mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
1177 lines
54 KiB
C++
1177 lines
54 KiB
C++
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#include "stdafx.h"
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#include "uilayer.h"
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#include "uitranscripts.h"
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#include "globals.h"
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#include "translation.h"
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#include "simulation.h"
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#include "mtable.h"
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#include "train.h"
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#include "dynobj.h"
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#include "model3d.h"
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#include "renderer.h"
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#include "timer.h"
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#include "utilities.h"
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#include "logs.h"
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ui_layer UILayer;
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extern "C"
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{
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GLFWAPI HWND glfwGetWin32Window( GLFWwindow* window ); //m7todo: potrzebne do directsound
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}
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ui_layer::~ui_layer() {
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/*
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// this should be invoked manually, or we risk trying to delete the lists after the context is gone
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if( m_fontbase != -1 )
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::glDeleteLists( m_fontbase, 96 );
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*/
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}
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bool
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ui_layer::init( GLFWwindow *Window ) {
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clear_texts();
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UIHeader = std::make_shared<ui_panel>( 20, 20 ); // header ui panel
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UITable = std::make_shared<ui_panel>( 20, 100 ); // schedule or scan table
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UITranscripts = std::make_shared<ui_panel>( 85, 600 ); // voice transcripts
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// make 4 empty lines for the ui header, to cut down on work down the road
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UIHeader->text_lines.emplace_back( "", Global.UITextColor );
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UIHeader->text_lines.emplace_back( "", Global.UITextColor );
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UIHeader->text_lines.emplace_back( "", Global.UITextColor );
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UIHeader->text_lines.emplace_back( "", Global.UITextColor );
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// bind the panels with ui object. maybe not the best place for this but, eh
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push_back( UIHeader );
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push_back( UITable );
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push_back( UITranscripts );
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m_window = Window;
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HFONT font; // Windows Font ID
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m_fontbase = ::glGenLists(96); // storage for 96 characters
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HDC hDC = ::GetDC( glfwGetWin32Window( m_window ) );
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font = ::CreateFont( -MulDiv( 10, ::GetDeviceCaps( hDC, LOGPIXELSY ), 72 ), // height of font
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0, // width of font
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0, // angle of escapement
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0, // orientation angle
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(Global.bGlutFont ? FW_MEDIUM : FW_HEAVY), // font weight
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FALSE, // italic
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FALSE, // underline
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FALSE, // strikeout
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DEFAULT_CHARSET, // character set identifier
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OUT_DEFAULT_PRECIS, // output precision
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CLIP_DEFAULT_PRECIS, // clipping precision
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(Global.bGlutFont ? CLEARTYPE_QUALITY : PROOF_QUALITY), // output quality
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DEFAULT_PITCH | FF_DONTCARE, // family and pitch
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"Lucida Console"); // font name
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::SelectObject(hDC, font); // selects the font we want
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if( TRUE == ::wglUseFontBitmaps( hDC, 32, 96, m_fontbase ) ) {
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// builds 96 characters starting at character 32
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WriteLog( "Display Lists font used" ); //+AnsiString(glGetError())
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WriteLog( "Font init OK" ); //+AnsiString(glGetError())
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Global.DLFont = true;
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return true;
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}
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else {
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ErrorLog( "Font init failed" );
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// return false;
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// NOTE: we report success anyway, given some cards can't produce fonts in this manner
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Global.DLFont = false;
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return true;
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}
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}
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// potentially processes provided input key. returns: true if key was processed, false otherwise
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bool
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ui_layer::on_key( int const Key, int const Action ) {
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// TODO: pass the input first through an active ui element if there's any
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// if the ui element shows no interest or we don't have one, try to interpret the input yourself:
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// shared conditions
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switch( Key ) {
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case GLFW_KEY_F1:
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case GLFW_KEY_F2:
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case GLFW_KEY_F3:
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case GLFW_KEY_F8:
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case GLFW_KEY_F9:
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case GLFW_KEY_F10:
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case GLFW_KEY_F12: { // ui mode selectors
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if( ( true == Global.ctrlState )
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|| ( true == Global.shiftState ) ) {
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// only react to keys without modifiers
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return false;
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}
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if( Action == GLFW_RELEASE ) { return true; } // recognized, but ignored
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}
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default: { // everything else
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break;
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}
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}
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switch (Key) {
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case GLFW_KEY_F1: {
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// basic consist info
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if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
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if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
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// wyłączenie napisów
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Global.iTextMode = 0;
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Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
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}
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else {
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Global.iTextMode = Key;
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}
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return true;
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}
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case GLFW_KEY_F2: {
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// parametry pojazdu
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if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
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if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
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// wyłączenie napisów
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Global.iTextMode = 0;
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Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
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}
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else {
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Global.iTextMode = Key;
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}
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return true;
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}
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case GLFW_KEY_F3: {
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// timetable
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if( Global.iTextMode == Key ) { ++Global.iScreenMode[ Key - GLFW_KEY_F1 ]; }
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if( Global.iScreenMode[ Key - GLFW_KEY_F1 ] > 1 ) {
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// wyłączenie napisów
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Global.iTextMode = 0;
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Global.iScreenMode[ Key - GLFW_KEY_F1 ] = 0;
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}
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else {
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Global.iTextMode = Key;
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}
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return true;
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}
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case GLFW_KEY_F8: {
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// renderer debug data
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Global.iTextMode = Key;
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return true;
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}
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case GLFW_KEY_F9: {
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// wersja
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Global.iTextMode = Key;
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return true;
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}
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case GLFW_KEY_F10: {
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// quit
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if( Global.iTextMode == Key ) {
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Global.iTextMode =
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( Global.iPause && ( Key != GLFW_KEY_F1 ) ?
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GLFW_KEY_F1 :
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0 ); // wyłączenie napisów, chyba że pauza
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}
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else {
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Global.iTextMode = Key;
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}
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return true;
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}
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case GLFW_KEY_F11: {
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// scenario inspector
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Global.iTextMode = Key;
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return true;
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}
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case GLFW_KEY_F12: {
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// coś tam jeszcze
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Global.iTextMode = Key;
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return true;
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}
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case GLFW_KEY_Y: {
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// potentially quit
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if( Global.iTextMode != GLFW_KEY_F10 ) { return false; } // not in quit mode
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if( Action == GLFW_RELEASE ) { return true; } // recognized, but ignored
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glfwSetWindowShouldClose( m_window, 1 );
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return true;
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}
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default: {
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break;
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}
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}
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return false;
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}
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// updates state of UI elements
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void
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ui_layer::update() {
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UITable->text_lines.clear();
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std::string uitextline1, uitextline2, uitextline3, uitextline4;
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UILayer.set_tooltip( "" );
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auto const *train { ( Global.pWorld ? Global.pWorld->train() : nullptr ) };
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auto const *controlled { ( Global.pWorld ? Global.pWorld->controlled() : nullptr ) };
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auto const *camera { Global.pCamera };
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if( ( train != nullptr ) && ( false == FreeFlyModeFlag ) ) {
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if( false == DebugModeFlag ) {
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// in regular mode show control functions, for defined controls
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UILayer.set_tooltip( locale::label_cab_control( train->GetLabel( GfxRenderer.Pick_Control() ) ) );
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}
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else {
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// in debug mode show names of submodels, to help with cab setup and/or debugging
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auto const cabcontrol = GfxRenderer.Pick_Control();
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UILayer.set_tooltip( ( cabcontrol ? cabcontrol->pName : "" ) );
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}
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}
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if( ( true == Global.ControlPicking ) && ( true == FreeFlyModeFlag ) && ( true == DebugModeFlag ) ) {
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auto const scenerynode = GfxRenderer.Pick_Node();
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UILayer.set_tooltip(
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( scenerynode ?
