17
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-20 13:54:53 +02:00
Files
maszyna/application/editormodejoints.cpp
maj00r 59ee32da58 feat(editor): the joints check finds the tracks lying off the terrain model
The joints check also compares the tracks with the terrain model (NMT), every 5 m. Bridges, tunnels and tracks over others are left out.
- Each path lying higher or lower than the model by more than the threshold (0.5 m by default) is listed once, at its farthest place off.
- The places are compared with the same offset the model has against the scenery; a scenery not fitted to the model as a whole is measured about its median.
- The squares of the model are loaded in the background, and the check waits for them with a progress bar.
- These entries can't be fixed from the list. In the top view, the overlay shows the issues over the whole screen.
- Self-test: jointsmodel <threshold>.
2026-10-19 17:17:01 +02:00

674 lines
24 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "application/editormode.h"
#include "application/editormodeshared.h"
#include "application/editoruilayer.h"
#include "application/editorprojection.h"
#include "editor/editorFormat.hpp"
#include "editor/editorGeometry.hpp"
#include "scene/scene.h"
#include "scene/scenelayers.h"
#include "simulation/simulation.h"
#include "utilities/Logs.h"
#include "world/Track.h"
#include "imgui/imgui.h"
#include "utilities/translation.h"
#include <algorithm>
#include <chrono>
#include <cmath>
#include <limits>
#include <map>
#include <set>
#include <tuple>
namespace
{
using geometry::grade_of;
using geometry::plan_of;
double const kLinked{0.02}; // m, ends this close are joined by the simulation
double const kOverlayRange{3000.0};
double const kGauge{1.5}; // m between the rails, for the cant
int const kRailCategory{1};
double const kModelStep{5.0}; // m between the places of the tracks compared with the terrain model
std::size_t const kModelRun{200}; // places of a path whose model is asked for at once
double const kModelPoll{0.25}; // s between the looks whether the model is in
double const kUnfitted{30.0}; // m; a scenery whose tracks lie this far from the model as a whole isn't fitted to it
using kind = editor_mode::joint_issue::kind;
bool rail(TTrack const &Track)
{
return (Track.iCategoryFlag & 15) == kRailCategory && false == Track.m_editorremoved && editor_track::is_supported(Track);
}
bool at_start(editor_track::point_ref const &Point)
{
return Point.kind == editor_track::point_kind::start;
}
// direction of the path at its end, into the path
glm::dvec3 into(TTrack const &Track, editor_track::point_ref const &Point)
{
auto const &path{Track.m_paths[Point.path]};
bool const start{at_start(Point)};
auto const &point{path.points[start ? segment_data::point::start : segment_data::point::end]};
auto const &control{path.points[start ? segment_data::point::control1 : segment_data::point::control2]};
glm::dvec3 const direction{control != glm::dvec3{} ? control : path.points[start ? segment_data::point::end : segment_data::point::start] - point};
return glm::length(direction) > 1e-9 ? glm::normalize(direction) : glm::dvec3{0.0, 0.0, 1.0};
}
// roll of the path at its end, for the travel into the path, in degrees
double roll_into(TTrack const &Track, editor_track::point_ref const &Point)
{
auto const &path{Track.m_paths[Point.path]};
return at_start(Point) ? path.rolls[0] : -path.rolls[1];
}
double plan_angle(glm::dvec3 const &A, glm::dvec3 const &B)
{
auto const a{plan_of(A)};
auto const b{plan_of(B)};
if (glm::length(a) < 1e-9 || glm::length(b) < 1e-9)
return 0.0;
return glm::degrees(std::acos(std::clamp(glm::dot(glm::normalize(a), glm::normalize(b)), -1.0, 1.0)));
}
using end_key = std::tuple<TTrack const *, int, int>;
end_key key_of(TTrack const *Track, editor_track::point_ref const &Point)
{
return {Track, Point.path, static_cast<int>(Point.kind)};
}
// pairs of the ends already looked at in the check under way
std::set<std::pair<end_key, end_key>> reported;
char const *kind_name(kind const Kind)
{
switch (Kind)
{
case kind::gap: return "gap";
