mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
817 lines
30 KiB
C++
817 lines
30 KiB
C++
#include "stdafx.h"
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#include "openvr_imp.h"
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#include "Logs.h"
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#include "Globals.h"
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#include "renderer.h"
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#include "simulation.h"
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#include "application.h"
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vr_openvr::vr_openvr()
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{
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vr::EVRInitError vr_error;
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vr_system = vr::VR_Init(&vr_error, vr::VRApplication_Scene);
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if (vr_error != vr::VRInitError_None) {
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ErrorLog("failed to init openvr!");
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return;
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}
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vr::VRCompositor()->SetTrackingSpace(vr::TrackingUniverseSeated);
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vr::VRInput()->GetInputSourceHandle("/user/hand/left", &inputhandle_left);
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vr::VRInput()->GetInputSourceHandle("/user/hand/right", &inputhandle_right);
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std::string action_path = std::filesystem::current_path().string() + "/openvrconfig/openvr_actions.json";
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vr::VRInput()->SetActionManifestPath(action_path.c_str());
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vr::VRInput()->GetActionSetHandle("/actions/main", &actionset);
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vr::VRInput()->GetActionHandle("/actions/main/in/PrimaryAction", &primary_action);
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vr::VRInput()->GetActionHandle("/actions/main/in/SecondaryAction", &secondary_action);
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}
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glm::ivec2 vr_openvr::get_target_size()
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{
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uint32_t vr_w, vr_h;
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vr_system->GetRecommendedRenderTargetSize(&vr_w, &vr_h);
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return glm::ivec2(vr_w, vr_h);
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}
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viewport_proj_config vr_openvr::get_proj_config(eye_e e)
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{
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vr::EVREye eye = (e == vr_interface::eye_left) ? vr::Eye_Left : vr::Eye_Right;
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float left, right, top, bottom; // tangents of half-angles from center view axis
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vr_system->GetProjectionRaw(eye, &left, &right, &top, &bottom);
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float ipd = vr_system->GetEyeToHeadTransform(eye).m[0][3];
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//glm::mat4 eye_mat = glm::inverse(glm::transpose(get_matrix(vr_system->GetEyeToHeadTransform(eye))));
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viewport_proj_config proj;
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proj.pe = glm::vec3(ipd, 0.0f, 0.0f);
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//glm::vec3 zz = glm::vec4(ipd + left, top, -1.0f, 1.0f) * (eye_mat);
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proj.pa = glm::vec3(ipd + left, top, -1.0f);
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//WriteLog("pa: " + glm::to_string(zz));
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//WriteLog("should be: " + glm::to_string(proj.pa));
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//WriteLog("---");
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proj.pc = glm::vec3(ipd + left, bottom, -1.0f);
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proj.pb = glm::vec3(ipd + right, top, -1.0f);
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return proj;
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}
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glm::mat4 vr_openvr::get_matrix(const vr::HmdMatrix34_t &src)
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{
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return glm::mat4(glm::transpose(glm::make_mat3x4((float*)(src.m))));
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}
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void vr_openvr::begin_frame()
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{
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vr::TrackedDevicePose_t devicePose[MAX_DEVICES];
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vr::VRCompositor()->WaitGetPoses(devicePose, MAX_DEVICES, nullptr, 0);
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for (size_t i = 0; i < MAX_DEVICES; i++) {
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if (!vr_system->IsTrackedDeviceConnected(i)) {
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if (controllers[i])
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controllers[i].reset();