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scenerynode->name() :
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"" ) );
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}
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switch( Global.iTextMode ) {
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case( GLFW_KEY_F1 ) : {
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// f1, default mode: current time and timetable excerpt
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auto const &time = simulation::Time.data();
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uitextline1 =
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"Time: "
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+ to_string( time.wHour ) + ":"
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+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
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+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
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if( Global.iPause ) {
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uitextline1 += " (paused)";
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}
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if( ( controlled != nullptr )
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&& ( controlled->Mechanik != nullptr ) ) {
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auto const &mover = controlled->MoverParameters;
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auto const &driver = controlled->Mechanik;
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uitextline2 = "Throttle: " + to_string( driver->Controlling()->MainCtrlPos, 0, 2 ) + "+" + std::to_string( driver->Controlling()->ScndCtrlPos );
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if( mover->ActiveDir > 0 ) { uitextline2 += " D"; }
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else if( mover->ActiveDir < 0 ) { uitextline2 += " R"; }
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else { uitextline2 += " N"; }
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uitextline3 = "Brakes:" + to_string( mover->fBrakeCtrlPos, 1, 5 ) + "+" + std::to_string( mover->LocalBrakePos ) + ( mover->SlippingWheels ? " !" : " " );
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uitextline4 = (
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true == TestFlag( mover->SecuritySystem.Status, s_aware ) ?
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"!ALERTER! " :
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" " );
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uitextline4 += (
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true == TestFlag( mover->SecuritySystem.Status, s_active ) ?
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"!SHP! " :
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" " );
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if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
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// detail mode on second key press
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uitextline2 +=
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" Speed: " + std::to_string( static_cast<int>( std::floor( mover->Vel ) ) ) + " km/h"
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+ " (limit: " + std::to_string( static_cast<int>( std::floor( driver->VelDesired ) ) ) + " km/h"
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+ ", next limit: " + std::to_string( static_cast<int>( std::floor( controlled->Mechanik->VelNext ) ) ) + " km/h"
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+ " in " + to_string( controlled->Mechanik->ActualProximityDist * 0.001, 1 ) + " km)";
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uitextline3 +=
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" Pressure: " + to_string( mover->BrakePress * 100.0, 2 ) + " kPa"
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+ " (train pipe: " + to_string( mover->PipePress * 100.0, 2 ) + " kPa)";
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auto const stoptime { static_cast<int>( -1.0 * controlled->Mechanik->fStopTime ) };
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if( stoptime > 0 ) {
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uitextline4 += " Loading/unloading in progress (" + to_string( stoptime ) + ( stoptime > 1 ? " seconds" : " second" ) + " left)";
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}
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else {
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auto const trackblockdistance{ std::abs( controlled->Mechanik->TrackBlock() ) };
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if( trackblockdistance <= 75.0 ) {
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uitextline4 += " Another vehicle ahead (distance: " + to_string( trackblockdistance, 1 ) + " m)";
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}
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}
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}
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}
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break;
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}
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case( GLFW_KEY_F2 ) : {
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// timetable
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auto *vehicle {
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( FreeFlyModeFlag ?
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std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
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controlled ) }; // w trybie latania lokalizujemy wg mapy
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if( vehicle == nullptr ) { break; }
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// if the nearest located vehicle doesn't have a direct driver, try to query its owner
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auto const owner = (
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( ( vehicle->Mechanik != nullptr ) && ( vehicle->Mechanik->Primary() ) ) ?
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vehicle->Mechanik :
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vehicle->ctOwner );
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if( owner == nullptr ){ break; }
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auto const *table = owner->TrainTimetable();
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if( table == nullptr ) { break; }
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auto const &time = simulation::Time.data();
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uitextline1 =
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"Time: "
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+ to_string( time.wHour ) + ":"
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+ ( time.wMinute < 10 ? "0" : "" ) + to_string( time.wMinute ) + ":"
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+ ( time.wSecond < 10 ? "0" : "" ) + to_string( time.wSecond );
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if( Global.iPause ) {
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uitextline1 += " (paused)";
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}
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uitextline2 = Bezogonkow( owner->Relation(), true ) + " (" + Bezogonkow( owner->TrainName(), true ) + ")";
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auto const nextstation = Bezogonkow( owner->NextStop(), true );
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if( !nextstation.empty() ) {
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// jeśli jest podana relacja, to dodajemy punkt następnego zatrzymania
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uitextline3 = " -> " + nextstation;
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}
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if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
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if( 0 == table->StationCount ) {
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// only bother if there's stations to list
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UITable->text_lines.emplace_back( "(no timetable)", Global.UITextColor );
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}
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else {
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// header
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UITable->text_lines.emplace_back( "+-----+------------------------------------+-------+-----+", Global.UITextColor );
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TMTableLine const *tableline;
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for( int i = owner->iStationStart; i <= std::min( owner->iStationStart + 10, table->StationCount ); ++i ) {
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// wyświetlenie pozycji z rozkładu
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tableline = table->TimeTable + i; // linijka rozkładu
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std::string vmax =
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" "
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+ to_string( tableline->vmax, 0 );
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vmax = vmax.substr( vmax.size() - 3, 3 ); // z wyrównaniem do prawej
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std::string const station = (
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Bezogonkow( tableline->StationName, true )
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+ " " )
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.substr( 0, 34 );
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std::string const location = (
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( tableline->km > 0.0 ?
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to_string( tableline->km, 2 ) :
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"" )
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+ " " )
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.substr( 0, 34 - tableline->StationWare.size() );
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std::string const arrival = (
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tableline->Ah >= 0 ?
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to_string( int( 100 + tableline->Ah ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Am ) ).substr( 1, 2 ) :
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" | " );
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std::string const departure = (
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tableline->Dh >= 0 ?
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to_string( int( 100 + tableline->Dh ) ).substr( 1, 2 ) + ":" + to_string( int( 100 + tableline->Dm ) ).substr( 1, 2 ) :
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" | " );
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auto const candeparture = (
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( owner->iStationStart < table->StationIndex )
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&& ( i < table->StationIndex )
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&& ( ( time.wHour * 60 + time.wMinute ) >= ( tableline->Dh * 60 + tableline->Dm ) ) );
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auto traveltime =
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" "
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+ ( i < 2 ? "" :
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tableline->Ah >= 0 ? to_string( CompareTime( table->TimeTable[ i - 1 ].Dh, table->TimeTable[ i - 1 ].Dm, tableline->Ah, tableline->Am ), 0 ) :
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to_string( std::max( 0.0, CompareTime( table->TimeTable[ i - 1 ].Dh, table->TimeTable[ i - 1 ].Dm, tableline->Dh, tableline->Dm ) - 0.5 ), 0 ) );
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traveltime = traveltime.substr( traveltime.size() - 3, 3 ); // z wyrównaniem do prawej
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UITable->text_lines.emplace_back(
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( "| " + vmax + " | " + station + " | " + arrival + " | " + traveltime + " |" ),
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( candeparture ?