case kind::step: return "step";
case kind::kink: return "kink";
case kind::cant: return "cant jump";
case kind::grade: return "grade break";
case kind::model: return "off the terrain model";
default: return "free end";
}
}
std::string value_text(editor_mode::joint_issue const &Issue)
{
switch (Issue.type)
{
case kind::gap: return format("%.3f m", Issue.value);
case kind::step: return format("%.1f mm", Issue.value * 1000.0);
case kind::kink: return format("%.3f\xc2\xb0", Issue.value);
case kind::cant: return format("%.1f mm", Issue.value);
case kind::grade: return format("%.1f \xe2\x80\xb0", Issue.value);
case kind::model: return format("%+.2f m", Issue.value);
default: return "-";
}
}
ImU32 kind_colour(kind const Kind)
{
switch (Kind)
{
case kind::gap: return IM_COL32(255, 70, 60, 235);
case kind::step: return IM_COL32(255, 140, 50, 230);
case kind::kink: return IM_COL32(255, 190, 60, 225);
case kind::cant: return IM_COL32(200, 120, 255, 225);
case kind::grade: return IM_COL32(90, 200, 255, 220);
case kind::model: return IM_COL32(70, 200, 190, 235);
default: return IM_COL32(200, 200, 200, 200);
}
}
std::string name_of(TTrack const *Track)
{
if (Track == nullptr)
return "-";
return Track->name().empty() ? STR("(no name)") : Track->name();
}
} // namespace
void editor_mode::joints_start()
{
auto &state{m_joints};
state.queue.clear();
state.next = 0;
state.issues.clear();
state.selected = -1;
state.status.clear();
reported.clear();
glm::dvec3 const camera{Global.pCamera.Pos};
for (auto *track : simulation::Paths.sequence())
{
if (track == nullptr || false == rail(*track))
continue;
if (state.scope == 0 && glm::distance(track->location(), camera) > state.reach)
continue;
state.queue.push_back(track);
}
state.history = m_history.size();
state.places.clear();
state.runs.clear();
state.run_next = 0;
state.model_waiting = false;
state.model_asked = false;
state.model_polled = 0.0;
state.model_unplaced = false;
if (false == state.model_check || state.queue.empty())
return;
nmt_locate();
if (false == m_nmt.placed())
{
state.model_unplaced = true;
return;
}
std::set<TTrack const *> const queued(state.queue.begin(), state.queue.end());
for (auto const &place : nmt_track_places(kModelStep))
if (place.shapes && queued.count(place.track) > 0)
{
if (state.places.empty() || state.places.back().track != place.track || state.places.back().path != place.path || state.places.size() - state.runs.back().first >= kModelRun)
state.runs.emplace_back(state.places.size(), state.places.size());
state.places.push_back(place);
state.runs.back().second = state.places.size();
}
state.model_waiting = false == state.places.empty();
}
bool editor_mode::joints_model()
{
auto &state{m_joints};
auto const now{ImGui::GetTime()};
if (state.model_asked && now - state.model_polled < kModelPoll)
return false;
state.model_polled = now;
auto const box = [&](std::pair<std::size_t, std::size_t> const &Run, glm::dvec2 &Min, glm::dvec2 &Max) {
Min = glm::dvec2{std::numeric_limits<double>::max()};
Max = glm::dvec2{std::numeric_limits<double>::lowest()};
for (auto i = Run.first; i < Run.second; ++i)
{
glm::dvec2 const at{state.places[i].position.x, state.places[i].position.z};
Min = glm::min(Min, at - 2.0);
Max = glm::max(Max, at + 2.0);
}
};
glm::dvec2 low, high;
// all of it asked for once, then the runs looked over in turn as their squares come
if (false == state.model_asked)
{
for (auto const &run : state.runs)
{
box(run, low, high);
m_nmt.request(low, high);
}
state.model_asked = true;
}
while (state.run_next < state.runs.size())
{
box(state.runs[state.run_next], low, high);
if (false == m_nmt.request(low, high))
return false;
++state.run_next;
}
std::vector<double> differences(state.places.size(), std::numeric_limits<double>::quiet_NaN());
std::vector<double> known;
for (std::size_t i = 0; i < state.places.size(); ++i)
if (double height; m_nmt.height(state.places[i].position.x, state.places[i].position.z, height))
{
differences[i] = state.places[i].crown - (height + m_nmt_state.offset);
known.push_back(differences[i]);
}
auto shift{0.0};
