mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
688 lines
20 KiB
C++
688 lines
20 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Classes.h"
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#include "scene.h"
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#include "Names.h"
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#include "EvLaunch.h"
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#include "Logs.h"
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#include "lua.h"
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#include "command.h"
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// common event interface
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class basic_event {
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public:
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// types
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enum flags {
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// shared values
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text = 1 << 0,
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value_1 = 1 << 1,
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value_2 = 1 << 2,
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// update values
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mode_add = 1 << 3,
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// whois
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mode_alt = 1 << 3,
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load = 1 << 4,
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// condition values
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track_busy = 1 << 3,
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track_free = 1 << 4,
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probability = 1 << 5
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};
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// constructor
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basic_event() = default;
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// destructor
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virtual ~basic_event();
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// methods
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// restores event data from provided stream
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virtual
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void
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deserialize( cParser &Input, scene::scratch_data &Scratchpad );
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// prepares event for use
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virtual
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void
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init() = 0;
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// executes event
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virtual
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void
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run();
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// sends basic content of the class in legacy (text) format to provided stream
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virtual
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void
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export_as_text( std::ostream &Output ) const;
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// adds a sibling event executed together
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void
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append( basic_event *Event );
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// returns: true if the event should be executed immediately
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virtual
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bool
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is_instant() const;
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// sends content of associated data cell to specified vehicle controller
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virtual
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void
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send_command( TController &Controller );
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// returns: true if associated data cell contains a command for vehicle controller
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virtual
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bool
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is_command() const;
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// input data access
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virtual std::string input_text() const;
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virtual TCommandType input_command() const;
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virtual double input_value( int Index ) const;
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virtual glm::dvec3 input_location() const;
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void group( scene::group_handle Group );
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scene::group_handle group() const;
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std::string const &name() const { return m_name; }
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// members
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basic_event *m_next { nullptr }; // następny w kolejce // TODO: replace with event list in the manager
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basic_event *m_sibling { nullptr }; // kolejny event z tą samą nazwą - od wersji 378
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std::string m_name;
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bool m_ignored { false }; // replacement for tp_ignored
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bool m_passive { false }; // false gdy ma nie być dodawany do kolejki (skanowanie sygnałów)
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int m_inqueue { 0 }; // ile razy dodany do kolejki
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TDynamicObject const *m_activator { nullptr };
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double m_launchtime { 0.0 };
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double m_delay { 0.0 };
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double m_delayrandom { 0.0 }; // zakres dodatkowego opóźnienia // standardowo nie będzie dodatkowego losowego opóźnienia
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protected:
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// types
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using basic_node = std::tuple<std::string, scene::basic_node *>;
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using node_sequence = std::vector<basic_node>;
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struct event_conditions {
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unsigned int flags { 0 };
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float probability { 0.0 }; // used by conditional_probability
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double match_value_1 { 0.0 }; // used by conditional_memcompare
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double match_value_2 { 0.0 }; // used by conditional_memcompare
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std::string match_text; // used by conditional_memcompare
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basic_event::node_sequence *cells; // used by conditional_memcompare
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std::vector<TTrack *> tracks; // used by conditional_track
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bool has_else { false };
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void deserialize( cParser &Input );
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void bind( basic_event::node_sequence *Nodes );
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void init();
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// verifies whether event meets execution condition(s)
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bool test() const;
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// sends basic content of the class in legacy (text) format to provided stream
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void export_as_text( std::ostream &Output ) const;
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};
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// methods
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template <class TableType_>
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void init_targets( TableType_ &Repository, std::string const &Targettype, bool const Logerrors = true );
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// returns true if provided token is a an event desription keyword, false otherwise
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static bool is_keyword( std::string const &Token );
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// members
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node_sequence m_targets; // targets of operation performed when this event is executed
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private:
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// methods
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// event type string
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virtual std::string type() const = 0;
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// deserialization helper, converts provided string to a list of target nodes
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virtual void deserialize_targets( std::string const &Input );
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// deserialize() subclass details
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virtual void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) = 0;
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// run() subclass details
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virtual void run_() = 0;
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// export_as_text() subclass details
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virtual void export_as_text_( std::ostream &Output ) const = 0;
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// members
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scene::group_handle m_group { null_handle }; // group this event belongs to, if any
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};
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// specialized event, sends received input to its target(s)
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// TBD: replace the generic module with specialized mixins
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class input_event : public basic_event {
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friend basic_event * make_event( cParser &Input, scene::scratch_data &Scratchpad );
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protected:
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// types
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struct input_data {
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unsigned int flags { 0 };
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std::string data_text;
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double data_value_1 { 0.0 };
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double data_value_2 { 0.0 };
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basic_node data_source { "", nullptr };
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glm::dvec3 location { 0.0 };
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TCommandType command_type { TCommandType::cm_Unknown };
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TMemCell const * data_cell() const;
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TMemCell * data_cell();
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};
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// members
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input_data m_input;