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glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
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Global.UITextColor ) );
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UITable->text_lines.emplace_back(
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( "| | " + location + tableline->StationWare + " | " + departure + " | |" ),
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( candeparture ?
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glm::vec4( 0.0f, 1.0f, 0.0f, 1.0f ) :// czas minął i odjazd był, to nazwa stacji będzie na zielono
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Global.UITextColor ) );
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// divider/footer
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UITable->text_lines.emplace_back( "+-----+------------------------------------+-------+-----+", Global.UITextColor );
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}
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if( owner->iStationStart + 10 < table->StationCount ) {
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// if we can't display entire timetable, add a scrolling indicator at the bottom
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UITable->text_lines.emplace_back( " ... ", Global.UITextColor );
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}
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}
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}
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break;
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}
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case( GLFW_KEY_F3 ) : {
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auto *vehicle{
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( FreeFlyModeFlag ?
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std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
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controlled ) }; // w trybie latania lokalizujemy wg mapy
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if( vehicle != nullptr ) {
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// jeśli domyślny ekran po pierwszym naciśnięciu
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uitextline1 = "Vehicle name: " + vehicle->MoverParameters->Name;
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if( ( vehicle->Mechanik == nullptr ) && ( vehicle->ctOwner ) ) {
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// for cars other than leading unit indicate the leader
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uitextline1 += ", owned by " + vehicle->ctOwner->OwnerName();
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}
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uitextline1 += "; Status: " + vehicle->MoverParameters->EngineDescription( 0 );
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// informacja o sprzęgach
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uitextline1 +=
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"; C0:" +
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( vehicle->PrevConnected ?
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vehicle->PrevConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag ) + (
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vehicle->MoverParameters->Couplers[ 0 ].CouplingFlag == 0 ?
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" (" + to_string( vehicle->MoverParameters->Couplers[ 0 ].CoupleDist, 1 ) + " m)" :
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"" ) :
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"none" );
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uitextline1 +=
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" C1:" +
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( vehicle->NextConnected ?
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vehicle->NextConnected->name() + ":" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag ) + (
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vehicle->MoverParameters->Couplers[ 1 ].CouplingFlag == 0 ?
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" (" + to_string( vehicle->MoverParameters->Couplers[ 1 ].CoupleDist, 1 ) + " m)" :
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"" ) :
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"none" );
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// equipment flags
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uitextline2 = ( vehicle->MoverParameters->Battery ? "B" : "." );
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|
uitextline2 += ( vehicle->MoverParameters->Mains ? "M" : "." );
|
|
uitextline2 += ( vehicle->MoverParameters->PantRearUp ? ( vehicle->MoverParameters->PantRearVolt > 0.0 ? "O" : "o" ) : "." );
|
|
uitextline2 += ( vehicle->MoverParameters->PantFrontUp ? ( vehicle->MoverParameters->PantFrontVolt > 0.0 ? "P" : "p" ) : "." );
|
|
uitextline2 += ( vehicle->MoverParameters->PantPressLockActive ? "!" : ( vehicle->MoverParameters->PantPressSwitchActive ? "*" : "." ) );
|
|
uitextline2 += ( vehicle->MoverParameters->WaterPump.is_active ? "W" : ( false == vehicle->MoverParameters->WaterPump.breaker ? "-" : ( vehicle->MoverParameters->WaterPump.is_enabled ? "w" : "." ) ) );
|
|
uitextline2 += ( true == vehicle->MoverParameters->WaterHeater.is_damaged ? "!" : ( vehicle->MoverParameters->WaterHeater.is_active ? "H" : ( false == vehicle->MoverParameters->WaterHeater.breaker ? "-" : ( vehicle->MoverParameters->WaterHeater.is_enabled ? "h" : "." ) ) ) );
|
|
uitextline2 += ( vehicle->MoverParameters->FuelPump.is_active ? "F" : ( vehicle->MoverParameters->FuelPump.is_enabled ? "f" : "." ) );
|
|
uitextline2 += ( vehicle->MoverParameters->OilPump.is_active ? "O" : ( vehicle->MoverParameters->OilPump.is_enabled ? "o" : "." ) );
|
|
uitextline2 += ( false == vehicle->MoverParameters->ConverterAllowLocal ? "-" : ( vehicle->MoverParameters->ConverterAllow ? ( vehicle->MoverParameters->ConverterFlag ? "X" : "x" ) : "." ) );
|
|
uitextline2 += ( vehicle->MoverParameters->ConvOvldFlag ? "!" : "." );
|
|
uitextline2 += ( vehicle->MoverParameters->CompressorFlag ? "C" : ( false == vehicle->MoverParameters->CompressorAllowLocal ? "-" : ( ( vehicle->MoverParameters->CompressorAllow || vehicle->MoverParameters->CompressorStart == start::automatic ) ? "c" : "." ) ) );
|
|
uitextline2 += ( vehicle->MoverParameters->CompressorGovernorLock ? "!" : "." );
|
|
|
|
auto const train { Global.pWorld->train() };
|
|
if( ( train != nullptr ) && ( train->Dynamic() == vehicle ) ) {
|
|
uitextline2 += ( vehicle->MoverParameters->Radio ? " R: " : " r: " ) + std::to_string( train->RadioChannel() );
|
|
}
|
|
/*
|
|
uitextline2 +=
|
|
" AnlgB: " + to_string( tmp->MoverParameters->AnPos, 1 )
|
|
+ "+"
|
|
+ to_string( tmp->MoverParameters->LocalBrakePosA, 1 )
|
|
*/
|
|
uitextline2 += " Bdelay: ";
|
|
