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maszyna/editor/orthophoto.h
maj00r d4b1d73338 Keep tiles on disk, add basket curves, undo the image flip
The flip was my mistake. Measured against the service instead of guessed:
fetching a box and its northern half shows the half matching the top of the
whole, so the images arrive with their first row at the north edge and the
default texture coordinates were right all along. Both the base map and the
orthophoto go back to them.

Imagery of a given piece of ground does not change, so a fetched tile is now
kept under editor/cache/orto and the next session starts from it. Until now
the cache lived only in memory, which meant going back to a slow and flaky
service for ground that had already been fetched once.

Gaps can be fitted with a basket curve as well: the library's compound mode,
with clothoids at both ends and a chain of arcs between them. Arcs can be
added and removed; the closing one takes whatever deflection the earlier
ones leave, so its length is not offered for editing.
2026-08-27 19:36:55 +02:00

130 lines
4.2 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <atomic>
#include <condition_variable>
#include <cstdint>
#include <deque>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <vector>
#include "maj0sted/web/tile_cache.hpp"
namespace editor
{
// orthophoto backdrop for the plan view. the tiling scheme, the cache and the retry policy come
// from the track layout library, which already speaks EPSG:2180; this adds what a native build
// needs and the web one got from the browser - the download itself, the decode and the texture.
//
// downloads run on worker threads, but nothing else does: finished transfers are handed back on
// the thread that calls collect(), so both the library's cache and the graphics API are only ever
// touched from there.
class orthophoto_source
{
public:
struct ready_tile
{
maj0sted::web::TileBBox box;
unsigned int texture{0};
};
orthophoto_source();
~orthophoto_source();
orthophoto_source(orthophoto_source const &) = delete;
orthophoto_source &operator=(orthophoto_source const &) = delete;
// asks for every tile covering the view and returns those that are already drawable. tiles still
// on their way simply aren't in the answer yet; call again next frame
std::vector<ready_tile> collect(maj0sted::web::TileBBox const &View, int const Maxtiles = 48);
// how many tiles are still being fetched, for the panel to report
std::size_t pending() const;
// how many tiles gave up after exhausting their retries
std::size_t failed() const;
private:
// types
struct transfer
{
std::string url;
maj0sted::web::TileService::DoneFn done;
bool ok{false};
std::vector<std::uint8_t> bytes;
std::string content_type;
};
// methods
void worker();
// decodes the cached bytes of a tile and uploads them; returns 0 when the image is unusable
unsigned int upload(maj0sted::web::TileKey const &Key);
// imagery of a given piece of ground never changes, so a fetched tile is kept on disk and the
// next session starts with it instead of going back to a service that is slow and flaky
static std::string tile_path(maj0sted::web::TileKey const &Key);
bool load_from_disk(maj0sted::web::TileKey const &Key);
void save_to_disk(maj0sted::web::TileKey const &Key);
// members
maj0sted::web::TileService m_service;
std::unordered_map<maj0sted::web::TileKey, unsigned int, maj0sted::web::TileKeyHash> m_textures;
mutable std::mutex m_mutex;
std::condition_variable m_wakeup;
std::deque<transfer> m_queued;
std::deque<transfer> m_finished;
std::vector<std::thread> m_workers;
std::atomic<bool> m_quitting{false};
std::atomic<std::size_t> m_inflight{0};
std::size_t m_failed{0};
};
// a single WMS image covering an arbitrary box, for views too coarse for the tile grid - the whole
// country will not fit into 100 m cells. one request is in flight at a time: asking for a different
// box supersedes whatever was being fetched
class wms_image
{
public:
explicit wms_image(maj0sted::web::WmsConfig Config);
~wms_image();
wms_image(wms_image const &) = delete;
wms_image &operator=(wms_image const &) = delete;
// asks for the given box at the given size and returns the texture currently available, which
// may still be the previous box's until the new one arrives; 0 when there is nothing to show yet
unsigned int texture_for(maj0sted::web::TileBBox const &Box, int const Pixels);
// the box the returned texture actually covers
maj0sted::web::TileBBox const &covered() const { return m_covered; }
bool loading() const { return m_loading.load(); }
private:
void worker();
maj0sted::web::WmsConfig m_config;
maj0sted::web::TileBBox m_requested{};
maj0sted::web::TileBBox m_inflightbox{};
maj0sted::web::TileBBox m_covered{};
unsigned int m_texture{0};
mutable std::mutex m_mutex;
std::condition_variable m_wakeup;
std::string m_url;
bool m_haswork{false};
std::vector<std::uint8_t> m_bytes;
bool m_hasresult{false};
std::thread m_worker;
std::atomic<bool> m_quitting{false};
std::atomic<bool> m_loading{false};
};
} // namespace editor