if (false == m_nmt_state.fitted && false == known.empty())
{
std::nth_element(known.begin(), known.begin() + known.size() / 2, known.end());
if (std::abs(known[known.size() / 2]) > kUnfitted)
shift = known[known.size() / 2];
}
// the place of each path the farthest from the model
std::map<std::pair<TTrack *, int>, std::size_t> worst;
for (std::size_t i = 0; i < state.places.size(); ++i)
{
if (false == std::isfinite(differences[i]))
continue;
differences[i] -= shift;
if (std::abs(differences[i]) <= state.model)
continue;
auto const key{std::make_pair(state.places[i].track, state.places[i].path)};
auto const found{worst.find(key)};
if (found == worst.end())
worst.emplace(key, i);
else if (std::abs(differences[i]) > std::abs(differences[found->second]))
found->second = i;
}
for (auto const &entry : worst)
{
auto const &place{state.places[entry.second]};
joint_issue issue;
issue.type = kind::model;
issue.track = place.track;
issue.point = {place.path, editor_track::point_kind::start};
issue.position = place.position;
issue.value = differences[entry.second];
state.issues.push_back(issue);
}
state.places.clear();
state.runs.clear();
state.model_waiting = false;
return true;
}
void editor_mode::joints_check(TTrack &Track)
{
auto &state{m_joints};
auto const once = [&](end_key const &A, end_key const &B) { return reported.insert(A < B ? std::make_pair(A, B) : std::make_pair(B, A)).second; };
for (int i = 0; i < static_cast<int>(Track.m_paths.size()); ++i)
{
for (auto const kind_of_end : {editor_track::point_kind::start, editor_track::point_kind::end})
{
editor_track::point_ref const point{i, kind_of_end};
auto const position{editor_track::point_position(Track, point)};
auto const connections{editor_track::connected_points(Track, position)};
if (connections.empty())
{
joint_issue nearest;
nearest.value = std::numeric_limits<double>::max();
for (auto *section : simulation::Region->sections(position, static_cast<float>(state.gap)))
for (auto const &cell : section->m_cells)
for (auto *other : cell.m_directories.paths)
{
if (other == nullptr || other == &Track || false == rail(*other))
continue;
for (int k = 0; k < static_cast<int>(other->m_paths.size()); ++k)
for (auto const theirkind : {editor_track::point_kind::start, editor_track::point_kind::end})
{
editor_track::point_ref const theirs{k, theirkind};
auto const distance{glm::distance(position, editor_track::point_position(*other, theirs))};
if (distance > state.gap || distance >= nearest.value)
continue;
nearest.track = &Track;
nearest.point = point;
nearest.other = other;
nearest.theirs = theirs;
nearest.value = distance;
}
}
if (nearest.other != nullptr)
{
if (once(key_of(&Track, point), key_of(nearest.other, nearest.theirs)))
{
nearest.type = kind::gap;
nearest.position = position;
state.issues.push_back(nearest);
}
}
else if (state.free_ends)
{
joint_issue open;
open.type = kind::open;
open.track = &Track;
open.point = point;
open.position = position;
state.issues.push_back(open);
}
continue;
}
for (auto const &connection : connections)
{
auto *other{connection.first};
auto const &theirs{connection.second};
if (false == rail(*other) || false == once(key_of(&Track, point), key_of(other, theirs)))
continue;
joint_issue issue;
issue.track = &Track;
issue.point = point;
issue.other = other;
issue.theirs = theirs;
issue.position = position;
auto const step{glm::distance(position, editor_track::point_position(*other, theirs))};
auto const ours{into(Track, point)};
auto const their{into(*other, theirs)};
auto const angle{plan_angle(ours, -their)};
auto const cant{kGauge * 1000.0 * std::abs(std::sin(glm::radians(roll_into(Track, point) + roll_into(*other, theirs))))};
auto const grade{std::abs(grade_of(ours) + grade_of(their)) * 1000.0};
auto const add = [&](kind const Kind, double const Value) {
issue.type = Kind;
issue.value = Value;
state.issues.push_back(issue);
};
if (step > state.step)
add(kind::step, step);
if (angle > state.angle)
add(kind::kink, angle);
if (cant > state.cant)
add(kind::cant, cant);
if (grade > state.grade)
add(kind::grade, grade);
}
}
}
}
void editor_mode::joints_step()
{