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_G ) == bdelay_G )
|
|
uitextline2 += "G";
|
|
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_P ) == bdelay_P )
|
|
uitextline2 += "P";
|
|
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_R ) == bdelay_R )
|
|
uitextline2 += "R";
|
|
if( ( vehicle->MoverParameters->BrakeDelayFlag & bdelay_M ) == bdelay_M )
|
|
uitextline2 += "+Mg";
|
|
|
|
uitextline2 += ", Load: " + to_string( vehicle->MoverParameters->Load, 0 ) + " (" + to_string( vehicle->MoverParameters->LoadFlag, 0 ) + ")";
|
|
|
|
uitextline2 +=
|
|
"; Pant: "
|
|
+ to_string( vehicle->MoverParameters->PantPress, 2 )
|
|
+ ( vehicle->MoverParameters->bPantKurek3 ? "-ZG" : "|ZG" );
|
|
|
|
uitextline2 +=
|
|
"; Ft: " + to_string(
|
|
vehicle->MoverParameters->Ft * 0.001f * (
|
|
vehicle->MoverParameters->ActiveCab ? vehicle->MoverParameters->ActiveCab :
|
|
vehicle->ctOwner ? vehicle->ctOwner->Controlling()->ActiveCab :
|
|
1 ), 1 )
|
|
+ ", Fb: " + to_string( vehicle->MoverParameters->Fb * 0.001f, 1 )
|
|
+ ", Fr: " + to_string( vehicle->MoverParameters->Adhesive( vehicle->MoverParameters->RunningTrack.friction ), 2 )
|
|
+ ( vehicle->MoverParameters->SlippingWheels ? " (!)" : "" );
|
|
|
|
if( vehicle->Mechanik ) {
|
|
uitextline2 += "; Ag: " + to_string( vehicle->Mechanik->fAccGravity, 2 );
|
|
}
|
|
|
|
uitextline2 +=
|
|
"; TC:"
|
|
+ to_string( vehicle->MoverParameters->TotalCurrent, 0 );
|
|
auto const frontcouplerhighvoltage =
|
|
to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.voltage, 0 )
|
|
+ "@"
|
|
+ to_string( vehicle->MoverParameters->Couplers[ side::front ].power_high.current, 0 );
|
|
auto const rearcouplerhighvoltage =
|
|
to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.voltage, 0 )
|
|
+ "@"
|
|
+ to_string( vehicle->MoverParameters->Couplers[ side::rear ].power_high.current, 0 );
|
|
uitextline2 += ", HV: ";
|
|
if( vehicle->MoverParameters->Couplers[ side::front ].power_high.local == false ) {
|
|
uitextline2 +=
|
|
"(" + frontcouplerhighvoltage + ")-"
|
|
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
|
|
+ "-(" + rearcouplerhighvoltage + ")";
|
|
}
|
|
else {
|
|
uitextline2 +=
|
|
frontcouplerhighvoltage
|
|
+ ":F" + ( vehicle->DirectionGet() ? "<<" : ">>" ) + "R:"
|
|
+ rearcouplerhighvoltage;
|
|
}
|
|
|
|
uitextline3 +=
|
|
"TrB: " + to_string( vehicle->MoverParameters->BrakePress, 2 )
|
|
+ ", " + to_hex_str( vehicle->MoverParameters->Hamulec->GetBrakeStatus(), 2 );
|
|
|
|
uitextline3 +=
|
|
"; LcB: " + to_string( vehicle->MoverParameters->LocBrakePress, 2 )
|
|
+ "; hat: " + to_string( vehicle->MoverParameters->BrakeCtrlPos2, 2 )
|
|
+ "; pipes: " + to_string( vehicle->MoverParameters->PipePress, 2 )
|
|
+ "/" + to_string( vehicle->MoverParameters->ScndPipePress, 2 )
|
|
+ "/" + to_string( vehicle->MoverParameters->EqvtPipePress, 2 )
|
|
+ ", MT: " + to_string( vehicle->MoverParameters->CompressedVolume, 3 )
|
|
+ ", BT: " + to_string( vehicle->MoverParameters->Volume, 3 )
|
|
+ ", CtlP: " + to_string( vehicle->MoverParameters->CntrlPipePress, 3 )
|
|
+ ", CtlT: " + to_string( vehicle->MoverParameters->Hamulec->GetCRP(), 3 );
|
|
|
|
if( vehicle->MoverParameters->ManualBrakePos > 0 ) {
|
|
|
|
uitextline3 += "; manual brake on";
|
|
}
|
|
/*
|
|
if( tmp->MoverParameters->LocalBrakePos > 0 ) {
|
|
|
|
uitextline3 += ", local brake on";
|
|
}
|
|
else {
|
|
|
|
uitextline3 += ", local brake off";
|
|
}
|
|
*/
|
|
if( vehicle->Mechanik ) {
|
|
// o ile jest ktoś w środku
|
|
std::string flags = "cpapcplhhndoiefgvdpseil "; // flagi AI (definicja w Driver.h)
|
|
for( int i = 0, j = 1; i < 23; ++i, j <<= 1 )
|
|
if( false == ( vehicle->Mechanik->DrivigFlags() & j ) ) // jak bit ustawiony
|
|
flags[ i ] = '.';// std::toupper( flags[ i ] ); // ^= 0x20; // to zmiana na wielką literę
|
|
|
|
uitextline4 = flags;
|
|
|
|
uitextline4 +=
|
|
"Driver: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
|
|
+ " Ad=" + to_string( vehicle->Mechanik->AccDesired, 2 )
|
|
+ " Ah=" + to_string( vehicle->Mechanik->fAccThreshold, 2 )
|
|
+ "@" + to_string( vehicle->Mechanik->fBrake_a0[ 0 ], 2 )
|
|
+ "+" + to_string( vehicle->Mechanik->fBrake_a1[ 0 ], 2 )
|
|
+ " Bd=" + to_string( vehicle->Mechanik->fBrakeDist, 0 )
|
|
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
|
|
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 )
|
|
+ " VSl=" + to_string( vehicle->Mechanik->VelSignalLast, 0 )
|
|
+ " VLl=" + to_string( vehicle->Mechanik->VelLimitLast, 0 )
|
|
+ " VRd=" + to_string( vehicle->Mechanik->VelRoad, 0 )
|
|
+ " VRst=" + to_string( vehicle->Mechanik->VelRestricted, 0 );
|
|
|
|
if( ( vehicle->Mechanik->VelNext == 0.0 )
|
|
&& ( vehicle->Mechanik->eSignNext ) ) {
|
|
// jeśli ma zapamiętany event semafora, nazwa eventu semafora
|
|
uitextline4 += " (" + Bezogonkow( vehicle->Mechanik->eSignNext->asName ) + ")";
|
|
}
|
|
|
|
// biezaca komenda dla AI
|
|
uitextline4 += ", command: " + vehicle->Mechanik->OrderCurrent();
|
|
}
|
|
|
|
if( Global.iScreenMode[ Global.iTextMode - GLFW_KEY_F1 ] == 1 ) {
|
|
// f2 screen, track scan mode
|
|
if( vehicle->Mechanik == nullptr ) {
|
|
//żeby była tabelka, musi być AI
|
|
break;
|
|
}
|
|
|
|
std::size_t i = 0; std::size_t const speedtablesize = clamp( static_cast<int>( vehicle->Mechanik->TableSize() ) - 1, 0, 30 );
|
|
do {
|
|
std::string scanline = vehicle->Mechanik->TableText( i );
|
|
if( scanline.empty() ) { break; }
|
|
UITable->text_lines.emplace_back( Bezogonkow( scanline ), Global.UITextColor );
|
|
++i;
|
|
} while( i < speedtablesize ); // TController:iSpeedTableSize TODO: change when the table gets recoded
|
|
}
|
|
}
|
|
else {
|
|
// wyświetlenie współrzędnych w scenerii oraz kąta kamery, gdy nie mamy wskaźnika
|
|
uitextline1 =
|
|
"Camera position: "
|
|
+ to_string( camera->Pos.x, 2 ) + " "
|
|
+ to_string( camera->Pos.y, 2 ) + " "
|
|
+ to_string( camera->Pos.z, 2 )
|
|
+ ", azimuth: "
|
|
+ to_string( 180.0 - glm::degrees( camera->Yaw ), 0 ) // ma być azymut, czyli 0 na północy i rośnie na wschód
|
|
+ " "
|
|
+ std::string( "S SEE NEN NWW SW" )
|
|
.substr( 0 + 2 * floor( fmod( 8 + ( camera->Yaw + 0.5 * M_PI_4 ) / M_PI_4, 8 ) ), 2 );
|
|
// current luminance level
|
|
uitextline2 = "Light level: " + to_string( Global.fLuminance, 3 );
|
|
if( Global.FakeLight ) { uitextline2 += "(*)"; }
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case( GLFW_KEY_F8 ) : {
|
|
// gfx renderer data
|
|
uitextline1 =
|
|
"FoV: " + to_string( Global.FieldOfView / Global.ZoomFactor, 1 )
|
|
+ ", Draw range x " + to_string( Global.fDistanceFactor, 1 )
|
|
// + "; sectors: " + std::to_string( GfxRenderer.m_drawcount )
|
|
// + ", FPS: " + to_string( Timer::GetFPS(), 2 );
|
|
+ ", FPS: " + std::to_string( static_cast<int>(std::round(GfxRenderer.Framerate())) );
|
|
if( Global.iSlowMotion ) {
|
|
uitextline1 += " (slowmotion " + to_string( Global.iSlowMotion ) + ")";
|
|
}
|
|
|
|
uitextline2 =
|
|
std::string( "Rendering mode: " )
|
|
+ ( Global.bUseVBO ?