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continue;
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}
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glm::mat4 device_pose = get_matrix(devicePose[i].mDeviceToAbsoluteTracking);
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vr::ETrackedDeviceClass device_class = vr_system->GetTrackedDeviceClass(i);
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if (device_class == vr::TrackedDeviceClass_HMD) {
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Global.viewport_move = glm::vec3(device_pose[3]);
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Global.viewport_rotate = glm::mat3(device_pose);
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}
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if (device_class == vr::TrackedDeviceClass_Controller) {
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if (!controllers[i]) {
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controllers[i] = std::make_shared<controller_info>();
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vr::ETrackedControllerRole role = (vr::ETrackedControllerRole)vr_system->GetInt32TrackedDeviceProperty(i, vr::Prop_ControllerRoleHint_Int32);
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if (role == vr::TrackedControllerRole_LeftHand)
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controllers[i]->inputhandle = inputhandle_left;
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else if (role == vr::TrackedControllerRole_RightHand)
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controllers[i]->inputhandle = inputhandle_right;
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char model_name[128];
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size_t ret = vr_system->GetStringTrackedDeviceProperty(i, vr::Prop_RenderModelName_String, model_name, sizeof(model_name));
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if (ret != 0) {
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controllers[i]->rendermodel = std::string(model_name);
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uint32_t component_count = vr::VRRenderModels()->GetComponentCount(model_name);
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if (component_count == 0 || !controllers[i]->inputhandle) {
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controllers[i]->pending_components.push_back(-1);
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} else {
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for (size_t c = 0; c < component_count; c++)
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controllers[i]->pending_components.push_back(c);
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}
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controllers[i]->model = std::make_unique<TModel3d>();
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gfx::vertex_array vertices {
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gfx::basic_vertex{ glm::vec3(0.005f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) },
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gfx::basic_vertex{ glm::vec3(-0.005f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) },
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gfx::basic_vertex{ glm::vec3(0.0f, 0.0f, -2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) },
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gfx::basic_vertex{ glm::vec3(0.0f, 0.0f, -2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) },
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gfx::basic_vertex{ glm::vec3(-0.005f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) },
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gfx::basic_vertex{ glm::vec3(0.005f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec2(0.0f, 0.0f) } };
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controllers[i]->model->AppendChildFromGeometry("__root", "none", gfx::vertex_array(), gfx::index_array());
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controllers[i]->model->AppendChildFromGeometry("__pointer", "__root", vertices, gfx::index_array());
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}
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}
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for (size_t c = controllers[i]->pending_components.size(); c-- != 0;) {
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int32_t component = controllers[i]->pending_components[c];
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const char *rendermodel = controllers[i]->rendermodel.c_str();
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char rendermodel_name[256];
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char component_name[128];
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gfx::vertex_array vertices;
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gfx::index_array indices;
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std::string submodel_name;
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vr::RenderModel_t *model;
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vr::EVRRenderModelError ret;
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TSubModel *sm;
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if (component == -1) {
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const char *name = controllers[i]->rendermodel.c_str();
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strncpy(rendermodel_name, name, sizeof(rendermodel_name) - 1);
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rendermodel_name[255] = 0;
