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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 13:19:20 +02:00
Files
maszyna/simulation/simulationsounds.cppm
maj00r b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00

42 lines
816 B
C++

module;
#include <array>
#include <chrono>
#include <cstddef>
#include <deque>
#include <limits>
#include <mutex>
#include <ostream>
#include <sstream>
#include <type_traits>
#include <utility>
#include <vector>
#include <string>
#include <unordered_map>
export module eu07.simulation.simulationsounds;
import eu07.audio.sound;
export {
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
namespace simulation {
using sound_overridemap = std::unordered_map<std::string, std::string>;
extern sound_overridemap Sound_overrides;
extern sound_table Sounds;
} // simulation
//---------------------------------------------------------------------------
} // export