|
|
"VBO" :
|
|
"Display Lists" )
|
|
+ " ";
|
|
if( false == Global.LastGLError.empty() ) {
|
|
uitextline2 +=
|
|
"Last openGL error: "
|
|
+ Global.LastGLError;
|
|
}
|
|
// renderer stats
|
|
uitextline3 = GfxRenderer.info_times();
|
|
uitextline4 = GfxRenderer.info_stats();
|
|
|
|
break;
|
|
}
|
|
|
|
case( GLFW_KEY_F9 ) : {
|
|
// informacja o wersji
|
|
uitextline1 = "MaSzyna " + Global.asVersion; // informacja o wersji
|
|
if( Global.iMultiplayer ) {
|
|
uitextline1 += " (multiplayer mode is active)";
|
|
}
|
|
uitextline3 =
|
|
"vehicles: " + to_string( Timer::subsystem.sim_dynamics.average(), 2 ) + " msec"
|
|
+ " update total: " + to_string( Timer::subsystem.sim_total.average(), 2 ) + " msec";
|
|
|
|
break;
|
|
}
|
|
|
|
case( GLFW_KEY_F10 ) : {
|
|
|
|
uitextline1 = "Press [Y] key to quit / Aby zakonczyc program, przycisnij klawisz [Y].";
|
|
|
|
break;
|
|
}
|
|
|
|
case( GLFW_KEY_F11 ): {
|
|
// scenario inspector
|
|
auto const time { Timer::GetTime() };
|
|
auto const *event { simulation::Events.begin() };
|
|
auto eventtableindex{ 0 };
|
|
while( ( event != nullptr )
|
|
&& ( eventtableindex < 30 ) ) {
|
|
|
|
if( ( false == event->m_ignored )
|
|
&& ( true == event->bEnabled ) ) {
|
|
|
|
auto const delay { " " + to_string( std::max( 0.0, event->fStartTime - time ), 1 ) };
|
|
auto const eventline =
|
|
"Delay: " + delay.substr( delay.length() - 6 )
|
|
+ ", Event: " + event->asName
|
|
+ ( event->Activator ? " (by: " + event->Activator->asName + ")" : "" )
|
|
+ ( event->evJoined ? " (joint event)" : "" );
|
|
|
|
UITable->text_lines.emplace_back( eventline, Global.UITextColor );
|
|
++eventtableindex;
|
|
}
|
|
event = event->evNext;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case( GLFW_KEY_F12 ) : {
|
|
// opcje włączenia i wyłączenia logowania
|
|
uitextline1 = "[0] Debugmode " + std::string( DebugModeFlag ? "(on)" : "(off)" );
|
|
uitextline2 = "[1] log.txt " + std::string( ( Global.iWriteLogEnabled & 1 ) ? "(on)" : "(off)" );
|
|
uitextline3 = "[2] Console " + std::string( ( Global.iWriteLogEnabled & 2 ) ? "(on)" : "(off)" );
|
|
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
// uncovered cases, nothing to do here...
|
|
// ... unless we're in debug mode
|
|
if( DebugModeFlag ) {
|
|
|
|
auto *vehicle {
|
|
( FreeFlyModeFlag ?
|
|
std::get<TDynamicObject *>( simulation::Region->find_vehicle( camera->Pos, 20, false, false ) ) :
|
|
controlled ) }; // w trybie latania lokalizujemy wg mapy
|
|
if( vehicle == nullptr ) {
|
|
break;
|
|
}
|
|
uitextline1 =
|
|
"vel: " + to_string( vehicle->GetVelocity(), 2 ) + "/" + to_string( vehicle->MoverParameters->nrot* M_PI * vehicle->MoverParameters->WheelDiameter * 3.6, 2 )
|
|
+ " km/h;" + ( vehicle->MoverParameters->SlippingWheels ? " (!)" : " " )
|
|
+ " dist: " + to_string( vehicle->MoverParameters->DistCounter, 2 ) + " km"
|
|
+ "; pos: [" + to_string( vehicle->GetPosition().x, 2 ) + ", " + to_string( vehicle->GetPosition().y, 2 ) + ", " + to_string( vehicle->GetPosition().z, 2 ) + "]"
|
|
+ ", PM=" + to_string( vehicle->MoverParameters->WheelFlat, 1 )
|
|
+ " mm; enpwr=" + to_string( vehicle->MoverParameters->EnginePower, 1 )
|
|
+ "; enrot=" + to_string( vehicle->MoverParameters->enrot * 60, 0 )
|
|
+ " tmrot=" + to_string( std::abs( vehicle->MoverParameters->nrot ) * vehicle->MoverParameters->Transmision.Ratio * 60, 0 )
|
|
+ "; ventrot=" + to_string( vehicle->MoverParameters->RventRot * 60, 1 )
|
|
+ "; fanrot=" + to_string( vehicle->MoverParameters->dizel_heat.rpmw, 1 ) + ", " + to_string( vehicle->MoverParameters->dizel_heat.rpmw2, 1 );
|
|
|
|
uitextline2 =
|
|
"HamZ=" + to_string( vehicle->MoverParameters->fBrakeCtrlPos, 2 )
|
|
+ "; HamP=" + std::to_string( vehicle->MoverParameters->LocalBrakePos ) + "/" + to_string( vehicle->MoverParameters->LocalBrakePosA, 2 )
|
|
+ "; NasJ=" + std::to_string( vehicle->MoverParameters->MainCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->MainCtrlActualPos ) + ")"
|
|
+ ( ( vehicle->MoverParameters->ShuntMode && vehicle->MoverParameters->EngineType == DieselElectric ) ?
|
|
"; NasB=" + to_string( vehicle->MoverParameters->AnPos, 2 ) :
|
|
"; NasB=" + std::to_string( vehicle->MoverParameters->ScndCtrlPos ) + "(" + std::to_string( vehicle->MoverParameters->ScndCtrlActualPos ) + ")" )
|
|
+ "; I=" +
|
|
( vehicle->MoverParameters->TrainType == dt_EZT ?
