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The block signals are numbered after the nearest hectometre of their parity ahead of them, and two signals no longer take one spot between the tracks.
190 lines
9.3 KiB
C++
190 lines
9.3 KiB
C++
/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <functional>
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#include <optional>
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#include <string>
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#include <vector>
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#include <glm/glm.hpp>
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class TTrack;
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// a station as the signalling sees it: its switches, the tracks between them and the lines leading out, and its schematic,
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// the tracks laid out along the main track through it
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namespace station
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{
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struct options
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{
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double link{1500.0}; // m, switches joined by plain track no longer than this belong to the same station
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double approach{400.0}; // m, of each line leading out, taken beyond the outermost switch
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};
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struct path
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{
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TTrack *track{nullptr};
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int index{0}; // of the path of the track
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std::vector<glm::dvec3> points; // along the path, world space
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std::vector<glm::dvec2> schematic; // the chainage along the axis and the offset to the left of it, as the map shows it
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double length{0.0}; // in the plan
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bool approach{false}; // on a line leading out of the station
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};
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struct layout
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{
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std::vector<TTrack *> switches; // switches, crossings and turntables, by the chainage of their start
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std::vector<path> paths;
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std::vector<glm::dvec3> axis; // the main route through the station
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std::vector<double> chainage; // of the points of the axis
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double from{0.0}; // the chainage over which the switches lie
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double to{0.0};
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double low{0.0}; // the offsets of the outermost tracks of the station
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double high{0.0};
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bool kilometrage{false}; // the chainage runs with the km of the switches
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double km{0.0}; // at chainage 0, when it does
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std::vector<std::vector<TTrack *>> lines; // the lines leading out, their tracks from the station on, as far as the approach
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std::vector<TTrack *> main; // the tracks of the axis
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std::vector<TTrack *> second; // of the other main track of a double-track line, none on a single-track one
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};
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// what shares a number of the station: a switch, or the switches of a slip, the two of a double switch, the paths of a crossing
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struct unit
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{
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std::vector<TTrack *> parts;
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std::string record; // the name of its record of the switches, empty without one
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double chainage{0.0}; // of the start of its first part along the station
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};
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// a joint of the track circuits; Track is the plain track to be cut there, none where two tracks meet already
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struct joint
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{
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TTrack *track{nullptr};
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glm::dvec3 point{0.0};
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};
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// a track circuit of the station, once its tracks are cut at the joints: of a switch, or of a station track
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struct circuit
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{
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std::vector<TTrack *> tracks;
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int unit{-1}; // of the switch, -1 for a station track
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double offset{0.0}; // the mean one of a station track, in the schematic
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double from{0.0}; // the chainage it spans
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double to{0.0};
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double length{0.0};
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};
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// the station of the switch, or of the plain track near one
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std::optional<layout> find(TTrack &From, options const &Options = {});
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// the chainage along the axis and the offset to the left of it, as the map shows it
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glm::dvec2 project(layout const &Layout, glm::dvec3 const &Point);
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// km at the chainage, when the station knows its kilometrage
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double km_of(layout const &Layout, double const Chainage);
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// one switch of each station of the scenery
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std::vector<TTrack *> stations(options const &Options = {});
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// the switches of the station by their numbers: along the chainage, or against it when Reversed; turntables have none
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std::vector<unit> numbering(layout const &Layout, bool const Reversed);
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// the names of the switches and the track circuits of the station begin with it: bpd_
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std::string prefix(std::string const &Code);
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// <code>_<number>, each part of a unit of several with a letter of its own: bpd_15a
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std::string switch_name(std::string const &Code, int const Number, std::size_t const Part, std::size_t const Parts);
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// the joints of the track circuits: 1.5 m before the start of a switch, beyond the fouling points of its branches where the axes
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// are 4 m apart, in the middle of the links between switches too short for both, and so where the lines leave the station
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std::vector<joint> joints(layout const &Layout, std::vector<unit> const &Units, options const &Options = {});
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// the track circuits the joints part the station into; the tracks of the lines beyond the joints belong to none
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std::vector<circuit> circuits(layout const &Layout, std::vector<unit> const &Units, std::vector<glm::dvec3> const &Joints);
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// the numbers of the station tracks as PKP PLK gives them, one for each circuit, empty for those of switches: 1 and 2 the main