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};
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class updatevalues_event : public input_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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// returns: true if the event should be executed immediately
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bool is_instant() const override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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event_conditions m_conditions;
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};
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class copyvalues_event : public input_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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};
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class getvalues_event : public input_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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// sends content of associated data cell to specified vehicle controller
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void send_command( TController &Controller ) override;
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// returns: true if associated data cell contains a command for vehicle controller
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bool is_command() const override;
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// input data access
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std::string input_text() const override;
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TCommandType input_command() const override;
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double input_value( int Index ) const override;
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glm::dvec3 input_location() const override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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};
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class putvalues_event : public input_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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// input data access
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std::string input_text() const override;
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TCommandType input_command() const override;
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double input_value( int Index ) const override;
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glm::dvec3 input_location() const override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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};
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class whois_event : public input_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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};
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class logvalues_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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};
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class multi_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// types
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// wrapper for binding between editor-supplied name, event, and execution conditional flag
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using conditional_event = std::tuple<std::string, basic_event *, bool>;
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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std::vector<conditional_event> m_children; // events which are placed in the query when this event is executed
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event_conditions m_conditions;
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};
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class sound_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// types
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// wrapper for binding between editor-supplied name and sound object
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using basic_sound = std::tuple<std::string, sound_source *>;
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// methods
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// event type string
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std::string type() const override;
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// deserialization helper, converts provided string to a list of target nodes
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void deserialize_targets( std::string const &Input ) override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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std::vector<basic_sound> m_sounds;
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int m_soundmode{ 0 };
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int m_soundradiochannel{ 0 };
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};
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class animation_event : public basic_event {
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public:
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// destuctor
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~animation_event() override;
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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int m_animationtype{ 0 };
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std::array<double, 4> m_animationparams{ 0.0 };
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std::string m_animationsubmodel;
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std::list<std::weak_ptr<TAnimContainer>> m_animationcontainers;
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std::string m_animationfilename;
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std::size_t m_animationfilesize{ 0 };
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char *m_animationfiledata{ nullptr };
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};
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class lights_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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std::vector<float> m_lights;
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};
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class switch_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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int m_switchstate{ 0 };
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float m_switchmoverate{ -1.f };
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float m_switchmovedelay{ -1.f };
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};
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class track_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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float m_velocity{ 0.f };
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};
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class voltage_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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float m_voltage{ -1.f };
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};
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class visible_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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bool m_visible{ true };
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};
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class friction_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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float m_friction{ -1.f };
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};
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class lua_event : public basic_event {
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public:
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lua_event(lua::eventhandler_t func);
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void init() override;
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private:
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std::string type() const override;
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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void run_() override;
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void export_as_text_( std::ostream &Output ) const override;
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bool is_instant() const override;
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lua::eventhandler_t lua_func = nullptr;
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};
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class message_event : public basic_event {
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public:
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// methods
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// prepares event for use
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void init() override;
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private:
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// methods
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// event type string
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std::string type() const override;
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// deserialize() subclass details
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void deserialize_( cParser &Input, scene::scratch_data &Scratchpad ) override;
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// run() subclass details
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void run_() override;
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// export_as_text() subclass details
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void export_as_text_( std::ostream &Output ) const override;
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// members
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std::string m_message;
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};
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basic_event *
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make_event( cParser &Input, scene::scratch_data &Scratchpad );
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class event_manager {
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public:
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// constructors
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event_manager() = default;
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// destructor
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~event_manager();
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// methods
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// adds specified event launcher to the list of global launchers
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void
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queue( TEventLauncher *Launcher );
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// inserts in the event query events assigned to event launchers capable of receiving specified radio message sent from specified location
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void
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queue_receivers( radio_message const Message, glm::dvec3 const &Location );
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// legacy method, updates event queues
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void
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update();
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// adds provided event to the collection. returns: true on success
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// TBD, TODO: return handle to the event
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bool
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insert( basic_event *Event );
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inline
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bool
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insert( TEventLauncher *Launcher ) {
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return (
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Launcher->IsRadioActivated() ?
