Files
maszyna/mouseinput.cpp

409 lines
16 KiB
C++

/*
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "mouseinput.h"
#include "usefull.h"
#include "globals.h"
#include "timer.h"
#include "world.h"
#include "train.h"
#include "renderer.h"
extern TWorld World;
bool
mouse_input::init() {
#ifdef _WINDOWS
DWORD systemkeyboardspeed;
::SystemParametersInfo( SPI_GETKEYBOARDSPEED, 0, &systemkeyboardspeed, 0 );
m_updaterate = interpolate( 0.5, 0.04, systemkeyboardspeed / 31.0 );
#endif
return true;
}
void
mouse_input::move( double Mousex, double Mousey ) {
if( false == Global::ControlPicking ) {
// default control mode
m_relay.post(
user_command::viewturn,
reinterpret_cast<std::uint64_t const &>( Mousex ),
reinterpret_cast<std::uint64_t const &>( Mousey ),
GLFW_PRESS,
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
0 );
}
else {
if( false == m_pickmodepanning ) {
// even if the view panning isn't active we capture the cursor position in case it does get activated
m_cursorposition.x = Mousex;
m_cursorposition.y = Mousey;
return;
}
glm::dvec2 cursorposition { Mousex, Mousey };
auto const viewoffset = cursorposition - m_cursorposition;
m_relay.post(
user_command::viewturn,
reinterpret_cast<std::uint64_t const &>( viewoffset.x ),
reinterpret_cast<std::uint64_t const &>( viewoffset.y ),
GLFW_PRESS,
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
0 );
m_cursorposition = cursorposition;
}
}
void
mouse_input::button( int const Button, int const Action ) {
if( false == Global::ControlPicking ) { return; }
if( true == FreeFlyModeFlag ) {
// for now we're only interested in cab controls
return;
}
user_command &mousecommand = (
Button == GLFW_MOUSE_BUTTON_LEFT ?
m_mousecommandleft :
m_mousecommandright
);
if( Action == GLFW_RELEASE ) {
if( mousecommand != user_command::none ) {
// NOTE: basic keyboard controls don't have any parameters
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
m_relay.post( mousecommand, 0, 0, Action, 0 );
mousecommand = user_command::none;
}
else {
// if it's the right mouse button that got released and we had no command active, we were potentially in view panning mode; stop it
if( Button == GLFW_MOUSE_BUTTON_RIGHT ) {
m_pickmodepanning = false;
}
}
// if we were in varying command repeat rate, we can stop that now. done without any conditions, to catch some unforeseen edge cases
m_varyingpollrate = false;
}
else {
// if not release then it's press
auto train = World.train();
if( train != nullptr ) {
auto lookup = m_mousecommands.find( train->GetLabel( GfxRenderer.Update_Pick_Control() ) );
if( lookup != m_mousecommands.end() ) {
mousecommand = (
Button == GLFW_MOUSE_BUTTON_LEFT ?
lookup->second.left :
lookup->second.right
);
if( mousecommand != user_command::none ) {
// check manually for commands which have 'fast' variants launched with shift modifier
if( Global::shiftState ) {
switch( mousecommand ) {
case user_command::mastercontrollerincrease: { mousecommand = user_command::mastercontrollerincreasefast; break; }
case user_command::mastercontrollerdecrease: { mousecommand = user_command::mastercontrollerdecreasefast; break; }
case user_command::secondcontrollerincrease: { mousecommand = user_command::secondcontrollerincreasefast; break; }
case user_command::secondcontrollerdecrease: { mousecommand = user_command::secondcontrollerdecreasefast; break; }
case user_command::independentbrakeincrease: { mousecommand = user_command::independentbrakeincreasefast; break; }
case user_command::independentbrakedecrease: { mousecommand = user_command::independentbrakedecreasefast; break; }
default: { break; }
}
}
// NOTE: basic keyboard controls don't have any parameters
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
m_relay.post( mousecommand, 0, 0, Action, 0 );
m_updateaccumulator = 0.0; // prevent potential command repeat right after issuing one
/*
if( mousecommand == user_command::mastercontrollerincrease ) {