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}
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else {
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vr::VRRenderModels()->GetComponentName(rendermodel, component, component_name, sizeof(component_name));
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if (!vr::VRRenderModels()->GetComponentRenderModelName(rendermodel, component_name, rendermodel_name, sizeof(rendermodel_name)))
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goto component_done;
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}
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ret = vr::VRRenderModels()->LoadRenderModel_Async(rendermodel_name, &model);
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if (ret == vr::VRRenderModelError_Loading)
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continue;
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else if (ret != vr::VRRenderModelError_None)
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goto component_done;
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indices.reserve(model->unTriangleCount * 3);
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for (size_t v = 0; v < model->unTriangleCount * 3; v++)
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indices.push_back(model->rIndexData[v]);
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vertices.reserve(model->unVertexCount);
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for (size_t v = 0; v < model->unVertexCount; v++) {
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const vr::RenderModel_Vertex_t *vertex = &model->rVertexData[v];
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vertices.push_back(gfx::basic_vertex(
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glm::vec3(vertex->vPosition.v[0], vertex->vPosition.v[1], vertex->vPosition.v[2]),
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glm::vec3(vertex->vNormal.v[0], vertex->vNormal.v[1], vertex->vNormal.v[2]),
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glm::vec2(vertex->rfTextureCoord[0], vertex->rfTextureCoord[1])));
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}
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gfx::calculate_tangents(vertices, indices, GL_TRIANGLES);
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submodel_name = std::string(component == -1 ? rendermodel_name : component_name);
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sm = controllers[i]->model->AppendChildFromGeometry(submodel_name, "__root", vertices, indices);
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if (model->diffuseTextureId >= 0)
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controllers[i]->pending_textures.push_back(std::make_pair(sm, model->diffuseTextureId));
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vr::VRRenderModels()->FreeRenderModel(model);
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if (component != -1 && update_component(controllers[i]->rendermodel, controllers[i]->inputhandle, sm))
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controllers[i]->active_components.push_back(sm);
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component_done:
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controllers[i]->pending_components.erase(controllers[i]->pending_components.begin() + c);
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if (controllers[i]->pending_components.empty())
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controllers[i]->model->Init();
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}
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for (size_t t = controllers[i]->pending_textures.size(); t-- != 0;) {
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TSubModel *sm = controllers[i]->pending_textures[t].first;
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const vr::TextureID_t texture_id = controllers[i]->pending_textures[t].second;
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if (GfxRenderer->Material(sm->GetMaterial()).textures[0] == null_handle)
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sm->ReplaceMaterial("internal_src:OPENVR" + std::to_string(texture_id));
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opengl_texture &tex = GfxRenderer->Texture(GfxRenderer->Material(sm->GetMaterial()).textures[0]);
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if (tex.is_stub()) {
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vr::RenderModel_TextureMap_t *texturemap;
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auto ret = vr::VRRenderModels()->LoadTexture_Async(texture_id, &texturemap);
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if (ret == vr::VRRenderModelError_Loading)
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continue;
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else if (ret != vr::VRRenderModelError_None)
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goto texture_done;
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if (texturemap->format == vr::VRRenderModelTextureFormat_RGBA8_SRGB)
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tex.make_from_memory(texturemap->unWidth, texturemap->unHeight, texturemap->rubTextureMapData);
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else
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ErrorLog("openvr texture format " + std::to_string(texturemap->format) + " not supported");
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vr::VRRenderModels()->FreeTexture(texturemap);
