Files
maszyna/gl/renderbuffer.cpp
2019-10-26 15:17:09 +02:00

28 lines
556 B
C++

#include "stdafx.h"
#include "renderbuffer.h"
gl::renderbuffer::renderbuffer()
{
glGenRenderbuffers(1, *this);
}
gl::renderbuffer::~renderbuffer()
{
glDeleteRenderbuffers(1, *this);
}
void gl::renderbuffer::bind(GLuint id)
{
glBindRenderbuffer(GL_RENDERBUFFER, id);
}
void gl::renderbuffer::alloc(GLuint format, int width, int height, int samples)
{
bind();
if (samples == 1)
glRenderbufferStorage(GL_RENDERBUFFER, format, width, height);
else
glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, format, width, height);
}