParseOne(Parser, MultipleLogs);
return true;
}
if (token == "shakefactor")
{
ParseOne(Parser, ShakingMultiplierBF);
ParseOne(Parser, ShakingMultiplierRL);
ParseOne(Parser, ShakingMultiplierUD);
return true;
}
if (token == "logs.filter")
{
ParseOne(Parser, DisabledLogTypes);
return true;
}
if (token == "rollfix")
{
ParseOne(Parser, bRollFix);
return true;
}
if (token == "loadinglog")
{
ParseOne(Parser, loading_log, 1);
return true;
}
if (token == "captureonstart")
{
ParseOne(Parser, captureonstart, 1);
return true;
}
if (token == "ddsupperorigin")
{
ParseOne(Parser, dds_upper_origin, 1);
return true;
}
if (token == "calibratein")
{
Parser.getTokens(1, false);
int in = 0;
Parser >> in;
if ((in < 0) || (in > 5))
in = 5;
Parser.getTokens(4, false);
Parser >> fCalibrateIn[in][0]
>> fCalibrateIn[in][1]
>> fCalibrateIn[in][2]
>> fCalibrateIn[in][3];
fCalibrateIn[in][4] = 0.0;
fCalibrateIn[in][5] = 0.0;
return true;
}
if (token == "calibrate5din")
{
Parser.getTokens(1, false);
int in = 0;
Parser >> in;
if ((in < 0) || (in > 5))
in = 5;
Parser.getTokens(6, false);
Parser >> fCalibrateIn[in][0]
>> fCalibrateIn[in][1]
>> fCalibrateIn[in][2]
>> fCalibrateIn[in][3]
>> fCalibrateIn[in][4]
>> fCalibrateIn[in][5];
return true;
}
if (token == "calibrateout")
{
Parser.getTokens(1, false);
int out = 0;
Parser >> out;
if ((out < 0) || (out > 6))
out = 6;
Parser.getTokens(4, false);
Parser >> fCalibrateOut[out][0]
>> fCalibrateOut[out][1]
>> fCalibrateOut[out][2]
>> fCalibrateOut[out][3];
fCalibrateOut[out][4] = 0.0;
fCalibrateOut[out][5] = 0.0;
return true;
}
if (token == "calibrate5dout")
{
Parser.getTokens(1, false);
int out = 0;
Parser >> out;
if ((out < 0) || (out > 6))
out = 6;
Parser.getTokens(6, false);
Parser >> fCalibrateOut[out][0]
>> fCalibrateOut[out][1]
>> fCalibrateOut[out][2]
>> fCalibrateOut[out][3]
>> fCalibrateOut[out][4]
>> fCalibrateOut[out][5];
return true;
}
if (token == "calibrateoutmaxvalues")
{
Parser.getTokens(7, false);
Parser >> fCalibrateOutMax[0]
>> fCalibrateOutMax[1]
>> fCalibrateOutMax[2]
>> fCalibrateOutMax[3]
>> fCalibrateOutMax[4]
>> fCalibrateOutMax[5]
>> fCalibrateOutMax[6];
return true;
}
if (token == "calibrateoutdebuginfo")
{
ParseOne(Parser, iCalibrateOutDebugInfo, 1, false);
return true;
}
if (token == "pwm")
{
Parser.getTokens(2, false);
int pwm_out = 0;
int pwm_no = 0;
Parser >> pwm_out >> pwm_no;
iPoKeysPWM[pwm_out] = pwm_no;
return true;
}
return false;
}
void global_settings::ConfigParse(cParser& Parser)
{
std::string token;
do
{
token.clear();
Parser.getTokens();
Parser >> token;
if (token.empty() || token == "endconfig")
break;
if (ConfigParse_gfx(Parser, token))
continue;
if (ConfigParseGeneral(Parser, token))
continue;
if (ConfigParseAudio(Parser, token))
continue;
if (ConfigParseGraphics(Parser, token))
continue;
if (ConfigParseInput(Parser, token))
continue;
if (ConfigParseSimulation(Parser, token))
continue;
if (ConfigParseUI(Parser, token))
continue;
if (ConfigParsePython(Parser, token))
continue;
if (ConfigParseNetwork(Parser, token))
continue;
if (ConfigParseHardware(Parser, token))
continue;
if (ConfigParseDebug(Parser, token))
continue;
// WriteLog(std::format("Unknown config token: {}", token), logtype::warning, false);
} while (true);
FinalizeConfig();
}
bool
global_settings::ConfigParse_gfx( cParser &Parser, std::string_view const Token ) {
// TODO: move other graphics switches here
auto tokenparsed { true };
if (Token == "gfx.shadows.cab.range")
{
// shadow render toggle
Parser.getTokens();
Parser >> RenderCabShadowsRange;
}
else if (Token == "gfx.smoke")
{