|
|
std::to_string( int( vehicle->MoverParameters->ShowCurrent( 0 ) ) ) :
|
|
std::to_string( int( vehicle->MoverParameters->Im ) ) )
|
|
+ "; U=" + to_string( int( vehicle->MoverParameters->RunningTraction.TractionVoltage + 0.5 ) )
|
|
+ "; R=" +
|
|
( std::abs( vehicle->MoverParameters->RunningShape.R ) > 10000.0 ?
|
|
"~0.0" :
|
|
to_string( vehicle->MoverParameters->RunningShape.R, 1 ) )
|
|
+ " An=" + to_string( vehicle->MoverParameters->AccN, 2 ); // przyspieszenie poprzeczne
|
|
|
|
if( tprev != simulation::Time.data().wSecond ) {
|
|
tprev = simulation::Time.data().wSecond;
|
|
Acc = ( vehicle->MoverParameters->Vel - VelPrev ) / 3.6;
|
|
VelPrev = vehicle->MoverParameters->Vel;
|
|
}
|
|
uitextline2 += "; As=" + to_string( Acc, 2 ); // przyspieszenie wzdłużne
|
|
/*
|
|
uitextline2 += " eAngle=" + to_string( std::cos( vehicle->MoverParameters->eAngle ), 2 );
|
|
*/
|
|
uitextline2 += "; oilP=" + to_string( vehicle->MoverParameters->OilPump.pressure_present, 3 );
|
|
uitextline2 += " oilT=" + to_string( vehicle->MoverParameters->dizel_heat.To, 2 );
|
|
uitextline2 += "; waterT=" + to_string( vehicle->MoverParameters->dizel_heat.temperatura1, 2 );
|
|
uitextline2 += ( vehicle->MoverParameters->WaterCircuitsLink ? "-" : "|" );
|
|
uitextline2 += to_string( vehicle->MoverParameters->dizel_heat.temperatura2, 2 );
|
|
uitextline2 += "; engineT=" + to_string( vehicle->MoverParameters->dizel_heat.Ts, 2 );
|
|
|
|
uitextline3 =
|
|
"cyl.ham. " + to_string( vehicle->MoverParameters->BrakePress, 2 )
|
|
+ "; prz.gl. " + to_string( vehicle->MoverParameters->PipePress, 2 )
|
|
+ "; zb.gl. " + to_string( vehicle->MoverParameters->CompressedVolume, 2 )
|
|
// youBy - drugi wezyk
|
|
+ "; p.zas. " + to_string( vehicle->MoverParameters->ScndPipePress, 2 );
|
|
|
|
// McZapkie: warto wiedziec w jakim stanie sa przelaczniki
|
|
if( vehicle->MoverParameters->ConvOvldFlag )
|
|
uitextline3 += " C! ";
|
|
else if( vehicle->MoverParameters->FuseFlag )
|
|
uitextline3 += " F! ";
|
|
else if( !vehicle->MoverParameters->Mains )
|
|
uitextline3 += " () ";
|
|
else {
|
|
switch(
|
|
vehicle->MoverParameters->ActiveDir *
|
|
( vehicle->MoverParameters->Imin == vehicle->MoverParameters->IminLo ?
|
|
1 :
|
|
2 ) ) {
|
|
case 2: { uitextline3 += " >> "; break; }
|
|
case 1: { uitextline3 += " -> "; break; }
|
|
case 0: { uitextline3 += " -- "; break; }
|
|
case -1: { uitextline3 += " <- "; break; }
|
|
case -2: { uitextline3 += " << "; break; }
|
|
}
|
|
}
|
|
// McZapkie: predkosc szlakowa
|
|
if( vehicle->MoverParameters->RunningTrack.Velmax == -1 ) {
|
|
uitextline3 += " Vtrack=Vmax";
|
|
}
|
|
else {
|
|
uitextline3 += " Vtrack " + to_string( vehicle->MoverParameters->RunningTrack.Velmax, 2 );
|
|
}
|
|
|
|
if( ( vehicle->MoverParameters->EnginePowerSource.SourceType == CurrentCollector )
|
|
|| ( vehicle->MoverParameters->TrainType == dt_EZT ) ) {
|
|
uitextline3 +=
|
|
"; pant. " + to_string( vehicle->MoverParameters->PantPress, 2 )
|
|
+ ( vehicle->MoverParameters->bPantKurek3 ? "=" : "^" ) + "ZG";
|
|
}
|
|
|
|
// McZapkie: komenda i jej parametry
|
|
if( vehicle->MoverParameters->CommandIn.Command != ( "" ) ) {
|
|
uitextline4 =
|
|
"C:" + vehicle->MoverParameters->CommandIn.Command
|
|
+ " V1=" + to_string( vehicle->MoverParameters->CommandIn.Value1, 0 )
|
|
+ " V2=" + to_string( vehicle->MoverParameters->CommandIn.Value2, 0 );
|
|
}
|
|
if( ( vehicle->Mechanik )
|
|
&& ( vehicle->Mechanik->AIControllFlag == AIdriver ) ) {
|
|
uitextline4 +=
|
|
"AI: Vd=" + to_string( vehicle->Mechanik->VelDesired, 0 )
|
|
+ " ad=" + to_string(vehicle->Mechanik->AccDesired, 2)
|
|
+ "/" + to_string(vehicle->Mechanik->AccDesired*vehicle->Mechanik->BrakeAccFactor(), 2)
|
|
+ " atrain=" + to_string(vehicle->Mechanik->fBrake_a0[0], 2)
|
|
+ "+" + to_string(vehicle->Mechanik->fBrake_a1[0], 2)
|
|
+ " aS=" + to_string(vehicle->Mechanik->AbsAccS_pub, 2)
|
|
+ " Pd=" + to_string( vehicle->Mechanik->ActualProximityDist, 0 )
|
|
+ " Vn=" + to_string( vehicle->Mechanik->VelNext, 0 );
|
|
}
|
|
|
|
// induction motor data
|
|
if( vehicle->MoverParameters->EngineType == ElectricInductionMotor ) {
|
|
|
|
UITable->text_lines.emplace_back( " eimc: eimv: press:", Global.UITextColor );
|
|
for( int i = 0; i <= 20; ++i ) {
|
|
|
|
std::string parameters =
|
|
vehicle->MoverParameters->eimc_labels[ i ] + to_string( vehicle->MoverParameters->eimc[ i ], 2, 9 )
|
|
+ " | "
|
|
+ vehicle->MoverParameters->eimv_labels[ i ] + to_string( vehicle->MoverParameters->eimv[ i ], 2, 9 );
|
|
|
|
if( i < 10 ) {
|
|
parameters += " | " + train->fPress_labels[i] + to_string( train->fPress[ i ][ 0 ], 2, 9 );
|
|
}
|
|
else if( i == 12 ) {
|
|
parameters += " med:";
|
|
}
|
|
else if( i >= 13 ) {
|
|
parameters += " | " + vehicle->MED_labels[ i - 13 ] + to_string( vehicle->MED[ 0 ][ i - 13 ], 2, 9 );
|
|
}
|
|
|
|
UITable->text_lines.emplace_back( parameters, Global.UITextColor );
|
|
}
|
|
}
|
|
if (vehicle->MoverParameters->EngineType == DieselEngine) {
|
|
std::string parameters = "param value";
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "efill: " + to_string(vehicle->MoverParameters->dizel_fill, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "etorq: " + to_string(vehicle->MoverParameters->dizel_Torque, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "creal: " + to_string(vehicle->MoverParameters->dizel_engage, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "cdesi: " + to_string(vehicle->MoverParameters->dizel_engagestate, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "cdelt: " + to_string(vehicle->MoverParameters->dizel_engagedeltaomega, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "gears: " + to_string(vehicle->MoverParameters->dizel_automaticgearstatus, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hydro value";