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// tracks, track 1 on the right along the chainage, the odd ones beyond it on its side, the even ones on the other; a track goes
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// on through the switches along their straighter paths, its circuits lettered along the chainage: 5a, 5b
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std::vector<std::string> track_numbers(layout const &Layout, std::vector<circuit> const &Circuits);
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// the switches of the station of the switch, without laying it out
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std::vector<TTrack *> switches_of(TTrack &Switch, options const &Options = {});
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// a station track by its number, with its track circuits
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struct numbered
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{
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std::string number;
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std::vector<std::vector<TTrack *>> circuits;
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};
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// a signal of the station, as PKP PLK places and names them
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// m, from a main signal on to the joint its trains turn it to stop at: Ie-4 § 9, at least 15 m, at most 30 for an entry or a block signal
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double constexpr signal_drop{15.0};
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struct signal
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{
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enum class role
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{
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entry,
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exit,
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shunting,
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block,
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warning
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};
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role kind{role::entry};
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std::string name; // without the code of the station: A, F1, Tm3
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TTrack *track{nullptr};
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int path{0};
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glm::dvec3 point{0.0}; // on the axis
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int facing{1}; // the trains it faces run 1: towards the end of the path, -1: towards its start
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int side{1}; // 1: on the right of the path, -1: on the left
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glm::dvec3 travel{0.0}; // the way the trains it faces run, in the plan
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// of an entry signal: the tracks of its line from the joint of the station out to it, each with the way out along it, true
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// towards the end of the path; a circuit named after the signal runs between the two
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std::vector<std::pair<TTrack *, bool>> run;
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};
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// the signals of the station: the entry ones 300 m out along the lines beyond the circuits of the station, A, B... from the start
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// of the chainage, Z, Y... from its end, the leftmost first; the exit ones facing out at the outer ends of the outermost circuits
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// at least 200 m long of the station tracks, a letter for the odd tracks and one for the even ones at each end, with the number:
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// F1, G2 towards the start, R1, P2 towards the end; the shunting ones at the ends of the shorter tracks, Tm1, Tm2... along the
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// chainage. Each on the right of the trains, unless another track runs too close by there. Inside: a track of the circuits of the
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// station
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std::vector<signal> signals(layout const &Layout, std::vector<numbered> const &Tracks, std::function<bool(TTrack const &)> const &Inside);
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// a track of a line out beyond an entry signal of the station, to the next station or the end of the tracks
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struct line
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{
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std::size_t entry{0}; // the entry signal standing on it, of the signals given
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int number{0}; // of the track of a double-track line: 1 the one on the right along the chainage, 2 the other; 0 on a single-track line
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bool inbound{true}; // its trains run towards the station: on a double-track line the track on their right
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bool station{false}; // ends at a switch, of the next station, rather than at the end of the tracks
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int partner{-1}; // the other track of a double-track line, of the lines
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std::vector<TTrack *> tracks; // from the entry signal out
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std::vector<bool> outward; // of each track: the line runs out towards the end of its path
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std::vector<glm::dvec3> points; // along the tracks from the entry signal on, a metre or so apart
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std::vector<double> distances; // of the points, from the entry signal: below 0 in from it to the joint of the station
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std::vector<std::size_t> owners; // of the points, the track each lies on
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double length() const { return distances.empty() ? 0.0 : distances.back(); }
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};
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// where the line runs at the distance out: on what track, the point on its axis, the way out along the line
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struct on_line
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{
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TTrack *track{nullptr};
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bool outward{true}; // the way out runs towards the end of the path of the track
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glm::dvec3 point{0.0};
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glm::dvec3 way{0.0, 0.0, 1.0};
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};
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// the lines beyond the entry signals among the signals given, no longer than the limit; two lines out of the same end side by side
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// are the tracks of a double-track line
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std::vector<line> lines_out(layout const &Layout, std::vector<signal> const &Signals, double const Limit);
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// the run of an entry signal as a line, from the joint of the station out, the distances from the joint
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line run_line(signal const &Entry);
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on_line point_on(line const &Line, double const Distance);
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// how far out along the line the point lies, Gap: how far from its axis in the plan
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double distance_on(line const &Line, glm::dvec3 const &Point, double &Gap);
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// the number of a block signal at the km, as PKP PLK gives them (Ie-4 § 10): the km and the hectometre, the nearest one ahead of the
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// signal odd on track 1, even on track 2: 241, 242; Rising: its trains run towards the higher km
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std::string block_number(double const Km, int const Track, bool const Rising);
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} // namespace station
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