// smoke visualization toggle
Parser.getTokens();
Parser >> Smoke;
}
else if (Token == "gfx.smoke.fidelity")
{
// smoke visualization fidelity
float smokefidelity;
Parser.getTokens();
Parser >> smokefidelity;
SmokeFidelity = clamp(smokefidelity, 1.f, 4.f);
}
else if (Token == "gfx.resource.sweep")
{
Parser.getTokens();
Parser >> ResourceSweep;
}
else if (Token == "gfx.resource.move")
{
Parser.getTokens();
Parser >> ResourceMove;
}
else if (Token == "gfx.reflections.framerate")
{
auto const updatespersecond{std::abs(Parser.getToken<double>())};
reflectiontune.update_interval = 1.0 / updatespersecond;
}
else if (Token == "gfx.reflections.fidelity")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.fidelity;
reflectiontune.fidelity = clamp(reflectiontune.fidelity, 0, 2);
}
else if (Token == "gfx.reflections.range_instances")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.range_instances;
}
else if (Token == "gfx.reflections.range_vehicles")
{
Parser.getTokens(1, false);
Parser >> reflectiontune.range_vehicles;
}
else if (Token == "gfx.framebuffer.width")
{
Parser.getTokens(1, false);
Parser >> gfx_framebuffer_width;
}
else if (Token == "gfx.framebuffer.height")
{
Parser.getTokens(1, false);
Parser >> gfx_framebuffer_height;
}
else if (Token == "gfx.shadowmap.enabled")
{
Parser.getTokens(1);
Parser >> gfx_shadowmap_enabled;
}
else if (Token == "gfx.envmap.enabled")
{
Parser.getTokens(1);
Parser >> gfx_envmap_enabled;
}
else if (Token == "gfx.postfx.motionblur.enabled")
{
Parser.getTokens(1);
Parser >> gfx_postfx_motionblur_enabled;
}
else if (Token == "gfx.postfx.motionblur.shutter")
{
Parser.getTokens(1);
Parser >> gfx_postfx_motionblur_shutter;
}
else if (Token == "gfx.postfx.motionblur.format")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "rg16f")
gfx_postfx_motionblur_format = GL_RG16F;
else if (value == "rg32f")
gfx_postfx_motionblur_format = GL_RG32F;
}
else if (Token == "gfx.postfx.chromaticaberration.enabled")
{
Parser.getTokens(1);
Parser >> gfx_postfx_chromaticaberration_enabled;
}
else if (Token == "gfx.format.color")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "rgb8")
gfx_format_color = GL_RGB8;
else if (value == "rgb16f")
gfx_format_color = GL_RGB16F;
else if (value == "rgb32f")
gfx_format_color = GL_RGB32F;
else if (value == "r11f_g11f_b10f")
gfx_format_color = GL_R11F_G11F_B10F;
}
else if (Token == "gfx.format.depth")
{
Parser.getTokens(1);
std::string value;
Parser >> value;
if (value == "z16")
gfx_format_depth = GL_DEPTH_COMPONENT16;
else if (value == "z24")
gfx_format_depth = GL_DEPTH_COMPONENT24;
else if (value == "z32")
gfx_format_depth = GL_DEPTH_COMPONENT32;
else if (value == "z32f")
gfx_format_depth = GL_DEPTH_COMPONENT32F;
}
else if (Token == "gfx.skiprendering")
{
Parser.getTokens(1);
Parser >> gfx_skiprendering;
}
else if (Token == "gfx.skippipeline")
{
Parser.getTokens(1);
Parser >> gfx_skippipeline;
}
else if (Token == "gfx.extraeffects")
{
Parser.getTokens(1);
Parser >> gfx_extraeffects;
}
else if (Token == "gfx.usegles")
{
Parser.getTokens(1);
Parser >> gfx_usegles;
}
else if (Token == "gfx.shadergamma")
{
Parser.getTokens(1);
Parser >> gfx_shadergamma;
}
else if (Token == "gfx.drawrange.factor.max")
{
Parser.getTokens(1);
Parser >> gfx_distance_factor_max;
}
else if (Token == "gfx.shadow.angle.min")
{
Parser.getTokens(1);
Parser >> gfx_shadow_angle_min;
// variable internally uses negative values, but is presented as positive in settings
// so it's likely it'll be supplied as positive number by external launcher
if( gfx_shadow_angle_min > 0 ) {
gfx_shadow_angle_min *= -1;
}