m_updateaccumulator -= 0.15; // extra pause on first increase of master controller
}
*/
switch( mousecommand ) {
case user_command::mastercontrollerincrease:
case user_command::mastercontrollerdecrease:
case user_command::secondcontrollerincrease:
case user_command::secondcontrollerdecrease:
case user_command::trainbrakeincrease:
case user_command::trainbrakedecrease:
case user_command::independentbrakeincrease:
case user_command::independentbrakedecrease: {
// these commands trigger varying repeat rate mode,
// which scales the rate based on the distance of the cursor from its point when the command was first issued
m_commandstartcursor = m_cursorposition;
m_varyingpollrate = true;
break;
}
default: {
break;
}
}
}
}
else {
// if we don't have any recognized element under the cursor and the right button was pressed, enter view panning mode
if( Button == GLFW_MOUSE_BUTTON_RIGHT ) {
m_pickmodepanning = true;
}
}
}
}
}
void
mouse_input::poll() {
m_updateaccumulator += Timer::GetDeltaRenderTime();
auto updaterate { m_updaterate };
if( m_varyingpollrate ) {
updaterate /= std::max( 0.15, 2.0 * glm::length( m_cursorposition - m_commandstartcursor ) / std::max( 1, Global::iWindowHeight ) );
}
if( m_updateaccumulator < updaterate ) {
// too early for any work
return;
}
m_updateaccumulator -= updaterate;
if( m_mousecommandleft != user_command::none ) {
// NOTE: basic keyboard controls don't have any parameters
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
m_relay.post( m_mousecommandleft, 0, 0, GLFW_REPEAT, 0 );
}
if( m_mousecommandright != user_command::none ) {
// NOTE: basic keyboard controls don't have any parameters
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
// TODO: pass correct entity id once the missing systems are in place
m_relay.post( m_mousecommandright, 0, 0, GLFW_REPEAT, 0 );
}
}
void
mouse_input::default_bindings() {
m_mousecommands = {
{ "mainctrl:", {
user_command::mastercontrollerincrease,
user_command::mastercontrollerdecrease } },
{ "scndctrl:", {
user_command::secondcontrollerincrease,
user_command::secondcontrollerdecrease } },
{ "dirkey:", {
user_command::reverserincrease,
user_command::reverserdecrease } },
{ "brakectrl:", {
user_command::trainbrakeincrease,
user_command::trainbrakedecrease } },
{ "localbrake:", {
user_command::independentbrakeincrease,
user_command::independentbrakedecrease } },
{ "manualbrake:", {
user_command::none,
user_command::none } },
{ "brakeprofile_sw:", {
user_command::brakeactingspeedincrease,
user_command::brakeactingspeeddecrease } },
{ "brakeprofileg_sw:", {
user_command::brakeactingspeeddecrease,
user_command::none } },
{ "brakeprofiler_sw:", {
user_command::brakeactingspeedincrease,
user_command::none } },
{ "maxcurrent_sw:", {
user_command::motoroverloadrelaythresholdtoggle,
user_command::none } },
{ "main_off_bt:", {
user_command::linebreakertoggle,
user_command::none } },
{ "main_on_bt:",{
user_command::linebreakertoggle,
user_command::none } }, // TODO: dedicated on and off line breaker commands
{ "security_reset_bt:", {
user_command::alerteracknowledge,
user_command::none } },
{ "releaser_bt:", {
user_command::independentbrakebailoff,
user_command::none } },
{ "sand_bt:", {
user_command::sandboxactivate,
user_command::none } },
{ "antislip_bt:", {
user_command::wheelspinbrakeactivate,
user_command::none } },
{ "horn_bt:", {
user_command::hornhighactivate,
user_command::hornlowactivate } },
{ "hornlow_bt:", {
user_command::hornlowactivate,
user_command::none } },
{ "hornhigh_bt:", {
user_command::hornhighactivate,
user_command::none } },
{ "fuse_bt:", {
user_command::motoroverloadrelayreset,
user_command::none } },
{ "converterfuse_bt:", {
user_command::converteroverloadrelayreset,
user_command::none } },
{ "stlinoff_bt:", {
user_command::motorconnectorsopen,
user_command::none } },
{ "door_left_sw:", {
user_command::doortoggleleft,
user_command::none } },
{ "door_right_sw:", {
user_command::doortoggleright,
user_command::none } },