auto &state{m_joints};
if (state.next >= state.queue.size() && false == state.model_waiting)
return;
auto const deadline{std::chrono::steady_clock::now() + std::chrono::milliseconds(15)};
while (state.next < state.queue.size() && std::chrono::steady_clock::now() < deadline)
{
auto *track{state.queue[state.next++]};
if (track->m_editorremoved)
continue;
joints_check(*track);
}
if (state.next < state.queue.size())
return;
if (state.model_waiting && false == joints_model())
return;
std::stable_sort(state.issues.begin(), state.issues.end(), [](joint_issue const &A, joint_issue const &B) {
if (A.type != B.type)
return A.type < B.type;
return std::abs(A.value) > std::abs(B.value);
});
std::array<int, 7> counts{};
for (auto const &issue : state.issues)
++counts[static_cast<int>(issue.type)];
state.status = format(STR_C("%zu paths checked: %d gaps, %d steps, %d kinks, %d cant jumps, %d grade breaks"), state.queue.size(), counts[0], counts[1], counts[2], counts[3], counts[4]);
if (state.model_check && state.model_unplaced)
state.status += STR_C(", the terrain model left out: the scenery isn't placed on the map (the orthophoto settings)");
else if (state.model_check)
state.status += format(STR_C(", %d paths off the terrain model"), counts[5]);
if (state.free_ends)
state.status += format(STR_C(", %d free ends"), counts[6]);
WriteLog("Editor: joints check - " + state.status, logtype::generic);
}
void editor_mode::joints_focus(int const Index)
{
auto &state{m_joints};
if (Index < 0 || Index >= static_cast<int>(state.issues.size()))
return;
state.selected = Index;
auto const &issue{state.issues[Index]};
auto const &paths{simulation::Paths.sequence()};
if (std::find(paths.begin(), paths.end(), issue.track) == paths.end() || issue.track->m_editorremoved)
return;
m_node = issue.track;
m_track_point = {};
ui()->set_node(m_node);
focus_track(*issue.track, issue.point.path, issue.position);
}
bool editor_mode::joint_fix(joint_issue &Issue, std::vector<std::pair<TTrack *, editor_track::state>> &States, std::vector<TTrack *> &Changed)
{
if (Issue.fixed || Issue.type == kind::open || Issue.type == kind::model || Issue.track == nullptr || Issue.other == nullptr || Issue.track->m_editorremoved || Issue.other->m_editorremoved)
return false;
auto const movable = [](TTrack const *Track) {
std::string reason;
return Track->eType == tt_Normal && editor_track::can_edit_geometry(*Track, reason) && scene::Layers.editable(Track);
};
TTrack *mover{nullptr};
editor_track::point_ref moved;
TTrack *fixed{nullptr};
editor_track::point_ref held;
if (movable(Issue.track))
{
mover = Issue.track;
moved = Issue.point;
fixed = Issue.other;
held = Issue.theirs;
}
else if (movable(Issue.other) && (Issue.type != kind::gap || false == editor_track::is_connected(*Issue.other, Issue.theirs)))
{
mover = Issue.other;
moved = Issue.theirs;
fixed = Issue.track;
held = Issue.point;
}
if (mover == nullptr)
return false;
if (std::none_of(States.begin(), States.end(), [&](auto const &Entry) { return Entry.first == mover; }))
States.emplace_back(mover, editor_track::capture(*mover));
if (std::find(Changed.begin(), Changed.end(), mover) == Changed.end())
Changed.push_back(mover);
editor_track::snap_target target;
target.track = fixed;
target.point = held;
target.position = editor_track::point_position(*fixed, held);
target.direction = into(*fixed, held);
switch (Issue.type)
{
case kind::gap:
case kind::kink:
case kind::grade:
editor_track::snap_point(*mover, moved, target, true);
break;
case kind::step:
editor_track::snap_point(*mover, moved, target, false);
break;
case kind::cant:
{
auto &path{mover->m_paths[moved.path]};
auto const roll{static_cast<float>(roll_into(*fixed, held))};
if (at_start(moved))
path.rolls[0] = -roll;
else
path.rolls[1] = roll;
break;
}
default:
break;
}
Issue.fixed = true;
return true;
}
void editor_mode::joints_fix(std::vector<int> const &Indices)
{
auto &state{m_joints};
std::vector<std::pair<TTrack *, editor_track::state>> states;
std::vector<TTrack *> changed;
std::vector<joint_issue *> chosen;
for (auto const index : Indices)
