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AnimModel.cpp reaches cParser through the simulation core, not a direct import, so the previous pass missed it; the propagation now follows the whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call Console:: inside _WIN32 guards without importing eu07.console - invisible on Linux, where those blocks are skipped.
54 lines
998 B
C++
54 lines
998 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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module;
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#include <array>
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#include <chrono>
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#include <deque>
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#include <limits>
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#include <mutex>
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#include <ostream>
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#include <sstream>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <cstddef>
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#ifdef __unix__
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#include <cstdio>
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#endif
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#ifdef __unix__
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#elif _WIN32
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#include "winheaders.h"
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#endif
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#include <string>
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export module eu07.extras.piped_proc;
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export {
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#ifdef __unix__
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#elif _WIN32
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#endif
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class piped_proc
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{
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private:
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#ifdef __unix__
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FILE *file = nullptr;
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#elif _WIN32
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HANDLE proc_h = nullptr;
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HANDLE pipe_rd = nullptr;
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HANDLE pipe_wr = nullptr;
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#endif
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public:
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piped_proc(std::string cmd, bool write = false);
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size_t read(unsigned char *buf, size_t len);
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size_t write(unsigned char *buf, size_t len);
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~piped_proc();
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};
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} // export
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