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}
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texture_done:
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controllers[i]->pending_textures.erase(controllers[i]->pending_textures.begin() + t);
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}
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if (controllers[i]->model) {
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glm::vec3 trans = glm::vec3(device_pose[3]);
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glm::mat3 rot = glm::mat3(device_pose);
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trans -= Global.viewport_move;
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controllers[i]->model->GetSMRoot()->ReplaceMatrix(glm::translate(glm::mat4(), trans) * glm::mat4(rot));
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for (TSubModel *component : controllers[i]->active_components)
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update_component(controllers[i]->rendermodel, controllers[i]->inputhandle, component);
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}
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if (i == primary_controller)
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primary_controller_transform = device_pose;
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}
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}
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vr::VRActiveActionSet_t active_actionset;
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active_actionset.ulActionSet = actionset;
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active_actionset.ulRestrictedToDevice = vr::k_ulInvalidInputValueHandle;
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active_actionset.nPriority = 0;
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vr::VRInput()->UpdateActionState(&active_actionset, sizeof(active_actionset), 1);
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vr::InputDigitalActionData_t actiondata_pri;
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vr::VRInput()->GetDigitalActionData(primary_action, &actiondata_pri, sizeof(actiondata_pri), vr::k_ulInvalidInputValueHandle);
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vr::InputDigitalActionData_t actiondata_sec;
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vr::VRInput()->GetDigitalActionData(secondary_action, &actiondata_sec, sizeof(actiondata_sec), vr::k_ulInvalidInputValueHandle);
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bool any_changed = (actiondata_pri.bChanged || actiondata_sec.bChanged);
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bool any_active = (actiondata_pri.bState || actiondata_sec.bState);
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if (command_active == user_command::none && any_changed) {
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bool primary = actiondata_pri.bState;
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vr::InputOriginInfo_t origin;
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vr::VRInput()->GetOriginTrackedDeviceInfo(primary ? actiondata_pri.activeOrigin : actiondata_sec.activeOrigin, &origin, sizeof(origin));
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primary_controller = origin.trackedDeviceIndex;
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GfxRenderer->Pick_Control_Callback([this, primary](TSubModel const *control, const glm::vec2 pos) {
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if (command_active != user_command::none)
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return;
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if (control != nullptr) {
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if (control->screen_touch_list) {
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control->screen_touch_list->emplace_back(pos);
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return;
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}
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auto it = m_buttonbindings.find(simulation::Train->GetLabel(control));
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if (it == m_buttonbindings.end())
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return;
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if (primary)
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command_active = it->second.primary;
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else
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command_active = it->second.secondary;
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command_relay relay;
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relay.post(command_active, 0, 0, GLFW_PRESS, 0);
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}
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});
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} else if (command_active != user_command::none && !any_active) {
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command_relay relay;
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relay.post(command_active, 0, 0, GLFW_RELEASE, 0);
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command_active = user_command::none;
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}
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/*
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bool prev_should_pause = should_pause;
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should_pause = vr_system->ShouldApplicationPause();