gfx_shadow_angle_min = clamp(gfx_shadow_angle_min, -1.f, -0.2f);
}
else if (Token == "gfx.shadow.rank.cutoff")
{
Parser.getTokens(1);
Parser >> gfx_shadow_rank_cutoff;
gfx_shadow_rank_cutoff = clamp(gfx_shadow_rank_cutoff, 1, 3);
}
else
{
tokenparsed = false;
}
return tokenparsed;
}
void
global_settings::export_as_text( std::ostream &Output ) const {
export_as_text( Output, "sceneryfile", SceneryFile );
export_as_text( Output, "humanctrlvehicle", local_start_vehicle );
export_as_text( Output, "fieldofview", FieldOfView );
export_as_text( Output, "width", window_size.x );
export_as_text( Output, "height", window_size.y );
export_as_text( Output, "targetfps", targetfps );
export_as_text( Output, "basedrawrange", BaseDrawRange );
export_as_text( Output, "fullscreen", bFullScreen );
export_as_text( Output, "fullscreenmonitor", fullscreen_monitor );
export_as_text( Output, "fullscreenwindowed", fullscreen_windowed );
export_as_text( Output, "vsync", VSync );
// NOTE: values are changed dynamically during simulation. cache initial settings and export instead
if( FreeFlyModeFlag ) {
Output
<< "freefly yes "
<< FreeCameraInit[ 0 ].x << " "
<< FreeCameraInit[ 0 ].y << " "
<< FreeCameraInit[ 0 ].z << "\n";
}
else {
export_as_text( Output, "freefly", FreeFlyModeFlag );
}
export_as_text( Output, "wireframe", bWireFrame );
export_as_text( Output, "debugmode", DebugModeFlag );
export_as_text( Output, "soundenabled", bSoundEnabled );
export_as_text( Output, "sound.openal.renderer", AudioRenderer );
export_as_text( Output, "sound.volume", AudioVolume );
export_as_text( Output, "sound.volume.radio", DefaultRadioVolume );
export_as_text( Output, "sound.volume.vehicle", VehicleVolume );
export_as_text( Output, "sound.volume.positional", EnvironmentPositionalVolume );
export_as_text( Output, "sound.volume.ambient", EnvironmentAmbientVolume );
export_as_text( Output, "physicslog", WriteLogFlag );
export_as_text( Output, "fullphysics", FullPhysics );
export_as_text( Output, "debuglog", iWriteLogEnabled );
export_as_text( Output, "multiplelogs", MultipleLogs );
export_as_text( Output, "logs.filter", DisabledLogTypes );
Output
<< "mousescale "
<< fMouseXScale << " "
<< fMouseYScale << "\n";
export_as_text( Output, "mousecontrol", InputMouse );
export_as_text( Output, "enabletraction", bEnableTraction );
export_as_text( Output, "loadtraction", bLoadTraction );
export_as_text( Output, "friction", fFriction );
export_as_text( Output, "livetraction", bLiveTraction );
export_as_text( Output, "skyenabled", asSky );
export_as_text( Output, "defaultext", szDefaultExt );
export_as_text( Output, "newaircouplers", bnewAirCouplers );
export_as_text( Output, "anisotropicfiltering", AnisotropicFiltering );
export_as_text( Output, "usevbo", bUseVBO );
export_as_text( Output, "feedbackmode", iFeedbackMode );
export_as_text( Output, "feedbackport", iFeedbackPort );
export_as_text( Output, "multiplayer", iMultiplayer );
export_as_text( Output, "isolatedtrainnumber", bIsolatedTrainName);
export_as_text( Output, "maxtexturesize", iMaxTextureSize );
export_as_text( Output, "maxcabtexturesize", iMaxCabTextureSize );
export_as_text( Output, "movelight", fMoveLight );
export_as_text( Output, "dynamiclights", DynamicLightCount );
if( std::isnormal( ScenarioTimeOverride ) ) {
export_as_text( Output, "scenario.time.override", ScenarioTimeOverride );
}
export_as_text( Output, "scenario.time.offset", ScenarioTimeOffset );
export_as_text( Output, "scenario.time.current", ScenarioTimeCurrent );
export_as_text( Output, "scenario.weather.temperature", AirTemperature );