{ "departure_signal_bt:", {
user_command::departureannounce,
user_command::none } },
{ "upperlight_sw:", {
user_command::headlighttoggleupper,
user_command::none } },
{ "leftlight_sw:", {
user_command::headlighttoggleleft,
user_command::none } },
{ "rightlight_sw:", {
user_command::headlighttoggleright,
user_command::none } },
{ "dimheadlights_sw:", {
user_command::headlightsdimtoggle,
user_command::none } },
{ "leftend_sw:", {
user_command::redmarkertoggleleft,
user_command::none } },
{ "rightend_sw:", {
user_command::redmarkertoggleright,
user_command::none } },
{ "lights_sw:", {
user_command::none,
user_command::none } }, // TODO: implement commands for lights controller
{ "rearupperlight_sw:", {
user_command::headlighttogglerearupper,
user_command::none } },
{ "rearleftlight_sw:", {
user_command::headlighttogglerearleft,
user_command::none } },
{ "rearrightlight_sw:", {
user_command::headlighttogglerearright,
user_command::none } },
{ "rearleftend_sw:", {
user_command::redmarkertogglerearleft,
user_command::none } },
{ "rearrightend_sw:", {
user_command::redmarkertogglerearright,
user_command::none } },
{ "compressor_sw:", {
user_command::compressortoggle,
user_command::none } },
{ "compressorlocal_sw:", {
user_command::compressortogglelocal,
user_command::none } },
{ "converter_sw:", {
user_command::convertertoggle,
user_command::none } },
{ "converterlocal_sw:", {
user_command::convertertogglelocal,
user_command::none } },
{ "converteroff_sw:", {
user_command::convertertoggle,
user_command::none } }, // TODO: dedicated converter shutdown command
{ "main_sw:", {
user_command::linebreakertoggle,
user_command::none } },
{ "radio_sw:", {
user_command::radiotoggle,
user_command::none } },
{ "pantfront_sw:", {
user_command::pantographtogglefront,
user_command::none } },
{ "pantrear_sw:", {
user_command::pantographtogglerear,
user_command::none } },
{ "pantfrontoff_sw:", {
user_command::pantographtogglefront,
user_command::none } }, // TODO: dedicated lower pantograph commands
{ "pantrearoff_sw:", {
user_command::pantographtogglerear,
user_command::none } }, // TODO: dedicated lower pantograph commands
{ "pantalloff_sw:", {
user_command::pantographlowerall,
user_command::none } },
{ "pantselected_sw:", {
user_command::none,
user_command::none } }, // TODO: selected pantograph(s) operation command
{ "pantselectedoff_sw:", {
user_command::none,
user_command::none } }, // TODO: lower selected pantograp(s) command
{ "trainheating_sw:", {
user_command::heatingtoggle,
user_command::none } },
{ "signalling_sw:", {
user_command::mubrakingindicatortoggle,
user_command::none } },
{ "door_signalling_sw:", {
user_command::doorlocktoggle,
user_command::none } },
{ "nextcurrent_sw:", {
user_command::mucurrentindicatorothersourceactivate,
user_command::none } },
{ "instrumentlight_sw:", {
user_command::instrumentlighttoggle,
user_command::none } },
{ "cablight_sw:", {
user_command::interiorlighttoggle,
user_command::none } },
{ "cablightdim_sw:", {
user_command::interiorlightdimtoggle,
user_command::none } },
{ "battery_sw:", {
user_command::batterytoggle,
user_command::none } },
{ "universal0:", {
user_command::generictoggle0,
user_command::none } },
{ "universal1:", {
user_command::generictoggle1,
user_command::none } },
{ "universal2:", {
user_command::generictoggle2,
user_command::none } },
{ "universal3:", {
user_command::generictoggle3,
user_command::none } },
{ "universal4:", {
user_command::generictoggle4,
user_command::none } },
{ "universal5:", {
user_command::generictoggle5,
user_command::none } },
{ "universal6:", {
user_command::generictoggle6,
user_command::none } },
{ "universal7:", {
user_command::generictoggle7,
user_command::none } },
{ "universal8:", {
user_command::generictoggle8,
user_command::none } },
{ "universal9:", {
user_command::generictoggle9,
user_command::none } }
};
}
//---------------------------------------------------------------------------