if (index >= 0 && index < static_cast<int>(state.issues.size()))
chosen.push_back(&state.issues[index]);
std::size_t count{0};
for (auto *issue : chosen)
if (joint_fix(*issue, states, changed))
++count;
if (count == 0)
{
state.status = STR_C("Nothing could be fixed: the paths are switches or in the files which can't be changed");
return;
}
push_track_snapshot(std::move(states));
editor_track::commit(changed);
for (auto *track : changed)
track->mark_dirty();
state.history = m_history.size();
state.status = format(STR_C("%zu joints fixed, Ctrl+Z takes them back"), count);
WriteLog("Editor: joints check - " + state.status, logtype::generic);
}
void editor_mode::render_joints_body()
{
auto &state{m_joints};
ImGui::PushTextWrapPos(0.0f);
ImGui::TextDisabled("%s", STR_C("Looks for faults at the joints of the tracks"));
ImGui::PopTextWrapPos();
segmented("jointscope", state.scope, {{0, STR_C("Around the camera")}, {1, STR_C("Whole scenery")}});
bool const running{state.next < state.queue.size() || state.model_waiting};
if (running)
{
if (state.next < state.queue.size())
{
auto const progress{static_cast<float>(state.next) / static_cast<float>(state.queue.size())};
ImGui::ProgressBar(progress, ImVec2(-70.0f, 0.0f), format(STR_C("Checking %zu / %zu"), state.next, state.queue.size()).c_str());
}
else
{
auto const progress{static_cast<float>(state.run_next) / static_cast<float>(std::max<std::size_t>(1, state.runs.size()))};
ImGui::ProgressBar(progress, ImVec2(-70.0f, 0.0f), format(STR_C("Terrain model %zu / %zu"), state.run_next, state.runs.size()).c_str());
}
ImGui::SameLine();
if (ImGui::SmallButton(STR_C("Cancel")))
{
state.queue.resize(state.next);
state.model_waiting = false;
}
}
else
{
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::ColorConvertU32ToFloat4(family_colour(2, 0.55f)));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(family_colour(2, 0.75f)));
if (ImGui::Button(STR_C("Check"), ImVec2(-1.0f, std::round(ImGui::GetFrameHeight() * 1.3f))))
joints_start();
ImGui::PopStyleColor(2);
item_tooltip("Finds the gaps between the ends of the tracks, the steps, the kinks and the jumps of the cant and of the grade");
}
if (ImGui::TreeNode(STR_C("Thresholds")))
{
if (begin_fields("##jointlimits", 0.55f))
{
auto const limit = [](char const *Label, char const *Id, double &Value, char const *Format) {
field_row(Label);
ImGui::InputDouble(Id, &Value, 0.0, 0.0, Format);
};
if (state.scope == 0)
limit("Around the camera (m)", "##jointreach", state.reach, "%.0f");
limit("Gap up to (m)", "##jointgap", state.gap, "%.2f");
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", STR_C("A free end closer than this to the end of another path is a gap: the trains don't go across it.\nThe simulation joins the ends no more than 2 cm apart"));
limit("Step (m)", "##jointstep", state.step, "%.3f");
limit("Kink (deg)", "##jointkink", state.angle, "%.2f");
limit("Cant jump (mm)", "##jointcant", state.cant, "%.1f");
limit("Grade break (per mille)", "##jointgrade", state.grade, "%.1f");
limit("Off the terrain model (m)", "##jointmodel", state.model, "%.2f");
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", STR_C("The track lies higher or lower than the terrain model (NMT) says the ground is, by more than this.\nEach path is listed once, at its place the farthest off; bridges and tunnels are left out"));
ImGui::EndTable();
}
toggle_chips("jointflags", {{STR_C("Free ends too"), &state.free_ends}, {STR_C("Against the terrain model"), &state.model_check}});
state.reach = std::clamp(state.reach, 50.0, 50000.0);
state.gap = std::clamp(state.gap, 0.03, 20.0);
state.step = std::max(0.001, state.step);
state.angle = std::max(0.01, state.angle);
state.cant = std::max(0.5, state.cant);
state.grade = std::max(0.5, state.grade);
state.model = std::max(0.05, state.model);
ImGui::TextDisabled("%s", STR_C("Change the thresholds, then Check again"));
ImGui::TreePop();
}
if (false == state.status.empty())
ImGui::TextWrapped("%s", state.status.c_str());
if (state.issues.empty())
return;
if (state.history != m_history.size())
ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.3f, 1.0f), "%s", STR_C("The scenery changed since the check"));
int filter{state.filter + 1};
ImGui::SetNextItemWidth(150.0f);
auto const filters{std::string{STR_C("All")} + '\0' + STR_C("gap") + '\0' + STR_C("step") + '\0' + STR_C("kink") + '\0' + STR_C("cant jump") + '\0' + STR_C("grade break") + '\0' + STR_C("off the terrain model") + '\0' +
STR_C("free end") + '\0' + '\0'};
if (ImGui::Combo("##jointfilter", &filter, filters.c_str()))
state.filter = filter - 1;
std::vector<int> listed;
std::vector<int> fixable;
for (int i = 0; i < static_cast<int>(state.issues.size()); ++i)
{
auto const &issue{state.issues[i]};
if (state.filter >= 0 && static_cast<int>(issue.type) != state.filter)
continue;
listed.push_back(i);
if (false == issue.fixed && issue.type != kind::open && issue.type != kind::model)
fixable.push_back(i);
}
if (false == fixable.empty())
{
ImGui::SameLine();
if (ImGui::Button(format(STR_C("Fix %zu listed"), fixable.size()).c_str()))
joints_fix(fixable);
if (ImGui::IsItemHovered())
ImGui::SetTooltip("%s", STR_C("Gaps: the free end goes to the other end, along it. Steps: the end goes to the other one.\n"
"Kinks and grade breaks: the end is turned in line with the other path. Cant: the cant of the other path.\n"
"The plain path moves, a switch stays as it is. One Ctrl+Z takes it all back"));
}
auto const namewidth{std::max(110.0f, ImGui::GetContentRegionAvail().x * 0.32f)};
bool const chosen{state.selected >= 0 && state.selected < static_cast<int>(state.issues.size())};
auto const details{chosen ? ImGui::GetFrameHeightWithSpacing() + ImGui::GetTextLineHeightWithSpacing() * 2.0f : 0.0f};
ImGui::BeginChild("jointresults", ImVec2(0.0f, -details), true);
ImGui::Columns(4, "jointrows", false);
ImGui::SetColumnWidth(0, 90.0f);
ImGui::SetColumnWidth(1, 80.0f);
ImGui::SetColumnWidth(2, namewidth);
ImGuiListClipper clipper;
clipper.Begin(static_cast<int>(listed.size()));
while (clipper.Step())
for (int row = clipper.DisplayStart; row < clipper.DisplayEnd; ++row)
{
auto const index{listed[row]};
auto const &issue{state.issues[index]};
auto const colour{ImGui::ColorConvertU32ToFloat4(kind_colour(issue.type))};
ImGui::PushStyleColor(ImGuiCol_Text, issue.fixed ? ImVec4(0.5f, 0.8f, 0.5f, 1.0f) : colour);
if (ImGui::Selectable(format("%s##joint%d", STR_C(kind_name(issue.type)), index).c_str(), state.selected == index, ImGuiSelectableFlags_SpanAllColumns))
joints_focus(index);
ImGui::PopStyleColor();
ImGui::NextColumn();
ImGui::TextUnformatted(issue.fixed ? STR_C("fixed") : value_text(issue).c_str());
ImGui::NextColumn();
ImGui::TextUnformatted(name_of(issue.track).c_str());
ImGui::NextColumn();
ImGui::TextUnformatted(name_of(issue.other).c_str());
ImGui::NextColumn();
}
ImGui::Columns(1);
ImGui::EndChild();
if (chosen)
{
auto &issue{state.issues[state.selected]};
ImGui::Text("%s %s: %s / %s", STR_C(kind_name(issue.type)), value_text(issue).c_str(), name_of(issue.track).c_str(), name_of(issue.other).c_str());
if (false == issue.fixed && issue.type != kind::open && issue.type != kind::model && ImGui::Button(STR_C("Fix this one")))
joints_fix({state.selected});
}
}
void editor_mode::draw_joints_overlay() const
{
auto const &state{m_joints};
if (false == state.open || state.issues.empty())
return;
screen_projection const projection;
auto *drawlist{ImGui::GetBackgroundDrawList(ImGui::GetMainViewport())};
glm::dvec3 const camera{Global.pCamera.Pos};
for (int i = 0; i < static_cast<int>(state.issues.size()); ++i)
{
auto const &issue{state.issues[i]};
if (issue.fixed || (state.filter >= 0 && static_cast<int>(issue.type) != state.filter) || (false == Global.EditorOrtho && glm::distance(issue.position, camera) > kOverlayRange))
continue;
ImVec2 screen;
if (false == projection.project(issue.position, screen))
continue;
auto const colour{i == state.selected ? IM_COL32(255, 255, 80, 255) : kind_colour(issue.type)};
drawlist->AddCircle(screen, 11.0f, colour, 16, 2.5f);
auto const text{std::string{STR_C(kind_name(issue.type))} + " " + value_text(issue)};
drawlist->AddText(ImVec2(screen.x + 13.0f, screen.y - 7.0f), colour, text.c_str());
}
}