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Files
maszyna/gl/cubemap.cppm
2026-09-09 20:35:26 +02:00

27 lines
458 B
C++

module;
#include "glad/glad.h"
export module eu07.gl.cubemap;
import eu07.gl.object;
export {
namespace gl
{
// cubemap texture rendertarget
// todo: integrate with texture system
class cubemap : public object
{
public:
cubemap();
~cubemap();
void alloc(GLint format, int width, int height, GLenum components, GLenum type);
void bind(int unit);
void generate_mipmaps();
};
}
} // export