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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-17 17:59:19 +02:00
Files
maszyna/editor/editorSettings.cpp
maj00r b8f040e6fd propagate template headers transitively, import Console where used
AnimModel.cpp reaches cParser through the simulation core, not a direct
import, so the previous pass missed it; the propagation now follows the
whole import closure. Train.cpp, drivermode.cpp and Globals.cpp call
Console:: inside _WIN32 guards without importing eu07.console - invisible
on Linux, where those blocks are skipped.
2026-09-10 01:41:24 +02:00

89 lines
1.8 KiB
C++

module;
#include <array>
#include <cstddef>
#include <deque>
#include <ostream>
#include <unordered_map>
#include <utility>
#include <vector>
#include <chrono>
#include <limits>
#include <mutex>
#include <sstream>
#include <type_traits>
#include <ios>
#include <string>
#include "utilities/utilities_macros.h"
#include <cstdlib>
#include <filesystem>
#include <fstream>
module eu07.editor.editorsettings;
import eu07.utilities.logs;
import eu07.utilities.utilities;
/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
editorSettings EditorSettings;
namespace
{
namespace fs = std::filesystem;
fs::path settings_path()
{
fs::path p = user_config_path("eu07_editor.ini");
return p.empty() ? fs::path("eu07_editor.ini") : p;
}
const char *scheme_to_string(editorSettings::movement_scheme scheme)
{
return scheme == editorSettings::movement_scheme::legacy ? "legacy" : "wsad";
}
}
bool editorSettings::load()
{
const fs::path path = settings_path();
std::error_code ec;
if (!fs::exists(path, ec))
return false;
std::ifstream stream(path);
if (!stream.is_open())
return false;
std::string key, value;
while (stream >> key >> value)
{
if (key == "movement_scheme")
m_movement = (value == "legacy") ? movement_scheme::legacy : movement_scheme::wsad;
}
return true;
}
bool editorSettings::save()
{
const fs::path path = settings_path();
std::error_code ec;
fs::create_directories(path.parent_path(), ec);
std::ofstream stream(path, std::ios::trunc);
if (!stream.is_open())
{
ErrorLog("failed to save editor settings");
return false;
}
stream << "movement_scheme " << scheme_to_string(m_movement) << "\n";
return true;
}