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maszyna/MdlMngr.h

50 lines
1.1 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#ifndef MdlMngrH
#define MdlMngrH
#include "Model3d.h"
#include "usefull.h"
class TMdlContainer
{
friend class TModelsManager;
TMdlContainer()
{
Name = NULL;
Model = NULL;
};
~TMdlContainer()
{
SafeDeleteArray(Name);
SafeDelete(Model);
};
TModel3d * LoadModel(char *newName, bool dynamic);
TModel3d *Model;
char *Name;
};
class TModelsManager
{ // klasa statyczna, nie ma obiektu
private:
static TMdlContainer *Models;
static int Count;
static TModel3d * LoadModel(char *Name, bool dynamic);
public:
// TModelsManager();
// ~TModelsManager();
static void Init();
static void Free();
// McZapkie: dodalem sciezke, notabene Path!=Patch :)
static TModel3d * GetModel(const char *Name, bool dynamic = false);
};
//---------------------------------------------------------------------------
#endif