Files
maszyna/gl/renderbuffer.h
milek7 94712f5c77 TMP
2018-07-11 00:30:33 +02:00

20 lines
345 B
C++

#pragma once
#include "object.h"
#include "bindable.h"
namespace gl
{
class renderbuffer : public object, public bindable<renderbuffer>
{
public:
renderbuffer();
~renderbuffer();
void alloc(GLuint format, int width, int height);
static void bind(GLuint id);
using bindable::bind;
};
}