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if (prev_should_pause != should_pause)
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relay.post(user_command::focuspauseset, should_pause ? 1.0 : 0.0, 0.0, GLFW_PRESS, 0);*/
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draw_controllers = !vr_system->IsSteamVRDrawingControllers();
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vr::VREvent_t event;
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while (vr_system->PollNextEvent(&event, sizeof(event)))
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{
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if (event.eventType == vr::VREvent_Quit) {
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vr_system->AcknowledgeQuit_Exiting();
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Application.queue_quit(true);
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}
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}
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}
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glm::mat4 vr_openvr::get_pick_transform()
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{
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return primary_controller_transform;
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}
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bool vr_openvr::update_component(const std::string &rendermodel, vr::VRInputValueHandle_t handle, TSubModel *component)
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{
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vr::RenderModel_ControllerMode_State_t state;
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state.bScrollWheelVisible = false;
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vr::RenderModel_ComponentState_t component_state;
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vr::VRRenderModels()->GetComponentStateForDevicePath(rendermodel.c_str(), component->pName.c_str(), handle, &state, &component_state);
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glm::mat4 component_pose = get_matrix(component_state.mTrackingToComponentRenderModel);
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bool visible = (component_state.uProperties & vr::VRComponentProperty_IsVisible);
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component->ReplaceMatrix(component_pose);
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component->iVisible = (visible ? 1 : 0);
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return !(component_state.uProperties & vr::VRComponentProperty_IsStatic);
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}
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void vr_openvr::submit(vr_openvr::eye_e eye, opengl_texture* tex)
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{
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vr::Texture_t hmd_tex =
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{ (void*)(uint64_t)tex->id,
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vr::TextureType_OpenGL,
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vr::ColorSpace_Gamma };
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vr::VRCompositor()->Submit(eye == vr_interface::eye_left ? vr::Eye_Left : vr::Eye_Right, &hmd_tex);
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}
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std::vector<TModel3d*> vr_openvr::get_render_models()
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{
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std::vector<TModel3d*> list;
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if (!draw_controllers)
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return list;
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for (auto entry : controllers)
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{
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if (entry && entry->model && entry->pending_components.empty())
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list.push_back(entry->model.get());
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}
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return list;
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}
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void vr_openvr::finish_frame()
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{
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vr::VRCompositor()->PostPresentHandoff();
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}
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vr_openvr::~vr_openvr()
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{
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vr::VR_Shutdown();
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}
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std::unique_ptr<vr_interface> vr_openvr::create_func()
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{
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return std::unique_ptr<vr_interface>(new vr_openvr());
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}
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std::unordered_map<std::string, vr_openvr::button_bindings> vr_openvr::m_buttonbindings =
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{
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/*{ "jointctrl:", {
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user_command::jointcontrollerset,
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user_command::none } },*/
