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maszyna/openglgeometrybank.h

121 lines
3.5 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "geometrybank.h"
namespace gfx {
// opengl vbo-based variant of the geometry bank
class opengl_vbogeometrybank : public geometry_bank {
public:
// constructors:
opengl_vbogeometrybank() = default;
// destructor
~opengl_vbogeometrybank() {
delete_buffer(); }
// methods:
static
void
reset() {
m_activebuffer = 0;
m_activestreams = gfx::stream::none; }
private:
// types:
struct chunk_record{
std::size_t offset{ 0 }; // beginning of the chunk data as offset from the beginning of the last established buffer
std::size_t size{ 0 }; // size of the chunk in the last established buffer
bool is_good{ false }; // true if local content of the chunk matches the data on the opengl end
};
using chunkrecord_sequence = std::vector<chunk_record>;
// methods:
// create() subclass details
void
create_( gfx::geometry_handle const &Geometry ) override;
// replace() subclass details
void
replace_( gfx::geometry_handle const &Geometry ) override;
// draw() subclass details
void
draw_( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) override;
// release() subclass details
void
release_() override;
void
setup_buffer();
void
bind_buffer();
void
delete_buffer();
static
void
bind_streams( gfx::stream_units const &Units, unsigned int const Streams );
static
void
release_streams();
// members:
static GLuint m_activebuffer; // buffer bound currently on the opengl end, if any
static unsigned int m_activestreams;
static std::vector<GLint> m_activetexturearrays;
GLuint m_buffer { 0 }; // id of the buffer holding data on the opengl end
std::size_t m_buffercapacity{ 0 }; // total capacity of the last established buffer
chunkrecord_sequence m_chunkrecords; // helper data for all stored geometry chunks, in matching order
};
// opengl display list based variant of the geometry bank
class opengl_dlgeometrybank : public geometry_bank {
public:
// constructors:
opengl_dlgeometrybank() = default;
// destructor:
~opengl_dlgeometrybank() {
for( auto &chunkrecord : m_chunkrecords ) {
::glDeleteLists( chunkrecord.list, 1 ); } }
private:
// types:
struct chunk_record {
GLuint list { 0 }; // display list associated with the chunk
unsigned int streams { 0 }; // stream combination used to generate the display list
};
using chunkrecord_sequence = std::vector<chunk_record>;
// methods:
// create() subclass details
void
create_( gfx::geometry_handle const &Geometry ) override;
// replace() subclass details
void
replace_( gfx::geometry_handle const &Geometry ) override;
// draw() subclass details
void
draw_( gfx::geometry_handle const &Geometry, gfx::stream_units const &Units, unsigned int const Streams ) override;
// release () subclass details
void
release_() override;
void
delete_list( gfx::geometry_handle const &Geometry );
// members:
chunkrecord_sequence m_chunkrecords; // helper data for all stored geometry chunks, in matching order
};
} // namespace gfx