export_as_text( Output, "ai.trainman", AITrainman );
export_as_text( Output, "scalespeculars", ScaleSpecularValues );
export_as_text( Output, "gfxrenderer", GfxRenderer );
export_as_text( Output, "shadows", RenderShadows );
Output
<< "shadowtune "
<< shadowtune.map_size << " "
<< 0 << " "
<< shadowtune.range << " "
<< 0 << "\n";
export_as_text( Output, "gfx.shadows.cab.range", RenderCabShadowsRange );
export_as_text( Output, "gfx.smoke", Smoke );
export_as_text( Output, "gfx.smoke.fidelity", SmokeFidelity );
export_as_text( Output, "smoothtraction", bSmoothTraction );
export_as_text( Output, "splinefidelity", SplineFidelity );
export_as_text( Output, "rendercab", render_cab );
export_as_text( Output, "createswitchtrackbeds", CreateSwitchTrackbeds );
export_as_text( Output, "gfx.resource.sweep", ResourceSweep );
export_as_text( Output, "gfx.resource.move", ResourceMove );
export_as_text( Output, "gfx.reflections.framerate", 1.0 / reflectiontune.update_interval );
export_as_text( Output, "gfx.reflections.fidelity", reflectiontune.fidelity );
export_as_text( Output, "timespeed", fTimeSpeed );
export_as_text( Output, "multisampling", iMultisampling );
export_as_text( Output, "latitude", fLatitudeDeg );
export_as_text( Output, "convertmodels", iConvertModels );
export_as_text( Output, "file.binary.terrain", file_binary_terrain );
export_as_text( Output, "inactivepause", bInactivePause );
export_as_text( Output, "slowmotion", iSlowMotionMask );
export_as_text( Output, "hideconsole", bHideConsole );
export_as_text( Output, "rollfix", bRollFix );
export_as_text( Output, "fpsaverage", fFpsAverage );
export_as_text( Output, "fpsdeviation", fFpsDeviation );
for( auto idx = 0; idx < 6; ++idx ) {
Output
<< "calibrate5din "
<< idx << " "
<< fCalibrateIn[ idx ][ 0 ] << " "
<< fCalibrateIn[ idx ][ 1 ] << " "
<< fCalibrateIn[ idx ][ 2 ] << " "
<< fCalibrateIn[ idx ][ 3 ] << " "
<< fCalibrateIn[ idx ][ 4 ] << " "
<< fCalibrateIn[ idx ][ 5 ] << "\n";
}
for( auto idx = 0; idx < 6; ++idx ) {
Output
<< "calibrate5dout "
<< idx << " "
<< fCalibrateOut[ idx ][ 0 ] << " "
<< fCalibrateOut[ idx ][ 1 ] << " "
<< fCalibrateOut[ idx ][ 2 ] << " "
<< fCalibrateOut[ idx ][ 3 ] << " "
<< fCalibrateOut[ idx ][ 4 ] << " "
<< fCalibrateOut[ idx ][ 5 ] << "\n";
}
Output
<< "calibrateoutmaxvalues "
<< fCalibrateOutMax[ 0 ] << " "
<< fCalibrateOutMax[ 1 ] << " "
<< fCalibrateOutMax[ 2 ] << " "
<< fCalibrateOutMax[ 3 ] << " "
<< fCalibrateOutMax[ 4 ] << " "
<< fCalibrateOutMax[ 5 ] << " "
<< fCalibrateOutMax[ 6 ] << "\n";
export_as_text( Output, "calibrateoutdebuginfo", iCalibrateOutDebugInfo );
for( auto idx = 0; idx < 7; ++idx ) {
Output
<< "pwm "
<< idx << " "
<< iPoKeysPWM[ idx ] << "\n";
}
export_as_text( Output, "brakestep", fBrakeStep );
export_as_text( Output, "joinduplicatedevents", bJoinEvents );
export_as_text( Output, "hiddenevents", iHiddenEvents );
export_as_text( Output, "pause", ( iPause & 1 ) != 0 );
export_as_text(Output, "priorityLoadText3D", priorityLoadText3D);
export_as_text( Output, "lang", asLang );
export_as_text( Output, "python.updatetime", PythonScreenUpdateRate );
Output
<< "uitextcolor "
<< UITextColor.r * 255 << " "
<< UITextColor.g * 255 << " "
<< UITextColor.b * 255 << "\n";
export_as_text( Output, "ui.bg.opacity", UIBgOpacity );
export_as_text( Output, "input.gamepad", InputGamepad );
#ifdef WITH_UART
if( uart_conf.enable ) {
Output
<< "uart "
<< uart_conf.port << " "
<< uart_conf.baud << " "
<< uart_conf.updatetime << "\n";
}
Output
<< "uarttune "
<< uart_conf.mainbrakemin << " "
<< uart_conf.mainbrakemax << " "