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m_radiodrivenlaunchers.insert( Launcher ) :
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m_inputdrivenlaunchers.insert( Launcher ) ); }
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inline void purge (TEventLauncher *Launcher) {
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m_radiodrivenlaunchers.purge(Launcher);
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m_inputdrivenlaunchers.purge(Launcher); }
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// returns first event in the queue
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inline
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basic_event *
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begin() {
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return QueryRootEvent; }
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basic_event*
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FindEventById(uint32_t id);
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uint32_t GetEventId(const basic_event *ev);
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uint32_t GetEventId(std::string const &Name);
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// legacy method, returns pointer to specified event, or null
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basic_event *
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FindEvent( std::string const &Name );
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inline TEventLauncher* FindEventlauncher(std::string const &Name) {
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auto ptr = m_inputdrivenlaunchers.find(Name);
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return ptr ? ptr : m_radiodrivenlaunchers.find(Name);
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}
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// legacy method, inserts specified event in the event query
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bool
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AddToQuery( basic_event *Event, TDynamicObject const *Owner, double delay = 0.0 );
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// legacy method, executes queued events
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bool
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CheckQuery();
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// legacy method, initializes events after deserialization from scenario file
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void
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InitEvents();
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// legacy method, initializes event launchers after deserialization from scenario file
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void
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InitLaunchers();
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// sends basic content of the class in legacy (text) format to provided stream
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void
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export_as_text( std::ostream &Output ) const;
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// returns all eventlaunchers in radius ignoring height
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std::vector<TEventLauncher *>
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find_eventlaunchers(glm::vec2 center, float radius) const;
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private:
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// types
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using event_sequence = std::deque<basic_event *>;
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using event_map = std::unordered_map<std::string, std::size_t>;
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using eventlauncher_sequence = std::vector<TEventLauncher *>;
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// members
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|
event_sequence m_events;
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/*
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// NOTE: disabled until event class refactoring
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|
event_sequence m_eventqueue;
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*/
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// legacy version of the above
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basic_event *QueryRootEvent { nullptr };
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basic_event *m_workevent { nullptr };
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event_map m_eventmap;
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basic_table<TEventLauncher> m_inputdrivenlaunchers;
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basic_table<TEventLauncher> m_radiodrivenlaunchers;
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eventlauncher_sequence m_launcherqueue;
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command_relay m_relay;
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};
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inline
|
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void
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|
basic_event::group( scene::group_handle Group ) {
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m_group = Group;
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}
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|
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inline
|
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scene::group_handle
|
|
basic_event::group() const {
|
|
return m_group;
|
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}
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template <class TableType_>
|
|
void
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|
basic_event::init_targets( TableType_ &Repository, std::string const &Targettype, bool const Logerrors ) {
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|
|
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for( auto &target : m_targets ) {
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|
std::get<scene::basic_node *>( target ) = Repository.find( std::get<std::string>( target ) );
|
|
if( std::get<scene::basic_node *>( target ) == nullptr ) {
|
|
m_ignored = true; // deaktywacja
|
|
if( Logerrors )
|
|
ErrorLog( "Bad event: \"" + m_name + "\" (type: " + type() + ") can't find " + Targettype +" \"" + std::get<std::string>( target ) + "\"" );
|
|
}
|
|
}
|
|
}
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//---------------------------------------------------------------------------
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