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCnI: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCnO: " + to_string(vehicle->MoverParameters->hydro_TC_nOut, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCTM: " + to_string(vehicle->MoverParameters->hydro_TC_TMRatio, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCTI: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueIn, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCTO: " + to_string(vehicle->MoverParameters->hydro_TC_TorqueOut, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCfl: " + to_string(vehicle->MoverParameters->hydro_TC_Fill, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
parameters = "hTCLR: " + to_string(vehicle->MoverParameters->hydro_TC_LockupRate, 2, 9);
|
|
UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
//parameters = "hTCXX: " + to_string(vehicle->MoverParameters->hydro_TC_nIn, 2, 9);
|
|
//UITable->text_lines.emplace_back(parameters, Global.UITextColor);
|
|
}
|
|
|
|
} // if( DebugModeFlag && Controlled )
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef EU07_USE_OLD_UI_CODE
|
|
if( Controlled && DebugModeFlag && !Global.iTextMode ) {
|
|
|
|
uitextline1 +=
|
|
( "; d_omega " ) + to_string( Controlled->MoverParameters->dizel_engagedeltaomega, 3 );
|
|
|
|
if( Controlled->MoverParameters->EngineType == ElectricInductionMotor ) {
|
|
|
|
for( int i = 0; i <= 8; i++ ) {
|
|
for( int j = 0; j <= 9; j++ ) {
|
|
glRasterPos2f( 0.05f + 0.03f * i, 0.16f - 0.01f * j );
|
|
uitextline4 = to_string( Train->fEIMParams[ i ][ j ], 2 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// update the ui header texts
|
|
auto &headerdata = UIHeader->text_lines;
|
|
headerdata[ 0 ].data = uitextline1;
|
|
headerdata[ 1 ].data = uitextline2;
|
|
headerdata[ 2 ].data = uitextline3;
|
|
headerdata[ 3 ].data = uitextline4;
|
|
|
|
// stenogramy dźwięków (ukryć, gdy tabelka skanowania lub rozkład?)
|
|
auto &transcripts = UITranscripts->text_lines;
|
|
transcripts.clear();
|
|
for( auto const &transcript : ui::Transcripts.aLines ) {
|
|
|
|
if( Global.fTimeAngleDeg >= transcript.fShow ) {
|
|
|
|
cParser parser( transcript.asText );
|
|
while( true == parser.getTokens( 1, false, "|" ) ) {
|
|
|
|
std::string transcriptline; parser >> transcriptline;
|
|
transcripts.emplace_back( transcriptline, glm::vec4( 1.0f, 1.0f, 0.0f, 1.0f ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
ui_layer::render() {
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
glOrtho( 0, std::max( 1, Global.iWindowWidth ), std::max( 1, Global.iWindowHeight ), 0, -1, 1 );
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
glPushAttrib( GL_ENABLE_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT ); // blendfunc included since 3rd party gui doesn't play nice
|
|
glDisable( GL_LIGHTING );
|
|
glDisable( GL_DEPTH_TEST );
|
|
glDisable( GL_ALPHA_TEST );
|
|
glEnable( GL_TEXTURE_2D );
|
|
glEnable( GL_BLEND );
|
|
|
|
::glColor4fv( glm::value_ptr( colors::white ) );
|
|
|
|
// render code here
|
|
render_background();
|
|
render_texture();
|
|
|
|
glDisable( GL_TEXTURE_2D );
|
|
glDisable( GL_TEXTURE_CUBE_MAP );
|
|
|
|
render_progress();
|
|
|
|
glDisable( GL_BLEND );
|
|
|
|
render_panels();
|
|
render_tooltip();
|
|
|
|
glPopAttrib();
|
|
}
|
|
|
|
void
|
|
ui_layer::set_progress( float const Progress, float const Subtaskprogress ) {
|
|
|
|
m_progress = Progress * 0.01f;
|
|
m_subtaskprogress = Subtaskprogress * 0.01f;
|
|
}
|
|
|
|
void
|
|
ui_layer::set_background( std::string const &Filename ) {
|
|
|
|
if( false == Filename.empty() ) {
|
|
m_background = GfxRenderer.Fetch_Texture( Filename );
|
|
}
|
|
else {
|
|
m_background = null_handle;
|
|
}
|
|
if( m_background != null_handle ) {
|
|
auto const &texture = GfxRenderer.Texture( m_background );
|
|
m_progressbottom = ( texture.width() != texture.height() );
|
|
}
|
|
}
|
|
|
|
void
|
|
ui_layer::render_progress() {
|
|
|
|
if( (m_progress == 0.0f) && (m_subtaskprogress == 0.0f) ) return;
|
|
|
|
glm::vec2 origin, size;
|
|
if( m_progressbottom == true ) {
|
|
origin = glm::vec2{ 0.0f, 768.0f - 20.0f };
|
|
size = glm::vec2{ 1024.0f, 20.0f };
|
|
}
|
|
else {
|
|
origin = glm::vec2{ 75.0f, 640.0f };
|
|
size = glm::vec2{ 320.0f, 16.0f };
|
|
}
|
|
|
|
quad( glm::vec4( origin.x, origin.y, origin.x + size.x, origin.y + size.y ), glm::vec4(0.0f, 0.0f, 0.0f, 0.25f) );
|
|
// secondary bar
|
|
if( m_subtaskprogress ) {
|
|
quad(
|
|
glm::vec4( origin.x, origin.y, origin.x + size.x * m_subtaskprogress, origin.y + size.y),
|
|
glm::vec4( 8.0f/255.0f, 160.0f/255.0f, 8.0f/255.0f, 0.35f ) );
|
|
}
|
|
// primary bar
|
|
if( m_progress ) {
|
|
quad(
|
|
glm::vec4( origin.x, origin.y, origin.x + size.x * m_progress, origin.y + size.y ),
|
|
glm::vec4( 8.0f / 255.0f, 160.0f / 255.0f, 8.0f / 255.0f, 1.0f ) );
|
|
}
|
|
|
|
if( false == m_progresstext.empty() ) {
|
|
float const screenratio = static_cast<float>( Global.iWindowWidth ) / Global.iWindowHeight;
|
|
float const width =
|
|
( screenratio >= (4.0f/3.0f) ?
|
|
( 4.0f / 3.0f ) * Global.iWindowHeight :
|
|
Global.iWindowWidth );
|
|
float const heightratio =
|
|
( screenratio >= ( 4.0f / 3.0f ) ?
