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maszyna/rendering/screenshot.cpp

53 lines
1.4 KiB
C++

#include "stdafx.h"
#include "rendering/screenshot.h"
#include "utilities/Globals.h"
#include "utilities/Logs.h"
#include "utilities/utilities.h"
#include <png.h>
void screenshot_manager::screenshot_save_thread( char *img, int w, int h )
{
png_image png;
memset(&png, 0, sizeof(png_image));
png.version = PNG_IMAGE_VERSION;
png.width = w;
png.height = h;
png.format = PNG_FORMAT_RGB;
int stride = -w * 3;
std::array<char, 64> datetime{};
std::tm const tm_info = local_tm(std::time(nullptr));
strftime(datetime.data(), datetime.size(), "%Y-%m-%d_%H-%M-%S", &tm_info);
uint64_t perf;
#ifdef _WIN32
QueryPerformanceCounter((LARGE_INTEGER*)&perf);
#elif __unix__
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
perf = ts.tv_nsec;
#endif
std::string filename = Global.screenshot_dir + "/" + std::string(datetime.data()) +
"_" + std::to_string(perf) + ".png";
if (png_image_write_to_file(&png, filename.c_str(), 0, img, stride, nullptr) == 1)
WriteLog("saved " + filename);
else
WriteLog("failed to save " + filename);
delete[] img;
}
void screenshot_manager::make_screenshot()
{
auto img = new char[Global.fb_size.x * Global.fb_size.y * 4];
glReadPixels(0, 0, Global.fb_size.x, Global.fb_size.y, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*)img);
//m7t: use pbo
std::thread t(screenshot_save_thread, img, Global.fb_size.x, Global.fb_size.y);
t.detach();
}