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{ "mainctrl:", {
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user_command::mastercontrollerincrease,
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user_command::mastercontrollerdecrease } },
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{ "scndctrl:", {
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user_command::secondcontrollerincrease,
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user_command::secondcontrollerdecrease } },
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{ "shuntmodepower:", {
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user_command::secondcontrollerincrease,
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user_command::secondcontrollerdecrease } },
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{ "tempomat_sw:", {
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user_command::tempomattoggle,
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user_command::none } },
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{ "dirkey:", {
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user_command::reverserincrease,
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user_command::reverserdecrease } },
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{ "dirforward_bt:", {
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user_command::reverserforward,
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user_command::none } },
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{ "dirneutral_bt:", {
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user_command::reverserneutral,
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user_command::none } },
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{ "dirbackward_bt:", {
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user_command::reverserbackward,
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user_command::none } },
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{ "brakectrl:", {
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user_command::trainbrakeincrease,
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user_command::trainbrakedecrease } },
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{ "localbrake:", {
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user_command::independentbrakeincrease,
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user_command::independentbrakedecrease } },
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{ "manualbrake:", {
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user_command::manualbrakeincrease,
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user_command::manualbrakedecrease } },
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{ "alarmchain:", {
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user_command::alarmchaintoggle,
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user_command::none } },
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{ "brakeprofile_sw:", {
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user_command::brakeactingspeedincrease,
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user_command::brakeactingspeeddecrease } },
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// TODO: dedicated methods for braking speed switches
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{ "brakeprofileg_sw:", {
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user_command::brakeactingspeedsetcargo,
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user_command::brakeactingspeedsetpassenger } },
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{ "brakeprofiler_sw:", {
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user_command::brakeactingspeedsetrapid,
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user_command::brakeactingspeedsetpassenger } },
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{ "brakeopmode_sw:", {
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user_command::trainbrakeoperationmodeincrease,
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user_command::trainbrakeoperationmodedecrease } },
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{ "maxcurrent_sw:", {
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user_command::motoroverloadrelaythresholdtoggle,
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user_command::none } },
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{ "waterpumpbreaker_sw:", {
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user_command::waterpumpbreakertoggle,
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user_command::none } },
|
|
{ "waterpump_sw:", {
|
|
user_command::waterpumptoggle,
|
|
user_command::none } },
|
|
{ "waterheaterbreaker_sw:", {
|
|
user_command::waterheaterbreakertoggle,
|
|
user_command::none } },
|
|
{ "waterheater_sw:", {
|
|
user_command::waterheatertoggle,
|
|
user_command::none } },
|
|
{ "fuelpump_sw:", {
|
|
user_command::fuelpumptoggle,
|
|
user_command::none } },
|
|
{ "oilpump_sw:", {
|
|
user_command::oilpumptoggle,
|
|
user_command::none } },
|
|
{ "motorblowersfront_sw:", {
|
|
user_command::motorblowerstogglefront,
|
|
user_command::none } },
|
|
{ "motorblowersrear_sw:", {
|
|
user_command::motorblowerstogglerear,
|
|
user_command::none } },
|
|
{ "motorblowersalloff_sw:", {
|
|
user_command::motorblowersdisableall,
|
|
user_command::none } },
|
|
{ "coolingfans_sw:", {
|
|
user_command::coolingfanstoggle,
|
|
user_command::none } },
|
|
{ "main_off_bt:", {
|
|
user_command::linebreakeropen,
|
|
user_command::none } },
|
|