|
|
Global.iWindowHeight / 768.f :
|
|
Global.iWindowHeight / 768.f * screenratio / ( 4.0f / 3.0f ) );
|
|
float const height = 768.0f * heightratio;
|
|
|
|
::glColor4f( 216.0f / 255.0f, 216.0f / 255.0f, 216.0f / 255.0f, 1.0f );
|
|
auto const charsize = 9.0f;
|
|
auto const textwidth = m_progresstext.size() * charsize;
|
|
auto const textheight = 12.0f;
|
|
::glRasterPos2f(
|
|
( 0.5f * ( Global.iWindowWidth - width ) + origin.x * heightratio ) + ( ( size.x * heightratio - textwidth ) * 0.5f * heightratio ),
|
|
( 0.5f * ( Global.iWindowHeight - height ) + origin.y * heightratio ) + ( charsize ) + ( ( size.y * heightratio - textheight ) * 0.5f * heightratio ) );
|
|
print( m_progresstext );
|
|
}
|
|
}
|
|
|
|
void
|
|
ui_layer::render_panels() {
|
|
|
|
if( m_panels.empty() ) { return; }
|
|
|
|
float const width = std::min( 4.f / 3.f, static_cast<float>(Global.iWindowWidth) / std::max( 1, Global.iWindowHeight ) ) * Global.iWindowHeight;
|
|
float const height = Global.iWindowHeight / 768.f;
|
|
|
|
for( auto const &panel : m_panels ) {
|
|
|
|
int lineidx = 0;
|
|
for( auto const &line : panel->text_lines ) {
|
|
|
|
::glColor4fv( glm::value_ptr( line.color ) );
|
|
::glRasterPos2f(
|
|
0.5f * ( Global.iWindowWidth - width ) + panel->origin_x * height,
|
|
panel->origin_y * height + 20.f * lineidx );
|
|
print( line.data );
|
|
++lineidx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
ui_layer::render_tooltip() {
|
|
|
|
if( m_tooltip.empty() ) { return; }
|
|
|
|
glm::dvec2 mousepos;
|
|
glfwGetCursorPos( m_window, &mousepos.x, &mousepos.y );
|
|
|
|
::glColor4fv( glm::value_ptr( colors::white ) );
|
|
::glRasterPos2f( mousepos.x + 20.0f, mousepos.y + 25.0f );
|
|
print( m_tooltip );
|
|
}
|
|
|
|
void
|
|
ui_layer::render_background() {
|
|
|
|
if( m_background == 0 ) return;
|
|
// NOTE: we limit/expect the background to come with 4:3 ratio.
|
|
// TODO, TBD: if we expose texture width or ratio from texture object, this limitation could be lifted
|
|
GfxRenderer.Bind_Texture( m_background );
|
|
auto const height { 768.0f };
|
|
auto const &texture = GfxRenderer.Texture( m_background );
|
|
float const width = (
|
|
texture.width() == texture.height() ?
|
|
1024.0f : // legacy mode, square texture displayed as 4:3 image
|
|
texture.width() / ( texture.height() / 768.0f ) );
|
|
quad(
|
|
glm::vec4(
|
|
( 1024.0f * 0.5f ) - ( width * 0.5f ),
|
|
( 768.0f * 0.5f ) - ( height * 0.5f ),
|
|
( 1024.0f * 0.5f ) - ( width * 0.5f ) + width,
|
|
( 768.0f * 0.5f ) - ( height * 0.5f ) + height ),
|
|
colors::white );
|
|
}
|
|
|
|
void
|
|
ui_layer::render_texture() {
|
|
|
|
if( m_texture != 0 ) {
|
|
::glColor4fv( glm::value_ptr( colors::white ) );
|
|
|
|
GfxRenderer.Bind_Texture( null_handle );
|
|
::glBindTexture( GL_TEXTURE_2D, m_texture );
|
|
|
|
auto const size = 512.f;
|
|
auto const offset = 64.f;
|
|
|
|
glBegin( GL_TRIANGLE_STRIP );
|
|
|
|
glMultiTexCoord2f( m_textureunit, 0.f, 1.f ); glVertex2f( offset, Global.iWindowHeight - offset - size );
|
|
glMultiTexCoord2f( m_textureunit, 0.f, 0.f ); glVertex2f( offset, Global.iWindowHeight - offset );
|
|
glMultiTexCoord2f( m_textureunit, 1.f, 1.f ); glVertex2f( offset + size, Global.iWindowHeight - offset - size );
|
|
glMultiTexCoord2f( m_textureunit, 1.f, 0.f ); glVertex2f( offset + size, Global.iWindowHeight - offset );
|
|
|
|
glEnd();
|
|
|
|
::glBindTexture( GL_TEXTURE_2D, 0 );
|
|
}
|
|
}
|
|
|
|
void
|
|
ui_layer::print( std::string const &Text )
|
|
{
|
|
if( (false == Global.DLFont)
|
|
|| (true == Text.empty()) )
|
|
return;
|
|
|
|
::glPushAttrib( GL_LIST_BIT );
|
|
|
|
::glListBase( m_fontbase - 32 );
|
|
::glCallLists( Text.size(), GL_UNSIGNED_BYTE, Text.c_str() );
|
|
|
|
::glPopAttrib();
|
|
}
|
|
|
|
void
|
|
ui_layer::quad( glm::vec4 const &Coordinates, glm::vec4 const &Color ) {
|
|
|
|
float const screenratio = static_cast<float>( Global.iWindowWidth ) / Global.iWindowHeight;
|
|
float const width =
|
|
( screenratio >= ( 4.f / 3.f ) ?
|
|
( 4.f / 3.f ) * Global.iWindowHeight :
|
|
Global.iWindowWidth );
|
|
float const heightratio =
|
|
( screenratio >= ( 4.f / 3.f ) ?
|
|
Global.iWindowHeight / 768.f :
|
|
Global.iWindowHeight / 768.f * screenratio / ( 4.f / 3.f ) );
|
|
float const height = 768.f * heightratio;
|
|
|
|
glColor4fv(glm::value_ptr(Color));
|
|
|
|
glBegin( GL_TRIANGLE_STRIP );
|
|
|
|
glMultiTexCoord2f( m_textureunit, 0.f, 1.f ); glVertex2f( 0.5f * ( Global.iWindowWidth - width ) + Coordinates.x * heightratio, 0.5f * ( Global.iWindowHeight - height ) + Coordinates.y * heightratio );
|
|
glMultiTexCoord2f( m_textureunit, 0.f, 0.f ); glVertex2f( 0.5f * ( Global.iWindowWidth - width ) + Coordinates.x * heightratio, 0.5f * ( Global.iWindowHeight - height ) + Coordinates.w * heightratio );
|
|
glMultiTexCoord2f( m_textureunit, 1.f, 1.f ); glVertex2f( 0.5f * ( Global.iWindowWidth - width ) + Coordinates.z * heightratio, 0.5f * ( Global.iWindowHeight - height ) + Coordinates.y * heightratio );
|
|
glMultiTexCoord2f( m_textureunit, 1.f, 0.f ); glVertex2f( 0.5f * ( Global.iWindowWidth - width ) + Coordinates.z * heightratio, 0.5f * ( Global.iWindowHeight - height ) + Coordinates.w * heightratio );
|
|
|
|
glEnd();
|
|
}
|