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maszyna/tools/editor/editor_headers.py
maj00r 9474293af7 fix(editor): signals move along their track again, and the editor finds the descriptions of the templates beside the game data
- a press on the mast of a selected signal grabbed the gizmo, whose up axis runs along the mast, and lifted the signal
  instead of moving it along the track; the gizmo gives way over a signal and while one is dragged
- dragged beside its track, off every track, the signal follows the nearest place of the track it stands by instead of
  staying put
- a drop away from any track, and a signal in a file the editor doesn't change, say so instead of doing nothing
- a template without a //$e description of its own takes it from editor/templates/<its path in the scenery folder>; the
  header scripts write there with --sidecar, leaving the templates alone, so a check of the game files by the store
  doesn't take the descriptions away (the descriptions written into the templates on 8.10 and 11.10 were gone, and with
  them every signal and drive the editor knew)
2026-10-18 02:08:19 +02:00

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"""Shared parts of the scripts writing //$e descriptions into the templates of the scenery."""
import os
import tarfile
import time
import zipfile
LINEMARK = '//$e'
BOM = ''
def load(path):
with open(path, 'rb') as source: # NOSONAR
return source.read()
def decode(raw, plain='cp1250'):
try:
text = raw.decode('utf-8')
encoding = 'utf-8' if raw.startswith(b'\xef\xbb\xbf') or max(raw, default=0) > 127 else plain
except UnicodeDecodeError:
text = raw.decode('cp1250')
encoding = 'cp1250'
return text, encoding
def body_lines(text):
return [line for line in text.splitlines() if not line.startswith(LINEMARK)]
def rewrite(info):
if info.get('header') is None:
return info['raw']
text = info['text']
eol = '\r\n' if '\r\n' in text else '\n'
bom = text.startswith(BOM)
if bom:
text = text[1:]
kept = [line for line in text.split(eol) if not line.startswith(LINEMARK)]
block = [LINEMARK + ' ' + line for line in info['header']]
out = eol.join(block + kept)
return ((BOM if bom else '') + out).encode(info['encoding'])
def options(argv, usage):
if len(argv) < 2:
print(usage)
return None
pack = argv[argv.index('--zip') + 1] if '--zip' in argv else None
return argv[1], '--write' in argv, pack
def sidecar(data, folder, entries):
"""the descriptions next to the game data instead of in the templates: <data>/editor/templates/<the path of the
template in the scenery folder>, the lines without the marks, which the editor reads for a template without its own;
the templates stay as they are, so a check of the game files by the store doesn't take the descriptions away"""
root = os.path.join(data, 'editor', 'templates', os.path.relpath(folder, 'scenery'))
written = 0
for file, info in entries:
if info.get('header') is None:
continue
target = os.path.normpath(os.path.join(root, file))
os.makedirs(os.path.dirname(target), exist_ok=True) # NOSONAR
with open(target, 'w', encoding='utf-8', newline='\n') as out: # NOSONAR
out.write('\n'.join(info['header']) + '\n')
written += 1
print('%d descriptions written beside the data in %s' % (written, root))
def write(data, folder, name, entries):
backup = os.path.join(data, 'editor_backup')
os.makedirs(backup, exist_ok=True) # NOSONAR
archive = os.path.join(backup, time.strftime(name + '_%Y%m%d_%H%M%S.tar'))
root = os.path.join(data, folder)
with tarfile.open(archive, 'w') as tar: # NOSONAR
for file, _ in entries:
tar.add(os.path.join(root, file), arcname=folder + '/' + file) # NOSONAR
for file, info in entries:
content = rewrite(info)
if content != info['raw']:
with open(os.path.join(root, file), 'wb') as out: # NOSONAR
out.write(content)
print('written, originals in', archive)
def pack(target, folder, entries):
with zipfile.ZipFile(target, 'w', zipfile.ZIP_DEFLATED) as out: # NOSONAR
for file, info in entries:
out.writestr(folder + '/' + file, rewrite(info))
print('packed into ' + target)