Files
maszyna/MdlMngr.h
2015-04-03 13:34:06 +00:00

35 lines
1.0 KiB
C++

//---------------------------------------------------------------------------
#ifndef MdlMngrH
#define MdlMngrH
#include "Model3d.h"
#include "usefull.h"
class TMdlContainer
{
friend class TModelsManager;
__fastcall TMdlContainer() { Name= NULL; Model= NULL; };
__fastcall ~TMdlContainer() { SafeDeleteArray(Name); SafeDelete(Model); };
TModel3d* __fastcall LoadModel(char *newName,bool dynamic);
TModel3d *Model;
char *Name;
};
class TModelsManager
{//klasa statyczna, nie ma obiektu
private:
static TMdlContainer *Models;
static int Count;
static TModel3d* __fastcall LoadModel(char *Name,bool dynamic);
public:
// __fastcall TModelsManager();
// __fastcall ~TModelsManager();
static void __fastcall Init();
static void __fastcall Free();
//McZapkie: dodalem sciezke, notabene Path!=Patch :)
static TModel3d* __fastcall GetModel(const char *Name,bool dynamic=false);
};
//---------------------------------------------------------------------------
#endif