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- automatic couplers don't catch above the safe collision speed (#86): with crash damage on they couple at a closing speed of 15 km/h at most, a faster hit locks the coupling until the vehicles part and the collision runs its course. On the way: CollisionVelocity() read a head-on 10 + 10 km/h as 14.1 km/h (quaternions turn by half the angle), it's now taken from the touching ends; CollisionDetect() took the other vehicle's speed the wrong way round for vehicles facing each other. Head-on hits now derail sooner, at the intended limit, - a single horn lever can't sound both tones at once (eu07/maszyna#392), - a skid ends once the vehicle stops on locked wheels (eu07/maszyna#479), - electronic destination signs are blanked at the end of the timetable (eu07/maszyna#446), - horns need the air or the voltage to sound (eu07/maszyna#290, #76): HornType=[Pneumatic]|Electric and Horn3Type in Cntrl.; a pneumatic horn needs 0.2 MPa in the main reservoir (or the main pipe without one), an electric one the low voltage; the lever stays where it was put, - compressor start delay (#67): CompressorStartDelay [s] in Brake., counted from the compressor getting its power, after the engine starts say; none by default, - the channel and volume buttons of a radio without power do nothing (eu07/maszyna#429); the power check of the radio is TMoverParameters::RadioPowered(), - a lever moved smoothly sounds the positions it passes (#83). Sonar findings in the functions changed: nesting, nested conditionals, commented-out code, std::format, references to const. Unit tests: test::pair for two vehicles running into each other, test_couplers, test_horn, test_wheelslip, test_compressor, test_radio, test_gauge_positions.
25 lines
536 B
C++
25 lines
536 B
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#include "stdafx.h"
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#include "vehicle/horn.h"
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namespace horn {
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int pressed(int const Signal, int const Tone, bool const Singlelever) {
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auto const other{Tone == low ? high : low};
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return (Signal | Tone) & (Singlelever ? ~other : ~0);
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}
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int released(int const Signal, int const Tone) {
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return Signal & ~Tone;
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}
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} // namespace horn
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