Files
maszyna/lua.h
2018-06-30 18:45:58 +02:00

22 lines
324 B
C++

#pragma once
#include <lua.hpp>
class TEvent;
class TDynamicObject;
class lua
{
lua_State *state;
static int atpanic(lua_State *s);
static int openffi(lua_State *s);
public:
lua();
~lua();
void interpret(std::string file);
typedef void (*eventhandler_t)(TEvent*, const TDynamicObject*);
};