{ "main_on_bt:",{
|
|
user_command::linebreakerclose,
|
|
user_command::none } },
|
|
{ "security_reset_bt:", {
|
|
user_command::alerteracknowledge,
|
|
user_command::none } },
|
|
{ "releaser_bt:", {
|
|
user_command::independentbrakebailoff,
|
|
user_command::none } },
|
|
{ "springbraketoggle_bt:",{
|
|
user_command::springbraketoggle,
|
|
user_command::none } },
|
|
{ "springbrakeon_bt:",{
|
|
user_command::springbrakeenable,
|
|
user_command::none } },
|
|
{ "springbrakeoff_bt:",{
|
|
user_command::springbrakedisable,
|
|
user_command::none } },
|
|
{ "universalbrake1_bt:",{
|
|
user_command::universalbrakebutton1,
|
|
user_command::none } },
|
|
{ "universalbrake2_bt:",{
|
|
user_command::universalbrakebutton2,
|
|
user_command::none } },
|
|
{ "universalbrake3_bt:",{
|
|
user_command::universalbrakebutton3,
|
|
user_command::none } },
|
|
{ "epbrake_bt:",{
|
|
user_command::epbrakecontroltoggle,
|
|
user_command::none } },
|
|
{ "sand_bt:", {
|
|
user_command::sandboxactivate,
|
|
user_command::none } },
|
|
{ "antislip_bt:", {
|
|
user_command::wheelspinbrakeactivate,
|
|
user_command::none } },
|
|
{ "horn_bt:", {
|
|
user_command::hornhighactivate,
|
|
user_command::hornlowactivate } },
|
|
{ "hornlow_bt:", {
|
|
user_command::hornlowactivate,
|
|
user_command::none } },
|
|
{ "hornhigh_bt:", {
|
|
user_command::hornhighactivate,
|
|
user_command::none } },
|
|
{ "whistle_bt:", {
|
|
user_command::whistleactivate,
|
|
user_command::none } },
|
|
{ "fuse_bt:", {
|
|
user_command::motoroverloadrelayreset,
|
|
user_command::none } },
|
|
{ "converterfuse_bt:", {
|
|
user_command::converteroverloadrelayreset,
|
|
user_command::none } },
|
|
{ "relayreset1_bt:", {
|
|
user_command::universalrelayreset1,
|
|
user_command::none } },
|
|
{ "relayreset2_bt:", {
|
|
user_command::universalrelayreset2,
|
|
user_command::none } },
|
|
{ "relayreset3_bt:", {
|
|
user_command::universalrelayreset3,
|
|
user_command::none } },
|
|
{ "stlinoff_bt:", {
|
|
user_command::motorconnectorsopen,
|
|
user_command::none } },
|
|
{ "doorleftpermit_sw:", {
|
|
user_command::doorpermitleft,
|
|
user_command::none } },
|
|
{ "doorrightpermit_sw:", {
|
|
user_command::doorpermitright,
|
|
user_command::none } },
|
|
{ "doorpermitpreset_sw:", {
|
|
user_command::doorpermitpresetactivatenext,
|
|
user_command::doorpermitpresetactivateprevious } },
|
|
{ "door_left_sw:", {
|
|
user_command::doortoggleleft,
|
|
user_command::none } },
|
|
{ "door_right_sw:", {
|
|
user_command::doortoggleright,
|
|
user_command::none } },
|
|
{ "doorlefton_sw:", {
|
|
user_command::dooropenleft,
|
|
user_command::none } },
|
|
{ "doorrighton_sw:", {
|
|
user_command::dooropenright,
|
|
user_command::none } },
|
|
{ "doorleftoff_sw:", {
|
|
user_command::doorcloseleft,
|
|
user_command::none } },
|
|
{ "doorrightoff_sw:", {
|
|
user_command::doorcloseright,
|
|
user_command::none } },
|
|
{ "doorallon_sw:", {
|
|
user_command::dooropenall,
|
|
user_command::none } },
|
|
{ "dooralloff_sw:", {
|
|
user_command::doorcloseall,
|
|
user_command::none } },
|
|
{ "doorstep_sw:", {
|
|
user_command::doorsteptoggle,
|
|
user_command::none } },
|
|
{ "doormode_sw:", {
|
|
user_command::doormodetoggle,
|
|
user_command::none } },
|
|
{ "departure_signal_bt:", {
|
|
user_command::departureannounce,
|
|
user_command::none } },
|
|
{ "upperlight_sw:", {
|
|
user_command::headlighttoggleupper,
|
|
user_command::none } },
|
|
{ "leftlight_sw:", {
|
|
user_command::headlighttoggleleft,
|
|
user_command::none } },
|
|
{ "rightlight_sw:", {
|
|
user_command::headlighttoggleright,
|
|
user_command::none } },
|
|
{ "dimheadlights_sw:", {
|
|
user_command::headlightsdimtoggle,
|
|
user_command::none } },
|
|
{ "leftend_sw:", {
|
|
user_command::redmarkertoggleleft,
|
|
user_command::none } },
|
|
{ "rightend_sw:", {
|
|
user_command::redmarkertoggleright,
|
|
user_command::none } },
|
|
{ "lights_sw:", {
|
|
user_command::lightspresetactivatenext,
|
|
user_command::lightspresetactivateprevious } },
|
|
{ "rearupperlight_sw:", {
|
|
user_command::headlighttogglerearupper,
|
|
user_command::none } },
|
|
{ "rearleftlight_sw:", {
|
|
user_command::headlighttogglerearleft,
|
|
user_command::none } },
|
|
{ "rearrightlight_sw:", {
|
|
user_command::headlighttogglerearright,
|
|
user_command::none } },
|
|
{ "rearleftend_sw:", {
|
|
user_command::redmarkertogglerearleft,
|
|
user_command::none } },
|
|
{ "rearrightend_sw:", {
|
|
user_command::redmarkertogglerearright,
|
|
user_command::none } },
|
|
{ "compressor_sw:", {
|
|
user_command::compressortoggle,
|
|
user_command::none } },
|
|
{ "compressorlocal_sw:", {
|
|
user_command::compressortogglelocal,
|
|
user_command::none } },
|
|
{ "compressorlist_sw:", {
|
|
user_command::compressorpresetactivatenext,
|
|
user_command::compressorpresetactivateprevious } },
|
|
{ "converter_sw:", {
|
|
user_command::convertertoggle,
|
|
user_command::none } },
|
|
{ "converterlocal_sw:", {
|
|
user_command::convertertogglelocal,
|
|
user_command::none } },
|
|
{ "converteroff_sw:", {
|
|
user_command::convertertoggle,
|
|
user_command::none } }, // TODO: dedicated converter shutdown command
|
|
{ "main_sw:", {
|
|
user_command::linebreakertoggle,
|
|
user_command::none } },
|
|
{ "radio_sw:", {
|
|
user_command::radiotoggle,
|
|
user_command::none } },
|
|
{ "radiochannel_sw:", {
|
|
user_command::radiochannelincrease,
|
|
user_command::radiochanneldecrease } },
|
|
{ "radiochannelprev_sw:", {
|
|
user_command::radiochanneldecrease,
|
|
user_command::none } },
|
|
{ "radiochannelnext_sw:", {
|
|
user_command::radiochannelincrease,