<< uart_conf.localbrakemin << " "
<< uart_conf.localbrakemax << " "
<< uart_conf.tankmax << " "
<< uart_conf.tankuart << " "
<< uart_conf.pipemax << " "
<< uart_conf.pipeuart << " "
<< uart_conf.brakemax << " "
<< uart_conf.brakeuart << " "
<< uart_conf.pantographmax << " "
<< uart_conf.pipemax << " "
<< uart_conf.hvmax << " "
<< uart_conf.hvuart << " "
<< uart_conf.currentmax << " "
<< uart_conf.currentuart << " "
<< uart_conf.lvmax << " "
<< uart_conf.lvuart << "\n";
export_as_text( Output, "uarttachoscale", uart_conf.tachoscale );
std::vector<std::string> enabled_uartfeatures;
for(auto const &x : uartfeatures_map) {
if(*(x.second)) {
enabled_uartfeatures.push_back(x.first);
}
}
Output << "uartfeature ";
if(enabled_uartfeatures.empty()) {
Output << "none\n";
} else {
for(auto const &feature : enabled_uartfeatures) {
Output << feature;
if(&feature != &enabled_uartfeatures.back()) {
Output << "|";
}
}
Output << "\n";
}
export_as_text( Output, "uartdebug", uart_conf.debug );
#endif
export_as_text( Output, "extcam.cmd", extcam_cmd );
export_as_text( Output, "extcam.rec", extcam_rec );
Output
<< "extcam.res "
<< extcam_res.x << " "
<< extcam_res.y << "\n";
export_as_text( Output, "compresstex", compress_tex );
export_as_text( Output, "gfx.framebuffer.width", gfx_framebuffer_width );
export_as_text( Output, "gfx.framebuffer.height", gfx_framebuffer_height );
export_as_text( Output, "gfx.shadowmap.enabled", gfx_shadowmap_enabled );
// TODO: export fpslimit
export_as_text( Output, "randomseed", Global.random_seed );
export_as_text( Output, "gfx.envmap.enabled", gfx_envmap_enabled );
export_as_text( Output, "gfx.postfx.motionblur.enabled", gfx_postfx_motionblur_enabled );
export_as_text( Output, "gfx.postfx.motionblur.shutter", gfx_postfx_motionblur_shutter );
// TODO: export gfx_postfx_motionblur_format
export_as_text( Output, "gfx.postfx.chromaticaberration.enabled", gfx_postfx_chromaticaberration_enabled );
// TODO: export gfx_format_color
// TODO: export gfx_format_depth
export_as_text( Output, "gfx.skiprendering", gfx_skiprendering );
export_as_text( Output, "gfx.skippipeline", gfx_skippipeline );
export_as_text( Output, "gfx.extraeffects", gfx_extraeffects );
export_as_text( Output, "gfx.shadergamma", gfx_shadergamma );
export_as_text( Output, "gfx.shadow.angle.min", gfx_shadow_angle_min );
export_as_text( Output, "gfx.shadow.rank.cutoff", gfx_shadow_rank_cutoff );
export_as_text( Output, "python.enabled", python_enabled );
export_as_text( Output, "python.threadedupload", python_threadedupload );
export_as_text( Output, "python.uploadmain", python_uploadmain );
export_as_text( Output, "python.mipmaps", python_mipmaps );
export_as_text( Output, "async.trainThreads", trainThreads );
for( auto const &server : network_servers ) {
Output
<< "network.server "
<< server.first << " " << server.second << "\n";
}
if( network_client ) {
Output
<< "network.client "
<< network_client->first << " " << network_client->second << "\n";
}
export_as_text( Output, "execonexit", exec_on_exit );
}
template <>
void
global_settings::export_as_text( std::ostream &Output, std::string const Key, std::string const &Value ) const {
if( Value.empty() ) { return; }
if( contains( Value, ' ' ) ) {
Output << Key << " \"" << Value << "\"\n";
}
else {
Output << Key << " " << Value << "\n";
}
}
template <> void global_settings::export_as_text(std::ostream &Output, std::string const Key, bool const &Value) const
{
Output << Key << " " << (Value ? "yes" : "no") << "\n";
}
global_settings &GetGlobalSettings()
{
static global_settings global{};
return global;
}