Files
maszyna/gl/fence.cpp
2018-10-21 00:38:39 +02:00

19 lines
280 B
C++

#include "fence.h"
gl::fence::fence()
{
sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
gl::fence::~fence()
{
glDeleteSync(sync);
}
bool gl::fence::is_signalled()
{
GLint val;
glGetSynciv(sync, GL_SYNC_STATUS, 1, &val);
return val == GL_SIGNALED;
}