|
|
user_command::none } },
|
|
{ "radiostop_sw:", {
|
|
user_command::radiostopsend,
|
|
user_command::none } },
|
|
{ "radiotest_sw:", {
|
|
user_command::radiostoptest,
|
|
user_command::none } },
|
|
{ "radiocall3_sw:", {
|
|
user_command::radiocall3send,
|
|
user_command::none } },
|
|
{ "radiovolume_sw:",{
|
|
user_command::radiovolumeincrease,
|
|
user_command::radiovolumedecrease } },
|
|
{ "radiovolumeprev_sw:",{
|
|
user_command::radiovolumedecrease,
|
|
user_command::none } },
|
|
{ "radiovolumenext_sw:",{
|
|
user_command::radiovolumeincrease,
|
|
user_command::none } },
|
|
{ "pantfront_sw:", {
|
|
user_command::pantographtogglefront,
|
|
user_command::none } },
|
|
{ "pantrear_sw:", {
|
|
user_command::pantographtogglerear,
|
|
user_command::none } },
|
|
{ "pantfrontoff_sw:", {
|
|
user_command::pantographlowerfront,
|
|
user_command::none } },
|
|
{ "pantrearoff_sw:", {
|
|
user_command::pantographlowerrear,
|
|
user_command::none } },
|
|
{ "pantalloff_sw:", {
|
|
user_command::pantographlowerall,
|
|
user_command::none } },
|
|
{ "pantselected_sw:", {
|
|
user_command::pantographtoggleselected,
|
|
user_command::none } }, // TBD: bind lowerselected in case of toggle switch
|
|
{ "pantselectedoff_sw:", {
|
|
user_command::pantographlowerselected,
|
|
user_command::none } },
|
|
{ "pantselect_sw:", {
|
|
user_command::pantographselectnext,
|
|
user_command::pantographselectprevious } },
|
|
{ "pantcompressor_sw:", {
|
|
user_command::pantographcompressoractivate,
|
|
user_command::none } },
|
|
{ "pantcompressorvalve_sw:", {
|
|
user_command::pantographcompressorvalvetoggle,
|
|
user_command::none } },
|
|
{ "trainheating_sw:", {
|
|
user_command::heatingtoggle,
|
|
user_command::none } },
|
|
{ "signalling_sw:", {
|
|
user_command::mubrakingindicatortoggle,
|
|
user_command::none } },
|
|
{ "door_signalling_sw:", {
|
|
user_command::doorlocktoggle,
|
|
user_command::none } },
|
|
{ "nextcurrent_sw:", {
|
|
user_command::mucurrentindicatorothersourceactivate,
|
|
user_command::none } },
|
|
{ "distancecounter_sw:", {
|
|
user_command::distancecounteractivate,
|
|
user_command::none } },
|
|
{ "instrumentlight_sw:", {
|
|
user_command::instrumentlighttoggle,
|
|
user_command::none } },
|
|
{ "dashboardlight_sw:", {
|
|
user_command::dashboardlighttoggle,
|
|
user_command::none } },
|
|
{ "timetablelight_sw:", {
|
|
user_command::timetablelighttoggle,
|
|
user_command::none } },
|
|
{ "cablight_sw:", {
|
|
user_command::interiorlighttoggle,
|
|
user_command::none } },
|
|
{ "cablightdim_sw:", {
|
|
user_command::interiorlightdimtoggle,
|
|
user_command::none } },
|
|
{ "compartmentlights_sw:", {
|
|
user_command::compartmentlightstoggle,
|
|
user_command::none } },
|
|
{ "compartmentlightson_sw:", {
|
|
user_command::compartmentlightsenable,
|
|
user_command::none } },
|
|
{ "compartmentlightsoff_sw:", {
|
|
user_command::compartmentlightsdisable,
|
|
user_command::none } },
|
|
{ "battery_sw:", {
|
|
user_command::batterytoggle,
|
|
user_command::none } },
|
|
{ "batteryon_sw:", {
|
|
user_command::batteryenable,
|
|
user_command::none } },
|
|
{ "batteryoff_sw:", {
|
|
user_command::batterydisable,
|
|
user_command::none } },
|
|
{ "couplingdisconnect_sw:",{
|
|
user_command::occupiedcarcouplingdisconnect,
|
|
user_command::none } },
|
|
{ "universal0:", {
|
|
user_command::generictoggle0,
|
|
user_command::none } },
|
|
{ "universal1:", {
|
|
user_command::generictoggle1,
|
|
user_command::none } },
|
|
{ "universal2:", {
|
|
user_command::generictoggle2,
|
|
user_command::none } },
|
|
{ "universal3:", {
|
|
user_command::generictoggle3,
|
|
user_command::none } },
|
|
{ "universal4:", {
|
|
user_command::generictoggle4,
|
|
user_command::none } },
|
|
{ "universal5:", {
|
|
user_command::generictoggle5,
|
|
user_command::none } },
|
|
{ "universal6:", {
|
|
user_command::generictoggle6,
|
|
user_command::none } },
|
|
{ "universal7:", {
|
|
user_command::generictoggle7,
|
|
user_command::none } },
|
|
{ "universal8:", {
|
|
user_command::generictoggle8,
|
|
user_command::none } },
|
|
{ "universal9:", {
|
|
user_command::generictoggle9,
|
|
user_command::none } },
|
|
{ "speedinc_bt:",{
|
|
user_command::speedcontrolincrease,
|
|
user_command::none } },
|
|
{ "speeddec_bt:",{
|
|
user_command::speedcontroldecrease,
|
|
user_command::none } },
|
|
{ "speedctrlpowerinc_bt:",{
|
|
user_command::speedcontrolpowerincrease,
|
|
user_command::none } },
|
|
{ "speedctrlpowerdec_bt:",{
|
|
user_command::speedcontrolpowerdecrease,
|
|
user_command::none } },
|
|
{ "speedbutton0:",{
|
|
user_command::speedcontrolbutton0,
|
|
user_command::none } },
|
|
{ "speedbutton1:",{
|
|
user_command::speedcontrolbutton1,
|
|
user_command::none } },
|
|
{ "speedbutton2:",{
|
|
user_command::speedcontrolbutton2,
|
|
user_command::none } },
|
|
{ "speedbutton3:",{
|
|
user_command::speedcontrolbutton3,
|
|
user_command::none } },
|
|
{ "speedbutton4:",{
|
|
user_command::speedcontrolbutton4,
|
|
user_command::none } },
|
|
{ "speedbutton5:",{
|
|
user_command::speedcontrolbutton5,
|
|
user_command::none } },
|
|
{ "speedbutton6:",{
|
|
user_command::speedcontrolbutton6,
|
|
user_command::none } },
|
|
{ "speedbutton7:",{
|
|
user_command::speedcontrolbutton7,
|
|
user_command::none } },
|
|
{ "speedbutton8:",{
|
|
user_command::speedcontrolbutton8,
|
|
user_command::none } },
|
|
{ "speedbutton9:",{
|
|
user_command::speedcontrolbutton9,
|
|
user_command::none } },
|
|
};
|
|
|
|
bool vr_openvr::backend_register = vr_interface_factory::get_instance()->register_backend("openvr", vr_openvr::create_func);
|
|
|